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  1. Today
  2. Unfortunately they don't
  3. Awesome! Do they have replays of previous broadcasts?
  4. A local Rock morning show here in stoon was talking about the new snes classic comin out. So i texted them and told them about nhl94 tourney in vegas. I get a call like a minute later and one of the hosts says, we're going live shortly and we want you to talk about the tournament. So I did! Then they also asked if the goalie wraparound glitch was in that game and I had to explain that it wasn't. but...they said they wanted to play in the next stoon tourney, so here's hoping they throw in some promotion for it.
  5. Yesterday
  6. Added a link to TheTome's hack allowing you to put F on D and D on F http://forum.nhl94.com/index.php?/topic/15011-how-to-allow-all-players-for-every-position/
  7. Hey, I'm only about a year late responding to you, but I just saw this! Guess I need to come around the forums a bit more again. Making the players helmetless is a bit of a trick. I used the following method: 1. Find/create an unused colour in every single team pallet. It has to be in the same location for every team. That colour becomes your "hair colour". For this ROM I believe I used the skate colour, but I'm pretty sure I had a second spare colour as I also remember adding blood to injured players. 2. Using your favourite tile editing program, go in and draw over every single helmet with the new "hair colour". That's it! No more helmets! You could also try opening my ROM with your tile editor and copy and pasting the helmet tiles into one of your ROMS. Might be a bit easier as the hair colour is unique on all my tiles so it would be isolated. Unfortunately I also drew over everyone's skates so you can't use my entire tileset without it looking like people are running on ice. Hope this helps!
  8. Last week
  9. It's hard to know without looking if NBA Action '95 is anything like NHL'94, but here are some thoughts you can explore (I have a basic understanding of how graphics work in Genesis, but I'm not an expert): Each team should have a pointer to the palette location so the CPU knows which palette to use. The pointer will usually be a hex offset. If you can identify/confirm that each of the 13 teams points to the same palette, then you can try to set the pointer to a different palette. Confirm if that works. For example, take a Hall of Fame Heroes team and change the pointer to the Knicks, and see if that works. I am assuming there was not enough room on the ROM for 13 more palettes, which is why they all used the same palette. You can try to expand the ROM, and try to add another palette in the additional space. If it's 2MB, make it 4MB. Then try to change the pointer to the new palette. That's all I got for now. Good luck!
  10. Okay, here's an actual example, using the Atlanta Thrashers logo from the GDL 16 ROM. I pulled up the jerseys in NOSE and the logo in TM. Notice that the palette for the jerseys is the same for the logo: This is why you need to know the home jersey offset to find the palette for the center ice logos. In this case it's "01952334". So the breakdown of the Atlanta ice logo is a 48 x 32 pixel grid, with each pixel representing one of the colors of that palette: If you use the palette on the first picture, you will end up with the logo in the first picture. So what happens when you change a color on the jersey? You alter one palette color, but the center ice logo information doesn't change. Just the color: In this example, I changed the 10th palette color from orange to green. You'll see that every pixel with a #10 changed to that new green color. That's because the CPU is instructed to place the #10 color in this pixel, looks up the color in the palette, and places whatever the #10 color is in the palette in the pixel. Again, the jerseys and the home ice logo use the same palette. If you notice, the Atlanta logo is only using colors 1,2,6,9,10,15 &16. So any changes to those colors in NOSE will change the logo accordingly. EDIT: A few of those colors you shouldn't edit -- like 01 (transparent/ice), 15 (stick color), etc. for different reasons, but I hope this clears things up about the jersey/home ice logo relationship.
  11. Hi everybody, I am currently hacking NBA Action '95 and I am trying to figure out a way to add the 3 expansion teams (Grizzlies, Pelicans, Raptors) to the ROM. The ROM has about 13 bonus teams (Hall of Fame Heroes, Hall of Fame Legends, etc...) in the game so I figured I would just be able to hex edit three of those team names, add the logo, and palette swap the jerseys to match the team I am importing; however, I have run into a big issue. These bonus teams all share the same palette with the Washington Bullets. I suppose my question is this, is there any possible way to add a new palette to the ROM and then assign it to these teams? Thanks for your help. Also, my apologies if I've posted this in the wrong forum.
  12. No NHL 94, but the list of games is pretty awesome nonetheless: https://gizmodo.com/the-super-nintendo-classic-edition-arrives-with-21-game-1796419063
  13. Think of the center ice logos and jersey colors (and really every picture in '94) as a paint-by-number template, where each pixel represents a number from 1-16. Here is an example of the penguins center ice logo: Now, imagine every ice color square is instead an empty box labeled "1" (I started to do this in red, but that will take forever). Then the light gray squares (pixels) as "2". Darker gray "3", Black "4", etc. If you follow this logic, you will eventually have a 48 x 32 grid, where each box contains a number from 1-16. That's how the picture is stored in the game. Where do the colors come from? The palette! So each picture is linked to a palette and there will be up to 16 colors on that palette. So in our penguins example, every "2" pixel will be filled in with the 2nd color on the corresponding palette. It's the light grey. If you go to the palette and change the 2nd color from grey to purple, every #2 pixel on the penguins logo will turn purple. Now, due to memory or other kind of restrictions at the time, the center ice logo and the home team jerseys SHARE the same palette. Changing a jersey color in NOSE is simply changing the palette color.(Unfortunately I can't get NOSE running right now to show an example). So if you change the yellow stripe on the Penguins home jersey to black, that is as simple as changing palette color #9 from yellow to black. Now in our logo above, imagine #9 was yellow, so now every #9 pixel becomes black because you are sharing the same palette. To FIX this, you have to set the jerseys first to the way you would like. That will give you the 16-color palette that you can use for your center ice logo. The cool thing that Tile Molester does is figure out a new "paint-by-number" scheme that best fits your palette. Again, in our example, if you had the logo ready after your changes and you pasted it into TM, TM would recognize that yellow is now palette color #12 (making this up), so it will change all of the previous #9's (which is now black) to #12's and the logo will look much better. TM will "best fit" your picture to the available 16 colors in the palette. I hope that makes a little more sense. If I had some more time, I'd show you a more concrete example using the jerseys and logo w/ real numbers, but that's all I got for now!
  14. no I'm not uber driver in fact I don't drive it's easy too live without a car in toronto ....24 hour bus service .......and I pretty sure the uber driver left out the part of being king! ........don't listen to me just have trump sign more billion dollar weapons deals with Saudi Arabia and isreal and watch those stocks go up while Innocent people die.
  15. You must be an Uber driver because I had one say the same thing to me the other day.
  16. I gave you a "Like", please stay!
  17. This is fantastic yet nothing. Screw you guys I'm outta here
  18. Drugs are bad mmmmmkay?
  19. I just figured this out the only real thing in life is bitcoin it's only thing that is trackable and a record of forever. so if we all pay our taxes in bitcoin then we will know where and what it gets spent on......so if KG wants to save kids or build farms then everyone can see that ....instead of killing and war .......I refuse to live in a world like that and I'm disgusted by everyone.
  20. So you will have 31 teams? Just wondering.
  21. Smaller set of '94 progeny this year: 2017 #2 PHI - Nolan Patrick (C ) - Nephew of James Patrick #7 NYR - Lias Andersson (C/LW) - Nephew of Mikael Andersson (NYR trade up to #7 pick to pick a player not ranked higher than 12th online....) #14 TB - Callan Foote (D) - Son of Adam Foote #62 VEG - Jake Leschyshyn (C ) - Son of Curtis Leschyshyn #177 EDM - Skyler Brind'Amour (C) - Son of Rod Brind'Amour #199 MTL - Cayden Primeau (G) - Son of Keith Primeau (and nephew of Wayne Primeau (NHL 94-10), not in the video game) These players graduated to the NHL in the 2016-17 season: 2016 #6 CGY - Matthew Tkachuk (LW) - Son of Keith Tkachuk #16 ARI - Jakob Chychrun (D) - Nephew of Luke Richardson (and son of Jeff Chychrun, who played 262 games in the NHL from 86-94 but was not in the game)
  22. 1) No. I think It is just the 3 jersey shoulder colors. I am not exactly sure how they work. Sometimes you can fix them if the logos are simple. This is the hardest and most frustrating part of editing to me. Maybe Raph or Smoz can give a better answer. I spend hours messing with this and have still not really figured it out. 2) Yes, Have at it.
  23. WBF + Check Bonus
  24. Coach, Do you use weight bug fix or weight bug fix+check bonus?
  25. I am using NOSE to alter uniforms. (1) Will any edit to the home uniform affect the center ice logo coloring? (2) Can I change the away uniform without any side effects? Thanks.
  26. updated rosters? lv golden knights?
  27. I think online play is fun too. I just don't think it's worth anyone's time to play in the leagues until the commissioners can get their act together. Every league has no champion and never finishes.
  28. Lizard,while i use fusion for most games I'm going to switch to Gens just for playing with everyone here....since the Jackets didn't exist yet I use the Leafs instead
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