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  1. This is it! The other pointers are the songs and yes it is related, but had to do with shared songs, which always confused me. 00 in the chart below, chooses random songs. I am not sure exactly how to explain this, but all I use now is the chart below. As an example 40 is Brass Bonanza, so now if I move Hartford from the 11 slot to say the 7 slot I put there 6 songs there. It is much easier and more effective than changing the earlier pointers. It works flawlessly, but I had to go back on all my roms and Naples roms that I fixed and put the other earlier changes I made based on the other post to the default values. I also still don't get team 29 and 30 so I don't mess with them.,
    2 points
  2. http://www.msn.com/en-us/news/technology/aol-instant-messenger-is-shutting-down-on-december-15th
    2 points
  3. The anticipation is killing me.
    2 points
  4. This thread will be my notes and attempt to expand NHL'95 to a 34 team ROM. Before I start, I'd like to thank @wboy, @slapshot67, and @smozoma up front, as just about all of my hacking knowledge has come from them. I will try to give credit where appropriate, but 95% of this will be one of those guys. So my initial thoughts are as follows: Expand the '95 ROM from 2MB to 4MB to create room for more teams, graphics: Not needed, enough empty space to use in 2MB. Also going over 2MB creates RAM issues. Find the team data and move it to a new spot in the expanded ROM. Create data for 34 teams: DONE! Change the team pointers to the new data: DONE! "Decompress" graphics (logos, banners, player cards, etc.) - DONE! Change pointers to the new graphics - DONE! Make '95 recognize the new teams/graphics, able to select in menu - DONE! Figure out how the season data works, incorporate into 34 teams - WIP Same with trade player and other unknown '95 stuff ADD: Music, figure out how to make sure the music works for new teams - DONE! So here goes. I expect this to be a pretty long project, with many bumps along the way, but ultimately fun.
    1 point
  5. So this conversation came up a couple times in Vegas over the weekend... of all the guys, who do you want to see at a Ko94 tournament? OK, so first off, I wish every guy that has posted on this site was at every tournament but obviously that's not going to happen. So I'm limiting my list to people that have not participated in a Ko94 tourney. My active years on this site were many moons ago so my list will be from the old school group. In no particular order and my list comprises of people that I had the strongest connection with: 1. @HABS -- my 2on2 partner, one of the OG members on this site and a hell of a competitor. 2. @clockwise -- an established innovator who I wish had 48 hours in a day so he could dedicate time to build towards materializing just some of the ideas that were floating around when it came to 94. He is also one of the guys that helped me get set up on this site and really one of the nicest guys I've come across on here 3. @hokkeefan -- the original bad boy of the forums. You know, say what you want about hokkee, he played a lot of games in a lot of leagues and he was always up for exis. I think he would be a pretty compelling character to meet in person. @backhandfloater -- I met BHF through the forums years ago (turned out we lived a couple blocks from one another in Chicago) and we've remained friends since then. He would have made this list but we all got to meet him up in Vegas and he stuck around to watch the premier of Pixelated Heroes. Although, next time, I hope he will be able to participate in the tourney! Some honorable mentions -- gr8199, Dmitri, DaDonche, Carse, matthurray, tickenest, swos, the finland contingent, wboy (who I know has done so much for the site but I don't think I ever even played 1 exi against him even at my most active) Who would you want to see that you haven't seen at the next Ko94?
    1 point
  6. Hi guys. Here it is at long last, the video I promised of the SNES final game and celebration. Congrats again to Jamil and of course to Adam Kudelski for a hard fought game. I'd like to think it was the first round game between Adam and myself that helped boost his confidence and propel him into the finals (he beat ME by 6 or 7 goals, can you believe it???). Follow the link here: https://www.dropbox.com/sh/j8py2lk80n8y3e2/AAB7dx0vgluHVy6oDtQcyAOua?dl=0 You can stream it and download it if you like, along with a few pictures. I may add some more stuff later on. Thanks again to everyone who was there and epecially those that organized the event. Cheers!
    1 point
  7. Plabax, if you still find it fun, and you ran a successful league (following your own tight deadlines and no mercy) then why don't you keep running your league? Everyone who participated (that didn't get booted, lol) thought it was a success, myself included? Quit complaining about how other leagues are doing it wrong and lead by example.
    1 point
  8. The table has a 'row' for each team, with 6 values (for different game situations). Those values are indexes used to jump to songs. So what you'd need to do is extend that table with 6 bytes for each new team. Then you can customize the songs by changing the bytes. You'll probably need to move the table to the expanded part of the ROM, which will also require figuring out how the game accesses the table and fixing that pointer (which is probably 000FE5B0 in 94..) Unfortunately, finding the music table will be trickly... I think I found it using the known starting addresses of the music in 94, I put a trace on reading those values and worked backwards from there.
    1 point
  9. I think Facebook catches the most fish now for Tecmo Bowl. So i'd promote a bunch there. Facebook's a double edge sword though as I like to keep my video game nerd addiction separate
    1 point
  10. Here is version one of a very simple "nhl94.com/joinus" page. The idea is to have a simple URL that will have some handy links to get a new recruit up and running as easy as possible. The "meat" would still be on the forum, where up-to-date pinned threads will exist that can be managed by me or a Mod or Admin. This is the mockup, of how is would look on a 700 pixel wide screen.
    1 point
  11. who else is all in? I may be able to make it. Pinged Brutus and he prolly wont make it but wont know till last minute. I'd get a hotel room so if anyone I know is going and wants to crash let me know.
    1 point
  12. I just had a daydream about getting enough guys together to rent a suite/box and play NHL94, while being catered to with food and drinks.
    1 point
  13. Momentum stopped (possibly temporarily) because the leagues kept catering to the slackers. Even after the Plabax League, the community still came up with leagues primarily designed for slackers, and guys who would show dedication to the game were constantly brushed to the side. The slacking here is at an extreme. Go anywhere else and you will see that people will find the time to do something if they really want to do it. Here, we constantly have to listen to excuses and wait 25-30 days to finish a season due to guys who claim they are "busy" and have no time to play NHL '94. Despite the fact that these guys are so damn busy.. they keep signing up, and whenever you boot them / suggest they don't play, you are the bad guy! It gets silly, especially when you look at another community with similar demographics such as the Tecmo Community and see that they have no issues there. No tolerance for bullshit, less coach turnover, quicker seasons, more seasons, more fun. They are still going strong, and they get 100% completion regularly. I've been around for six years, and I've never played in a league with 100% completion. There is definitely still an interest in the game. The game is too fun for people to stop playing. What really drives the interest level (in my opinion) is the quality of the online experience, which is primarily measured through leagues. I think the community could be active with the right league setup. I find the game fun, but I don't like waiting 30 days to play minpind, and I don't like waiting 25 days for AJ to play a playoff series.
    1 point
  14. The access to competitive NHL '94 has to involve or it will die out. Emulators and desktop/laptop are dying as well. I haven't played a single game of NHL '94 online. So I'm no expert on that process but until you can play NHL '94 on a tablet or phone (with a USB controller or keyboard) you will, of course, see a decline. I have tons of experience with network television and there biggest threat and what will kill them, in the end, is streaming services (NETFLIX). In a way, NHL94.com has the same problem. What worked for to play 94 five to ten years ago is becoming obsolete. There are thousands of people out there that want to play NHL '94 but the access is limited as you have to have computer knowledge to play. If this game was on the PlayStation network and playable though modern consoles, you would have almost unlimited competition and the talent of players would be insane. So the answer might be as simple as to convince EA Sports to re-release the game online. A simple www.change.org might be all that it takes to get the puck rolling. This might sound stupid at first but at least this is a free option. It's not the game that's dying its the medium at which its played on. Resist, M
    1 point
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