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  1. 7 likes
    Hey guys, here is the 2017 Trade Deadline ROM! I hope you like it. Slapshot67 - Thanks for everything! Updates for 2017 ROMs - All are WBF (Blitz style) ROMs -Player Cards for every starter on every team -Added Anniversary logos for Toronto, Pittsburgh, Philadelphia, St. Louis, Los Angeles -Bench Graphics (backup goalie, coach) & Bench Carpet -Goal Light -Net Fix -Ratings changes for teams & players (excel file w/ ratings in zip folder) -Added a few playoff matchups based on this year's current standings -The Excel file will give you all of the player ratings, with an extra rating that shows how likely a check will be successful with a player. It uses weight + checking rating to give a "checking ability". Somebody figured out that a check is likely to be successful if they check a player with a weight a full digit lower than the checking ability. For example: PK Subban has a 8.9 checking ability (slightly abv average for a Dman), Shea Weber has a 14.1 (really high), and Erik Karlsson has a 5.4 (pretty low). If Subban attempts to check an 8 weight, he may have some issues, but he will usually knock down a 7 weight. Weber can knock down anyone 13 weight or lower, so he is the beast. Karlsson will have trouble knocking over anyone who isn't Johnny Gaudreau (not literally, but he will not be a C checking player). NHL17TradeDeadline.bin NHL17skipDeadlineFinal.zip
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    I don't mind the comments. The thing about making custom ROMs is that they can be whatever you want them to be. Obviously I'll never make a cent off doing these, and I'm never going to please every one, so I choose to make them along the rough guidelines of the original rom. I feel it's an important part of the game to have real separation between the big stars. More important however, is not every team being jacked up to the overall quality of the best 2 or 3 teams in the original. Most teams will put out a NLC lineup of players in the 70s in my ROM. The Crosby, Ovechkin, McDavid will be 90s. The excellent-but-not quite there will be 80s or thereabouts. Playing the original ROM with mortal players just plays different, and I don't want every game in my ROM to feel like a game with the allstar teams in 94 original blend where nearly every skater is 80ish. Some things that do separate my ROM player ratings from 94 is that defensemen skate better and hit less, and the goalies are better. I feel this is a fair reflection of how the NHL has changed since the early 90s. This generally leads to fewer goals too, which also seems fair. Either way, a team in my 2017 ROM wouldn't be out of place in original 94. For instance, you look at Skip's ROM with a team like the red wings. They have 5 FWs 76 or higher, 2 77 dmen, and 2 goalies in the 70s. That would be one of the top teams in the original ROM. This year in real life, the Wings are a last place team, and guys like Dylan Larkin are looking at a 30-point season, yet is a 78 in that ROM. NOT IN MY HOUSE BROTHER. I suspect the approach of skip's rom is more popular for some whiz-bang gameplay, but that's not the way 94 was designed to be played. Neither approach is "correct", but I really like the idea of keeping original gameplay feel and team/player differentiation. Playing with last place teams should play quite differently that first place---not just slightly less good but still all-star quality players from the original 94. Again, otherwise I wouldn't bother make a ROM that just does the same thing as Skip's because there would be no point!
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    First of all, congrats to AJ... he is an amazing player and ambassador to this game and community. I came here to post a new thread today and stumbled across this one excited to comment to congratulate AJ. However, after reading further, I didn't realize there was this level of negative sentiment running in the community lately. As playing a lot of FPS and knowing how toxic other online communities are, I've always bragged about this community as supportive and positive to anyone that will listen. While I haven't been around, I always enjoyed that I could come back here and see what the group I consider closest to "home" is up to. It's been a lot of the same faces consistently for over 10 years... that's pretty amazing and unique to itself. How many relationships in your life can you say fall into that category? While I know we get under each other's skin from time to time and we've been around long enough to know exactly how to push each other's buttons, everyone here is in a very select and unique family. It might not be the largest online community and it may not draw the most attention but everyone here is dedicated to one of the best games ever made and this is where that passion is shared. This site has been created and maintained by people more dedicated than ourselves. Out of respect to them and the continued pursuit to enjoy this game at its fullest, I hope that the fighting is simply competitive posturing and when push comes to shove, I hope we can all agree we have each other's back.
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    I have seen (some of) hokkee's posts to that effect. I think those are all good ideas. (I am not sure if you cherry picked.) But some of his "message" may have been lost in some very erratic, possibly drunken/high (or manic) posts he left, too. (Not to belittle a battle with the bottle, or mental issues.) The thing is, it is like herding cats trying to get change around here. It is slow, or doesn't happen at all. That is just the institutional culture here. Unfortunately. I think the best approach is exactly what you are doing: Make your own league, with your own rules, and enforce it as you see fit. I like your small, tight, quick Plablegs league, and I like your strict enforcement of the checkpoints. (I recognize it is a personal preference, and people have differing viewpoints.) You have taken action, and that may affect real change. That is the right approach. Lamenting on what could have been is a waste of time.
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    Yes....that is actually Halifax in Halifax. Long story short, I had vacation days forced upon me so I decided to use them to head back to home home.....and figured I might was well throw on a tourney for all the Nova scotia buds I know that played online many years ago but wouldn't/couldn't come to Toronto. When: Saturday, April 1st. 2pm to 11:00pm Where: Bubba Ray's Sports Bar, Spring Garden Road, Halifax. What? 2:00pm NES Ice hockey 4:00pm SEGA NHL'94 6:30pm SNES NHL'94. Register here: http://www.retrothon.com/registration.html
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    I hope this is the right spot in the forum to post this. For a little over a year, I've been working on a tabletop arcade project. I decided to do an NHL 94 theme. Enjoy and feel free to ask any questions about the build.
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    Using the info I was given in editting forums, I made all advantages even. I evened them out before season 2
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    That is simply beautiful! Looks friggin' amazing, so well done.
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    HEADS UP -- The 2017 Long Island Retro Gaming Expo dates have been set for August 12th and 13th. There WILL be another NHL'94 tournament held there run by Evan, Chaos, and myself (and possibly other volunteers), but it's too early to have any more details at this time. There's always the possibility of organizing some '94 community event on Friday the 11th as well if we get folks coming in for this. The location will be closer to the city than last year located at the Cradle Of Aviation Museum in Garden City -- https://www.cradleofaviation.org/ We know there will be a big KO94II event sometime in the fall, so this could be a good preparation tourney!
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    As a general rule, the biggest ANY B level player can make is in 2 areas. #1 Goalie. The manual goalie on most B players is well below any standard required to compete, especially in the crunch, where manual is the most valuable. Once you are good enough to keep the game close, you need to be able to win it. And the A players no how to keep PRESSING, and you have to be able to make the stops. #2 DEKE. Watch TK's deke video and practice vs Eddy & Roy on 1-0 or 5v5 also. You need to be able to score on them at a high rate. OTHERWISE, when you play an elite player, he WILL figure out you can't score at a high percentage against auto goalie, and you are giving him an extra second or two in control of a defender instead of having to switch to goalie. DURING THIS TIME, you often will get checked and lose the puck without getting a shot off! You MUST force the other coach to use his manual often, and THEN, the cat/mouse game of deke/one timer/ pass, manual goalie, leave it on auto can begin and you can start to get into their heads as much as they are in your's.
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    You guys are the best and I hope I get to see you all again this year!
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    so I've been holding this in for awhile but I'm drunk and i don't give f**k! first of all this community all the in fighting is so f**kin dumb were a bunch of guys playing a video game that we are passionate about....these deadlines are all a joke....who gives a f**k play when u can and say gg that's all we should be doing.... even if takes a little longer within reason no reason to have an animated discussion about it ....and the fact that AJ is the center of this is ironic .. since gdl 4 when i had to forfeit my series to ice. because our connection desynced and I wanted to get some pussy... but who cares I proved I was the BEST in person and I will always be the best as long as I live! and to uncle seth u dumb pos f**k ... I didn't get robbed of my winnings just my my bud and nhl94 cartridge signed by u guys which I wanted because of sentimental value. I kept the money in my pocket u stupid clown ... why the f**k would u be happy about it anyway.. i would slap u person just like in the game live if we ever played u f**kin loser ...so the point I'm making is the state of nhl94 is pretty s**t and guys who b***h about Internet connection and picture in saskatoo need to chill and embrace the game that brought us together thank u
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    You should now be able to like posts ("Like this" button in lower right of a post). When you like a post, it gives that user good reputation. Also I fixed so members can upload attachments again and update their cover photo (in their profile). -Evan
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    I have amassed way too much Sega Genesis Hardware over the years. And as the price has gone up here is some knowledge if you are thinking about owning sega hardware. Prices have went up quite a bit in the last 10 years. Hard to find a deal on EBAY anymore. Sometimes Craigslist you can get a steal but the resellers normally gobble them up first. Those chain Goodwills know the prices on these as well and sell them online instead in stores. If buying on EBAY "No cables to test sega, as is" means it doesn't work Gamestop has went back into retro sales and their prices are competitive if you want to buy now instead of searching for a deal. Try to stay with OG Consoles, Controllers, adapters etc. Most third party stuff is crap The 3rd party 2-1 Consoles I bought was horse poop. couldn't play all the games and controller pad broke after 1st week. Think the brand started with a "y" Main 3 party offenders https://www.amazon.com/Generic-Classic-Genesis-6-Button-Controller/dp/B01LYRONFT/ref=pd_sbs_63_t_1?_encoding=UTF8&psc=1&refRID=V3CFQXJ70P32EE216VMK These Controllers break within the 1st hour https://www.amazon.com/AC-Adaptor-Nintendo-Super-Genesis/dp/B000F0QJIM/ref=sr_1_1?s=videogames&ie=UTF8&qid=1489499379&sr=1-1&keywords=3+in+1+power+cord these 3 in 1 adapters won't power up a Sega Genesis 1 even though they are sold that way A Nintendo AC Adapter will power up your Sega Genesis 1 but it runs on different current and will eventually fry your sega Sega 1 Power AC adapters and Sega 2 POWER AC adapters are not interchangeable, same goes for TV hook ups. These TV hookups are great! Much better than the COAX for picture quality https://www.amazon.com/Sega-Genesis-Standard-Cable-Bulk-Packaging/dp/B002FY0CM0/ref=sr_1_1?s=videogames&ie=UTF8&qid=1489499476&sr=1-1&keywords=sega+genesis+tv+adapter New Flat Screen TV's play the game faster than a CRT. I'll post more as they come to me and others feel free to put tips here as well.
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    www.twitch.tv/trojan1979 is where the action will be streamed.
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    Alright, I haven't tested this as much as I usually do, but hopefully first time's a charm! Please let me know if you catch any problems/errors and I'll do 1.1 or or whatever. nhl2017deadline.zip
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    Alright boys, the world has gone long enough without an NHL2017 rom. I'm sure there's mistakes in here, but it's time to put it out there. The usual features: -Current lines, logos, and uniforms -Player pictures for no-line-change starters -Checking bug fix -Graphic hacks for benches, faceoff boxes, crease, trapezoid -Anniversary center ice logos for PHI, PIT, STL, NYR, LA I'm sure there are mistakes in there regarding rosters and numbers, so feed back is welcome for fixes for a 1.1 release. nhl2017.zip
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    http://thechronicleherald.ca/novascotia/1451445-he-shoots-he-scores-.-.-.-at-bubba-ray’s-in-halifax He shoots, he scores . . . at Bubba Ray’s in Halifax BEN COUSINS STAFF REPORTER Published March 17, 2017 - 6:27pm Bubba Ray’s Sports Bar on Spring Garden Road. A hockey video game tournament is offering the people of Halifax a chance to relive their childhood. The event — at Bubba Ray’s Sports Bar on Spring Garden Road April. 1— will have players competing against each other on the classic hockey video game NHL 94. NHL 94 is one of the earliest hockey video games and the first to have both the NHL and the NHLPA on board. Earlier games featured just the players’ names or the NHL team names, not both. NHL 94 also introduced the one-timer slap shot and manual goaltending. “It was pretty extravagant,” said event organizer Darrell Sampson in a phone interview Friday. “From that point, people fell in love with it.” The idea came about when Sampson’s friend was filming a documentary on the game and needed to get some shots from a tournament. With the growth of modern e-sports — where people compete against each other in modern-day video games for big prizes — Sampson still believes there’s a market for tournaments with retro games. Sampson has had a hand in organizing similar tournaments in Saskatoon, Toronto, Green Bay, New York and a future one in Las Vegas. The Vegas tournament will have more than $10,000 in cash and prizes. “It’s hard to say if NHL 94 will get big enough to be considered an e-sport . . . but you might have a small following,” Sampson said. Unlike most e-sports competitions, you don’t have to be an NHL 94 expert to stand a chance. Sampson says anyone with a bit of knowledge when it comes hockey video games can pull off a win. “When I was in Toronto I played against a guy who never played before, and he actually won a game.” Sampson says he expects 15-20 people to attend the Halifax tournament. He has lowered the usual price to attract more competitors. A Facebook group for the event has more than 80 people either attending or interested. To register for the tournament visit: http://www.retrothon.com/registration.html.
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    I actually get annoyed with this stuff. I realize some guys get out ahead of other guys in their games played. Season set for 56 games and 8 weeks. We are 16 days into the season, and we are at 49% of games completed. Basically 6 weeks left, and I'd say we are well ahead of pace. If we get to mid April, and it's the same guys still behind, I get something like this. If you are PM'ing a guy, messaging specifically that player on Discord (AIM in the past), and also calling them out on the forum, and they are NOT responding to you with any response, then please forward this information over to me. I will get them to reply or replace them. AGAIN, just showing up when we are available, asking for games, and announcing it dead isn't accurate. For those trying to finish their season EARLY, the following guys are going to be hard to play right now: J&J was sick and then on vacation. Scheduled to return March 19th. Lupz is dying and might not ever recover! (He's been laid up in bed for 2-3 weeks now. All jokes aside, get better bro.) Ice has been traveling for work and backed up. The few nights he was clear for lots of games, noone was around. Atomic is dealing with a computer issue that is causing his league games to be lagged beyond. Pearate is dealing with something similar and might be part of his lower participation rate. Darko is in France and is a f&cker. PM him when you know you will be around on a weekend, and he's normally good to find games> CBK does not OFTEN log into the AIM/DISCORD setup. I find sending him a PM in the past was the best way to get games with him. CHEF is generally up really early in the AM and as such, goes to bed really early. Guys looking for games with him who DO NOT find themselves on closer to 6 pm to 7 pm eastern should consider trying to set up via PM or Discord a private conversation when you could schedule a game.
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    Is it even possible to reel young players in? These kids have seen more naked women on their phones in one hour than my grand pappy saw in his entire life. How can you compete with that kind of media? Many of them have only lived in a time when you press a button and the world is delivered to you. The process of using emulators, a separate chat app, uploading games and all that rigamarole might be too involved for them to care, when you can just play games on your phone with the flick of your thumb. I think the interest around Pixelated Heroes will be the widest net the site has ever casted in terms of drawing in unique traffic from hockey fans, NHL'94 fans, and old-school gamers. It might be a good idea to start developing a strategy or landing page for those folks.
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    This debate has finally come to an end with this super scientific scoring method by NARCH_TV For those who can't sit through / find the results 1 - Sega Genesis 2 - Sega CD 3 - Super Nintendo
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    ^True. I play on old comp without probs... Most of the time...
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    So, about 3 years ago, I had played SNES for the first time. I was aggravated in just how "random" the ability to check seemed to be, whereas in Gens, it seemed MUCH more dependent on the WEIGHT of the players involved in the collision and whether the check was successful. Anyone who remembers playing Gens back in the 90's, remembers JR was in god mode at all times. Now that we've spent much more time in details studying the C check, the B check, the C/B check for Gens, and I've since gone back and played SNES, and in addition, I've since also played in several of Coach Mac's leagues in '92, 93 & 94, I've re-drawn my conclusions. In SNES, MOMENTUM plays a much larger roll for successful check because there IS MORE MOMENTUM built into the game (you see it also in the shooting accuracy & AI of players). In Coach Mac's leagues, he preferred a HIGH HOME advantage, and in these ROMS, MOMENTUM for the HOME team would play a LARGE roll in if checks were successful because HE PUT A LOT OF MOMENTUM INTO THE ROM. In the SNES editor, there is NO option I saw to remove HOME/AWAY advantages (which makes me wonder if someone has a large edge over someone else in the SNES Dynasty league!). SO, when you play SNES, whether in straight Classic or in a custom league, it's always with the Classic heavy advantages built into the game and momentum can be gained easier for the HOME teams and probably why the checking rules seem more "random". In almost all of our GENS DRAFT LEAGUES, we remove the home/away advantage as much as possible, as it's an option in the Gen's editor. So, during a LARGE portion of our games, we are able to check based MUCH MORE on weight as the main factor. And as we add checking back into the equation (either via the C/B, or via Blitz style weight bug fixed), we are adding additional things to watch. This has most of playing and TRYING to watch WHICH checks work and WHICH checks don't. HOWEVER, if you are NOT also observing the MOMENTUM of the game, ALL of your observations will be skewed. For example, if you have a large momentum advantage going, and check with a light player, you might succeed where it would fail in a low momentum situation or even if you were at the disadvantage. All checks have additional factors outside of momentum & weight, like Raph mentioned above (position to the boards, angle, speed, etc). For me, the most basic part is if there is a HEAVY difference in weight, then you can C check from behind and almost NO angle will help you "take the check". So, WHEN LINDROS in a Blitz rom comes a knocking, YOU WILL GO DOWN. Anyhow, while we watch our games and make conclusions, I think it's important to try to keep your eye on the momentum of the game before reaching final conclusions on what you think will or won't work for you.
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    This is interesting knowledge and increases the importance of high checking ability d-men, especially for the more mobile ones for players who can't B-check and for others as well who want to have the ability to play the man on onetimers instead of intercepting. Then there are the few heavyweight players who have resistance to B-checks as well (not 100% obv). Fetisov has chk rating 11.6 and he can take down Lemieux / Messier (weight 10). So that is perhaps rounded up then at least. I tried with Smehlik 10.9 for example and he could not do it, at least not on a regular basis (0 successes). CHK Ability required to check down Lemieux, Messier, Jagr, Bourque = 11.6 CHK Ability required to check down Hull, Coffey = 10.6 D-men able to C-check at least 10 weighters and below (some plus): 10 = Bourque 11 = Stevens, Fetisov, Kasatonov, Richardson, Iafrate, Smith, Featherston 12 = Hatcher 13 = - 14 = K.Samuelsson, McSorley, Krupp (the slugs) D-men in addition that can check players with 9 weight: 8 = U.Samuelsson 10 = Daneyko, Rouse, Diduck, Smehlik, Zalapski, 11 = - 12 = Ludwig, Zmolek I have to say I'm surprised and have had this all the way wrong, I thought checking ability - checking resistance = succesfull check if the sum is positive. This would say that someone like Blake (10.3) can't succesfully check 9 weighters with C-check. Post here if you find this wrong via experience in the game, perhaps it's not absolute? According to my memory from past experience in Blitz, there is some variance in this, but this should be correct now then for the succesfull 100% checking results as least. edit: As an addition example for 11 weights (Andreychuk, Otto etc) = Succesfully only the slugs + Bourque & Stevens, not even Hatcher! And according to this it would only be possible for Kjell Samuelsson to C-check Lindros. This only applies for open ice hits vs manually controlled players as well. As I have seen even AI controlled Hogue check succesfully some higher weights and board play is a completely different matter where lower weights are succesfull as well.
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    My car will be loaded to the gills with Sega Genesis's to bring a little Segathon to Madtown on Friday night. I need to figure out the details with time and running 2 different games but I'll figure it out soon. If you were on the fence about coming to Madison for a Tecmo weekend hope this puts you over.
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    You guys are seriously acting like you don't know what hokkee had to say? I can understand aqualizard; he wasn't around. Hokkee was the biggest advocate for kicking out slackers, shortening seasons and having less coaches to improve the flow of the seasons and keep the interest up. He also was a fan of real checkpoints. You guys know this and I'm not even sure why I just typed this. How I think he's right.... well, it's not rocket science. The slackers were never punished, the seasons were always too long and they had too many coaches. There was no flow in them because they were too long, and as a result the interest levels diminished.
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    Probably the Ultimate and Original Live Event!! Regional and International Competitions. You guys got it all. That I know of! The Inspiration for Our Live Events! Great Web-site! Someday I'll make Minnesota!!! Somebody BEAT NATE!
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    Hi Guys! First, the topic heading is not a typo. We were asked by the casino to change the date as there is a big event happening in Las Vegas during the weekend of the 23rd. The result of this means that hotel rooms will see a discount of 50% to 60% for us on Sept.29 and Sept.30th. This discount was significant enough for us to agree to make the change and save you guys money. We certainly apologize for any one that this may impact negatively. The tournament will take place at the Downtown Grand. http://www.downtowngrand.com/esports/ I've locked the other threads about this tournament that had the old date, so this thread can be used going forward. Mikey and I are extremely excited for this. We really think this event is going to be something special to be a part of. I know when I go to these, I don't have a chance to win it all, and I'm okay with that. It's the thrill of playing against many others, meeting you guys all again and just hanging out for a weekend playing my favourite game.
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    Live on air I will reveal the Host City for KO94 II Where: I will be on Facebook live with Twin Galaxies at https://www.facebook.com/TwinGalaxies When: Friday night, Jan 27th Time: 10 pm EST / 7 pm PST The show is called "Settle it on the Screen" SO TUNE IN FRIDAY NIGHT!!!
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    Okay... Let's steer this back to how B players can improve. And really how we can get this game even more competitive. CB is it's own debate and it seems pretty heated. Personally I think it has opened up the pool of players greatly and made drafts much deeper and more interesting. While it is an exploit, so are most of the other things Raph listed above. I'd say rebound goals are the grossiest goals in 94, a true hack that makes one vomit in their mouth everytime one is scored. But I digress, let's get back to ideas on closing the skill gap.
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    Already bought my ticket to Other, USA. Can't wait!!
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    Thanks for all the kind words, guys. If I do another, I would probably do a YouTube series as the build went along. To answer the questions... I went with Sanwa JLF Joysticks for a few reasons. I had already done Bat Top Happ Joysticks in my previous build so I wanted some variety. Also, I thought they would work well for the occasional game of Street Fighter. The keyboard encoder is an Ultimarc iPAC2, simple and effective The artwork is custom, my design with art lovingly borrowed from NHL 94. The side art is a super high res scan from the front of the Geneis box and I added the logos on the bottom. The artwork on the CP and the zamboni on the front panel were high res screenshots pulled from Fusion. The bezel was the most time consuming part. I loaded up Fusion, selected the first 2 teams, captured that screen, opened the capture in photoshop and cut out just the logo and placed it on my Bezel image. Took a little time but the result is fantastic. All of the logos have that classic feel. I wouldn't sell this particular one, but if anyone really wants one, I can put together pricing for all the components so that you can assemble one: The cabinet, keyboard encoder, buttons, joysticks, marquee, bezel, artwork, basically everything except the PC and monitor. I could even apply all the artwork for you and then ship it to you. Hit me up if you are curious about pricing. As far as getting this thing to Vegas for KO94 2, all that would take is a plane ticket for me and my friend here
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    Mentor me, HABS! We can play every Wednesday at 8pm or something? I am struggling, but yes, I always get my games in. Throw me a bone!!!
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    This is a good topic and one I have a special interest in, being in danger of being a career B level player. Out of the gate I was quite poor, then a couple months in got to middling B level. That is where I am now. I remember King Raph of all people took time to help me along, even pausing during our exis to point out what I did wrong. It did help, but I just feel it is hard to teach an old dog new tricks. If any A guys want to mentor me, I am certainly open to it! There was awhile when I played more than anyone possibly, though nowadays I go long stretches without playing. Would love it if someone saw a huge hole in my game and said "Your problem is manual goalie. Work on that and you will be 50% better."
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    thanks bud. I just liked your last post so I can boost your rep around here.
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    If you go to Activity, and set the options to all content within last 7 days, condensed, it does similar. Not sure if that helps you guys, but it helped me.
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    We made a simple tool for tracking series. It is currently only for NHL94 ROM, and 7 game series. ("We" is Atomic and myself, though Atomic has done the Lion's share for sure. Chaos sent us the gamesave parser to start things off, too.) See: http://nhl94rocks.com This is Alpha, so there will be issues. Atomic and I made it to track our own games, and then thought, hey, let's open it up to the community. If you have questions about it, ask them here.
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    Anytime bud! You'll see, the everdrives are awesome! The best thing about them is the ability to play modded and translated games on the console.
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    Sorry bud, I was wrong. The X7 does save states, not the X5 or X3. Everyone here has the Everdrive MD v3, which doesn't look like it's being made anymore (though some retailers are still selling it, probably until their stock is gone). The X5 seems to be the closest in features with the Everdrive MD v3. So I would go with the X5, unless you want save states, then the X7 would be your choice. Save states seems to drive the price up, it must be hard to implement.
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    Coach, the NES one does do save states. There is an option in the menu you need to turn on (press SELECT at the ROM selection screen), then I believe it's something like Up + Start to load the state, Down + Start to save it. http://​http://krikzz.com/forum/index.php?topic=2554.0 The SNES version does not. Also, it should be noted that they all offer battery saves (SRAM). When you save in a game (that supports it), the save is written to the SRAM, just like a cartridge. When you decide to switch to a different game, the SRAM is written to a file specific to that game, then the new game is loaded into memory, along with the new game's save file. I have actually pulled the saved SRAM file of a specific game and loaded it in an emulator to play. Then you can save in the emulator, put the save on the Everdrive, and begin playing where you left off. It's a neat little feature, though it does take a little hex editing sometimes because the 2 save files may be a different size (usually just padding the end of the file with FF). They seem to have gotten rid of the original Everdrive MD v3. Now they just have X3,5,7. X3 and X5 doesn't appear to save states (my apologies), but the X7 does. http://krikzz.com/forum/index.php?topic=5775.0 Ugh hardest game ever. It took me like 20 years to finally beat the 3rd rat race in Level 10, then get stuck on Level 11 where the giant lollypop looking thing chases you.
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    NHL '94.com 2014 meetup in Clockwise's sun room
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    I've never posted on these forums before, but this subject made me feel compelled to reply. To really understand why NHL '94 is so special to many of us, you would have to have lived during the era when it was released. If you are a teenager who was born just before, when, or just after this game was released you will never really understand. It is us old timers (and I use the term loosely as I am only 23) who played this game when it was originally released that will appreciate it the most. Let me elaborate: Growing up, I played two hockey games for the Nintendo Entertainment System (NES). Ice Hockey and later, Blades of Steel. When Blades of Steel was released I was completely floored as it looked amazing and had the most realistic hockey action I had played up to that point. When I was 7 years old in the fall of 1991, NHL Hockey was released for the SEGA Genesis. A friend of mine got the game immediately. To say that I was in awe would be an understatement. Not only did the game feature real NHL teams with real logos and team colors, but players were also featured. Later I would find that it was only player NUMBERS that were included in the game and not actual player names as EA did not have the license from the NHLPA, but that is besides the point. The fact that numbers, team colors, logos, cities, etc were included and were accurate was amazing. On top of this, real penalties and rules were enforced. Penalties were given based on true to life infractions rather than given to players for losing a fight, and off sides could be enforced. And to add icing to the cake, the player could use a password system to guide a team through the playoffs to the Stanley Cup. Gameplay was also amazing as the graphics combined with a new perspective (north and south rather than east and west) making this game a totally new experience. This game was truely leaps and bounds ahead of anything I had seen before. I tried to purchase the game for months but it was continually sold out where I lived (St. Louis) and I never did get it. But the rumors at school began to circulate in the fall of 1992 that a newer version of the game was coming out... this one had extra letters added for some reason... NHLXWYZ or something, but it was essentially the same game. In early 1993 I finally found and purchased NHLPA Hockey '93. This game featured real player names and numbers among other gameplay refinements and improvements (such as organ music and player injuries). I was puzzled as to why EASN was at center ice rather than team logos but this was only a minor flaw. I would later realize it was because EA had the NHLPA license but not an NHL license to team names, logos, and the Stanley Cup could not appear in the game. Despite this, the gameplay and features still improved and it was really a quality experience. That brings us to NHL '94. This game finally tied everything together with NHL and NHLPA licenses. Team names and logos appeared in the game along with player names and numbers and even photos. The gameplay and animations also reached their pinnacle. This truely was the crowning achievement of three years of work on the same game engine. Small things like real team themed organ music (such as "When the Blues go Marching In" for St. Louis and Chicago's theme), improved crowd animations, breaking glass, hats on the ice for hat tricks, players getting checked into the bench, and of course the one timer made this game stand tall above the previous releases. That is why this game is still so revered. It is the game where the NHL and NHLPA licenses finally met and the gameplay and graphics were refined for three years to reach the top of the mountain. NHL '95 also awed me with the addition of full season play, player awards, trades, and the ability to create players but the gameplay itself was lacking as they completely changed the game engine. The graphics were worse, the sound effects were worse, the crowd noise was annoying.... I even disliked the organ music. Had they simply taken NHL '94, updated the rosters and added all of those other features, we would be at an NHL '95 website right now. Unfortunately that is not the case and NHL '94 turned out to be the best game in the series. Lastly, I think it is important to note the standards that were held at that time. I remember being amazed by the Big Boo in Super Mario World, and a group of us kids sitting around with our mouths dropped in stunned silence over watching a friend play Sonic the Hedgehog for the first time. With each new generation of video games our expectations rise higher and higher and we are not as easily impressed. When these games were released it was a huge jump from what we had before. Games now are only a small hop above what was previously released. Therefore nostalgia is another reason there is such a fanbase for this game. We remember playing it when our expectations were different and we had a blast. Fond memories were formed, and in my case at least, life was much simpler at that time. Anyway, I'm done with the long winded post but I thought I'd add my two cents and reasons for loving this game.