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Showing most liked content since 03/17/2018 in all areas

  1. 3 points
    I got the Gens and the NES HD versions from these guys yesterday. The Gens one looks very good and sounds very good, not quite as good as a CRT, but very close. The lag however is noticeable and unacceptable to me. Keep your CRT and Original equipment!
  2. 3 points
    West coast is always going to be tough. When the tournament was in Vegas, my employer tempted me by having our annual conference in Palm Springs - but still couldn't commit to the travel. This year, Vancouver - and wouldn't you know it, the annual conference is being held in Vancouver Oct 22--25. Amazing.
  3. 2 points
    Prior to the officially sanctioned IIHF event, the "World Juniors" existed as invitational events for 3 years. I've taken Slapshot's excellent rom and used it as a base for the 1974-76 tournaments. I've been bloodying my nose with Tile Molester for a couple months now and have officially calculated that it takes 147.38 hours and a 3-time read through of the entire forum to feel like you sorta know what you're doing! Center ice still eludes me... I'm guessing that the logos weren't too elaborate for a low-profile tournament that started in 1970s Russia so am sticking with the plain ol' faceoff dot for now. Sorry if these are not the most glamorous years but I figured I might as well start at the beginning. Thanks again to everyone who has helped get me through some of the tricky parts and offered advice and feedback.
  4. 2 points
    ROM: NHL95_34_Team_ROM.bin This is an editable 34-team ROM for NHL'95 (hack details in this thread). At this time, you can't play the season mode (it'll crash on player stats), but can create custom ROMs for exhibition play, or playoff play. I figured I would make this like wboy's tile molestor screenshots, but with text that you can copy/paste to make it a bit easier. First, in order for this to work in NOSE, you have to add the following text (and save) to the roms.ini file: [GM T-50856 -34] Comments=NHL 95 - 30 Team ROM OriginalROMProductCode=GM T-50856 -00 Teams=34 1st splash screen TM Offset: 1CE1D8 Palette (decimal): 1928696 2nd splash screen TM Offset: 1C4C6A Palette (decimal): 1890442 Title screen TM Offset: 18DAB2 Palette (decimal): 1657522 Title Screen Logo TM Offset: 195240 Palette (decimal): 1665216 Team Start Menu Logos They are all 4D6 (hex) in size, so you can use relative location in TM of 4D6 and press F5 to repeat to scroll through easily. 19A99C 19AE72 19B348 19B81E 19BCF4 19C1CA 19C6A0 19CB76 19D04C 19D522 19D9F8 19DECE 19E3A4 19E87A 19ED50 19F226 19F6FC 19FBD2 1A00A8 1A057E 1A0A54 1A0F2A 1A1400 1A18D6 1A1DAC 1A2282 1A2758 1A2C2E 1A3104 1A35DA 1A3AB0 1A3F86 1A445C 1A4932 Palette: 1723904 Size is 544 (12 x 34). Each palette is in team order 1-34. Take special note of colors 1-7. Team Center Ice Logos Each is 36A (hex) in length, so you can use relative location in TM of 36A and press F5 to repeat to scroll through easily. 1AE50A 1AE814 1AEB1E 1AEE28 1AF132 1AF43C 1AF746 1AFA50 1AFD5A 1B0064 1B036E 1B0678 1B0982 1B0C8C 1B0F96 1B12A0 1B15AA 1B18B4 1B1BBE 1B1EC8 1B21D2 1B24DC 1B27E6 1B2AF0 1B2DFA 1B3104 1B340E 1B3718 1B3A22 1B3D2C 1B4036 1B4340 1B464A 1B4954 Palettes will be the home strip offsets in NOSE. Meaning, the center ice logo must use the same palette as the home jerseys strips in NOSE. The location will change with any change in team data. I suggest anyone modding the ROM to change the strips/logos first before changing team data as the following palette locations are pretty handy. These will only work if you haven't changed the team data: 1733388 1734108 1734842 1735500 1736216 1736884 1737588 1738298 1738912 1739612 1740346 1741072 1741780 1742400 1743092 1743742 1744474 1745178 1745854 1746568 1747262 1747936 1748612 1749260 1749884 1750584 1751320 1752092 1752818 1753538 1754178 1754850 1755604 1756358 Menu Banners TM Offset: 142910 Palette (decimal): 1345168 Scoreboard Banners TM Offset: 1B4C6A Palette (decimal): 1810826 1995/2018 Stanley Cup Champions TM Offset: 197176 Palette (decimal): 1676822 Player Cards TM Offset (3bpp linear): A2C42 Palette (decimal): 663022 Each card is 36A (hex) apart, and they use the same palette, so easy to skip through by using relative Go To and F5 in TM. Starting with Team 01 through 34, each team has 6 cards - G, LD, RD, LW, C & RW. The names that are associated to these player cards are determined by the team best line, the line used when the game is played with no line changes (NLC). Thanks @wboy Music Table Offset: C60 Same as '94, each team has 6 music slots, one byte each. 1st # - face off music 2nd # - power play music 3rd # - 2nd period random music 4th # - goal music 5th # - penalty kill music 6th # - 3rd period random music If anyone wants to figure out the description of each music block, let me know. 30 - Let's Go Band 31 - Here We Go 32 - Charge 33 - 34 - Sabre Dance 35 - 36 - 37 - Beatles - They Say It's Your Birthday 38 - 39 - 3A - 3B - 3C - 3D - 3E - 3F - 40 - 41 - 42 - William Tell 43 - 44 - 45 - 46 - 47 - 48 - 49 - 4A - 4B - 4C - 4D - 4E - Montreal (Halte la Les Canadiens sont la) 4F - 50 - 51 - 52 - 53 - 54 - 55 - 56 - 57 - 58 - 59 - 5A - 5B - 5C - 5D - 5E - 5F - 60 - 61 - 62 - 63 - 64 - 65 - 66 - 67 - 68 - 69 - 6A - 6B - 6C - 6D - 6E - 6F - 70 - 71 - 72 - 73 - 74 - 75 - 76 - 77 - Change selectable teams 85EAB - Player 01 85EAC - Player 02 Change selectable teams for playoffs 85F92 85FE2 85FF0 87A14 Any questions, just let me know.
  5. 2 points
    30 for 30 short about Clint: http://www.espn.com/video/clip?id=9255400
  6. 2 points
    Finally, i got hamachi to direct connection! Just needed that opengate stuff, some port forwarding and thats it. Hamachi is on green. But... Tested it with icecow several times and only once i was able to see the rom starting. Maybe it's because i'm on linux and using gens on wine. But i've understood that it has been played like that before. Maybe the virtualbox does the trick, have to check that out.
  7. 2 points
    A huge thank you to Slapshot67 for doing all the work to make this look presentable. 1977 - the year of Star Wars, The Clash, the Atari 2600 and the first officially IIHF sanctioned World Junior Championships. Following three unofficial tournaments, the IIHF recognized the relatively obscure event which has become one of international hockey's signature events and the first time on stage for many of the NHL's future stars. The round-robin series was hosted in Banska Bystrica and Zvolen, Czechoslovakia to modest crowds. The Soviet Union swept the field to win the gold medal and remained undefeated through four years of competition. The Soviet team featured future Hall of Famers Sergei Makarov and Viacheslav Fetisov in addition to goaltender Sergei Mylnikov, who later became the first Russian goaltender in the NHL - albeit for 10 horrible games with the Nordiques. Canada won silver, however were not represented by a true national team but by the St. Catharines Fincups, winners of the previous year's Memorial Cup. The Fincups roster was supplemented with players from several other OHA teams. Of the 19 members of the Canadian squad, 17 would eventually appear in the NHL with Brad Marsh, Rob Ramage, Ron Duguay, Dave Hunter, John Anderson, Al Secord, Ric Seiling, Willie Huber, Dwight Foster and tournament leading scorer Dale McCourt all logging over 500 contests. Czechoslovakia took the bronze and featured Peter Ihnacak, who would later defect to play for the Maple Leafs, and three-time Stanley Cup winner Jiri Hrdina. Team Finland would eventually send a pair of blue liners to the NHL in Risto Siltanen and Reijo Ruotsalainen. Sweden was backstopped by future Flyer Pelle Lindbergh and also included NHLers Mats Naslund and Bengt-Ake Gustafsson. The American squad contained 9 players that would make it to the NHL. Only one, Richie Dunn, would have a significant career (483 games) and 5 of the 9 would play fewer than 10 games. West Germany and Poland were added to the tournament in 1977 for the first time. Neither roster included any future NHL talent, although the West Germans would finish ahead of the Americans in the standings. The Poles lone point came in a tie contest against the USA and they would be relegated for the 1978 edition of the WJC. Speaking of 1978, this would be the debut of some guy named Wayne... Thanks again to Slapshot67 and to all of the others who have posted their knowledge and already asked the stupid questions so that I didn't have to... 1977 WJC - Zvolen.bin
  8. 2 points
  9. 2 points
    You're probably changing colors 1-7 on the palette. Don't, those are reserved for the Home/Visitor banners (which is why your colors change with each team change). So when changing any team logos, colors 6 and 7 are white/black, and you really have 8-16 (9 other unique colors) to use for the logo. There are two things I'd recommend if you are using new logos for your ROM. 1st is to use Smozoma's ditherer program to get the image down to 16 (or in this case 9 plus black and white) colors - http://forum.nhl94.com/index.php?/topic/14421-tool-genesis-image-ditherer-to-16-colours/. It's an amazing tool. One of the choices is to create a darker version of the picture and the program spits out the palette in a text file. You still have to enter it manually, but it's pretty slick. Another option is to use the color sniper in NOSE. This is a useful tool to get the nearest matching color of a picture to something that TM / Genesis can use. Finally, if you're copying/pasting a logo from an existing ROM, you can simply copy/paste the hex values from one ROM to another. You have to make sure you have the offsets correct for each ROM, but for startup logos, this is the way I do it myself as it's super quick. The palette length for each team is 20 hex (32 decimal) and the size of each logo is 4D6 (1238 decimal). Here is a handy list of the offsets: Tm Logo(H) Logo(D) Pal(H) Pal(D) 1 1C85B8 1869240 1C81EE 1868270 2 1C8A8E 1870478 1C820E 1868302 3 1C8F64 1871716 1C822E 1868334 4 1C943A 1872954 1C824E 1868366 5 1C9910 1874192 1C826E 1868398 6 1C9DE6 1875430 1C828E 1868430 7 1CA2BC 1876668 1C82AE 1868462 8 1CA792 1877906 1C82CE 1868494 9 1CAC68 1879144 1C82EE 1868526 10 1CB13E 1880382 1C830E 1868558 11 1CB614 1881620 1C832E 1868590 12 1CBAEA 1882858 1C834E 1868622 13 1CBFC0 1884096 1C836E 1868654 14 1CC496 1885334 1C838E 1868686 15 1CC96C 1886572 1C83AE 1868718 16 1CCE42 1887810 1C83CE 1868750 17 1CD318 1889048 1C83EE 1868782 18 1CD7EE 1890286 1C840E 1868814 19 1CDCC4 1891524 1C842E 1868846 20 1CE19A 1892762 1C844E 1868878 21 1CE670 1894000 1C846E 1868910 22 1CEB46 1895238 1C848E 1868942 23 1CF01C 1896476 1C84AE 1868974 24 1CF4F2 1897714 1C84CE 1869006 25 1CF9C8 1898952 1C84EE 1869038 26 1CFE9E 1900190 1C850E 1869070 27 1D0374 1901428 1C852E 1869102 28 1D084A 1902666 1C854E 1869134 29 1D0D20 1903904 1C856E 1869166 30 1D11F6 1905142 1C858E 1869198 So let's say I wanted to take the team logo from the 5th team in one ROM and make that my first team in my new ROM. I would go to offset 1C9910 of the existing ROM, select a block size of 4D6 and copy. Then I'd go to offset 1C85B8 in my new ROM and paste over. Then do the same for the palette 1C826E, block of 20, paste to new ROM offset 1C81EE. Boom, team logo copied over. You can copy/paste for everything as long as you know the offsets/length. The trickiest ones are team strips and center ice logos as the offsets change with every change in player data, but you can jot down the offsets in NOSE for each ROM as a reference for future work. Good luck, hope this helped.
  10. 1 point
  11. 1 point
    Lets get this thing rolling, Chef is on the clock!
  12. 1 point
    Hey guys, due to the huge demand by ~3 guys, we'll be doing VHL7 before the summer. We've been running it with 12 guys that are dedicated to finish the whole season to 100% completion, but I am open to adding new guys if it make sense to do so. Please reach out to me if you want to join. VHL7 will be approx. 22-27 game season and regular season will be ~1 month long. Current GM's (12) - Lupz (champ), Tex, Brutus, Dcicon, Jack&Jose, Flatcrusher, Jer33, AquaLizard, AtomicRaven, AdamWoodrow, Chefstar88 & Skip. Expansion/Replacement Coaches - Jwebber64 Schedule (tentative) Draft Lottery - March 30th Draft - April 4th thru April 9th Begin Regular Season - April 12th Reg. Season Ends - May 13th Playoffs - May 15th Rosters - 5 fwds, 4 dmen, 1 goalie for 10 total rounds of drafting. More to come...
  13. 1 point
    1974 - Leningrad The first U20 championship was hosted in Leningrad, USSR and was simply known as "International Youth Hockey Tournament". The Soviets cruised through the field en route to the gold medal including a 9-0 drubbing of the Canadian bronze medalists while Finland took home the silver. To be fair, the Russian Machine was not facing the cream of the Canadian crop but the Peterborough Petes - led by Hall of Fame coach Roger Neilson. Not a whole lot of household names participated - most notably Doug Jarvis and Doug Halward for the Petes (ahem Canadians), Paul Holmgren for the US and Thomas Gradin for the Swedes. 1974 WJC - Leningrad.bin
  14. 1 point
    @CoachMac Yes, keep the cable. As far as the Sony PVMs, just be careful buying one on eBay. They are heavy and if they aren't packed right, it's not making it to you in one piece. There are state public auctions that go on that usually have these monitors that go for cheap. It's all done online, you bid like eBay and if you win you go pick it up. https://www.ebay.com/itm/Sony-BVM-1315-Monitor-/252883026915 - I found this one on eBay. The BVM monitors are the next step up from PVM. This one is only 13" and it's located in Sparks, NV. No speakers though, you'd have to use some cheap computer speakers. You can use this adapter to try it out with just the Genesis AV cables. - https://www.amazon.com/Sienoc-Male-Female-Adapter-Connector/dp/B00KX17NGU/ref=pd_lpo_vtph_23_bs_t_1?_encoding=UTF8&psc=1&refRID=YVBQ4Y5AHEQRRG6G0BWN . See if he would let you test it out. If you like it, I'd offer the guy $150 and see if he takes it. He wouldn't have to pay eBay fees if he sold it to you locally. That's not a bad deal for that monitor. You will need a SCART to BNC cable to use your RGB cable for any of these monitors. https://www.ebay.com/i/202264834157?chn=ps&dispItem=1
  15. 1 point
    #1 Lag. #2 It just doesn't look quite right. I can't explain it but almost like people who get botox. Ya the wrinkles are gone, but it doesn't look right. Not the TV I had it set to Game Mode and I tried it at a Retro game store in town where the guy helped me. Again just my opinion, both are decent products, but i would be disappointed to play Live on either of these.
  16. 1 point
    I tried the Framemeister. Then resold it on ebay. I tried the new Mini Gens HD from Gamerz Tec. Keep your CRT and Original Gens, there really is nothing comparable! Original Equipment is far and away the best! The next best thing is playing on Kega Fusion and then playing on Gens!
  17. 1 point
    Thanks for the rules link guys. 5 min games. No offsides. No line changes. These are what dreams are made of! I love it! Cheers
  18. 1 point
    It was called Windows 10 because 7 8 9.
  19. 1 point
    Strong Work! Thanks for posting the info.
  20. 1 point
    The forum only lets me Like this once, unfortunately
  21. 1 point
    Look for the tool called "NOSE" on these forums. It makes editing rosters and team colours and names super simple (really amazing program). Then you could ask if someone would update the slash screen and team logos for you, since that is trickier.
  22. 1 point
    Anyone have a link to the game rules for the tourney? Such as are penalties on? Line changes on? Period length. Sorry, I'm still new here. but since the tourney is in my hometown, I should at least pretend to be prepared Cheers
  23. 1 point
    Hello, here is the 70's rom. Hope that it's this one. I'm also needing help. Could somebody give me the patch made by wboy required to fix the player cards with shared tiles? I can't find it in the tutorial. Many thanks. nhl94seventies_v3.bin
  24. 1 point
    I think there are people who could make you the custom ROM, but nobody that I know of that makes carts. You'd have to buy an EPROM Programmer, and from what I can tell it doesn't look like anything quick or easy. The better option is to buy yourself a Mega Everdrive: https://krikzz.com/store/home/45-mega-everdrive-v2.html You can save your ROMs to an SD card, put that in your Everdrive and play on a Sega Genesis.
  25. 1 point
    This is gonna be stalled for a while, I'm not sure if I can figure out the season stuff anytime soon. For now, a full 34 team ROM that can handle regular season play will have to be it for a while. Speaking of which, I should make a post about the locations of the offsets for graphics, etc. similar to the tile molester screenshots wboy did. I will do that soon.
  26. 1 point
    This is HUGE! It will save me hours of time! I am so stupid for the way I have been doing it! Thanks KingRaph!
  27. 1 point
    And of course it led me to this gem:
  28. 1 point
    Yeah, I just discovered that while I was writing the intro. Took me forever as I kept getting stuck in the rabbit hole of reading bios. A large part of the fun of putting this together has been the combination of "where are they now" and "oh yeah, i remember that guy". Ihnacak's defection story, Lindbergh's car crash, Fetisov's fight to be able to play in the NHL, the outrage of Makarov winning the Calder...
  29. 1 point
    I think every game for anyone with the Nordiques that year was a horrible game Team GP W L T Pts GF GA PIM Att. Coach Playoff Results Quebec Nordiques 80 12 61 7 31 240 407 2104 15,080 Michel Bergeron Out of Playoffs Player Name GP Min GA GAA W L T Svs Pct EN SO John Tanner 1 60 3 3.00 0 1 0 27 0.900 0 0 Mario Brunetta 6 191 13 4.08 1 2 0 86 0.869 0 0 Ron Tugnutt 35 1978 152 4.61 5 24 3 928 0.859 4 0 Sergei Mylnikov 10 568 47 4.96 1 7 2 283 0.858 1 0 Greg Millen 18 1080 95 5.28 3 14 1 553 0.853 3 0 Scott Gordon 10 597 53 5.33 2 8 0 315 0.856 1 0 Stephane Fiset 6 342 34 5.96 0 5 1 165 0.829 1 0 Except these guys # Player Name Pos. GP G A Pts PIM +/- GP G A Pts PIM Birthplace Age 19 Joe Sakic C 80 39 63 102 27 -40 -- -- -- -- -- BC: Burnaby 20 26 Peter Stastny 1 F 62 24 38 62 24 -45 -- -- -- -- -- Slovakia: Bratislava 32 Michel Goulet 2 L 57 16 29 45 42 -33 -- -- -- -- -- PQ: Peribonka 29
  30. 1 point
    This is exactly what I was looking for. Figured it was something along those lines but didn't recall anything regarding 1-7 other than "don't change #1". Now to put it to practice. Dithering away...
  31. 1 point
    Actually, he did do a "70 somethin'" one more recently, but this one is not the original Decades Rom. 70 somethin' NHL.bin
  32. 1 point
    Here is the 80s one - it is great! I would like the 70s one if anyone has it to share. 80s NHL Coach Mac.bin
  33. 1 point
    @Brodeur30 reached out and I think I am able to help solve this PP clock (you guys can further test). QUICK ANSWER Change the value at offset 128CC from 0018 to 003C LONGER ANSWER First, here's how the actual code works for the game clock. As referenced above, the value at 015DEC is 0AAA, and this value gets subtracted every frame from RAM address FFC46A. The value starts at 0000, and subtracting this value keeps lowering the figure. When the value goes below 0000, the game clock subtracts one from the time. It's a little funky in Hex values, I'll explain in decimal terms to make it easier to follow. 0AAA in decimal is 2,730. The starting value is 65,536 (think 10000 hex). Again, at each frame counter, 2,730 is subtracted from this value and when it essentially goes below zero the second on the game clock subtracts 1. 65,536 divided by 2,730 = 24.01. So every 24 frames, a second ticks off the game clock. The game plays at 60 frames per second, which means the clock is actually 2.5x faster (60/24 = 2.5) than a regular second. Nothing new here, but I thought it was interesting to explain by code. To adjust this to "real" time, you would want 60 frames per second on the counter, so changing 0AAA to 0444 makes that a hex value of 1,092. 65,536 divided by 1,092 is 60. Boom, done. Now, the Power Play clock works similarly, but it has a different counting process. The RAM address FFC3E8 gets loaded with the value 0018 (or 24 in decimal) and it counts down one at a time. You guessed it, when it reaches zero, the Power Play clock ticks one second and the value 0018 gets reloaded. 24 frames, same as the original game clock. So, changing 0018 to 003C (decimal 60) will align the two clocks. One thing I did notice though, for whatever reason the power play clock (or cycle clock) doesn't always tick down each frame. The count is off a few frames, but it's so small it shouldn't matter in the long run. I didn't bother looking at that cause. I have tested this with home and away penalties and it seems to work. Enjoy! nhl94_realtime.bin
  34. 1 point
    Here they are 1955 and 1967 with Full Rosters! They also have updated Splash Screens. These are my 2 favorites of my Original 6 Roms. NHL'55.bin NHL'67.bin Probably not going to do Full Rosters for the others. These are also updated in the OP. BUT, I have a 1990 Rom with full rosters almost done.
  35. 1 point
    'Blimp View' + Would make for some awesome wall art.
  36. 0 points
    Clint Malarchuk is the goalie who's neck was cut open by a skate in 1989. Since then he's had bad PTSD. (warning: main photo has some blood) https://www.theplayerstribune.com/en-us/articles/clint-malarchuk-bleeding-out (whoops, I thought he was in 94, but actually he retired after the 91-92 season)