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  1. 16 points
    Hey guys, Here is the updated ROM with the 2017-18 rosters. I'll add more details later, but if you're new to updated ROMs: -This is a 32-team ROM (updated teams, player cards and graphics by Slapshot67) -Updated rosters for 2017-18 season (rosters by Skip). Lines were accurate as of 10/8 (except for Vegas). Went ahead with Vegas "best lines" -Weight bug is fixed (heavy guys are harder to knock down) -1 minute penalties (except for injuries = 2 min penalty) KNOWN BUG: The menu screen will freeze if the player cards begin to cycle for team #31 - Winnipeg. This really was a fun ROM to put together. We hope you enjoy! NOTE: The tourney ROM has continuous OT. I ran some simulations with the ROM (w/ 7 minute periods) and teams were getting 30 shots on goal. It was actually not bad to watch! -Skip NHL18skipV1.zip NHL18tourneyV1.zip
  2. 10 points
    UPDATE: I'm dropping an updated version of my ROM rosters as of 12/15 (ish). I've been picking at the rom continuously, and this mostly a ratings update for how certain guys are performing this year, with updated starting lineups/ photos as well (some teams like Vegas, STL really needed updates!). So I've hardly any time to test, but the time is now for release. Details: -All 31 NHL teams with up-to-date logos/uniforms/lines/ratings (thank you slapshot!) -player portraits for all no-line-change starters -custom/anniversary center ice logos for teams that use them this year (CAR, DAL, TB, DET, NYR...) -Weight bug fix -speed burst at 75% of original rom -accurate arena music per team (default in slapshot 32-team rom) -ice/bench graphic hacks (default in slapshot 32-team rom) -known bug with 32-team rom -- GAME WILL CRASH IF CYCLING THROUGH WPG (TEAM 31) PORTRAITS ON MAIN MENU Please let me know if you find any bugs or errors. Enjoy! EDIT: Re-upped v 1.1 with minor roster/player tweaks and corrections. Barring any major problems, this is final release. NHL 2018 by naples39.zip naples39 NHL94 rompack.zip NHL 2018 1.2 by naples39.bin
  3. 9 points
    Hey guys, here is the 2017 Trade Deadline ROM! I hope you like it. Slapshot67 - Thanks for everything! **EDIT - I added a playoff version of the ROM. Has a few changes to rosters (tried to get all players playing in the playoffs right now), but it also has the real tourney tree instead of the projected tree, as an option. I made penalties 1 minute long (except for double-minors). Enjoy! Updates for 2017 ROMs - All are WBF (Blitz style) ROMs -Player Cards for every starter on every team -Added Anniversary logos for Toronto, Pittsburgh, Philadelphia, St. Louis, Los Angeles -Bench Graphics (backup goalie, coach) & Bench Carpet -Goal Light -Net Fix -Ratings changes for teams & players (excel file w/ ratings in zip folder) -Added a few playoff matchups based on this year's current standings -The Excel file will give you all of the player ratings, with an extra rating that shows how likely a check will be successful with a player. It uses weight + checking rating to give a "checking ability". Somebody figured out that a check is likely to be successful if they check a player with a weight a full digit lower than the checking ability. For example: PK Subban has a 8.9 checking ability (slightly abv average for a Dman), Shea Weber has a 14.1 (really high), and Erik Karlsson has a 5.4 (pretty low). If Subban attempts to check an 8 weight, he may have some issues, but he will usually knock down a 7 weight. Weber can knock down anyone 13 weight or lower, so he is the beast. Karlsson will have trouble knocking over anyone who isn't Johnny Gaudreau (not literally, but he will not be a C checking player). NHL17TradeDeadline.bin NHL17skipDeadlineFinal.zip NHL17Playoffs.bin
  4. 9 points
    I was waiting to announce this, but me and my team of artists I have completely re-done the game in unreal engine with polygonal graphics. With a little extra work, we will also have photorealistic coaches on the bench, 4 officials on the ice, and accurate team goal horns. Also adding AHL, KHL, SHL, and national teams. 50/50 if we can have every NCAA team as well. ROM will be free and 512kb download.
  5. 7 points
    This thread will be my notes and attempt to expand NHL'95 to a 34 team ROM. Before I start, I'd like to thank @wboy, @slapshot67, and @smozoma up front, as just about all of my hacking knowledge has come from them. I will try to give credit where appropriate, but 95% of this will be one of those guys. So my initial thoughts are as follows: Expand the '95 ROM from 2MB to 4MB to create room for more teams, graphics: Not needed, enough empty space to use in 2MB. Also going over 2MB creates RAM issues. Find the team data and move it to a new spot in the expanded ROM. Create data for 34 teams: DONE! Change the team pointers to the new data: DONE! "Decompress" graphics (logos, banners, player cards, etc.) - DONE! Change pointers to the new graphics - DONE! Make '95 recognize the new teams/graphics, able to select in menu - DONE! Figure out how the season data works, incorporate into 34 teams - WIP Same with trade player and other unknown '95 stuff ADD: Music, figure out how to make sure the music works for new teams - DONE! So here goes. I expect this to be a pretty long project, with many bumps along the way, but ultimately fun.
  6. 7 points
    Alright, I haven't tested this as much as I usually do, but hopefully first time's a charm! Please let me know if you catch any problems/errors and I'll do 1.1 or or whatever. nhl2017deadline.zip EDIT: Adding link for "outdoor" alternate version; details on page 2 of thread. nhl2017outdoor.zip
  7. 7 points
    I hope this is the right spot in the forum to post this. For a little over a year, I've been working on a tabletop arcade project. I decided to do an NHL 94 theme. Enjoy and feel free to ask any questions about the build.
  8. 6 points
    View From the Booth (Dec 2017) Dec 31, 2017 Welcome to the year-end edition of the official NHL94.com newsletter. We hope to keep everyone informed of all that is happening in our gaming scene, with a top-down look at events, leagues, forum happenings and Discord chatter. The view from the broadcast booth is often worse than some cheap seats in the arena, but journalists require a sweeping vantage point to see everything that is happening in the game. It seemed a suitable name for a newsletter that hopes to provide a bird's eye view of NHL94 and all of it's retro hockey siblings, so take a minute to get caught up with this edition of View From the Booth . Congratulations to 2017 Bud of the Year@slapshot67! [Forum thread] He managed to code a 32-team Genesis rom that allowed the community to create updated 2017-18 post-expansion roms. I took this opportunity to ask Mr. Shot67 a few questions. It turns out that Slapshot is not his real name, he's actually a fine Canadian fellow from Saskatchewan named Shawn. He would rank himself as an average NHL94 player, who has little interest in online leagues, preferring instead to play at home with friends. He's been a member of NHL94.com since 2006, but admits to lurking around these parts for about a year before joining and searching out modding resources on the forums. A love of NHL93 and NHL94 convinced him to join the site, mainly with interest in creating classic teams in the rom. As any youngster would, he admits to trying to take the easy road first, writing a letter to EA Sports asking them to do it, but oddly never received a response. He praises @wboy's NOSE program, as well as resident mad scientists modders @mack and @smozoma for helping him to earn his modding badges, but credits a lot of reading and ultimately trial and error for his modding successes. I did ask if NHL titles were his only mods, and he detailed an earlier attempt to mod the NES title Rad Racer back in 1999. He jumped at the opportunity to help create the 32-team rom, and would rank this mod at the top of his list of accomplishments. He works as a freelance web and graphical designer in Saskatoon, and is taking a break from modding for the time being. A big thanks to Bud of the Year @slapshot67 for taking the time to chat, and for ushering our draft leagues into the next NHL era. The year has been a mixed bag of good/bad in the NHL94 community, with great successes (Kingof94II - Vegas including a preview of McMikey's documentary, expansion of the classic Genesis rom to 32 teams, to name a couple) and some downers too (shrinking numbers of regular leaguers, the usual forum drama). I feel like 2018 could be a bounce-back year, with many members working hard to expose the casual gamers to this community on many social platforms, new live events popping up all over the country, and unique new league ideas popping up to keep the online leaguers busy looking for games. We've met some new talented players in this years Classic, some who have already shown interest in draft leagues, but we would love to see some vets crawl back out of their caves and rejoin the scene. As gaming companies continue to milk the many millions of gamers out there with micro-transactions and pay-to-play models - the retro gaming community grins with tens of thousands of hours of playable titles and sports gems with incredible replay value. In short, I don't think that the Retro Gaming scene is just for the nostalgic, nor will it be a passing fad. The next generation of gamers needs to witness the sheer amount of existing gaming content out there, and should take that into consideration before feeding the massive pay-to-play, or ad-supported game companies. ONLINE LEAGUES: Plablegs (Season 2) - @Brutus is running this league based on draft/league rules originally set out by @Premium. Season standings here. NHL94 Ladder League - @smozoma has started a unique ladder league, with no defined schedule so you can play whoever, whenever. Check it out here. Fall Classic - The NHL94 Standard, for most this is their first taste of competitive online play. Playoff brackets here GENS-A, GENS-B1, GENS-B2, SNES. VHL5 - A WBF draft league based on @skip's current NHL ratings played with the new 32-team NHL18 rom. Playoff brackets here. LIVE EVENTS: Feb 17, 2018 - BROOKLYN, NY [NHL94 Sega] Aviator's Retro Video Game Tournament & Expo: Event details, Tickets (20% discount) Feb 24, 2018 - GREEN BAY, WI [NHL94 Sega/SNES] A Fleury of Goals: Sign-up/details, Facebook Event/RSVP, Registration Form. Aug 11-12, 2018 - LONG ISLAND, NY [NHL94 Sega] Long Island Retro Gaming Expo: played during the Long Island Retro Gaming Expo: Event details ROMS/HACKS: NHL 2018 - by @naples39 - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), speed-burst has been limited to 75%. NHL18 by @skip - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), 1 minute penalties. NHL18 rom [SNES] - Help needed to produce an SNES rom with current line-ups. @tru is looking for people who want to learn to hack/update SNES roms. In progress. 32-team NHL94 rom [GENS] - Thanks to the hard-work and dedication of @slapshot67, the community is now ready for current and future NHL expansion. 34-team NHL95 rom [GENS] - @kingraph has been hard at work customizing the NHL95 rom to allow for current and future roster updates. A work in progress. ROM Jukebox [GENS] - this classic goes back to the early days of the site, a league rom created by @clockwise. Presenting NHL91. [Forum link / dload link] ROM Jukebox [SNES] - with the WJC going on in Buffalo as we speak, here's a rom with the 2011 WJC rosters by @northstar91 [Forum link] FROM THE STANDS: Cast your vote for the possible location of King of 94 III. Forum thread. @kingraph played a little NHL94 on the Prudential Center Jumbotron, still waiting for the full story. Forum thread. Check out this tabletop version of NHL94 created by forum member @Bil. Forum thread. Fightcade 2, possible GENS replacement? Forum thread. TECH TALK: AIM is DEAD, join us on Discord [invite link]. Retro Bit Genesis USB dual adapter discontinued? [Amazon link] if you see one on Ebay, scoop it up! Looking for the best video adapter to connect your retro console to your new HDTV? Read this. Visit NHL94rocks.com, a website to upload gamesaves and track your NHL94 series results. Credit to @aqualizard and @AtomicRaven for this beauty. Thanks for reading folks, and as usual comments and criticisms are welcomed. If you have an idea for future stories, or links to anything related to the newsletter categories feel free to pass them along. Keep mashing those buttons. Bonus video for those of you who made it this far:
  9. 6 points
    I played against Ken Daneyko, Mr. Devil, and didn't want to get pummeled by him, lol. I DID rock the jersey at the game later that night though!
  10. 6 points
    I know some of you saw this on already but I thought I'd share here. This was from Facebook this morning. I was at my gate at the airport, sitting down for a couple minutes. I then hear over the PA system "There is a Super Nintendo at security, if this is yours please pick it up.., that's a SUPER NINTENDO!" Lady across from me says, with general concern, "I sure hope the kid gets their Nintendo back" I sigh, stand up and say "yes. It actually belongs to a 40 year old kid." This draws some laughs from the people around me as I walk back to security. I get back to security and the security staffer recognizes me and says"man you can't forget this. I loved the Super Nintendo!" Again this draws smiles and chuckles from people near by. Glad I was able to make people smile this morning.
  11. 6 points
    View From the Booth v.1 Oct 31, 2017 Welcome to the inaugural edition of the official NHL94.com newsletter. We hope to keep everyone informed of all that is happening in our gaming scene, with a top-down look at events, leagues, forum happenings and Discord chatter. The view from the broadcast booth is often worse than some cheap seats in the arena, but journalists require a sweeping vantage point to see everything that is happening in the game. It seemed a suitable name for a newsletter that hopes to provide a bird's eye view of NHL94 and all of it's retro hockey siblings, so take a minute to get caught up with this edition of View From the Booth . If you were lucky enough to attend the King of 94 II tournament in Las Vegas, then you likely already know the outcomes. If not, let me just say that it was an incredible display of Sega/Genesis mastery. On the Sega-side, the most probable finals outcome played out with @kingraph and @angryjay93 meeting in the final game, with Jay pulling out a 5-3 win with Detroit over Raph's Buffalo squad. On the Super Nintendo bracket, we again witnessed the ascension of a relative unknown (at least to NHL94.com community). @Jammer - KO94IIsnes was able to punch his ticket to the finals versus @Bob Kudelski and win it all with an incredible 4-3 OT victory. If you wish to relive the final hours of the tournament, including some great commentating and celebratory laps you can watch the replay on Twin Galaxies Twitch stream here. With the build-up and successful staging of King of 94 II in Las Vegas NV now behind us, Fall leagues are starting to fill-up as player interest returns. Along with interest in preseason hockey and the eventual puck-drop on the NHL season, NHL94 players are returning to the site with hopes of building on last seasons successes and again proving themselves on the ice. Now is the time to get your name in for Classic, whether a seasoned veteran, a site lurker, or new to the site. If you're tired to playing against the CPU, take the next step and start playing some real competition. ONLINE LEAGUES: Fall Classic - The NHL94 Standard, for most this is their first taste of competitive online play. Sign-up here. VHL5 - A WBF draft league based on @skip's current NHL ratings played with the new 32-team NHL18 rom. Sign-up here, and/or check out the rom here. NHL94 Ladder League - @smozoma has started a unique ladder league, with no defined schedule so you can play whoever, whenever. Check it out here. Premium Retro (Season 2) - @CoachMac has dreamed up this beauty, a limited draft league with a retro twist. Possible expansion for Season 3. LIVE EVENTS: Nov 12, 2017 - EDMONTON, AB [NHL94 Sega/SNES]: Sign-up/details Feb 24, 2018 - GREEN BAY, WI [NHL94 Sega/SNES]: Sign-up/details, Facebook Event/RSVP Aug 11-12, 2018 - LONG ISLAND, NY [NHL94 Sega]: played during the Long Island Retro Gaming Expo ROMS/HACKS: NHL 2018 - by @naples39 - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), speed-burst has been limited to 75%. NHL18 by @skip - updated rosters/ratings/logos/uniforms, WBF (weight-bug fixed), 1 minute penalties, and will be used to play @skip's VHL5 league. NHL18 rom [SNES] - Help needed to produce an SNES rom with current line-ups. @tru is looking for people who want to learn to hack/update SNES roms. 32-team NHL94 rom [GENS] - Thanks to the hard-work and dedication of @slapshot67 and @skip, the community is now ready for current and future NHL expansion. 34-team NHL95 rom [GENS] - @kingraph has been hard at work customizing the NHL95 rom to allow for current and future roster updates. A work in progress. FROM THE STANDS: Cast your vote for the possible location of King of 94 III. Forum thread. Forum members are dreaming about an NHL94 clone that would be easier to customize. Forum thread. TECH TALK: AIM is DEAD, join us on Discord [invite link]. Find some great tournament footage on Twitch, Ko94II pt1, Ko94II pt2, Ko94II pt3. RWExpo pt1, RWExpo pt2, RWExpo World Record Attempt. Thanks for reading folks, and as usual comments and criticisms are welcomed. If you have an idea for future stories, or links to anything related to the newsletter categories feel free to pass them along. Keep mashing those buttons. Bonus video for those of you who made it this far:
  12. 6 points
  13. 6 points
    The 32 team rom template will be released soon.
  14. 5 points
    The Matchup Quetzalcoatlus - #1 Detroit Regular Season: 21-10 Playoffs: #8 Vancouver (4-0), #5 Dallas (4-1) AdamWoodrow - #6 Calgary Regular season: 16-19 Playoffs: #3 Boston (4-1), #7 Montreal (4-2) Games 1-4 Recap Calgary won a back-and-forth Game 1 in Detroit. Down 2-1 going into the 3rd, Calgary scored three unanswered, two with less than a minute remaining, and won 3-2. Game 2 continued the back-and-forth. Detroit led by one going into the third, but Calgary was able to tie it up early. A scramble around the net with two minutes remaining left the Detroit net wide open, but Al MacInnis fired wide. Calgary was then called for a penalty, which Detroit immediately took advantage of, and added one more for good measure. Final score, 6-4 Detroit. Games 3 and 4 in Calgary were both tilted in Calgary's favor. Calgary won Game 3 6-2 and Game 4 6-3. Both games were tilted in favor of Calgary. In both games, Calgary jumped to early leads, never looked back, and clamped down defensively. (Calgary coach perspective) Being up 3-1 didn't matter to me. Q won the regular season series 3-1, plus, his manual goalie is so good. I knew it was entirely possible that he could reel off three straight. I felt good about my defense and thought I might be able to shut him down one final time. Game 5 Back in Detroit for Game 5, the Red Wings were in a do-or-die situation. This time, though, the Wings took the early lead; one goal from Steve Yzerman and the other shorthanded from Sergei Fedorov. But, three late penalties, one to Yzerman, put Detroit's back against the wall as the period came to a close. The defense was tight in this one with both teams only having two shots in the period. Lucky for Detroit, both found the back of the net. (Calgary coach perspective) With Yzerman in the box, I knew this was the chance I needed. Yzerman was smoking me in the dot all series long. Finally, a couple of draws without him. Calgary came out blazing to start the second and got an early power play goal from Gary Suter. Unable to capitalize on the remaining power play time, Calgary continued the pressure, but Detroit was ready. Throughout the period, the ice remained titled in Calgary's favor. They won the 50-50 puck battles, and successfully poke checked Detroit's top players all period long. Detroit finished with zero shots, while Calgary put up five. As they entered the third, Calgary continued the pressure on offense and defense. Each time Detroit readied a shot, Calgary was there for a poke. Then, finally, at 3:03 Calgary got the tying goal from Theoren Fleury. He spent most of the game throwing his body around, and his relentless work finally paid off. As the seconds ticked away, overtime was looking like a possibility. But, with 35 seconds left, Al MacInnis came flying down the right side of the ice with one defender closely on his tail. Calgary was looking for the center-drive one-timer, but Detroit was ready. Only this time, while defending the pass, the puck ricocheted off of the Detroit defender and through Tim Cheveldae! Calgary was up 3-2 with 35 seconds remaining! (Calgary coach perspective) I hate own goals and definitely didn't want to win that way. I didn't want to celebrate because in this league anyone can score off the face-off in under ten seconds. Detroit didn't even flinch. They regrouped quickly, Dino Ciccarelli won the ensuing face-off, took it to the net and scored! Eight seconds later it was 3-3 with 28 seconds remaining! What a battle. Both teams traded the puck back-and-forth for the remainder of the third period. Overtime we go. Calgary won the first faceoff in overtime and immediately went to the attack zone. Shortly after, the guy who tied the game for Detroit in the 3rd, Dino, took a costly penalty that led to a penalty shot for Gary Roberts. A penalty shot in overtime! (Calgary coach perspective) I've been horrible at penalty shots both ways all season. I didn't have much faith because Q is one of the best manual goalies I played against this season. The whistle blew, and Roberts took off down the middle of the ice with speed. At the dots, Roberts came to a halt anticipating Chevldae to make the first move, but instead, he held his spot. In a stand-off that felt like an eternity, neither player budged. Chelveldae eventually made his move, but just as Roberts shoulder-faked and buried his forehand into the back of the net to win the championship! (Calgary coach perspective) My only hope was to get Q to make the first move. Once he didn't, I was kinda stuck because I had no momentum. Luckily for me, I made my move just as he moved, so I was able to deke around him and end it. What an amazing ending and series! Series by the Numbers After ripping 11 and 13 shots in Games 1 and 2 respectively, Detroit struggled to get shots on net in Games 3-5. In Game 5 alone, they were held to just five. Detroit's biggest advantage was in the face-off circle winning 63% of the draws. C-Checks were a push. In Game 2, Calgary doubled up Detroit, but Detroit flipped the script in Game 3. Games 1, 4, and 5 were roughly a 50/50 split. Nik Lidstrom led Detroit with 32, Theoren Fleury had 28. Gary Roberts led the series in scoring with ten goals and three assists, followed by teammate Thereon Fleury with six goals and five assists. Stevey Y led Detroit in scoring, getting nine points (five goals, four assists) while Sergei Fedorov finished with five goals and two assists for seven points.
  15. 5 points
    Yes sir! Here you go: NHL95_34TM_beta_04.bin The difference between v01 and v04 is * playoff teams selectable to 34 * Music works for all 34 teams * Mack's graphic hacks (water bottle, signage). Appreciate the support and any feedback!
  16. 5 points
    I didn't take many photos, mainly because I was using my phone for the livestream . But here are a few pics I managed to snap: OFFICIAL TOURNAMENT: Dinosaur spotted playing arcades: Our table of competitors Crowd watching the (very awesome) finals games: We didn't get the turnout we expected, but a lot of the guys were folks we knew from Long Island and/or Vegas! It was great to see familiar faces, something I never considered! In one way, having a solid group of 16 '94 players is better than 32 made up of those 16 solid and 16 "walk-ins" as it's unlikely the "walk-ins" would have made it past the RR or 1st round. Having said that, we will ALWAYS welcome more players because at the end of the day it's all about having some fun playing. These guys who participated all had a great time, and just about every one of them said "thank you for running this tournament", which really goes a long way with me. It's quite a bit of work to put this on, all free, and a simple "thanks" makes it all worth it!
  17. 5 points
    Hey everyone, Now that the tournament in Vegas is over, (and hopefully the hangovers too) I wanted to announce that I am working on the details of our next Green Bay WI NHL94 event. We are aiming for one of the later weekends in February 2018, and the venue is looking to be different. Some good friends are going to be opening up a Virtual Reality and retro arcade in Green Bay, and that is looking to be our tournament home. I don't have much more details than this, other than if this works out, attendees will be able to take advantage of the venue's arcade experience, while at the same time getting their fill of NHL94 and other games in. There has been lots of interest after every tournament, and we hope to continue this pattern for 2018. Stay tuned! Trojan
  18. 5 points
    I incorporated your boards signage and water bottle on the net into the working ROM. Thanks @mack! Also did the music test to a new area of the ROM and teams 29+ seem to work fine.
  19. 5 points
    I don't mind the comments. The thing about making custom ROMs is that they can be whatever you want them to be. Obviously I'll never make a cent off doing these, and I'm never going to please every one, so I choose to make them along the rough guidelines of the original rom. I feel it's an important part of the game to have real separation between the big stars. More important however, is not every team being jacked up to the overall quality of the best 2 or 3 teams in the original. Most teams will put out a NLC lineup of players in the 70s in my ROM. The Crosby, Ovechkin, McDavid will be 90s. The excellent-but-not quite there will be 80s or thereabouts. Playing the original ROM with mortal players just plays different, and I don't want every game in my ROM to feel like a game with the allstar teams in 94 original blend where nearly every skater is 80ish. Some things that do separate my ROM player ratings from 94 is that defensemen skate better and hit less, and the goalies are better. I feel this is a fair reflection of how the NHL has changed since the early 90s. This generally leads to fewer goals too, which also seems fair. Either way, a team in my 2017 ROM wouldn't be out of place in original 94. For instance, you look at Skip's ROM with a team like the red wings. They have 5 FWs 76 or higher, 2 77 dmen, and 2 goalies in the 70s. That would be one of the top teams in the original ROM. This year in real life, the Wings are a last place team, and guys like Dylan Larkin are looking at a 30-point season, yet is a 78 in that ROM. NOT IN MY HOUSE BROTHER. I suspect the approach of skip's rom is more popular for some whiz-bang gameplay, but that's not the way 94 was designed to be played. Neither approach is "correct", but I really like the idea of keeping original gameplay feel and team/player differentiation. Playing with last place teams should play quite differently that first place---not just slightly less good but still all-star quality players from the original 94. Again, otherwise I wouldn't bother make a ROM that just does the same thing as Skip's because there would be no point!
  20. 4 points
    What an amazing experience for Raph! Awesome buddy!
  21. 4 points
    The 2017 NHL'94 Bud of the Year award goes to @slapshot67! Once the NHL announced that they would be expanding to 31 teams, many wondered what would happen to the existing 30 team rom. I think most thought one team would have to be sacrificed in the rom to make way for the Vegas Golden Knights. However, Slapshot67 took this on and seemingly made it look easy. The rest of us benefitted and we can’t thank him enough for the time spent on this. Additional buds who should be recognized. @naples39- created his version of the nhl18 rom @skip – assisted Slapshot67 with creating their nhl18 rom and ran VHL online league @Brutus – Ran Et tu Brute and then looked after the second season of Plablegs @chaos - continues to keep the nhl94online.com site going with updates and ensuring leagues are set up (set up 9 online leagues this year). Helped run tournaments in New York and Connecticut. He set a world record in co-op mode for nhl94 with KingRaph. @McMikey – screened Pixelated Heroes at Ko94 II after his last 3 years of hard work. @King of 94' WI - organized the king of 94 tournament in Wisconsin and continues to promote nhl94 with live streaming of games. @CoachMac - created some new roms and ran three online seasons of the premium retro league in a short amount of time. @kingraph – Constantly helping new people get started with online play and spent time not just helping the NHL'94 hacking commutiering but the NHL95 community as well. He also helped run tournaments in New York and Connecticut. He set another world record in co-op mode for nhl94 with chaos. Settle it on the Screen team – An amazing job on the King of 94 stream in Vegas this year. @smozoma – continued support of helping the online editing community. Previous Winners 2009 - Smozoma 2010 - Smozoma 2011 - Smozoma and @dan_lizhot 2012 - Smozoma and @DaDonch44 2013 - Kingraph 2014 - Chaos 2015 - McMikey 2016 - @angryjay93
  22. 4 points
    Fall '17 Classic League Registration! Register HERE For those of you who have registered on the NHL94Online site before, then registration will be easy. You just need to choose "Yes" for the question "Have you registered for a league before?", type in your site user name and password (NOTE: This is different than your forum password and user name, unless you made it the same), and choose the league you will be joining (right now, you can select Genesis or SNES). Then, hit "Submit" and you will be placed on the waiting list. It's that easy. For those of you who have not registered on the NHL94Online site before, then there is a little more info needed to complete registration. You need to choose "No" for the question "Have you registered for a league before?" and enter a user name and password (it's common to use the same user name as your forum name or Discord user name). You will also be asked to fill out some more information about yourself (email, location, timezone, Discord user name, system preference). Then choose the league you will be joining (GENS or SNES). Then hit "Submit" and you will be placed on the waiting list. You will then need to play a test game to make sure your connection is set up properly. This does not affect your place on the waiting list, but you cannot play in the league without playing the test game. If you have played in other online leagues before, you are technically confirmed already. Please PM or email me (chaos[at]nhl94[dot]com) and I will change you to Confirmed status. Registration deadline will be Monday, October 30th. The day after, we will hold a Team Selection Draft. The draft order will be randomized. After the draft is completed for each league, the schedules will be released and the league will begin. If everything goes smoothly, the league will start the following Monday after the draft. LEAGUE INFO The season is 40 games. There will be no limit on registration this season; as long as you register and played a successful test game, you will play. We will divide the registrants up into different League Levels based on skill and experience in online leagues. The different League Levels will be decided after registration is over. If you register after the registration period is over, you will be placed on the Waiting List for the league. Don't worry if you end up on the Waiting List, there is a strong chance you will end up taking over a team during the season! 40 game leagues will have the same 6 games/wk checkpoints as the past few seasons. You CAN NOT sign up for multiple league levels (i.e. GENS and SNES). Only those who are reliable will be allowed to do so, at the discretion of us admins. This will allow you to concentrate on one league. For those coaches that are new, I suggest practicing and becoming familiar with a few teams. This way, you will have multiple teams on your "Draft Board" to select from during the Team Selection Draft. You can contact any veteran coach to play some exhibition games, or practice against the computer. Please post here or in the Introduction Thread after you register. Also, you must join our Discord Server (link at end of post). Whenever you are available, you can post in the #testgame thread on the server and request a test game. Good luck! If there are any questions or problems, feel free to PM us or email us at chaos[at]nhl94[dot]com, KingRaph at kingraph[at]nhl94[dot]com, halifax[at]nhl94[dot]com. NOTE: Hopefully you are using the new LogMeIn Hamachi client. You can get it from the Downloads section on the front page of nhl94online.com. There is no need to remove the previous version, as the installer will remove it and keep the settings from the older version. You will also need to create a LogMeIn account (free). Hamachi needs to be linked to your LogMeIn account. You can create one after installing Hamachi. Once you start up the new version, it will ask you to sign up. Please check the "Getting Started" page (link at bottom of this post) for some info on how to use the new Hamachi setup. INFORMATION FOR NEW GUYS Read This - Guide for New Members If you are new to the league, welcome! We are a big brotherly community here, and there are a number of guys who are always around willing to help the new guys out. First things first, you need to register for NHL94.com (this site), as well as on the nhl94online.com site (registration link at the beginning of this post). It is also required to have a Discord screen name, since that is the main method of communication for scheduling games. Once you are registered, the next step is to set up a test game. You can use the forum links below and post your availability. You can also post on the Discord server and request a game. One of the veterans will send you a PM or a message on Discord (or feel free to add some veterans onto your Discord Friend List and message them yourselves). A test game needs to be played in order to make sure your emulator/network settings are correct. Once the test game is played, the veteran will confirm you on the nhl94online site. Once this is done, you are set until the season starts. A few days before the season starts, usually the day after registration ends, we will be holding a Team Selection Draft to choose teams. The draft will be held in the forums, so please make sure you register! An email will be sent out to all registrants before the draft, so it is important to register using an email you commonly check (also check your Spam or Junk folder). Once teams are selected, the schedules will be put up on the site and you can start playing your games. There will be another post announcing the start of the season, with information on how to log games, contact other coaches, and how to make the playoffs. Everything you need to play can be downloaded in one package (for either GENS or SNES) from the nhl94online.com site. On the main page of the site, the Downloads section is located bottom right. You will also have to download Hamachi separately (also located in the same Downloads section). I hope we get some new guys who recently participated in some of our live tournaments!! Again, if you have any questions, please email me (chaos[at]nhl94[dot]com) or PM me via the forums. Discord Server (You can register for a new account via the link) - NHL '94 Server Getting Started Online - Hamachi setup and netplay - Getting Started Rules - Rules Genesis Test Games - Post Here SNES Test Games - Post Here View the Waiting List here
  23. 4 points
  24. 4 points
    How's it going guys! New guy here stumbled across this site on reddit when I was searching for answers on how to use the universal xml scraper. Glad I found it because '94 has always been the go to drinking game with buddies. Never hurts that I fell in love with the game watching swingers too! Didn't realize that this community was so deep. Ready to dive into all the information that is ahead for me.
  25. 4 points
    I'm pretty sure it's TD Garden in the beta ROM I posted: http://forum.nhl94.com/index.php?/topic/18130-nhl95-expanded-rom-project/&do=findComment&comment=168627 Let me know if you see something different. Thanks for the note, I appreciate the feedback! And since it's been a few days -- quick update on where I stand on this project. Been sidetracked with the recent tourney at the RetroExpo in Hartford, and my actual paying job is crazy busy from Oct-Dec. I was in the middle of fixing the graphics bug on the playoffs screen by shortening down the spinning Stanley Cup graphic. I found out how the tile layout works for that graphic, it's different than the non-animated ones. I'll make a more detailed post when I can, but once I fix that, the next step would be the season data update.
  26. 4 points
    Hey guys! Brand new here. Grew up playing hockey in Buffalo in a hockey family. I live in Sunny California now, but nothing can take me away from the sport! My first video game ever was NHL 94, and the PC version of NHL 95 is still my all-time favorite game. I logged a lot of hours back in the day on the genisis, but I just put together a RetroPie and boy am I rusty. I'm pretty competitive by nature so if there are any guides it must-watch videos for someone trying to play a little a catch up, please point me in the right direction!
  27. 4 points
    Hey guys, Just wanted to get some brief feedback and pics here. Overall, great tournament and great time hanging with other NHL94 peeps. @halifax did an outstanding job organizing this and keeping it moving. Can't thank you enough for all the hard work bud. @McMikey gave us a preview of his documentary, which was awesome to see. Thanks for sharing with the group. @angryjay93 congrats on an outstanding performance and winning the Gens. I have yet to win a game against you... EVER. @Jammer - KO94IIsnes congrats on a super solid performance winning Snes, and also your celebration was also solid. @CoachMac thanks for bringing that key CRT TV for us to play on throughout the weekend, and also for helping out during the tournament. Coach is a class act. These events are all about hanging around great people who share the love of NHL94, from all walks of life. Most of the feedback already mentioned I agree with so no need to say it again. For me, this was a little more fun than Toronto because we had the opportunity to play more games in both the tournament and friendly games as well. Also had more opportunity to chat with guys. Got to play @halifax finally (1 game on each system), and some 2 on 2 Gens after the tournament as well with @egg, @IAmFleury'sHipCheck , @chaos, @kingraph, and @corbettkb Thanks for all the good times guy! -Evan
  28. 4 points
    I've heard back from everyone and everyone is okay!
  29. 4 points
    Graphic updates moving along. Thanks to @naples39, I lifted a ton of team graphics from his beta'18 '94 ROM with permission. I got the 1st splash, 2nd splash, title screen, title logo, John Schrader (change to Doc Emrick), "1995" (change to '18) on the Stanley Cup Champions page, team logos, ice logos, scoreboard banners, and in-game banners all ready to go. I am not going to do the timer logo as 1 extra tile messes up the logo. I will add the player data, and try to figure out some other known bugs before posting, but either way should get out a playable copy sometime tomorrow night. In the meantime, enjoy these teaser photos, lol.
  30. 4 points
    I have no idea, but realistically I can get out a "beta" for people to play pretty soon. I have a 5-6 hour plane to Vegas coming up soon so that seems like a good time for me to blast through graphic updates.
  31. 4 points
    The access to competitive NHL '94 has to involve or it will die out. Emulators and desktop/laptop are dying as well. I haven't played a single game of NHL '94 online. So I'm no expert on that process but until you can play NHL '94 on a tablet or phone (with a USB controller or keyboard) you will, of course, see a decline. I have tons of experience with network television and there biggest threat and what will kill them, in the end, is streaming services (NETFLIX). In a way, NHL94.com has the same problem. What worked for to play 94 five to ten years ago is becoming obsolete. There are thousands of people out there that want to play NHL '94 but the access is limited as you have to have computer knowledge to play. If this game was on the PlayStation network and playable though modern consoles, you would have almost unlimited competition and the talent of players would be insane. So the answer might be as simple as to convince EA Sports to re-release the game online. A simple www.change.org might be all that it takes to get the puck rolling. This might sound stupid at first but at least this is a free option. It's not the game that's dying its the medium at which its played on. Resist, M
  32. 4 points
    Interesting note on the title screen. The screen is 32 x 28 tiles, which means a fully decompressed image would be 896 tiles. However, the game has 1,013 tiles stored in the image! I've confirmed that over 120+ tiles are not used in the title image, which means decompressing the image actually saves a ton of room on the ROM! The extra tiles look to be the NHL Shield and NHLPA logo. My guess is originally they wanted the shield and NHLPA logo to "fly in" as an overlay like it does in '94, but due to whatever reason (graphic constraints?), they just stuck directly on the picture. Anyway, graphic edits are more fun, so I'm playing with those now.
  33. 4 points
    Hey Guys! King of 94 II Registration is now LIVE!! This will be beyond epic as they are letting take over the casino! A lot of work has gone into making this all happen. As a Bouns I have decided to also screen Pixelated Heroes at the event as well so hold on to your hats as this is going to be Crazy! Click on the link to find out more! EVENT LINK HERE The movie is coming along great! I'll try and get a new trailer soon. I can't wait for you guys to see it!! I'm in the editing suite all next week. We just spent three full days filming a 1 min segment that I hope you guys love. The local Government has given me grant to hire local people to work on the movie and it's making the whole project 10 times better! Cheers, Mikey
  34. 4 points
    http://www.msgnetworks.com/podcast/ep-23-ice-pilots-star-nhl-94-documentarian-mikey-mcbryan/
  35. 4 points
    Reminds me of how I used to beat kingraph back in the day!
  36. 4 points
    Okay, here's an actual example, using the Atlanta Thrashers logo from the GDL 16 ROM. I pulled up the jerseys in NOSE and the logo in TM. Notice that the palette for the jerseys is the same for the logo: This is why you need to know the home jersey offset to find the palette for the center ice logos. In this case it's "01952334". So the breakdown of the Atlanta ice logo is a 48 x 32 pixel grid, with each pixel representing one of the colors of that palette: If you use the palette on the first picture, you will end up with the logo in the first picture. So what happens when you change a color on the jersey? You alter one palette color, but the center ice logo information doesn't change. Just the color: In this example, I changed the 10th palette color from orange to green. You'll see that every pixel with a #10 changed to that new green color. That's because the CPU is instructed to place the #10 color in this pixel, looks up the color in the palette, and places whatever the #10 color is in the palette in the pixel. Again, the jerseys and the home ice logo use the same palette. If you notice, the Atlanta logo is only using colors 1,2,6,9,10,15 &16. So any changes to those colors in NOSE will change the logo accordingly. EDIT: A few of those colors you shouldn't edit -- like 01 (transparent/ice), 15 (stick color), etc. for different reasons, but I hope this clears things up about the jersey/home ice logo relationship.
  37. 4 points
    I have seen (some of) hokkee's posts to that effect. I think those are all good ideas. (I am not sure if you cherry picked.) But some of his "message" may have been lost in some very erratic, possibly drunken/high (or manic) posts he left, too. (Not to belittle a battle with the bottle, or mental issues.) The thing is, it is like herding cats trying to get change around here. It is slow, or doesn't happen at all. That is just the institutional culture here. Unfortunately. I think the best approach is exactly what you are doing: Make your own league, with your own rules, and enforce it as you see fit. I like your small, tight, quick Plablegs league, and I like your strict enforcement of the checkpoints. (I recognize it is a personal preference, and people have differing viewpoints.) You have taken action, and that may affect real change. That is the right approach. Lamenting on what could have been is a waste of time.
  38. 3 points
    NHL'52.bin NHL'53.bin NHL'54.bin NHL'55.bin NHL'56.bin NHL'57.bin NHL'58.bin NHL'59.bin NHL'60.bin NHL'61.bin NHL'62.bin NHL'63.bin NHL'64.bin NHL'65.bin NHL'66.bin NHL'67.bin WT BUG FIXED C/B FIXED B-check enabled with penalties OFF. Stick Tape and Eye Patch Applied. Player cards for all starters. ESSO as the Scoreboard and 3-Stars Sponsor. Music matched to appropriate teams. All Sim/Team Data set to reflect Actual Regular Season Points and Statistics. All player data reflects Actual Year Statistics. Year appropriate Scoreboards. 4 Team Playoff Brackets. (Year appropriate) Year appropriate HNIC announcers. Foster Hewitt, Rene Lecavilier, Bill Hewitt, Danny Gallivant as the Host.
  39. 3 points
    It's NOSE not NOPE One thing i know is that shooting accuracy was tightly based on the player's shooting % that year. And that's why the defensemen tend to have such terrible accuracy, because d-men rarely shoot even near 10%. For speed, agility, etc, basically all you can do is try to read about players or find clips of old games. The Hockey Hall of fame website has a small blurb about just about every player ever, from which you can often glean a player's main strengths (http://www.hhof.com/html/search.shtml). You probably want to give a player a target 'overall' rating, then just make it work based on a few things you know about him, filling in the other values in order to hit the required Overall. It looks like goaltender Defensive awareness is closely related to their save percentage for the year: http://forum.nhl94.com/index.php?/topic/15437-goaltender-defensive-awareness/ CoachMac has a template for rating players: http://forum.nhl94.com/index.php?/topic/18123-ratings-template/ KingRaph made an epic thread about player ratings that make players good to actually play with, but I can't seem to find it, maybe someone else can link it...
  40. 3 points
    Thanks to Arda Ocal for making this happen! Arda got the organist (Pete Cannarozzi) at the NJ Devils game vs. the Blues last night to play the NHL'94 theme during intermission. How AWESOME is this???
  41. 3 points
    DONE! Change @08A5EA from 001B to 0021 Change @96448 from 001C to 0022 Both numbers relate to a function the game is using related to number of teams that loads the SRAM byte by byte. The first (8A5EA) puts the number 1B into data register D0, and then there is a function used DBFa, which in the simplest terms compares that value to another and if it's false, subtracts 1 from the number and repeats a part of the program (loading the table), or if it goes below zero then the game moves onto something else. To put it another way, it's like a counter...do THIS function 1B (27, but including zero makes it 28) times. After that, go do something else. So changing 1B to 21 says, do THIS function 33 (plus zero is 34) times. The other offset @96448 has a comparison that says, if it's lower than 1C (28), branch (go do another thing). It was related to teams again. So changing to 22 (34) made sure all teams continued to be loaded. Good news is now the SRAM tables are loaded themselves AND the line changes work for all 34 teams!
  42. 3 points
    Setting up the early rematch I'd better hit the tapes
  43. 3 points
  44. 3 points
    The game has to be remade in the same style as Street Fighter 2, Super Turbo HD, or SWOS for Xbox Live. It has to happen. It's going to happen. In some respects I regret spending so many years editing the game when I could have been figuring out ways to remake it. I have a blueprint for the whole thing; it's several hundred files. I doubt if it would ever have the same namesake, but I think offering all proceeds for game sales to a charity, such as Hockey Fights Cancer, might help game obtain an NHL License. But the best way would probably just let players edit, create and share their own NHL teams through something like the Steam Platform. I'm not crazy enough to think project like this could be undertaken by the community, or any community for that matter. It requires the kind of capital you can only get from launching multiple businesses and working 120 hour work weeks for years; which is how I'm going to raise it. I honesty don't think the money could be raised from Kickstarter, at least not enough to create a worthy remake. Remake really is a dirty word when you look at what some of the stuff that has been churned out by major 3rd party developers in the last few years that are just quick cash-grabs. There is no time table, but this is one of my life goals. In fact, it's a goal I write down every day. I didn't spent 20 years of my life playing and editing this game just to leave it here. There's no way anyones going to throw dirt on me until it's done.
  45. 3 points
    Yes....that is actually Halifax in Halifax. Long story short, I had vacation days forced upon me so I decided to use them to head back to home home.....and figured I might was well throw on a tourney for all the Nova scotia buds I know that played online many years ago but wouldn't/couldn't come to Toronto. When: Saturday, April 1st. 2pm to 11:00pm Where: Bubba Ray's Sports Bar, Spring Garden Road, Halifax. What? 2:00pm NES Ice hockey 4:00pm SEGA NHL'94 6:30pm SNES NHL'94. Register here: http://www.retrothon.com/registration.html
  46. 3 points
    Alright you ingrates, here's an alternate 'outdoor' 2017 rom as requested by Brianski. This rom is identical to my 2017 deadline rom, except that the ice logos and home uniforms are changed for PIT, WPG, TOR and STL for their outdoor games this year. The away uniforms for PHI, CHI, DET, and EDM are also changed to their outdoor uniforms (note that Flyers away is now black and WPG home is now white, which may make it tough to use them against other teams in this rom). Screens: nhl2017outdoor.zip
  47. 3 points
    NHL'80.bin WT BUG FIXED C/B FIXED B-check enabled with penalties OFF. Stick Tape and Eye Patch Applied. Jiggs McDonald as the Host. Player cards for all starters. Music matched to appropriate teams. All Sim/Team Data set to reflect 1980 Regular Season Points and Statistics. All player data reflects 1980 Statistics Coke is Scoreboard and 3 Stars Sponsor. 1980 Scoreboard. 1980 Playoff Brackets. 1980 "Miracle on Ice" Olympic Teams included.
  48. 3 points
    OFFICIAL SEASON 01 ROM: Et_Tu_Brute_S01.bin WT BUG FIXED C/B FIXED ALL ADVANTAGES SET TO AVERAGE ALL PENALTIES ARE ONE MINUTE STATIC RATINGS FOR PLAYERS Y-BUTTON GOALIE CONTROL FASTER GOALIE CONTROL KING RAPH AND COACHMAC PLAYER CARDS COORS LIGHT SPONSOR LOGO FOR SCOREBOARD AND PRO SET THREE STARS BRUTUS REPLACES RON BARR AS THE PRE-GAME HOST STICK TAPE AND EYE PATCH APPLIED RETRO LOGOS AND UNIFORMS 23 TEAMS 21 TEAMS OF THE NHL BEFORE SUNBELT EXPANSION (1983-1991) PLUS THE CHARLESTOWN CHIEFS AND SYRACUSE BULLDOGS 10 "A" PLAYERS ARE THE WALES CONFERENCE (PITT IS IDLE) 10 "B" PLAYERS ARE THE CAMPBELL CONFERENCE
  49. 3 points
  50. 3 points
    That is simply beautiful! Looks friggin' amazing, so well done.