floating

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About floating

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    Sophomore

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  • Preferred System
    Genesis
  • Favorite Way To Score
    goalie interference
  1. lovely. great find.
  2. Team Name: Columbus Blue Jackets NLC: LW Pavel Bure C Brett Hull RW Gary Roberts #50. Original #10 reserved for Pavel Bure. LD Doug Wilson RD Kevin Lowe X: Glenn Anderson G: Don Beaupre Sc2: LW Pavel Bure C Brett Hull RW Gary Roberts LD Greg Hawgood #38 from Boston Bruins 1989-1990. Original #20 reserved for Tie Domi RD Greg Hawgood X: Glenn Anderson G: Daniel Berthiaume CHK line LD & RD Vachslav Fetisov (if required, otherwise leave empty)
  3. CBJ select Tie Domi
  4. CBJ select Alexei Kovalev
  5. Vachslav Fetisov
  6. Glenn Anderson
  7. Blue Jackets select Greg Hawgood
  8. 6-22 CBJ pick Kevin Lowe
  9. okay.. maybehhave to forget the load state test then. Tested something else today notes from couple test matches: D-men a.i. movement. 6 awas vs 0awas insta replay test - observations 6 awa team puck possession: When puck poss. has started from own defensive zone, and a teammate carries the puck towards the attacking zone, the d-men or d-man(if the puck carrier is the other d-man) will sit next to their own goal until the puck carrier crosses opponents blue line (or more precisely some 1m before blue line), whereafter the d-men will start to rush towards the attacking zone. However if the puck carrier delays the advancement to the attacking zone some way, after 2-3 seconds the d-men will start to rush forward keeping 1.5x blue-redline distance. If there is a loose puck, the d-men will act as if the puck is in their teams' possession. When puck is carried over blue line to attacking zone, the d-men will rush tiwards inside the blue line, and will be there in around 3 seconds later if puck poss. is not lost. So even with 6/6 def/off awa it is not good idea to lose the puck possession around 2-3 seconds after entering the attacking zone, because the d-men are on the move forward, which will lead to easy breakaways for opponent. 0 awa puck possession: Same behaviour as with 6 def/off awa values. Teammates sit in front of own goal until blue line, unless puck carrier slows down the advancement. the 6 awa team gets turned over: When the opponent has the puck in their defensize zone (after a turnover), in my test match the my a.i. controlled Bruce Driver with upgraded 6/6 awa's (chk 3 agr 2) who was one of the nearest to the puck, went forward a meter or two and checked the puck carrier. In most situations though, the d-men turned and started to move towards their own defensive zone when the opponent had a puck in their defensive zone. When the opponent turnsover the puck in neutral zone, the d-men will turn and rush towards defensive zone (to park near their own goalie), unless the turnover is a result of a scenario described in begin of the post (puck poss. started from own defensive zone, in which case the d-man already sit at their own end.) In the other scenario where the d-man are somewhere near their own blue line or somewhere in neutral zone, they turn either by curvve turning which is slow and the attackers may drive past them easily, or they might brake and turn. (players other attributes+actual game situation might affect which way they do it?) the 0 awa team gets turned over: Opponent turns over at my attack zone (def guys had advanced to the attacking zome already), Bruce Driver closest to the opponent puck carrier rush forwards towards the puck and opponent gets an odd man rush. Same behaviour as with 6 awa attack zone turnover. Opponent turns over at neutral zone, both d-men were sitting in front of my goal. Again it's mr Bruce Driver who rushes towards the puck carrier right when the opponent got the puck control. Maybe same happens with 6/6 awas under same circumstances. During that test game there was probably no similar situation (turnover in neutral zone -> closest a.i. controlle player is d-man-> he rushes towards puck carrier). Have to note though, that the forward player who was in my control was nearest to the puck carrying opponent, yet the 2nd closest, the closest a.i., Bruce Driver decided to rush for turnover. He was not even close to the puck carrier. The d-men who were sitting in defensive zone started their rush to attacking zone if the puck was dumped with A button from neutral zone(and didn't wait for the puck or teammates to cross the blue line or idle 2-3 secs) The neutral zone turnover this time showed d-men backing down even during loose puck: (probably nothing to do with off/def attributes, but noted) Above in detail: The d-men who were sitting in defensive zone were moving towards neutral zone while puck was held in neutral zone with idling teammate, but when the puck was lost (though the puck was in neither teams control, this time though the defensive pair started backing down again. (before this, every time the puck was in no team's control, the d-men were behaving as if puck was in teammates control.) 0 awa a.i. opponent team notes: on one-home match the 0 awa opponents didn't try turnover (check/trip) the puck carrier if the puck carrier stopped in defensive or neutral zone. When the puck carrier passed to the attacking zone, the 0 awa opponent went for turnover aggresively. 6 awa a.i. opponent team notes: on one-home match the 6 awa opponents didn't try turnover (check/trip) the puck carrier aggressively if the puck carrier stopped in defensive or neutral zone. However in neutral zone, the opponent forwards first surfed very near the puck and eventually Nelson Emerson checked the puck carrier and took the puck. After this neutral zone turnover, the closest a.i. player from my team Sergei Fedorov rushed towards the puck carrier and checked him and took the puck back to my teammates control. thoughts: * No apparent difference between 0 and 6 def&off awareness d-mens behaviour when controlling the puck anywhere on the ice. * With turnovers, slightly different behaviour, but due to possible differing scenario. The d-man, namely Bruce Driver was the guy who in all tests decided to rush towards a puck carrying opponent. 6/6 awa Bruce in attacking zone, and 0/0 Bruce in neutral zone and attacking zone. Should run more tests. Perhaps some other attributes contribute to the behaviour which oddly only happened to be the case with Bruce. Or maybe Calle would have done the same had he been the LD and Bruce RD. The other D-man on the ice was Calle Johansson who also has 3 chk 2 agr. * The opponent a.i. players seem to more aggressively try turnover when a human controlled player is idling with the puck in neutral zone, if the off/def awareness attributes are set to 6. Would need to test again if it is the case..
  10. Has these awareness values beeen put to any tests? It's all how A.I. moves on the ice isn't it. Would it be possible to generate a save state from a game situation where e.g. an A.I. controlled D-man is deciding to turn back and rush towards his own goal. Have a bin with these D-men having off and def awa set to 0 and run couple short simulations with the load state, then edit the bin to turn awareness values to 6 and load again, is there difference? I did this kind of test: base bin: GDL_SeasonXFINALV2 (all teams have equal team attributes). Didn't apply smozoma hot/cold patch. copied over SJ players, goalies and lines to STL. Renamed SJ to ident0 STL to ident1. Changed all ident0 player off and def awa attributes to 6 and all ident1 off def awa attributes to 0. Goalies awa attributes remained untouched. Original Hextall played in goal for both in all matches. Then simulated matches (gdl rules) between these teams with fast forward (frame skip 8). home-away (shots from some matches in brackets): ident0 - ident1 2-3 2-1ot 2-1 1-0 1-0 1-0 2-2(9-13) 3-1(14-12) 2-1(11-17) 3-0(15-11) 0-3(13-15) 1-0(13-13) ident0 being the "aware team" playing home wins 9 of 12 home games, one tie and 2 losses. ident1 - ident0 2-1 1-0 0-2 0-2 1-1 0-1 0-1 4-2 3-2ot 1-2 1-3 3-2 0-3 2-1 2-1 ident0 as an away team wins 7 of 15, loses 7 of 15, one tie. First after ident0 home games it looked like that there is some definite proof of something with the awaress attributes, but after the away games not so sure. Of course it is possible that the cpu is not able to take advantage of the situations the same way a human player could. ..Should run the initial load state test next..
  11. 3.03 Gary Roberts
  12. 2.22 Brett Hull
  13. With the 1.3 pick, after a (possible) relocation from Colorado, the Columbus Blue Jackets select Pavel "the Russian Rocket" Bure.
  14. Hey. here's a rom list used in finnish leagues. Feel free to add them to your list. Unfortunately, the nhl94.com forum does not allow to attach these compressed .7z files, so I'll add dropbox links to the files. You can download them from the link below: http://dl.dropboxusercontent.com/u/30478113/f/fin94roms.7z 01/24/2014 12:03 AM <DIR> . 01/24/2014 12:03 AM <DIR> .. 05/01/2005 06:13 PM 1,048,576 2vs2.bin - This actually seems to be 3v3 bin. The line changes must be set on, otherwise 5v5. NHL rosters 04-05 season. 05/23/2005 10:48 AM 1,048,576 AHL2003.bin - AHL from 2003. Top lines player overalls around 60 something. Goalkeepers ~90. 07/09/2005 08:00 PM 1,048,576 AHL2005.bin - AHL 2005. Top lines player overalls slightly better (some 70 overalls max). Goalkeepers over 90. 10/13/2009 11:34 AM 1,048,576 allstars.bin - NHL legends. Includes legendary players from each teams. Includes teams like California Seals and New York Americans. About same attributes as AHL2005.bin. 07/07/2006 11:01 PM 1,048,576 elite.bin - nhl 2006 rom edited for draft league that was held 2006. Top players ~70-80 overall, goalies ~80+ 06/26/2006 12:05 AM 1,048,576 eliteplayoffs.bin - playoff edition for above 05/23/2005 01:14 PM 1,048,576 Fantasy.bin - The league participants decided the name for their team and their players, and designed team colors. Every edited team is identical. Overalls 50-70, GKs 80-90 01/19/2011 11:17 PM 2,097,152 ICL_NHL2011.bin - Ilves dot Com League season 2011. NHL season 2011 rosters. Player ratings 70-90, goalies the same. 05/21/2005 12:58 PM 1,048,576 IHWC2005.bin - IIHF WC 2005 rosters + additional countries from B and C leagues. Every team identical. Player overalls around 70, GKs 90. 0x/xx/2014 xx.xx PM 2,097,152 NHL14online.bin - Clockwise's NHL14 bin. The clockwise's bin has been edited online compatible by removing the added GK control. Modded by swos. 10/12/2009 10:04 PM 1,048,576 nhl2003a.bin - The 2nd oldest modified bin. (Oldest nhl2002.bin is missing) Top player overalls 70-80, GKs 80-90. 05/23/2005 10:48 AM 1,048,576 NHL2005a.bin - Top player overalls 70, GKs 80-90. All NHL teams excl. Atlanta, Nashville 05/23/2005 10:48 AM 1,048,576 NHL2005b.bin - Top player overalls 70, GKs 80-90. All NHL teams excl. Minnesota, Columbus 05/28/2006 07:58 PM 1,048,576 NHL2006a.bin - Top player overalls 70-80, GKs 80-90. All NHL teams excl. Atlanta, Nashville 06/06/2006 08:55 PM 1,048,576 NHL2006b.bin - Top player overalls 70-80, GKs 80-90. All NHL teams excl. Minnesota, Columbus 10/12/2009 10:07 PM 2,096,884 NHL2007.bin - Top player overalls 80, GKs 80-90. 10/12/2009 10:08 PM 2,096,884 NHL2008.bin - Top payer overalls 80, GKs 80-90. 12/22/2008 06:35 PM 2,097,152 NHL2009.bin - Top player overalls 80-90, GKs 80-90. 01/23/2014 11:44 PM 2,097,152 NHL2010.bin - Top line player overalls 60-80, GKs 60-80 04/26/2012 05:58 PM 2,097,152 NHL94Kevat2012.bin - Clockwise's rom for our spring 2012 league. Player overalls 90, GKs 80-90 10/13/2009 11:34 AM 1,048,576 original.bin - The original NHL'94 10/13/2009 11:45 AM 2,096,884 practice08.bin - NHL'08 rosters. Teams having unique number of players on ice varying from 0 to 5. e.g. Vancouver 4, while San Jose 1. 01/17/2008 02:53 PM 2,097,152 SM94.bin - swos's result report script (used in GDL leagues from GDL06 onwards, year 2009) was introduced for this league (year 2006?) . Finnish SM League '94. Players mostly around 70, GKs 70-80 05/23/2005 10:48 AM 1,048,576 smliiga.bin - Finnish SM League '03 + IIHF WC '03. Players around 80, GKs 80. 12/19/2005 02:31 PM 1,048,576 smliiga2006.bin - Finnish SM League and 2nd top div Mestis 2006. Identical teams. Players around 60, GKs 99 Missing bins: nhl2002a.bin, nhl2002b.bins, nhl2003b.bin, nhl2004a.bin, nhl2004b.bins. The most rosters are edited by Mahavishnu, while the most graphics (if not all) are edited by swos. Some (possible) exceptions include the smliiga2006.bin (rosters by onla (floating)), ICL_NHL2011.bin (who?), practice08.bin (team sizes and names edited by onla), smliiga2006.bin (rosters by Maha or someone else?), IHWC2005.bin (Maha or someone else?) and the NHL94kevat2012.bin (we used Clockwise's rom, some possible edits by maha/swos) While at it, I also collected these North American roms from this thread so far to a one file if someone wants to download them that way. http://dl.dropboxusercontent.com/u/30478113/f/na94roms.7z 01/24/2014 01:07 AM <DIR> . 01/24/2014 01:07 AM <DIR> .. 01/23/2014 11:49 PM 2,097,152 1tronromtest1.bin 01/23/2014 11:47 PM 2,097,152 2011 Summit Series.bin 01/23/2014 11:47 PM 2,097,152 2012summitseries.bin 01/23/2014 11:47 PM 2,097,152 2on2 no icing.bin 01/23/2014 11:47 PM 2,097,152 2on2.org Final.bin 01/23/2014 11:48 PM 2,097,152 2on2_Summit_Series_2.bin 01/23/2014 11:47 PM 2,097,152 2on2_Summit_Series_2010_fix.bin 01/23/2014 11:48 PM 2,097,152 2on2_summit_v.4X.bin 01/23/2014 11:49 PM 2,097,152 6_Aside_Soccer.bin 01/23/2014 11:50 PM 1,650 87.txt 01/23/2014 11:50 PM 2,097,152 87deadlineV3.bin 01/23/2014 11:50 PM 1,002 89.txt 01/23/2014 11:50 PM 2,097,152 89deadlineV3.bin 01/23/2014 11:50 PM 342 92.txt 01/23/2014 11:50 PM 2,097,152 92deadlineV3.bin 01/23/2014 11:50 PM 653 94.txt 01/23/2014 11:50 PM 2,097,152 94deadlineV3.bin 01/23/2014 11:50 PM 667 95.txt 01/23/2014 11:50 PM 2,097,152 95deadlineV3.bin 01/23/2014 11:50 PM 526 97.txt 01/23/2014 11:50 PM 2,097,152 97deadlineV3.bin 01/23/2014 11:50 PM 523 99.txt 01/23/2014 11:50 PM 2,097,152 99deadlineV3.bin 01/23/2014 11:49 PM 2,117,988 Ball Hockey 4v4.bin 01/23/2014 11:49 PM 2,117,988 Ball Hockey 5v5.bin 01/23/2014 11:49 PM 2,097,152 BeerLeague1a.bin 01/23/2014 11:47 PM 1,048,576 Blitz94_Farm_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_02ab.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_02ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_03ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_03ab_v3.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_04ab.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_04ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_05ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_05ab_v3.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_06ab.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_06ab_PLAYOFFS.bin 01/23/2014 11:47 PM 1,048,576 blitz_nhl94_s01ab_reboot.bin 01/23/2014 11:47 PM 1,048,576 blitz_nhl94_s01ab_reboot_PLAYOFFS.bin 01/23/2014 11:50 PM 1,398 deadline_roms_readme.txt 01/23/2014 11:46 PM 1,048,576 GDL_Season1.bin 01/23/2014 11:46 PM 1,048,576 GDL_Season2.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season3.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season4.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season5.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season6.bin 01/23/2014 11:46 PM 2,097,152 gdl_season7_final_v3.bin 01/23/2014 11:46 PM 2,097,152 gdl_season8.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season9.bin 01/04/2013 02:54 PM 2,097,152 GDL_Season9Playoffs.bin 01/23/2014 11:46 PM 2,097,152 GDL_SeasonXFINALV2.bin 01/23/2014 11:49 PM 2,097,152 IIHF_94.bin 01/23/2014 11:49 PM 2,097,152 Minnesota_State_HS_Hockey_Tournament_2010.bin 01/23/2014 11:49 PM 2,097,152 Mutant League Hockey.bin 01/23/2014 11:44 PM 2,097,152 NHL '12.bin 01/23/2014 11:41 PM 2,097,152 NHL '13Playoffs.bin 01/23/2014 11:42 PM 2,097,152 NHL 11 by clockwise.bin 01/23/2014 11:48 PM 2,097,152 NHL12-2on2 Playoffs.bin 01/23/2014 11:42 PM 2,097,152 nhl12playoffs.bin 01/23/2014 11:48 PM 830,505 NHL13-2on2_Playoffs.zip 01/23/2014 11:41 PM 2,097,152 nhl14.bin 01/23/2014 11:48 PM 2,097,152 NHL2007_2on2.bin 12/20/2009 09:17 PM 2,097,152 NHL91.bin 01/23/2014 11:54 PM 1,048,584 NHL94-10thAnniversaryEdition.bin 01/23/2014 11:48 PM 1,048,576 NHL941on1.bin 01/23/2014 11:56 PM 1,048,576 nhl9420.bin 01/23/2014 11:48 PM 1,048,576 NHL943on3.bin 01/23/2014 11:41 PM 1,048,576 nhl94nohassle.bin 01/23/2014 11:53 PM 1,048,576 nhl94_classic.bin 01/23/2014 11:41 PM 1,048,576 NHL94_NoWgtBug.bin 01/23/2014 11:41 PM 1,048,576 nhl94_playoffs.bin 01/23/2014 11:47 PM 1,048,576 nhl94_smozoma_v1.bin 01/23/2014 11:41 PM 1,048,576 NHL94_WgtChkFix.bin 01/23/2014 11:55 PM 1,048,576 nhl94_with_goaliecontrol.bin 01/23/2014 11:48 PM 2,097,152 phl2on2FINAL.bin 01/23/2014 11:41 PM 1,048,576 Survivor_S02.bin 01/23/2014 11:49 PM 2,097,152 The Tourney 11.1.bin 01/23/2014 11:49 PM 2,097,152 VancouverOlympics2010.bin
  15. I'll join if there will be space and I meet the criteria