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Pearate last won the day on September 12 2017

Pearate had the most liked content!

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About Pearate

  • Rank
    NHL94 Lord
  • Birthday 02/12/1977

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  • Preferred System
    Any System
  • Favorite Way To Score
    Face to Face

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  1. it's part of the charm, I admit, but a bug is a bug, and need to be fixed...
  2. Ok, with the classic 94 Rosters, but, in my opinion, the "weight bug" must be fixed, and the the goalie button control must be added too... The others hacks can be discuss but this two are essential. What do you think ?
  3. 2K editors, anyone?

    Can't find it. There is another editor by snowdrift for NHL 2k8 on PS3.
  4. Yo, ! I think it's time for my comeback ! What's the project ? NHL teams, or European teams (sort of Champions Hockey League) ?
  5. Open NHL'94

    If you can read carefully, the tittle here is "Open NHL'94", not Plabax League, or Brutus league, VHL, or what ever you want. Open a new topic if you want to debate for something else. And if you have something constructive to say about the open project, you are welcome.
  6. Open NHL'94

    This was just an answer to McMickey, who wishes an emulator in a browser.
  7. Coach Mac's Historic Roms

    Great, what do you think about add a version number on the rom ? So we can know the evolution of them
  8. Open NHL'94

    I just discovered this already exist You can play a multiplayer online, use a joypad, and download your saves too We need to contact an admin from this site
  9. Open NHL'94

    I love this I think recreate a near perfect clone is a good start, in pixel art with the HD in mind. + support for online play. And then the enchantments. Here some links : How to start (French) Python seems to be a good choice for the language A list of possible engine Unreal Engine 4 by Epic Games ; Unity 3D by Unity Technologies ; CryENGINE SDK by Crytek ; Godot by OKAM Studio ; Construct 2 by Scirra ; Game Maker: Studio by YoYo Games. Other tools : For 2D SDL SFML Allegro For sound and music : OpenAL Physics : Box2D Bullet Newton Online : HawkNL RakNet GNE Engine : Cocos2d Crystal Space id Tech PlayCanvas
  10. Open NHL'94

    The reason why NHL '95 sucks, is because they change the engine of the game, and the feeling of play was lost. The idea here is to keep the alchemy of the original NHL '94 with some enchantment.
  11. Open NHL'94

    OK, let's do a Mega Brainstorming. Step by step, I presume we need to find an Engine for the development. I do know some (I need to refresh my memory, and post the suggestions later) And then we see what code we need to use. First questions, do we keep the Pixel Art ? 2D or 3D, or a mix ? Do we do a perfect clone or something similar to Old Time Hockey, with the NHL'94 gameplay ? What do we want in this game ? Suggestion : A perfect Online play, with automatize result upload. Editing possibility, for teams, players, leagues, Arenas... Commentary Gameplay improvement (Original gameplay + addition from 95-98 versions) Possibility to edit the strategy for teams A better AI (specially for the goalies) That's a good start, I'm waiting for your suggestions
  12. Open NHL'94

    Hey ! Why don't we create a clone of NHL'94 ? I know we don't have the source code, but we can try to create our own NHL'94 game. With all the editors and tools of the modern Age, it won't be so difficult. Let's dream ! An improved IA who can beat top players. Arena for every team, commentary, etcetera
  13. Making offline solo play challenging

    I've played a couple of games against the CPU with the NHL 2017 rom for training before the Brutus League last years . I think the rom was edited by CoachMac if I remember. I played with LA against PIT, I lose my first game if I remember 4-5 or something like that. The IA is very good in this Rom.
  14. Here it is : I remember now, when I put the All-Star level at the first time, I was waiting for a great challenge. Like it was mentioned in the manual. We all know the next...
  15. I've played a league with some friends on 96 at the time. If I remember it affect the goalie reactions, and the IA for the players in the Team when you don't have the control of them, offensive and defensive placement. No proof for that, but it's logical. We always played on all-star level, like everyone I presume. Try to find the genesis manual for the game, maybe there is a line about the level.