segathon

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Everything posted by segathon

  1. Good to see another 95er on the boards. The newest 95 I know of his here, its 2013 and its genesis.
  2. You think you could get 32 teams in 95? IF thats a possiblity I would help with some grunt work. That 94 update is a work of art, love that deadspin is doing simulations for the Stanley Cup.
  3. Make sure you promote locally in Vegas as well. We had a ton of locals show up to Tecmo Madison because those guys did a great job promoting the event. Really packed the place up. Keep up the great work.
  4. Really hoping to go, but won't know until late summer. Thanks to Mikey & Halifax for making this happen its a TON of work.
  5. @tecmodell42 somebody got the 95 Fever? There are some great 94 updates, but no 95 gens stuff. You could probably take the 94 update and copy and paste in NOSE to get player names and ratings, but I think it would take some time. When the Lions are in the Superbowl this year (which is in MN) you and Lucky can crash at my place and we can get a SEGATHON going...
  6. This is for PC version that looks more like 94 than 95 on Genesis.
  7. Big Tourney just 4 Days away. Here's my favorite game winning goal video to get you guys pumped.
  8. Just connected Bob Kudelski to your Adam twitter account. Did not know you are one of the same.
  9. Loved the last line
  10. It's like Beatlemania but instead of young girls its Middle Aged Nerds....
  11. I'll be sure to pimp NHL94.com It's the big tecmo tourney that is bringing them in, but guys are really pumped to play JAM & NHL. Getting a little worried we may have to cap the number of participants, two game tourneys running on a dozen segas in 4 hours time frame could turn into a shitshow. Have an APB out to all Segathoner's to search boxes in their garage for sega stuff,
  12. Here are the rules. Pretty similar to other tourneys. Sign up Here for NHL 95 or here for NBA JAM DOUBLES Entry Fee & Time $10 per player Tournament starts at 6:30PM, Friday, April 7th. Registration Comment on this post Comment on the FB Group Post Show up in person with $10 before 6:30PM Tourney Double Elimination Bracket Bracket seeding will be done at random Settings Play Mode: Regular Game Per. Length: 5 Minutes Goalies: Manual Control (goalie auto defends unless you switch into them or have puck, penalty shot) Penalties on, NO offsides User records: OFF Penalties: On, Except Offsides Line Changes: OFF Team Selection Only Can use each NHL team Team once. Team Declaration: Before start of game Players will count to 3 and then yell at top of lungs their team at same time There can be mirror match ups (Wings on Wings) CONTROLLERS Team 1 or 2 Selection – Play paper rock scissors, flip a coin, Winner get to choose either the controller or Home/Away Team 1 is Home and goes up twice, Team 2 is Away and only goes up once There will be a mix of 6 buttons and 3 buttons controllers Don’t unplug controllers. Talk to Sega (Nick) if you have a controller issue OTHER NOTES If there’s a system malfunction, then the game will restart with that score and play the number of periods that were remaining (a partial period you replay full period) (NOTE: player injuries, penalties won’t carry over from the previous game) If a game is still tied after overtime is completed, then the game will be reset, and play will continue until someone scores. (NOTE player injuries, penalties won’t carry over from the previous game) Changing goalies: Goalies may be changed before the opening face-off and during play stoppages. You cannot change goalies during a face-off, or when a penalty shot is called. Editing lines: Lineup changes will be allowed at the beginning of the game, when there is an injury to a player, during intermissions and when a timeout is called (by either team). If you would like to make a change at intermission, please notify your opponent that you wish to do, so they can allow you the time before the start of the next period. And try to be quick Don’t pause during game, if you have to pause do it when you have puck in your own zone No banned scoring moves, but you always have to try to score. If you are up you can’t skate around behind your own net to kill time
  13. I have amassed way too much Sega Genesis Hardware over the years. And as the price has gone up here is some knowledge if you are thinking about owning sega hardware. Prices have went up quite a bit in the last 10 years. Hard to find a deal on EBAY anymore. Sometimes Craigslist you can get a steal but the resellers normally gobble them up first. Those chain Goodwills know the prices on these as well and sell them online instead in stores. If buying on EBAY "No cables to test sega, as is" means it doesn't work Gamestop has went back into retro sales and their prices are competitive if you want to buy now instead of searching for a deal. Try to stay with OG Consoles, Controllers, adapters etc. Most third party stuff is crap The 3rd party 2-1 Consoles I bought was horse poop. couldn't play all the games and controller pad broke after 1st week. Think the brand started with a "y" Main 3 party offenders https://www.amazon.com/Generic-Classic-Genesis-6-Button-Controller/dp/B01LYRONFT/ref=pd_sbs_63_t_1?_encoding=UTF8&psc=1&refRID=V3CFQXJ70P32EE216VMK These Controllers break within the 1st hour https://www.amazon.com/AC-Adaptor-Nintendo-Super-Genesis/dp/B000F0QJIM/ref=sr_1_1?s=videogames&ie=UTF8&qid=1489499379&sr=1-1&keywords=3+in+1+power+cord these 3 in 1 adapters won't power up a Sega Genesis 1 even though they are sold that way A Nintendo AC Adapter will power up your Sega Genesis 1 but it runs on different current and will eventually fry your sega Sega 1 Power AC adapters and Sega 2 POWER AC adapters are not interchangeable, same goes for TV hook ups. These TV hookups are great! Much better than the COAX for picture quality https://www.amazon.com/Sega-Genesis-Standard-Cable-Bulk-Packaging/dp/B002FY0CM0/ref=sr_1_1?s=videogames&ie=UTF8&qid=1489499476&sr=1-1&keywords=sega+genesis+tv+adapter New Flat Screen TV's play the game faster than a CRT. I'll post more as they come to me and others feel free to put tips here as well.
  14. Is there a stream so I can live vicariously through you guy on Saturday?? Good Luck on the Tourny. Hope there's not a fight that get's broken up by so guy air humping the other dude....
  15. David Carradine knows how to party...
  16. Unfortunate Swedish Translation for the word "Final" in Elitserien 95 the Swedish Port of NHL 95
  17. Don't put him in the same group as GATS
  18. 53 people posted as going to Retro Night so far. Come join the fun... https://www.facebook.com/events/1883999558511805
  19. I'd say the Orignal Gens 1 AC Power are closter to $16 online now. Have not found a good 3 party yet (those 3-1s don't work) I just bought a couple of these http://www.ebay.com/itm/351653030424?_trksid=p2060353.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT and was dissapointed. Cords too short and have to tape in the part that plugs to gens as it's loose. It does power Sega though.
  20. Macs coming! awesome. wish I could make it. But the wife would change the locks on the doors if I did 2 weekends of video game tourneys in a span of 3 weeks.
  21. Thanks for insights, for some reason when I DL the ROM it put an extra space in the ROM title. Once we named them the same we were good to go.
  22. Trying to get gens going again and kept getting errot not on game list. Any ideas what problem is
  23. try this. Pretty sure emuparadise is legit https://www.emuparadise.me/Sega_Genesis_-_Sega_Megadrive_ROMs/NHL_95_(USA,_Europe)/38766
  24. http://www.segathon.com/nhl-95-genesis-strategy/ NHL 95 Strategy Want to be the Greatest NHL 95 Genesis Player of All Time? Here are all the Scoring Tips, Tricks and Cheats against top players. We play the wide open style of “Offsides Off” and “no line changes” Players don’t get tired and the game is much smoother without Drones going offside every 10 seconds. Note this is been updated numerous times, so it’s worth a reread, although it’s getting longer than the Unibombers Manifesto The Line UP: Normally you have a guy on your bench that is better than a starter, sometimes there are a few. Teams can change drastically with the right guys in. See NHL 95 team rating for player ratings and line ups if the below isn’t nerdy enough for you. Hot & Cold – Your players attributes can vary 10% up are down each game. So if Pixelated Dino Ciccarelli is COLD because he may of drank too many pixelated beers and showed his pixilated privates to the neighbor, let him ride the pine. The Big 5: These are the attributes that actually matter in NHL 95: Speed, Agility, Stickhandling, Shot Power, Shot Accuracy Speed Kills – NHL 95 is the fastest NHL game on the Genesis by far, scoring windows open and close quickly. When in doubt go with fastest guys, especially Defensemen where that is at a premium. Speed should be called Top Speed, how fast the player Accelerates is figured from Agility & Weight. He won’t go down! – Speed kills but Agility and Stick Handling are the best when you are getting checked. Dale Hawercheck, Gretzky, Lemieux are examples of slower but steady scorers. FUN FACT: If the players Agility rating is in 90s, that player always goes at their top speed. Center Skillz – Shot Power/Shot Accuracy are important because the Center gets 95% of one-timer attempts. If both ratings are in 90’s, you got a monster and can score anywhere in front of the net. When it dips into the 70’s it is still a threat in most spots. Even the worst rated players get a onetime shot boost and can score in the sweet spot, but just at a lower success rate. The lower the rating the puck is not on target or goalie catches up to shot. Wings – “Handedness” Backhand shots are the easiest to score on cross crease cheese so put Rightys on Right Wing and Lefties on Left Wing Defensive Pairing – Your Left Defender is the roamer, he will chase after the puck when opponent is in your zone. Right Defense just stays put in front of goalie guarding the net (normally not that well). So you probably want your quicker defender at the Left spot. Inflation: Offensive & Defensive Awareness inflate the Players Overall Rating a little too much. Some say McSorley’s Psycho D Awareness outweighs his overall shitty stats but I’ll take a raw scorer like Alexei Zhitnik every time. Also Endurance (we play line changes off), Passing, Checking, Aggressiveness are pretty suspect if they really add any value. Watch subs on penalties – Right Wing always goes off ice when on penalty kill, then Left Wing on 2nd penalty. Even if your Defender gets called and serves the penalty your Right Wing goes off ice as well. For example: Ray Bourque gets a penalty for Boston, he serves penalty but now Cam Neely is also off ice. If your Center gets a penalty, a sub comes in instead of the Left Wing moving over. Its good to manual sub at that point if your bench player is mediocre. Just remember to put him back it original spot after penalty. Offense: This game is tilted Offensively and there are many way to scores in NHL 95. Attack of the Drones – How computer AI controls the players on Offense Defensemen – Left Defender stays near Blue Line on Left side, and Right Defender does the same on Right Side. Not really in position to score Wings – They set up low in a great position to do a cross crease or pass to Center for One-timer. This position has a drawback as they have no chance of scoring on a one-timer themselves Center – Always in the center ready to blast a onetimer, sometimes they will set up in a sweet spot other times they go in a spot that’s not so sweet. Chickens come home to roost – After switching control of a player, that player will always go back to the “their spot” The Cross Crease Cheese – If you played any version of NHL for EA 16 bit, the “Cut Across” is a go to move. Sometimes called the “Cheater Move” or “Drive By” as Auto Goalie gives up the goal easily. The Player starts at one of the circles in opponents zone and skates across in front of goalie and shoot a backhander after passing goalie. Can be shot as a wrister too but is tough to pull off. One Timer – The “correct” way to score since NHL 94. 95% is normally a Wing passing to Center but it sometimes a Winger or D can score. Also if you pull your goalie the extra attacker will set up in the sweet spot for a one timer. If playing doubles, the one timers are a thing of beauty. Like Pamela Anderson pre Hep C. The Deke – Just like in Mighty Ducks, Skating right at goalie, go one side than to other and shoot. This is a tougher shot in 95 because of the speed. Works well against Manual Goalie. Down & B – Sometimes called the Pass Shot, player passes it to opposing Goalie around center ice and will go right through the Goalie’s 5- hole. Most common way for opposing Goalie to score. Down & B is deadly, but Up & B barely works because pressing up gives the puck some lift and it hits the Goalie in the breadbasket instead of the 5 hole. Rebound – shoot it off the Goalie and if puck bounces right you have an open net on 2nd shot. Also another great move against a Manual Goalie. Wrap Around : 3 versions Skate around goal and turn it into a cross crease cheese If the Player is much quicker than Goalie you can just score on an open net. Drone Obstruction: Defensive drones will go after you, but end up ramming own goalie in process Crash the Net – Just run into Goalie and hope the puck drips in and no interference call. Button Mashers preferred way to score. Dead Man – Coined by rival NHL 95 Hockey League. If Player has puck in his own zone and is laid out by a check. That Player can’t switch to another Player until they stand up. Works great against Manual Goalie when Player can’t cycle back to Goalie. Manual Goalie Surprise – Manual Goalie can be pretty tough to beat in right hands. One timers and cross crease are pretty much nerfed when controlling Goalie. A weak slapper or pass shot to the pipes can catch the Goalie by surprise. Big D Slapper – Button hook curl at between blue line and top of face-off circle and shoot a big slapper. Big slap shot guys like Macinnis can send a shot that goes true. Seldom done in game. Penalty Shot Pass Trick – On a shoot out with Manual Goalie defending, Player will pass puck and bounce off pads, Goalie will think play is over but puck is still live and can be shot again Score after Whistle on Dead Puck Penalty – in rare occasions right after play is called dead on a penalty you can shoot puck and score, if Goalie is Auto Goalie, they wont defend shot. Sometimes opposing team still get a Player in the box after score. Hail Mary Over Goalies Head – sometimes an errant clearing of puck will be on net and go right over Goalies head into net. Pretty rare and I believe can only happen when shooting up Doubles Obstruction – when playing doubles other Player will screen Goalie. You run risk of interference penalty, but sometimes refs swallow their whistles. Weak Ass Moves Drop Shot – Hit A and Dpad in opponents zone and it will leave the puck to player behind. Looks pretty but can see it coming from a mile away and does not trick Drones. Directional Passing – Passing takes a step back from NHL 94, normally hitting B pass it passes to closest player, but if you do not hold D pad, then hold down B and then press direction of D pad and then let go of B it will do a directional pass. Again it looks better but takes to long. Fake Shot – if you hit A in your opponents zone you can do a fake shot. It works good against a Drone as they may drop to ice. But does not work against a human. Deep Slapshots that aren’t One Timers – Unless you are going for a rebound almost all slappers from Blue Line are not going in. Defense – NHL HITZ Attack of the Drones – How computer AI controls the players on Defense Right Defense – He just stays in front of net, sometimes he will break up the cross crease, but mostly just watches the opponent score. Left Defense – He does all the work chasing and attacking when the opponent gets close in Take these Broken Wings – your wings on D are your best defenders as Drones, if you can push your opponent to the corners. They will be there to lay them out. Center – basically does the same thing as Left Defender but higher up Speed Killz on D too – Joel Otto’s a tank but the little speedy Theo Fleury lays out more people. When big slow guys like Otto can’t get a running start, their checks are weak like Busch Light. Check Anything that Moves – You won’t get called for blowing up guys without puck. Do it! Even Gretzky can lay out Lindros easily in this game. But if the Penalties Pile Up…- You need to lay off the C a bit. Don’t go total Hanson Brothers on the Ice. C Speed Burst – With line changes off mash the C. Your guy’s legs won’t turn to rubber. Clog the Middle with Defender – There are is about a 5 foot pixel radius of scoring on Cross Crease /Dekes. If it’s not a onetimer variety, slap shots won’t go in, let them shoot. Don’t Take the Bait – goes with clogging the middle. You chase the puck handler to the corners, you may get burned, or even worse get the puck and then “Dead Manned” Check the Center even without puck -that’s the one-timer guy, if he’s laying on ice he can’t shoot the one timer Down & B – The Down and B pass shot is deadly from center ice, don’t fall asleep on that. Fun Fact: Up & B works about 10% of the time, compared to a 50% chance when doing Down & B on South end of ice. Which means the visiting team really has an advantage. (Going down in 1st & 3rd Period) Knock the net off – if you are beat you can sometimes knock the net off to get a whistle blown B poke check – You can poke check with B button if you are closest to skater with puck, which works great in 94, not so much in 95. Just blow them up with a C check Don’t use A Button; just leave it alone Hold Opponent – You can grab opponent and hold for a half a second. Don’t do it, just don’t, most likely get called for penalty and does not work that well even when it doesn’t get called Laydown to Block Puck – Looks cool, if someone is shooting you can hit A and your player will drop to try to block puck, Drones do it well sometimes, but never seen it used successfully by a human. Ice Puck – You can hit A to ice the puck when in your zone, but C works just as well and sometimes you can score with a hail mary shot with C. Manual Goalie– Some purist think Auto Goalie should be the only way to play. Choosing Manual Goalie is the best way to keep the puck out of your net. The Delay – It takes an extra second to get Goalie control by holding B, make sure to hold B before offense gets into a scoring position. You Don’t Have Press Buttons – Don’t have to press C button to make saves, puck will bounce right off Goalie. Pressing C will make a Save Motion that riles up the crowd and sometimes you can catch the puck but that Save Motion also slows down the Goalie. The A Button – Again the A button can get you into trouble. Hitting A with the puck clears it, but you are better off using B to pass to teammate. Hitting A and D pad without Puck you can Dive and Take out Skater, but this puts you in a bad position if you miss. Too Much Manual Goalie is Bad –If you stay too long in Manual Goalie, your Drones will get called for a Penalty. Auto Goalie work fine with great D Incredible Hulk: If your grab puck a bit outside the crease, you can skate with puck up ice for a couple seconds before the play is whistled dead. Your Goalie is an uncheckable wrecking ball but you are really out of position if you pass puck to wrong guy. Hold the Puck – A large percentage of goals are scored on sloppy puck passing from Goalie. If you feel the heat hold the puck and take the face-off instead. Defending Moves win Manual Goalie Cross Crease Cheese – Basically follow skater to shut down, you can also bump skater if they get too close One Timer – stay in middle, almost all one timers hit the middle or miss net completely Deke – a litter tougher to stop. Need to pick a side to defend at end. Try to bump if they get too close or if you are really risky Dive for puck by hitting A Weak Shots are Deadly – Pay Attention! Little soft shots or passes on pipes that Computer Goalie would stop are now the easiest way to score Dead Man – if you get caught with a Dead Man you better hope they choke on shot Don’t be that guy: Not many rules of what you can’t do but these are frowned upon Pausing – Don’t pause the game during action. Do it on dead pucks or faceoffs. If you pause during an opponents scoring attempt you probably will get fucked with when you pass out. Skating with the Puck to Kill Time – if you are up, you still always have to try to score. No skating around your zone for minutes to kill time Line Up Lingerers – You can change your line up but don’t audit every stat line by line. Pull Goalie of Opposing Player: We all did it as kids, your opponents goes to piss and you pull their Goalie, in 1995 there was no higher form of comedy. But now you get booted “its a league game Smokey” You’re not drinking enough! – when we were 22 it was fun to say, but now we are middle aged, you can have as many pops as you want. Just no Gatorade, that has electrolytes that plants crave. The UNKNOWN – Ratings and bugs in game we may never understand. The Weight – No not the great song by The Band. Weight has certain effects on players. The heavier the guy, the slower they accelerate, but more importantly it could determine how well they check. No solid evidence in 95, but in NHL 91-94, SNES players with heavier weight check with more power and are can withstand being checked. But it is reversed in NHL 94. Making Roenick and Fleury Monsters. Other Attributes Offensive Awareness – Smart people like kingraph say it is thought to give AI better positioning for one-timers. High awareness means players are more likely to stay outside of defensive zone, positioned for breakaways. I have not found much difference between high and low awareness players on Offense. Defensive Awareness– Again from kingraph, Believed to cause AI players close down to their own net, play closer in the defensive zone. The likelihood of Checking is thought to be determined from the Checking Rating. I’ve seen 30 rated D Aware / Checking still knock the crap out of people. Passing – Passing speed and direction seem the same between players, thought it may be if player passes as drone. Higher passing rating the more likely they will pass. Checking – Thought How often AI checks. The higher the check rating, the more frequently your AI person will attempt a check. Faster Players are better checkers when man controlled. Aggressiveness – This is a leftover attribute from ’93. Determines how likely a player is to fight. No clue if it has anything to do in NHL 95 Hidden Stat Roughness – There is a hidden attribute in the code that is not displayed in the game. It’s believed to be passing bias for the AI — the higher the stat, the more passing the AI will attempt. NOSE calls this stat “Roughness”. All those Goalie Attributes – No Clue what specific attribute makes a good Goalie, but Great Goalies are rated high in everything. Some swear going stick side instead of glove side you will score more goals Hot / Cold Ratings – Your players attributes can vary 10% up are down each game, but there is talk that this is just fluff and they stay the same. Can’t confirm. But I feel a Cold player seems to play worse