dman72 Posted March 8, 2012 Report Share Posted March 8, 2012 To pull player attributes into a spreadsheet? I searched and found one for GENS but not for SNES. Quote Link to comment Share on other sites More sharing options...
xot82 Posted March 9, 2012 Report Share Posted March 9, 2012 To pull player attributes into a spreadsheet? I searched and found one for GENS but not for SNES. Not that I know of. But here you can find all the player attributes: http://www.snesot.com/index.php?task=nhl94ratings&team_id=All Quote Link to comment Share on other sites More sharing options...
halifax Posted March 9, 2012 Report Share Posted March 9, 2012 Not that I know of. But here you can find all the player attributes: http://www.snesot.com/index.php?task=nhl94ratings&team_id=All BOOM! Thanks bud. Quote Link to comment Share on other sites More sharing options...
trudatman Posted March 9, 2012 Report Share Posted March 9, 2012 (edited) noticed you don't have the goalie attributes of stick left and right marked correctly. also, the unknown factor is a pass/shoot bias rating. a computer-controlled Zubov would rather pass and such a Gartner would rather shoot. neat table. keep working on it. edit: are you sure the goalies had offensive awareness? I didn't realize that. does it do anything like make them better passers? Edited March 9, 2012 by trudatman Quote Link to comment Share on other sites More sharing options...
xot82 Posted March 9, 2012 Report Share Posted March 9, 2012 noticed you don't have the goalie attributes of stick left and right marked correctly. Oh, the values were input manually in the database, so there might be some errors. Please let me know which values to correct. ...also, the unknown factor is a pass/shoot bias rating. a computer-controlled Zubov would rather pass and such a Gartner would rather shoot. neat table. keep working on it. Are you sure about this? I thought no one had figured that out. It does make sense if it is like you say. edit: are you sure the goalies had offensive awareness? I didn't realize that. does it do anything like make them better passers? I don't know, I just took the categories from the SNES editor. Quote Link to comment Share on other sites More sharing options...
c4outlaws Posted March 9, 2012 Report Share Posted March 9, 2012 (edited) noticed you don't have the goalie attributes of stick left and right marked correctly. also, the unknown factor is a pass/shoot bias rating. a computer-controlled Zubov would rather pass and such a Gartner would rather shoot. neat table. keep working on it. edit: are you sure the goalies had offensive awareness? I didn't realize that. does it do anything like make them better passers? Goalie glove hands were entered according to the SNES rom. I double checked the snesot.com chart and the editor and they are correctly listed. In real life they may have been different. All goalies, according to the editor, have equal off and def awareness. Pass/Shoot bias was also entered according to the rom info. All attributes were taken from the rom info. I understand the Zubov/Gartner situation but thats how EA has them rated on the rom Edited March 9, 2012 by c4outlaws Quote Link to comment Share on other sites More sharing options...
dman72 Posted March 9, 2012 Author Report Share Posted March 9, 2012 BOOM! Thanks bud. I should have specified, pulling attributes from hacked roms. The originals are (almost?) identical to GENS I believe, but thanks though!! Quote Link to comment Share on other sites More sharing options...
trudatman Posted March 10, 2012 Report Share Posted March 10, 2012 I think y'all didn't understand... I was pointing out the mislabeling of the categories, not saying there were mistakes in the values. I didn't mean glove hand, I meant the labeling of the stat columns for stick skills. Quote Link to comment Share on other sites More sharing options...
chaos Posted May 31, 2015 Report Share Posted May 31, 2015 I plan on making an SNES Roster Extraction tool in the very near future. I have the code working, I just need to port it to something that others can use. Eventually you will be able to import via CSV as well (which IMO would be much easier than using the editor). Quote Link to comment Share on other sites More sharing options...
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