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Showing content with the highest reputation on 01/27/2017 in all areas

  1. Okay... Let's steer this back to how B players can improve. And really how we can get this game even more competitive. CB is it's own debate and it seems pretty heated. Personally I think it has opened up the pool of players greatly and made drafts much deeper and more interesting. While it is an exploit, so are most of the other things Raph listed above. I'd say rebound goals are the grossiest goals in 94, a true hack that makes one vomit in their mouth everytime one is scored. But I digress, let's get back to ideas on closing the skill gap.
    2 points
  2. On the gens re-recording emulator, you can show the button presses. I didn't find it that useful, but it's quite amazing just how many commands are entered each second. However, I'll try to put that in any future vids I have, can't hurt.
    1 point
  3. Talk to coach, but aside from the tournament play you could have a set-up for his play-off runs. You could run a video station for people to attempt to break Kingraph's scoring record on Twin Galaxies. I also have the set-up (console/multitap/everdrive/controllers) to run our 2v2 rom for 4 guys to play.
    1 point
  4. Minden, Nevada 500 North miles of Las Vegas. Think Wild Horses and Snow Covered Mountains. AngryJay drives over and does Live events with us. We play TSB and 94. I couldn't come last fall because I coach Football.
    1 point
  5. I would possibly/probably come. The 25th works better for me, but both are possibilities. I Love the growth of Live Events.
    1 point
  6. I know the 18th will NOT work for me, but the 25th looks open.
    1 point
  7. I'll see if I can get 3-4 guys to drive down together. Lemme work on it.
    1 point
  8. This I still do wonder. Clearly as important as weight has become in classic and how it is even more important in Blitz, it was overvalued. I'm guessing weight will be overvalued by B players for forwards in Blitz physics due to the checking aspect and protection from it. Leaving open more skilled players on lower weight end. The exception of increased value on someone like Hull, Messier and heavier stickhandlers. B players should remember, that a heavy player without stick 5 is just as likely to go down as before vs b-checkers, it will only be a protection against low weight guys and players on the same tier who don't use b-checks and that is no way to improve your game, take these in to account when drafting. Looking at a short term gain for a better chance in b league might not help your overall game. It will also be away from A guys anyone getting such gems. I remember this was a draft where I was talking that I would draft Lemieux and you said I won't be getting him, that you will take him instead. You had traded for 2 high draft picks (first round). I think this was not only because of CB, it was also that people were not as high on stickhandling as an attribute as you and I were in classic. If anything I also think CB has brought in inflation on importance of stickhandling. So Lemieux & Gretzky were top 15 picks and Coffey was definately undervalued. I went on to pick Coffey early next draft just so you couldn't use him in the second round. I wasn't good at CB yet and couldn't use him well, always found him going astray from my team game, but that is not the case anymore. That was also the GDL that brought in the knowledge of CB afterwards and started to change the adaptation towards heavier players. It was this draft/GDL that started the change afterwards. You brought CB to knowledge after winning the GDL. It was you who changed the game. I think looking at ADP after this draft would be good in general perhaps still skipping the next one as it was just shaping up. Things still propably are adapting and taking a change, I can see Tikkanen going earlier and earlier, perhaps Mess as well. Would be interesting to compare things to Blitz physics draft (or the upcoming) from the past few classic physics drafts. Because there is no tradeoff, just a different way people are seeing weight as an attribute. There are more skilled forwards in the lower weight players, there are more skilled defencemen on the heavier end. Weight is an attribute that matters more to guys who CB, passing is an attribute that might matters more to players who do pass shots. The tradeoff you explain is subjective. It exists for you through your decisions how you play and how you perceive the game and approach it, it forces you to consider such things. But in reality, there is no tradeoff. I agree this propably looked off track and could've been moved to the other thread on truth about pass shots & CB that aqua correctly answered to. I also must emphasize that there is nothing personal involved from my part in these discussions. Hopefully it brought some aspects of how things can be looked at and bring some insights to some people through that. I remember it as well and think those are after whistle checks - plabber stated that at one point. As stated I have already found that visiting team checks increase the crowd volume by +1db. Home team I found that no correlation, but b-checks are +1db for both if I recall it right. When I tend to miss shots from open nets as a visiting team I have studied that the crowd volume tends to be on the higher end of the spectrum 90+. In the start of periods it's at 65db. Not counting the after whistle checks should be a thing for any league from now on just as a security if there was a correlation. Even better would be a study on crowd effects for the game and maybe freeze it at 65db for tests. I have quit doing after whistle checks due to this most of the time.
    1 point
  9. In, I like the idea of 1 minute penalties, as opposed to 30 second pens. Also prefer full 2 mins over 30 secs.
    1 point
  10. Talked to Wally in the spring he said he is probably done for good if I remember correctly.
    1 point
  11. I would like to play in this League. Almost exactly what I was looking for per our PM.
    1 point
  12. The CB check is a bug that makes it possible to successfully check more players than you normally could. First, you need to understand another bug, the Weight Bug: Checking in the original game is based on weight. If you use a light player and check a player who is 8+ 16+ pounds HEAVIER than him, the check is likely to succeed and knock the guy over. This is why guys like Lemieux, Neely, Lindros, and so on aren't very useful when playing against other people, because they'll just put a quick light guy on the ice who can knock them over easily. Plabax observed, however, that when the CPU checks, the checks obey common sense logic: heavy players were checking lighter players successfully. So then he figured out that if you throw a C check to speed boost at a player (so you need a light player in order to check a heavy player), but then immediately click the B button to turn your boosting player into a CPU player (so heavy players can check light players). This makes it so you can check any player with any other player by using either a C check (light vs heavy) or CB check (heavy vs light). Not that you couldn't check any player already with the B check (trip check), but now you can use the speed boost to close the distance. (I'm not sure what weight ranges work with CB check, it could be that players of equal weight still can't knock each other over consistently..)
    1 point
  13. I watched those videos in 2015 and WOW, they were amazing to try to mimic. I would get frustrated at times. There are 1-0 ROMs you can download, or find out how to do it through the forums somewhere (I'm heading out or I'd look it up). I can pull down like 40% of them in game now. I will say, when I met TK in Toronto, and we played, he could do ALL those moves in the game on command, and it was cool to watch. BUT, one important NOTE: Goalie on the island, one on zero, is SO much easier to beat than with defenders around him. So, using good defensive positioning if your goalie is dropping down can still block shot, knock puck off stick, etc. Chelios makes more saves some games than Eddy! But the game is WAY WAY more fun when you can put some points up on the board and that video makes it MUCH MUCH more entertaining. Also, Raph has a strategy type site that reads like a manual with video examples and arrows and all kinds of eye candy! It's not FULLY finished, but he does things so professionally, it's fun just to grab what you can off that site.
    1 point
  14. man, you've been at this for a long time! that's pretty cool.
    1 point
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