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Showing content with the highest reputation on 12/15/2019 in all areas

  1. I have been working on a smaller goal mod for NHL 94 on Genesis. I have edited the artwork to work with the code that edits the barrier of the goal posts and of the boards. So this is complete with accurate collision of the goal posts with the puck with updated goal artwork. There are several different sizes of goals. Here are some photos of the smallest goal: (updated 11/16/19) Playing roms with this goal size produces very low scoring games. One way I have made this goal size more playable is by lowering goalie glove ratings to create more shots that bounce off the goalie. Smallest Goal v1.1 ROM : (released 12/28/19) smallestgoalFBFF0000v11.bin Version 1.1 Notes: -Disabled the Auto Goalie Diving Save Angles code used in v1.0 due to it causing all players to be Lefties in-game. In version v1.1 the new Goalie Diving Save Angles are Off by default, though they can be enabled in this version without it causing all players to be Lefties by running 2 RAM codes during gameplay. (see ROM for details) -Increased all Goalies Weight ratings by 4 in an effort to reduce cheap goals -Made some minor corrections and graphical improvements Smallest Goal v1.0 ROM : smallestgoalFBFF0000v1.bin Here are some photos of the medium size goal : The medium version's posts are black while the smaller goal's posts are red because below the size editable in the goal artwork tile you have to choose from predetermined artwork by changing a single-byte vale. Here is the larger version of the goal done from the goal art tiles : This one is slightly smaller than the normal goals in NHL 94. Each version works with a different value for the barriers code and each of these versions provide different challenges with different goal post and board collision values. I have roms for each goal size, and you could start by playing the larger version of the goal then try the smaller versions and see if you can score. You will be blown away by the goal post collisions and when goals miss the goal on shots compared to what you're used to. You can look at this as a way to adjust the accuracy of one-timers and shots. On the smaller goals hitting wide open nets with shots will no longer be automatic. You will now have to place your shots and pay more attention to angles since the goal post barrier code has been tailored to the artwork. If you play on the smallest goal you should expect a lot of 0 - 0 games and if you score it could end up being the winner. Playing on longer periods and real-time clock is essential to this mod since the smaller the goal the longer it will take you to score. Are you interested in testing NHL 94 with smaller goals with all the goal artwork updated? Will it change your strategy on how you score? Playing with smaller goals will make one-timers more realistic because they no longer will be automatic scores. Now they will hit off the post more or miss the goal completely. With different versions of goal sizes you can play on the goal size that you want, if the smallest version of the goal is too small and you are getting frustrated at not being able to score goals you can use the medium one. There really aren't too many other goal sizes that are possible than these due to the artwork limitation. Any smaller than the smallest one it's pretty much impossible to score. But be forewarned, after you experience playing NHL 94 with these smaller goals and adjusted collision you may not be able to go back to playing with regular sized goals again because you may find it too easy to score. Playing on these roms will make your NHL 94 experience more advanced and strategic since scoring becomes more difficult with a smaller target to score. Note : Some of you may want to know more about the Goalie Diving Saves codes that I have put into this mod. I have included this screenshot to illustrate what these codes do. I attempted to put this code into the rom as a ROM code in v1.0 but as you seen, it had the affect of making all players lefties regardless of their handedness rating. So in v1.1 I had to remove it from the rom and offer it as a RAM code that you have the option to use. I want to explain why it was so important that I included this in the rom one way or another, because of what it does. And to better understand what these codes do, I have provided this screenshot : You see how the goalie is doing a feet first diving save attempt? These kinds of goalie diving saves don't occur too often if at all unless you have the two codes that I provided in the rom on. One code affects the human/p1 team's goalie the other code affects the cpu/p2 team's goalie. These codes don't seem to affect the goalie when manually controlled by a player, only when the goalie is under Auto-control. So this is in regards to C-button Goalie diving save attempts, but specifically when triggered by the CPU / Auto Goalie. That's what these codes affect and improve. As you can see from the screenshot, I was controlling the Devils skating right to left then attempted a shot. Normally this action would cause the CPU/Auto goalie to dive left or make the wrong decision and dive right which caused a glitch when the shot is taken : the shot would hit off an invisible wall where the game thinks the goalie is, but the goalie is seen diving to the opposite side. Instead of this situation, with the codes on, in situations like this, the goalie will often dive feet first instead of left or right. And unlike before, the puck now won't hit off an invisible wall when you take a shot, to the open net, or the side that the game thinks that the goalie has dived to, when the goalie is seen diving to the other side. With the codes on, sometimes goalies will still do C-button diving saves to the left or right in situations like this, but in those instances they'll be to the correct side more often and won't have this glitch. It's not that I've 100% solved the glitch from happening, it's that in general through the two codes, I've made auto goalie diving saves look cooler with these new angles and I've increased the accuracy of auto goalies diving to the correct side when they dive left or right which avoids the wrong sided goalie diving save glitch.
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