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Showing content with the highest reputation on 09/21/2020 in all areas

  1. made in 1983, Hoccer is an arcade game created by Eastern Micro Electronics. Hoccer is a sport set in the future, it is played with a mix element of both hockey and soccer, hence the name. You play as a lone Hoccer player, who is armed with a hockey stick and must score as many goals as he can and importantly be the last one standing. While its generally an arcade game not so much a full blown sports game (but definitely could be made into one), the body checking and scoring goal elements of hockey is there. but what makes it more high scoring is that body checking or shooting the puck directly at the players of the opposing team earns you points as well, hitting star side targets (speedball 2 anyone?) also earn you points. the opposing teams get tougher as you reach different leagues.
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  2. Serious Speedball 2 vibes from this - even the eagle logo, as a similar one appeared in sone menus on speedball. Bet the Bitmap bros played this at some point.
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  3. I thought I’d comment relating to my experiences this far as now I’ve successfully hosted matches and logged the results. It is IMO very well set up and it is very simple. This post I’ll share what I feel could assist future members a smooth experience. First of all I’m blown away by the community! The effort into the website is very nice and I’m not criticizing anything. I’m only sharing my thought as I’ve now experienced the process of online league play. I’ll list in order of priority. I’m also considering the reality of there will be many persons who will not be familiar with some of the terminology which may be obvious to experienced users and admins. I found that I had to search out what could be considered to be easily attainable information. I’m patient with this but many will not be. Homepage - http://www.nhl94online.com/ 1. The homepage having a very large or bold link that really stands out on “getting started”. There is a link already but I feel it is somewhat concealed. Really make this stand out. Within “Getting started” link and page http://www.nhl94online.com/html/getting-started.php 2. “Step 2 – Controller Config” The posted image looks like a mirror of step 1 image. I realize the bottom image has yellow writing but this could be highlighted. In the first sentence of step 2 I think it would be good to have “go to Settings->Input->Port 1 Binds”. Also the step 2 image could highlight “Settings” as opposed to “Load Core”. Also the Link and message below this image didn’t stand out to me and I feel it’s quite an important step. The linked page is for controller setup is very helpful. Maybe make the “Step 2 – Controller Config” a link for “controller not configured” issue? 3. “Step 4 – Loading Core and Content” I literally had know idea what a “Core” was. I figured it out quite quickly but an impatient, non tech individual will not give it a thought and leave. Maybe the first sentence in this step could clarify what is meant by “core” in relevance to a sega genesis or super nintendo console? Like literally write “A Core is the gaming system we use. Sega Genesis and Super Nintendo.” This may not technically be correct but at this point f**k technicalities. Up to this point having Retroarch running with a working controller configured and a game loaded has to be the most important component in the steps before online play can begin and this is the order which is presented within “getting started”. 4. Save State. I found information in the forums. It is somewhat buried. I think this is also very important and personally think it should be brought to the forefront as well. Maybe add a “Saving the game” link/section and place it before “Netplay Guide”. I guess it could come after the “netplay guide” but I feel it should be on the “getting started” page as well? 5. Netplay as per the link contained within the “getting started” page. https://forum.nhl94.com/index.php?/topic/18461-how-to-netplay-over-retroarch/ I did look through the forums and tried to gather what I could regarding netplay and I still had questions. All the information is available but the location of this information could be made more readily available. I feel a link to a video would be perfect here. If there is a link to a video on this page then apologies. The title of chaos’ post “Netplay via RetroArch” would be the perfect link while also serving as the title or right underneath it. 6. Logging league games. I’m not exactly sure where to best position this but I looked in the forums and in the end I was linked by an admin. Much appreciated of this I was but I’m thinking its pretty buried within the forums. So maybe placement within the “getting started” page? I think that’s what I can think of for now in my experience for online league play. I’m somewhat understanding of tech terminology so I got by. Also the community on discord was very helpful. I feel my suggestions may have led to less questions on discord and maybe inconvenience to some on the forums. Sorry If I’ve come across as a little nitpicky and missed some obvious links or information but I think these suggestions may be useful for future members? It would have made it slightly easier for myself. Keep up the great job admins!
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  4. yeah we need more love for the genesis tsb games. i would love to see some hack tools for the genesis tsb and tsb 2(if its possible) with simulation editing to similar to the nes/snes tsb tool. i often wish the three year mode on tsb for genesis/snes was like tsb 2 with each different roster for each year. i even wish they had continued three year mode with tsb 3. i know onthe snes about the trick to get the players you want thru the create a player trick but it would be nice if someone can find a way to remove the trade restricts to make trading easier similar to the genesis version.
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  5. So today I started hacking the original TSB 3 rom and hopefully in a couple weeks I can release it. This will have only hacks that are needed to add 2 teams to the original rom. The biggest 3 hurdles will be the Big Helmets, end zones and the Team Select Menu. I hacked the Big helmets for my face hack and I hacked the Team select to be one team at a time. I will revisit that code and see if I can just add another page like the original has and make it 8 teams per page. I don't think I tried to do that on TSB4 as I already knew what I wanted to do with that menu. Endzones are just a pain to draw and map out because of the way the field is skewed. Not sure how I want to handle it right now, may end up adding the midfield logos and field mapping from TSB4 as It would make future edits way easier for people wanting to do their own roms. I really don't want to do much graphical hacking if I don't need to. The mini helmets and name plates are already done. Working on the menu highlight cursor that highlights the helmet of the team you are currently on. I am doing all the graphics first before adding the coding to make it 32 teams/8 divisions. When I release this I will release it in a new thread and post the link here.
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