Leaderboard

Popular Content

Showing content with the highest reputation since 03/15/2021 in Posts

  1. This guy is brilliant and helpful.
    9 points
  2. To all TRIPLE PLAY enthusiasts!!! I've fixed the is issue of the dreaded TODD's TEAM or GHETTO CITY, or not being able to play a season from the start or Unable to create, release and players. Look no further, we can now all enjoy the "Your Out", the crouch scratching and the great game play. What's New 2021 rosters (effective as April 2nd (FanGraphs Baseball | Baseball Statistics and Analysis) Team Names updated (Washington is under the name D.C.) Player Stats will be updated in the next update. There is no expanded teams (No Arizona DiamondBacks, and T
    6 points
  3. - Prelude - Here are some interesting stats plucked from the Genesis ROM. Feel free to add your own below. As they come in, I will add to this post and credit you. Contributors so far: Smoz, Chaos, and Kingraph. NOTE 1: In case you have not reached Grand Wizard Nerd Status (GWNS) yet, the attributes are from 0-6, not 0-99 as they appear in the game. For an explanation of the logic behind this, and your first step towards full on GWNS, see Kingraph's writeup here: http://nhl94strategy.com/?page_id=26 NOTE 2: Atomic Raven created a nifty tool to compare player stats. Very han
    4 points
  4. So let me give you the details on his awesomeness. I have been trying for years to take the Original Tecmo Bowl and make it into an NCAA rom encompassing you guessed it the 1960's, 70's, and 80's. The biggest glitch was the end zones and playbooks. I asked him for help and in minutes he jumped in with both feet. Additionally he is helping edit the scoreboard and helmets. I tried for years to get help on this other places to no avail, but this guy did everything and more in a day. So be on the lookout for some awesome Tecmo Bowl roms in the near future.
    4 points
  5. Thank you all for your continued input. Which is making my free time outside work difficult since these are all great projects and ideas. Just to be clear there is no peeking order here. When I complete them, I complete and post. Some have some requests that might have never been done, and will take some time do to finding the right information to mod. Keep providing your requests. They all will be fulfilled in some way or time. If you want to see your mods come along quicker, here is what I need directly from you. Images The breakdown of the league you want (Teams if there i
    4 points
  6. Los Angeles Kings It’s safe to say that for many SNES players, the Los Angeles Kings are easily among the sentimental favorite teams to use for a variety of reasons. Whether that reason is nostalgia, high end skill, destroying opponents with Marty McSorley, mimicking Fenty’s antics, etc., rarely are there ever any instances of the Kings not being used by at least a semi notable coach in any SNES classic league. Thankfully, the Kings of the early 90s possessed an abundance of top end talent at nearly every position that make this team an absolute joy to use and win with in NHL 94. For
    3 points
  7. Hello All, I've decided to create this feed for the NFL Primetime football games from Sega Sports. This will allow everyone to follow the progress of the game as I update new features and players. Highlighted in BOLD Green is completed for the positions and DARK BLUE when a team is completed. Also, all the players (over 2200 players to update) will have their ratings, names, NFL Experience, colleges and 2020 player stats. Rosters Arizona Cardinals (QB, HB, REC, OL, DL, LB, DB, K/P) Atlanta Falcons (QB, HB, REC, OL, DL, LB, DB, K/P) Baltimore Raven
    3 points
  8. I have noticed, as has @Uncle Seth and others, that the checking ratings seems to factor into the success of C/B checks. You will see a much higher success rate of CB with Dave Manson (9 wgt, 4 chk) than Paul Coffey (9 wgt, 2 chk).
    3 points
  9. Hey everyone, The update is complete! -Evan
    3 points
  10. Another preview video. QBs completed...ratings need adjusting. Also, rookies in the game Zach Wilson to the Jets after the Sam Darnold trade yesterday and Trevor Lawrence to the Jaguars. These are the rosters as of this morning, with some teams needing an extra few players (ie TampaBay) since Ourlads.com only has Brady as their QB. Gens - Genesis _ PRIME TIME NFL 2021-04-06 07-48-37.mp4
    3 points
  11. Anytime. Need to due some changes still. But need to get some other roms completed as well. Im in the process of completing a NCAA version of World Series Baseball and almost done with the NFL Primetime rom (Super excited about this one)
    3 points
  12. Official Season 02ROM - CDL_season_02.bin 24 Drafted Teams of 12 players! Hot/Cold Reduced to "Warm/Cool". Boosts are limited to +1, 0, -1 vs original ROM -3, -2, -1, 0, 1, 2 1 minute penalties Body Checks after whistle don't count +/- stat added Reduced time to switch to Manual Goalie Slightly Increased Goalie Range Boosted Goaltenders - All get +1 to Agility and Stick/Glove Ratings except Roy & Belfour 288 Updated Player Cards! All 12 player cards cycle on start menu! First 3 ROUNDS were LIVE on Twitch! The 24 Fe
    3 points
  13. EIHL '20 for NHL94 Gens - Genesis _ NHL 94 - EIHL 19-20 Edition V1.1 2021 03 14 2021-03-14 16-28-55.mp4 Huge shoutout to @LaTormenta @MonkeyHead for helping me getting used to a new league and providing all the rosters, lines, logos, and addition material. I just did the graphics. Limited to the 10 team EIHL league. New 2nd & Main splash screens, plus logos. All 10 team team select logos and center ice. Team overall's adjusted based on # of players/overall team value. Aaron Murphy bring you in game action via Premier Sports. EIHL '20 (94).bin
    3 points
  14. He's a good egg. Beyond generous! Named after a transformer although sounding suspiciously close to a type of condom. LOL Ahhhh, the mind goes where it goes...
    3 points
  15. Denver Broncos - Completed 3 of 30 Jacksonville Jaguars - HB+DB completed
    2 points
  16. Hello All, v2 is available (Post Trade-Deadline - April 14th, 2021). Posted above.
    2 points
  17. Update -- All QBs, RB/FBs, K/Ps completed. Also, all rookies in 2021 draft have been added.
    2 points
  18. About Bourque's 5 shot accuracy: They "broke their own rules" in giving him that rating. Shot Accuracy in the game is extremely closely tied to the the player's actual shooting percentage in the 92-93 season. That's why Gretzky has a lowly 2 ShA, because he had an extremely off-year, with an 11.3% Sh% (17.5% over the previous 5 years, 19.9% in his career up to that point). That's also why defensemen across the board have terrible shooting accuracies, because they used the same scale for D as for F. But Bourque despite scoring only 19 goals and a shooting percent of 5.8% was given a 5 accu
    2 points
  19. Hi All! I just posted V4 of this rom (in the OP). I updated the ratings for a good chunk of players and added a few new ones here and there. I also updated the team ratings to reflect how the season is going so far. Like before, injured players rumored or expected to return are in the active lineups (for line changes) with the exception of Jonathan Toews. I had him in the active lineups and NLC lineup, in previous versions. However, in the latest version, he's just in the latter. His mysterious ailment and lack of skating/working out has many guessing if he will actually return thi
    2 points
  20. Ultramagnus sent me his initial edit on the 3 on 3 rom. It's not finished but after playing for about 3 minutes, this is without a doubt my favorite new way to play classic NHL. I swear the game feels smoother. There is more room to set up plays and the passing seems to work better. It's the perfect way to play against a friend. The addition of the drop pass and better goalie control means a more competitive game with less generic scoring. Honestly, so far it's great! You need to keep going on this one Ultramagnus. I grew up playing all the NHL games and this current hacked
    2 points
  21. 2 points
  22. Mags - hit me up over the weekend (as I'm not available today). I accomplished doing these things, you mention as hinderances, in my 3v3 for NHL94. I have the following in my latest 3v3 rom: *4 player potraits (2 FWD, 1D, 1G) without freezing, on the Ron Barr page, for each team. Also cycles as 4 players (instead of 6) on the main team selection page. *Line changes within the game or in NOSE *4v3 PPs (now you can edit the 4 PP players in the game vs having to do so in NOSE) My guess is, without knowing the programming logics of 95, you'll have the same or similiar methodology to e
    2 points
  23. We know for certain that, in the game, each player has a base value between 0-6 for each of their skill attributes (weight is a number given in a 0-15 scale). But, as many of you have noticed, there will be games where a player feels "off" or "hot". That is because the game adds some "bonuses" to these base values, to give them and the team a more "realistic" feel. I was looking at the game code to see if I could minimize them, when I came across some new findings. Some of these topics have already been covered in other threads, but I'll rehash them quickly. Special thanks to @smozoma and
    2 points
  24. I've updated the ROM. It's mostly uniform improvements & some additional text adjustments using the HEX editor. I think nostalgic hockey fans such as yourselves will really dig this one. It features many of your Hockey Night in Canada favourites, and there are many subtle nods to the NHL series on the Super Nintendo scattered throughout this ROM. I've also optimized the colours on this ROM for viewing on a Sony Trintron. If anyone can figure out a way to slim Ron Barr down so he looks a bit more like CBC's Ron MacLean, this would be greatly appreciated. One roster move has been
    2 points
  25. By way of a further update, I have updated @UltraMagnus's V.1 ROM from Monday (the one @MonkeyHead then edited as above) to capture the kit changes (but not the ice - ew!) and also to include 32 (I think) unique 8 team play-off brackets, following some advice from @CoachMac and @Sauce earlier this week. @UltraMagnus - If you don't mind, I will DM you the ROM on Saturday with the graphic required to "mask" the non-used teams (all of the banners for the non-EIHL teams will need replacing, but I don't think it's a huge job from the sound of things, just boring and mechanical!). I just need
    2 points
  26. Agreed. @UltraMagnus, you are a God amongst (middle aged) men as far as I'm concerned. And a card carrying sadist given how much time you're willing to spend modding ROMs for strangers on the internet. Honestly, I doff my cap to thee.
    2 points
  27. He's awesome. So generous. If I ever meet in person, he will drink for free on me!
    2 points
  28. Below is the draft order for C league. You will be choosing from the drafted teams in the CDL S2 ROM. To look at the rosters, you can use the google doc that @kidswasted made: https://docs.google.com/spreadsheets/d/1XnW7ehvP7k5NqCjlQekoWApDZROkdyuNx_6MqIAssWg/edit#gid=1436647210 Become familiar with a few teams, so when it is your turn to draft, you have a list of teams you prefer. I will officially start the draft on Friday, March 19th, but you guys can start drafting before that (deadlines won't take effect until March 19th). The ROM can be downloaded from the Discord c
    2 points
  29. Having a play session now. Have changed devils home shorts to red with no issues. Also made the ice a less vivid blue (personal taste), but can't have white due to palette limitations doing odd things with other rink features. No issues thus far. Fingers crossed! Ooh, found one. Belfast visitors kit is a reddy pink, which they used ascan alternate. Gonna change it to white and teal to avoid confusion. Ok, sorted a Giants white kit, and also got white ice without weirdness. All is grand!
    2 points
  30. Ive edited the rom and reposted here. Just have to download and play. EIHL '20 (94) v1.1.bin
    2 points
  31. And by saying NOSE requires 16 teams, for each bracket, of course, I mean the game does. I'm not sure if there is a way to change that or not. Now, if only 8 teams make the brackets, the easiest way to do this, with limited work on your part, is make all 8 teams face themselves in round 1. That way, you fill all 16 brackets. Then, round 2, is a true 8 team bracket.
    2 points
  32. Thanks buddy; I appreciate your feedback and your thoughts on the Kings lineup. While I've honestly never used Carson on his off wing, I remember Fenty using him in that manner to great effect in the past. Carson's shot ratings are so good that having him on his off wing absolutely makes him a very dangerous one timer threat off the rush. I think Gretzky on either wing can absolutely work but the only downside is his lighter 172 lb. weight that to me, nullifies some of the Kings physical advantage over other teams. Add to that, Gretzky's weaker shot ratings very much reduce the overa
    1 point
  33. Good initiative bud. In and paid in full. Curse the Canadian dollar (and PayPal fees!). Let's get this to 32.
    1 point
  34. Hello Fellow Members!!! Im creating this post as Ive offically cracked the vast majoirty of SEGA sport roms as well as some other systems. Im looking to create some new material for the following sport games. Madden 91, 92, 93 and 98 -- Rosters, Teams, some grpahics -- SEGA NHL95 -- Everything -- SEGA Tecmo Super Bowl 1, 2, 3 -- Rosters, Banners, Grpahics, Teams -- SEGA World Series Baseball -- Logos, Stats, players, teams -- SEGA Triple Play Baseball -- Rosters, Stats -- SEGA FIFA Soccer -- Rosters, Logos, Teams -- SEGA College Football National
    1 point
  35. In! Just sent you the cashflow and submitted the form. Woo!
    1 point
  36. Great! Gonna check it out assap, thank you Ultra!
    1 point
  37. I agree with @Sauceas that is what I've done to have the NHL95 season mod to reflect the actual NHL season. It is a bit time consuming. But if you have a plan and the tolls to execute it. (Which so many great modders have provided, like @wboyfor NOSE, @smozoma for Ditherer, @Jkline3@kingraphfor his knowledge and many others with what they have provided. @wboy@smozoma
    1 point
  38. You may think that a game from 28 years ago would not be relevant in 2021. Well, that is not the case for one EA Sports game — the NHL 94 community is alive and thriving. Gaming has a rich history that spans multiple decades. To this end, The Last Word on Gaming Backlog is a series that looks back on titles across all generations. From the golden 8-bit era to the landscape-changing 64-bit scene and beyond, The LWOG Backlog’s aim is history. It’s time to revisit the sequel to one of the most important games of the 16-bit era – NHL 94 for Sega Genesis. https://lastwordongaming.com/2021
    1 point
  39. Thanks, @UltraMagnus. I will play through it when I have some time this week and drop you a message with any points. They will only be minor, as the game runs really well!
    1 point
  40. If there is anything else. Keep posting it and we can make sure this rom is rock solid.
    1 point
  41. Must have been Sandstrom being binned then.
    1 point
  42. @LaTormenta easiest fix is that. Pretty straight forward. And just copy and paste the same match up for each setting. Make sure you have atleast 4-6 different layouts....just for diversity sake.
    1 point
  43. Actually I've tested that after @kingraphhelped me find the offset for those pre-game ratings. They don't seem to have any relation to team performance. And frankly the fact that they are hard coded in the game data when you can create and trade players at will just seems weird to me. [I mean, the original NHL Hockey would change the pre-game lineup checkmarks after the player stats were tweaked in NOSE and they didn't even allow trading in that game!] I can add to that that in my testing of NHL96, whatever the team performance rankings [Powerplay, Goalie, etc...] were, this seemed to cor
    1 point
  44. @MonkeyHead - I have had the pleasure of having a couple of games of the '94 version this evening (I needed to correct a few typos before @UltraMagnus posts it) and I am loving it! Honestly, the boy is a genius and I will be updating the ROM every year now once the season starts.
    1 point
  45. Hi! Totally forgot about this rom as 3v3 isn't nearly as popular as 5v5 or 2v2, around these parts. Anywho...when I last posted this rom (November) it was long before the start of the season. I updated it to include some new players (that signed after November) and swapped Dubois and Laine to their new teams. I also removed the WPG/WSH Freeze Bug fix as it causes issues for the playoffs. For more rom details, please see the original post (which also contains the updated file). Cheers!
    1 point
  46. Try steps 3 & 4 from the NOSE instructions. They both are made using the same (old, obsolete) programming language. https://forum.nhl94.com/index.php?/topic/14217-nose-12b-download/ They're made with Visual Basic 6, which was a hugely popular language in the 90s (and the one I cut my teeth on as well). It was an easy language to use to create GUI programs. Actually a very fun (if unsophisticated) programming language & environment to use.
    1 point
  47. Great editor, thanks for it statto! I have done some research with it and here are the outcoming data: Useful info: 1. Goalkeepers 1. ENDurance is not endurance for goalkeepers (goalies' endurance is completely missing in the game), it is STICK RIGHT. You can check it yourself by changing this value in editor to 100 and then check STICK RIGHT skill in the game. So keep this in mind when editing goalkeepers skills. 2. All goalies have Stick Handling, Checking and Shot Accuracy set to 25, these skills are completely missing in the game and when changed to higher values the game works with n
    1 point