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Showing content with the highest reputation on 07/12/2020 in Posts

  1. 1 point
    There's a lot of great stuff on the boards in the inactive league sub-forums. Lots of old drama that is fun to revisit and there's a lot of great memories from the last 15 years. It's quite the rabbit hole. Having a public tournament would make more sense for Sega CD. Also, the offsets are different for uploading save states, so, we'd have to figure that out. Yep. The shot sound effect is the one that bothers me the most. There are some nice things about the .WAV audio files, but it was just a gimmick at the time to just have a CD based, NHL hockey game. EA could have added a lot of the stuff to the SEGA CD version, to the point that it'd be the only one that we play, today. And the Yamaha 2612 chip is classic; so many great chip tunes. When we remake the game, we have to keep the audio true to the era with the same chip or a similar one.
  2. 1 point
    Hasn't been one, yet. Other reason why we haven't had a league is because draft leagues aren't possible, and simple things like reducing penalty length can't be adjusted easily in NOSE. @don16086 was working on modding the CD version, but it's been 15 years. Can't say I'm a fan of the audio. Doesn't feel like it fits the game, to me.
  3. 1 point
    Maybe you could use the 8bitdo with the Retrousb adapter? Retrousb SNES to USB adapter. Looks like it on sale right now, too.
  4. 1 point
    OP is a little confusing. Kinda-thought this was what you were looking for? I'd check around their website some more. They have manuals for retrofitting OEM controllers, too.
  5. 1 point
    Only one I know of: Tech Specs System Compatibility SNES Super Familiy Computer Analogue Super Nt Connectivity 2.4g Wireless Technology for original SNES/SFC *Bluetooth connection is not applicable Dimensions/weight 144*63.5*26.2mm 98g Battery Type / Battery Life 480mAh Li-on battery, rechargeable 18-20 play hours with 1-2 hour charging time Includes SN30 2.4g Controller 2.4g Wireless USB Receiver USB Cable https://www.8bitdo.com/sn30-wireless-for-original-snes-sfc/
  6. 1 point
    Holy information overload TK! Haha! If you're new and just want to limit the damage so games are more competitive, I think there are several things that you should focus on and it's all about keeping it simple. I'm sure some will disagree but here goes. # 1) Screw manual goalie, unless it's a breakaway. You need to get your team defense in order first before worrying about that. If you're getting scored on like crazy, the best way to stop the bleeding is better defense with your players. The low to mid slot in your defensive zone is where you want to wage war and protect. # 2) Put an agile, (3 or 4 speed) player on center. Your center is like a 3rd defenseman, use him to force players wide, clog the middle of the neutral zone, back-check with and protect the mid slot area. Super fast skaters on center will make it harder for you to control them, you can end up over-skating on the attack and skating in circles. # 3) Get rid of the puck at the right time. If you're getting pounded, you're probably not getting rid of the puck (passing it) in time and succumbing to checks from the opposition, leading to change of possession. If you wait till the last second to get rid of it, it's risky and may not work. Skate it until you're about to get attacked, then deke or pass. # 4) Don't skate in a straight line when carrying the puck. Skating in a straight line allows your opposition lots of time to line you up and crush you or just angle you off till you run out of room. # 5) Shoot the puck and crash the net immediately after. Many of us, regardless of skill level, look to make that perfect one-timer play or highlight reel deke. But ripping a slapper (even if you don't think you can score) or even a decent wrister can cause confusion of the opposition's defensive positioning, and goalies are known to dive all over the place frantically like they're trying to catch a butterfly with their bare hands. In other words, focus on getting ugly goals too. In terms of checking, I agree with TK here, stick to mostly B-checks in open ice. C checks usually work (regardless of weight) when you're hitting a guy who is up against the boards though. I also agree with his idea of playing (practicing) against the computer goalies. I like what Smoz says about patience on F and D, and also about not passing into crowded areas (forcing it even when a man isn't quite open enough). I think for practicing 1 on 0 against computer goalies, play shootouts vs the computer and try out lots of different techniques to score. And you also get to play manual goalie in shootouts, which is a great platform for gaining experience with goalie control with no risk. TK's videos are good also and showcase a lot of reliable scoring methods. Pick one at a time and work on it, in shootouts and games vs computer. When you think you have them down, start incorporating them in games vs humans.