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Showing content with the highest reputation since 04/14/2021 in Posts

  1. Hello All, v2 is available (Post Trade-Deadline - April 14th, 2021). Posted above.
    4 points
  2. Denver Broncos - Completed 3 of 30 Jacksonville Jaguars - HB+DB completed
    3 points
  3. I have noticed, as has @Uncle Seth and others, that the checking ratings seems to factor into the success of C/B checks. You will see a much higher success rate of CB with Dave Manson (9 wgt, 4 chk) than Paul Coffey (9 wgt, 2 chk).
    3 points
  4. Hello NHL95 Enthusiasts!!! I'm delighted to announce NHL21 (95) Reloaded has arrived. All new Divisions and 56 game season!!! (MASSIVE shoutout to @Asher413 for doing the leg work on getting the season and schedule to work on the length.) When playing SEASON MODE, allow 10 seconds of black screen to allow season to skip October/November. Update image of the announcer Updated rosters as of January 24th (PLD to WPG and Laine, Roslovic to CLB) New Intros splashes. Updated Ice Updated Banners Some Easter Eggs (Can you find the some of these)
    2 points
  5. A New Model 3DS/2DS/3DSXL is quite possibly the greatest emulation device you can get your hands on right now. The entire 3DS, DS, GBA, SNES, NES, Genesis, Gameboy libraries in your pocket. Does alright with N64 and PS1, both are currently in the experimental stage as far as I know though. The older model can play most of the above games and is cheaper, just won't run as quickly.
    2 points
  6. HB's completed for the following: Arizona Cardinals Kansas City Chiefs Buffalo Bills Chicago Bears Cincinnati Bengals Cleveland Browns Carolina Panthers Dallas Cowboys
    2 points
  7. I'd love to see some recommendations on this, too! A couple resposes from the Discord chat: scribe99: I’m considering getting one of these. If you buy the 16gb +64 gb version it supposedly comes with the games preloaded. Or you can load them yourself. https://www.anbernic.com/phone/eac_phone_sel_one?eng_ApplianceVo.eac_id=70 chaos: I'd just get a used PSP and hack it
    2 points
  8. Not to interrupt the discussion regarding speed/agility but I want to retract what I said earlier (couple of posts ago) about aggression. Aggression has been confirmed to be tied to fighting tendency in NHL 93 but in NHL 94, it is most definitely tied to penalties. Looking at stats from the 1992-93 season, players with the highest PIMs were assessed 6s and 5s on down, in the game. So, it makes sense or why bother even having the numbers match stats? It's not an exact science as to who will take penalties and when but it does seem likely that certain players may be prone to take more or at
    2 points
  9. @jer_33 did a test on speed and acceleration: I was under the impression that speed is the top speed. Agility is how fast they get to that top speed (acceleration). Agility also affects turning and how quick you can stop.
    2 points
  10. Vancouver Canucks Though the Vancouver Canucks would not make their run to the Stanley Cup Finals until the next calendar year, the 1993 release of NHL 94, and especially on the SNES, sees the team display some of the same characteristics and qualities that the real life NHL team would later come to embody. As such, while this 16 bit version of the Canucks will never be mistaken for one of the game’s elite teams, there are certainly plenty of reasons why this team is not only above average, but can absolutely perform well against the league’s toughest competition and even despite one nota
    2 points
  11. To all TRIPLE PLAY enthusiasts!!! I've fixed the is issue of the dreaded TODD's TEAM or GHETTO CITY, or not being able to play a season from the start or Unable to create, release and players. Look no further, we can now all enjoy the "Your Out", the crouch scratching and the great game play. What's New 2021 rosters (effective as April 2nd (FanGraphs Baseball | Baseball Statistics and Analysis) Team Names updated (Washington is under the name D.C.) Player Stats will be updated in the next update. There is no expanded teams (No Arizona DiamondBacks, and T
    1 point
  12. Thanks Dopefish. Here's a couple more for kicks.
    1 point
  13. I have an old DS Lite with an R4 card, it can run homebrew/emulators and DS games on it no problem. They have a R4 3DS card, probably does the same, though there may be better options for 3DS now.
    1 point
  14. Below you will find a bunch of graphs and figures regarding the The Real NHL '94 Rewind regular season.
    1 point
  15. I recorded a tutorial video last night that shows how I record my gameplay in RetroArch and then edit the file in order to create animated GIFs:
    1 point
  16. I use retroarch on my Android mobile. Sure, touchscreen controls are awful, but you can bind a variety of controllers to it if needs be. Battery life is decent, and emulation quality is generally good. The fact you can emulate everything up to PS2 era games on a moderately powerful 'droid is a big plus. Literally as cheap as free.
    1 point
  17. I hacked my PSP and works really well (plus, the process is idiot proof). The battery life is awful though, regardless of whether you play ISO-based PSP games or old school games. Plus, in the UK anyway, they're still not that cheap second hand though.
    1 point
  18. Off-topic, but I'm looking at the site, and I see what @kingraph listed for Agility/Speed is not what I thought. It says: Agility - How quickly a player stops and turns, deking ability. Also affects acceleration Speed - How quickly a player achieves top speed (acceleration) I thought Agility was the speed at which a player accelerates from a stationary position. Then it transitions into the player's SPEED stat Speed is how fast a player will skate after the agility acceleration (or deceleration) - so not everyone has the same top speed. The top speed of a player
    1 point
  19. Montreal: "The Ice Room" is probably supposed to sound like "The Forum" St. Louis: "Coach Scary" = Bob Berry
    1 point
  20. Thanks for the continued interest in this project! Once I uncovered how to hack the logos, players, player ratings, etc. I sort of lost steam as that would be enough to create a new updated/custom ROM. However, I can plow through some graphic hacks as those are the easiest (at least for me). If there's anything in particular you're looking for, I can surely focus on that next as well.
    1 point
  21. From Kingraph's strategy site: "Aggressiveness is a leftover attribute from ’93. Determines how likely a player is to fight. Unsure if this does anything in ’94." I dunno if it is true, but sounds good enough for me.
    1 point
  22. Los Angeles Kings It’s safe to say that for many SNES players, the Los Angeles Kings are easily among the sentimental favorite teams to use for a variety of reasons. Whether that reason is nostalgia, high end skill, destroying opponents with Marty McSorley, mimicking Fenty’s antics, etc., rarely are there ever any instances of the Kings not being used by at least a semi notable coach in any SNES classic league. Thankfully, the Kings of the early 90s possessed an abundance of top end talent at nearly every position that make this team an absolute joy to use and win with in NHL 94. For
    1 point
  23. Some progress. l'll post some of the screenshots over the next few days.
    1 point
  24. Thanks buddy; I appreciate your feedback and your thoughts on the Kings lineup. While I've honestly never used Carson on his off wing, I remember Fenty using him in that manner to great effect in the past. Carson's shot ratings are so good that having him on his off wing absolutely makes him a very dangerous one timer threat off the rush. I think Gretzky on either wing can absolutely work but the only downside is his lighter 172 lb. weight that to me, nullifies some of the Kings physical advantage over other teams. Add to that, Gretzky's weaker shot ratings very much reduce the overa
    1 point
  25. Hi! v5 (the Trade Deadline Edition) of this ROM has now been posted in the OP. Only 2 or 3 players didn't, officially, have their new numbers announced post-trade. So, to not hold this up, I went with numbers they have worn, at some point (Pros, Juniors, AHL, College, etc.), that are not in current use or retired. If they end up being incorrect, I will update them when I do the final post of the ROM ("Playoffs Edition"). So, what's new with this version? *Trades as of 4/12/21 *Added some rookies *Updated player and team ratings *Changed a couple of NLC players/headshots
    1 point
  26. Updated version. Added a few Retro Reverse jerseys and updated the rosters to reflect Dec 11. NHL 21(95) 2.0.bin
    1 point
  27. This subforum is intended to house reviews and guides for hardware. Some examples: Controllers Imitation consoles (SNES classic, etc) Upscalers Wires/cables How to play on other devices (phones, modded xbox, etc) So that we can get some apples-to-apples comparisons, we should develop a consistent rating structure. Here are some ideas for where to start. I suppose rating things out of 5 is standard. Add whatever categories you feel are necessary. Controllers: Build quality /5 Responsiveness /5 Price/Value /5 Consoles: Accur
    1 point
  28. Philadelphia Flyers Although loaded with some weapons and firepower on their front-end, a mediocre defensive corps holds the Philadelphia Flyers back from being among the elite teams in NHL 94. However, if a user can find ways to counteract Philadelphia’s lack of strong defensive coverage on the blue-line, the Flyers are a team that can do some moderate to serious damage in the hands of a skilled player. Forwards "The 'Real' Crazy Eights (8-88-[1+7=8])" Recchi-Lindros-Brind’Amour Although not previously recommend for GENS play, Rod Brind’Amour brings solid defense to the table with his ab
    1 point
  29. Washington Capitals Highly under-rated on the SNES, the Washington Capitals are a team that brings forth many crucal skills and strengths at both ends of the ice along with the ability to counter any style of play offered by the opposing team. Thus, while not necessarily the most balanced or "user-friendly" team, Washington is one that can consistently deliver solid performances and provide more than a match for the most elite teams in the game. Forwards Ridley-Khristich-Bondra Consistency, consistency, consistency: the hallmark of Mike Ridley. 212 lbs., 65 Agi/Spd/Off Awr/Shot Acc/Stk.
    1 point
  30. Edmonton Oilers Ah yes, the early 90’s post-dynasty Edmonton Oilers that are many an SNES coach’s favorite “whipping boy”. Personally, the Oilers are my favorite team in the game and one that I feel deserves a bit more praise than it gets…at least among its best players. Among the most overlooked teams on the SNES, The Oilers possess an abundance of speed, skill, and physicality that is evenly distributed among the team’s best players. Only a lack of depth on the bench prevents the Oilers from being considered a top-tier team, but with the right coach, lineup, gameplan, and crossed-fingers fo
    1 point
  31. I know the sound and situation the original poster is talking about. I've experienced it and am not sure how to reproduce. This is a different type of "fake shot" but repeatable. You can actually take a weak shot aiming down and away and catch it.
    0 points