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  1. 8 points
    Hey everyone, I've been working behind the scenes the last month or so to get an NHL '94 Youtube channel and live stream going. On this channel I hope to provide content on the following items: -Live Game Analysis -Team Breakdowns -How to Videos -Challenges vs. Computer -Various other items that may arise While my Youtube channel may not quite be ready to start producing regular content, I have been working on some test footage which I have just posted this morning. This test footage consists chiefly of some games with MikeGartner that I played at CoachMac's house last night. What make this footage different from regular game recordings is that this footage also has Coach and I on camera analyzing the game as it plays out. While we have had commentators at our live events, I don't think we've ever had the game broken down by the person playing it as it goes on. I'm hoping this unique angle of live analysis gives other people better insight of the action. I just uploaded a couple videos; one contains myself and Mike Gartner playing 5 summer league games with the 2nd containing an exhibition game between Coach Mac & Mike Gartner, you can use the links below to view it on Youtube. A lot of this is a work in progress and will improve over time but I think it's a good first step. One thing I would really appreciate in all of this is the input and support of the community. In the end I want this content to be an extension of us and our community so it is vital that you guys get involved. How you can get involved can take various forms. The first thing that can be done is so subscribe to the channel and if you want to go a little further by commenting on my videos or giving a thumbs up (or thumbs down) then that would be really helpful. Also, please feel free to send me a PM, e-mail, or post on the forums requesting a video on a specific subject. I'm open to helping anyone with anything because I want to help the level of play here continue to rise. I also want to help anyone who is either getting back into the game after a long break or who is a total noob. Oh and before I forget, don't fret my SNES buds, I plan on having SNES specific content as well. You will not be forgotten in all of this. So again, things are a work in progress here and it will get better moving forward. If you get the chance, please check out the videos, I would appreciate any support I get from the community here to help this project grow. And oh, one last thing before I go. Coach and I also tested out the live stream by playing our 10 summer league games. Please feel free to check it out and leave a comment! https://youtu.be/02Z3Agp7aHk
  2. 8 points
    So I’m on a conference call at home when my wife shows me this note: So i put put my phone on mute and say “Baby, you get an icestorm everyday of the week”
  3. 7 points
    I will be running a 2018 playoff simulation using @naples39 2018 ROM. Each day I hope to post a round with video highlights, until we reveal who will be the 2018 simulated champion!
  4. 6 points
    Hey Players! Its been a while but I finally have some news about Pixelated Heroes release. A few weeks ago I was approached by a start-up streaming service (in Silicon Valley) about doing an online Aviation News show (much like Philip DeFranco on Youtube). As we were in talks I mentioned Pixelated Heroes and I sent them the screener we have seen in Vegas and they loved it. My original goal was to get PH on a major streaming service and to be honest I have been so busy at work that it fell by the wayside. I burnt myself out getting the film ready for Vegas and needed a break, that's why I have been away from the community. But know I'm reset and ready to start a new game lol. The new company submitted me their offer to stream Pixelated Heroes yesterday, It is not a lot of money and by no means covers the production cost. But what they are offering that no one else would do, is to take my 4 Terabytes of extra footage and make it into enough small videos to make years worth of content to stream regularly. I believe this is the best for everyone, as a lot of you spent your time helping me out and I would hate for the footage to be lost on a hard drive on my shelf (there is a lot of cool stuff and stories). Including full interviews with the producers and programmers. So basically, they will stream the finished full-length Pixelated Heroes on their new site. Then produce smaller videos from my footage and release them on a regular basis. All of this will be on a custom page so its all in one area. And who knows maybe we will do a sequel! I will for sure let you guys know more about the company and our plan once the deal is signed. But for now, keep your sticks on the ice. Cheers, Mikey
  5. 6 points
    I think for every hockey fan and player alike, the Mighty Ducks have a special place in your heart. The movie is pretty outlandish from a hockey perspective (players switching uniforms, no offsides called on the Flying V, it goes on and on), but it's a staple of hockey in pop culture. When I found all the great tools for hacking the game on this forum, I wanted to take a stab at it, and I felt this was a great place to start. The ROM features: 6 Playable Teams (Ducks, Hawks, Team USA, Team Iceland, Eden Hall JV/Ducks, Eden Hall Varsity/Warriors) Updated graphics to fit the movie 15 scale stats Weight Bug Fixed I plan to add Playoff mode (3 selectable teams, Ducks, USA, JV, and you play through the general story of the movie) More playable teams Player cards Blue ice Any bug fixes along the way Special thanks to WBoy's 30 Team Rom, TM Ref Screenshots, and NOSE Smozoma's various guides and programs CoachMac's steps to making a rom Clockwise or Swos’ sprite patch, love that extra liberty while making uniforms. Kingraph for answer a graphics editing question SabreFan1's Banner font Production Notes Hawks players except for the 2 names that appeared in actual roles are just named after scientific names for hawks Iceland players except Gunner Stahl named after Norse Gods Eden Hall players named using a random name generator DOWNLOAD HERE: MightyDucks1.0.bin I attached some screenshots below, hope you enjoy!
  6. 6 points
    AngryJay drafted the Scouts roster and threw out the challenge of someone playing with them. I am taking that challenge. I am going to try and Exi a full 160 game schedule with the Scouts in addition to my Regular Team. I already have 3 exis done. I will post periodically on my progress. Here is the Official Press Release.
  7. 6 points
    Hey Mikey, great to hear from you again and see that you’re recharged. It’s important to set the time aside for that. I’ve taken a lot of time myself to recharge myself for the online community and I think I’m ready to start posting a bit again. anyways, back to the documentary. I think what this company wants to do with the content sounds great. You get to have the stand alone movie that you worked so hard on and other videos dedicated to other stuff that I think the hardcore crowd will really be into. I know I’m interested greatly in the interviews and would just love to have that raw footage available at the click of a button. i wish the money was a bit better for you, I know you spent a lot of your own money traveling, creating the movie, holding the two tournaments ,etc. I just want to say thank you for doing that. I know for me personally it has opened a lot of doors to travel and meet people from all over. All of the live events have been my favorite part of the nhl 94 experience. Who knows where we would be as a community without the live tournaments and your documentary. Thank you again a bud and please keep us posted on future developments as they come in.
  8. 6 points
    Last night I fixed the Stanley Cup image problem on the playoff tree. The cup doesn't rotate anymore, it's now a static image. Well technically, it's still rotating 5 images, but the 5 images are all the same! So I reduced the size of the cup from 612 tiles to 124, saving a huge amount of space and graphic memory. The graphic memory was the cause of my issue after I expanded the banner image for the extra teams. So this is now my current working ROM. All the graphic hacks are done (I think) and the ROM is expanded to 34 teams that can be used in exhibition play. NOW, my next task is to start tackling the season data, trade players, etc. Current ROM: NHL95_34TM_beta_05c.bin
  9. 5 points
  10. 5 points
    Hi Guys, As announced last night on our social media, as well as our live tv broadcast on KGBmanTV, King of 94 III will be in Vancouver October 2018! As always, we wanted to give lots of lead time. Mikey is really excited about it and, of course, so am I. I thought I'd just take a bit of time to clear up a couple items and if you have any questions, fire away! Venue: So at this time we have a place we're working on but until it's 100% confirmed then I'll leave disclosing this for now. Date: We haven't picked a date yet. There's some factors that play into this (availability of the venue and Canucks home games.) The NHL releases their schedule in June. I'm hoping that the canucks have a home game on a friday or sunday night so that those travelling may want to attend. (The vegas trip was a lot of fun for this). It won't be on oct 6th as that is Thanksgiving day weekend in Canada. Price: I believe it was aqua that brought this up on discord. $94 for Vegas was much more expensive for Canadians due to price of the dollar. But this time it's in CAD, so it'll be about $15 cheaper for the guys travelling from the US if the dollar remains the around the same. I don't think we'll change the price because we just like the $94 entry fee. Leaning towards the $50-$50 range now. Mikey wants more buds there. Format: I don't think we'll see too much of change from last time (subject to time available, number of stations and number of competitors available of course). I thought the 6 games in the round robin worked well and the playoff round worked well also. What's new: Players eliminated from round robin will be put into their own tier playoffs to play for prize(s). So everyone will have a shot to win something after the round robin. What's new: 2v2 tournament: This will be either free or maybe $5 a head. Considering: Allowing players that played in King of 94 I or II to choose the opening group the want to play in. This would be done by a pre arranged draft system(ranking those players 01 through XX). Then the divisions would be filled out with all the remaining players, taking into consideration their skill level (if known). Ex. Sega: Aj gets first pick...chooses morning group A, Raph picks second and chooses afternoon group B, Ea picks 3rd...and so on. I thought this might be something that could add a bit of fun to it. (Instead of me just deciding the final groups). Where I'll need help: Systems and tvs. Mikey has some consoles and so do I, but we may need more. And Tvs will be my biggest challenge. I'm hoping the vancouver guys I know will be able to help on the TV situation. Love you guys.
  11. 5 points
    ROM: NHL95_34_Team_ROM.bin This is an editable 34-team ROM for NHL'95 (hack details in this thread). At this time, you can't play the season mode (it'll crash on player stats), but can create custom ROMs for exhibition play, or playoff play. I figured I would make this like wboy's tile molestor screenshots, but with text that you can copy/paste to make it a bit easier. First, in order for this to work in NOSE, you have to add the following text (and save) to the roms.ini file: [GM T-50856 -34] Comments=NHL 95 - 30 Team ROM OriginalROMProductCode=GM T-50856 -00 Teams=34 1st splash screen TM Offset: 1CE1D8 Palette (decimal): 1928696 2nd splash screen TM Offset: 1C4C6A Palette (decimal): 1890442 Title screen TM Offset: 18DAB2 Palette (decimal): 1657522 Title Screen Logo TM Offset: 195240 Palette (decimal): 1665216 Team Start Menu Logos They are all 4D6 (hex) in size, so you can use relative location in TM of 4D6 and press F5 to repeat to scroll through easily. 19A99C 19AE72 19B348 19B81E 19BCF4 19C1CA 19C6A0 19CB76 19D04C 19D522 19D9F8 19DECE 19E3A4 19E87A 19ED50 19F226 19F6FC 19FBD2 1A00A8 1A057E 1A0A54 1A0F2A 1A1400 1A18D6 1A1DAC 1A2282 1A2758 1A2C2E 1A3104 1A35DA 1A3AB0 1A3F86 1A445C 1A4932 Palette: 1723904 Size is 544 (12 x 34). Each palette is in team order 1-34. Take special note of colors 1-7. Team Center Ice Logos Each is 36A (hex) in length, so you can use relative location in TM of 36A and press F5 to repeat to scroll through easily. 1AE50A 1AE814 1AEB1E 1AEE28 1AF132 1AF43C 1AF746 1AFA50 1AFD5A 1B0064 1B036E 1B0678 1B0982 1B0C8C 1B0F96 1B12A0 1B15AA 1B18B4 1B1BBE 1B1EC8 1B21D2 1B24DC 1B27E6 1B2AF0 1B2DFA 1B3104 1B340E 1B3718 1B3A22 1B3D2C 1B4036 1B4340 1B464A 1B4954 Palettes will be the home strip offsets in NOSE. Meaning, the center ice logo must use the same palette as the home jerseys strips in NOSE. The location will change with any change in team data. I suggest anyone modding the ROM to change the strips/logos first before changing team data as the following palette locations are pretty handy. These will only work if you haven't changed the team data: 1733388 1734108 1734842 1735500 1736216 1736884 1737588 1738298 1738912 1739612 1740346 1741072 1741780 1742400 1743092 1743742 1744474 1745178 1745854 1746568 1747262 1747936 1748612 1749260 1749884 1750584 1751320 1752092 1752818 1753538 1754178 1754850 1755604 1756358 Menu Banners TM Offset: 142910 Palette (decimal): 1345168 Scoreboard Banners TM Offset: 1B4C6A Palette (decimal): 1810826 1995/2018 Stanley Cup Champions TM Offset: 197176 Palette (decimal): 1676822 Player Cards TM Offset (3bpp linear): A2C42 Palette (decimal): 663022 Each card is 36A (hex) apart, and they use the same palette, so easy to skip through by using relative Go To and F5 in TM. Starting with Team 01 through 34, each team has 6 cards - G, LD, RD, LW, C & RW. The names that are associated to these player cards are determined by the team best line, the line used when the game is played with no line changes (NLC). Thanks @wboy Music Table Offset: C60 Same as '94, each team has 6 music slots, one byte each. 1st # - face off music 2nd # - power play music 3rd # - 2nd period random music 4th # - goal music 5th # - penalty kill music 6th # - 3rd period random music If anyone wants to figure out the description of each music block, let me know. 30 - Let's Go Band 31 - Here We Go 32 - Charge 33 - 34 - Sabre Dance 35 - 36 - 37 - Beatles - They Say It's Your Birthday 38 - 39 - 3A - 3B - 3C - 3D - 3E - 3F - 40 - 41 - 42 - William Tell 43 - 44 - 45 - 46 - 47 - 48 - 49 - 4A - 4B - 4C - 4D - 4E - Montreal (Halte la Les Canadiens sont la) 4F - 50 - 51 - 52 - 53 - 54 - 55 - 56 - 57 - 58 - 59 - 5A - 5B - 5C - 5D - 5E - 5F - 60 - 61 - 62 - 63 - 64 - 65 - 66 - 67 - 68 - 69 - 6A - 6B - 6C - 6D - 6E - 6F - 70 - 71 - 72 - 73 - 74 - 75 - 76 - 77 - Change selectable teams 85EAB - Player 01 85EAC - Player 02 Change selectable teams for playoffs 85F92 85FE2 85FF0 87A14 Any questions, just let me know.
  12. 5 points
    This topic was brought up a few months ago, and I've finally decided to try it out and see if it would work. I believe @Scribe99 , @Depch , and @jer_33 were ones who had brought it up in this post: What is RetroArch? RetroArch is a front end that can run multiple emulator cores. What does that mean? You can find more info here - http://www.retroarch.com How it works, is you start up RetroArch, load an emulator core, and load content (i.e. a ROM). Instead of having multiple emulator programs on your gaming system, RetroArch has cores. These cores aren't the emulator program, but pretty much the emulator code itself, that runs in RetroArch. So, for example, if I downloaded the Snes9x core (SNES emulator), I would start RetroArch, load the Snes9x core, and load a game (i.e. NHL '94) and it would run just like it would in the emulator, except you have the RetroArch interface. Then I can close the game, load the Genesis Plus GX core (Genesis emulator), and load a game for that as well, without having to close the RetroArch program. There are advantages to having a single interface for multiple emulators. You can have global settings (i.e. controller button mappings) and you can switch between different systems very quickly without having to close and start up another program. It is available for almost anything (PC, Mac, Linux, Android, iOS, etc). The interface is very clunky, and looks like the XMB interface on the PS3. It takes some getting used to. I suggest you download it and try it yourself. The emulator cores can be downloaded right from inside the RetroArch program (there are a ton of cores). Information about it is plentiful on the web. Here is their official documentation - https://docs.libretro.com Once testing is done, we will write up a setup tutorial, and I'm hoping to make some files that can be run to automate the setup process. Why use RetroArch for playing 94 online? We are looking for a reliable, better, and simpler Netplay experience. While ZSNES has robust netplay capabilities, Gens (with Kaillera) is absolute trash. Desyncs and lag are a huge problem with Gens. Desyncs in ZSNES, while rare, can be recovered by reconnecting and loading a save state. Back in the day, we used servers instead of direct connect with Hamachi. It was a much simpler setup. RetroArch can give us something similar to that. So, if we can eliminate hamachi, that's one less program to worry about causing issues. I believe this can solve a major issue which causes people to leave online play - too complicated of a setup, and flakey Netplay. @kingraph and I tried out Netplay. It was very easy to set up. Kingraph would load the core and the content (NHL'94 ROM), start his Netplay server from the Netplay menu, I would go to the Netplay menu, click "Refresh Room List", then see Kingraph's name and click on it, and connect. No need for IP address. Though we aren't the best example since we live close to each other, Netplay was very smooth. I can connect to him at ANY TIME during the game (as long as he set it for 2 players, I believe). So, if we desynced, the host (home team) just needs to pause the game, wait for the client (away team) to reconnect, and play continues. Kingraph was also able to load a state while we were connected, so I scored 10 goals on him in the second period, he could just load a state from before the second period! We haven't tried out SNES yet. Hopefully tonight. Also, it may be possible to play cross-platform (i.e PC vs PC, Mac vs Mac, Pc vs Mac). We need to test this as well. Heck, it may be possible for someone to be playing on Android, Linux, or another platform as well. Will it work? Well, not completely sure yet. It does run custom ROMs locally and via Netplay. The emulator cores are different; there is no Gens or ZSNES core. Probably no one made them because they are inferior emulators. For cores (there are tons of different ones): Genesis - Genesis Plus GX seems to work well SNES - Possibly Snes9x, or bsnes will work We will need to decide on a core to use and for everyone to use that core. Since the emulator cores are different than what we've used in the past, the save states will be different, and thus the game uploader on the site will need to be changed. I looked at the Genesis Plus GX save state, and it looks like the data may just be shifted, and the endianness is different (something that is 04 09 in Gens is 09 04 in Genesis Plus GX). Have not looked at Snes9x save states yet. I'm still not sure if we need Hamachi or not. There is a "relay server" option in RetroArch that works similar to Hamachi. This is supposed to remove the need to open ports. Though I connected to Kingraph just fine and he did not have that enabled. If anyone is interested to try it out, PM me here or on Discord and I can help set you up. I'm still a little unfamiliar with the interface (Kingraph and I just yesterday figured out how to close a ROM haha), but I can help you get ready to play online with it. I'd like to get more people to test it out, especially guys who are quite a distance away from each other. Once we have it fully tested, and it works well for us, we can start using this going forward for leagues. TL;DR - Gens emulator sucks, RetroArch might replace it and ZSNES, need more testing. Oh and just to warn you, the most confusing thing is the controller setup. The button layout is similar to an SNES controller. So if you plan on playing Genesis, "Input button Y" in RetroArch is equivalent to the A button on the Genesis controller, "Input button B" is B on the Genesis, and "Input button A" is C on the Genesis controller. What's nice is once you have it set up, you can use your controller to navigate the menu. RetroArch Threads:
  13. 5 points
    First 5 coaches(excluding me) to reach 160 games played(or the 5 coaches with most games played at end of season) will receive an EA Sports NHL 94 game card. You can pick from Dino(2), Mogilny, Fedorov, Modano, Messier or Bondra Also, coach with leading individual goal scorer will receive a NHL 94 Jeremy Roenick card Individual leader in PIM will receive a NHL 94 Mike Gartner card Top goal scoring defenseman will get a Mark Messier 94 card Individual leader in Checks made will receive Theo 94 card Team with most wins regular season will receive Brett Hull 94 card And the league CHAMPION! will also receive a Jeremy Roenick card. Good Luck!
  14. 5 points
    Part of the challenge should be playing the game on a smaller and smaller screen as the tournament progresses. Winner takes all on Sears model 12" B&W TV, while lying down on shag carpet.
  15. 5 points
    @Brodeur30 reached out and I think I am able to help solve this PP clock (you guys can further test). QUICK ANSWER Change the value at offset 128CC from 0018 to 003C LONGER ANSWER First, here's how the actual code works for the game clock. As referenced above, the value at 015DEC is 0AAA, and this value gets subtracted every frame from RAM address FFC46A. The value starts at 0000, and subtracting this value keeps lowering the figure. When the value goes below 0000, the game clock subtracts one from the time. It's a little funky in Hex values, I'll explain in decimal terms to make it easier to follow. 0AAA in decimal is 2,730. The starting value is 65,536 (think 10000 hex). Again, at each frame counter, 2,730 is subtracted from this value and when it essentially goes below zero the second on the game clock subtracts 1. 65,536 divided by 2,730 = 24.01. So every 24 frames, a second ticks off the game clock. The game plays at 60 frames per second, which means the clock is actually 2.5x faster (60/24 = 2.5) than a regular second. Nothing new here, but I thought it was interesting to explain by code. To adjust this to "real" time, you would want 60 frames per second on the counter, so changing 0AAA to 0444 makes that a hex value of 1,092. 65,536 divided by 1,092 is 60. Boom, done. Now, the Power Play clock works similarly, but it has a different counting process. The RAM address FFC3E8 gets loaded with the value 0018 (or 24 in decimal) and it counts down one at a time. You guessed it, when it reaches zero, the Power Play clock ticks one second and the value 0018 gets reloaded. 24 frames, same as the original game clock. So, changing 0018 to 003C (decimal 60) will align the two clocks. One thing I did notice though, for whatever reason the power play clock (or cycle clock) doesn't always tick down each frame. The count is off a few frames, but it's so small it shouldn't matter in the long run. I didn't bother looking at that cause. I have tested this with home and away penalties and it seems to work. Enjoy! nhl94_realtime.bin
  16. 5 points
    Featuring @Jammer - KO94IIsnes and @McMikey and Cliff Ronning http://vancouversun.com/news/local-news/nhl-94-tournament-comes-to-vancouver-for-iconic-video-games-25th-birthday The greatest hockey video game of all time turns 25 this fall. NHL ’94, the third game in EA Sports’ iconic and long-running franchise, was released in October 1993. A quarter-century later, it remains as popular as ever, even as every single skater in the game has since retired. (The last, 46-year-old Jaromir Jagr, played what was likely his final NHL game in January.) That popularity will be on full display at the third King of 94 tournament, which will be held in Vancouver this October. King of 94 is the brainchild of Mikey McBryan and Darrell Sampson, who connected through the NHL ’94 online community at NHL94.com. According to Sampson, McBryan was working on a documentary about the video game and he wanted a tournament to be at the centre of it. Sampson offered to help run it, and in September 2015, the first King of 94 was held in Toronto. “We had 128 entries,” Sampson said. “64 for each side on Super Nintendo and the Sega Genesis.” Two years later, the second King of 94 was held in Las Vegas. And now, as the game approaches its 25th anniversary, McBryan and Sampson are bringing the tournament to its birthplace in Vancouver. NHL ’94 was developed at EA Canada in Burnaby, and it’s not difficult to spot the Vancouver influence: the Canucks boast the fastest line in the game in the trio of Geoff Courtnall, Pavel Bure, and Cliff Ronning. Bure’s speed makes sense, of course. The Hall of Famer is one of the speediest players to ever play the game, and his stats reflect that. As for Cliff Ronning, well, he knew a guy. “I went to school with the guy that started EA Sports,” Ronning told Yahoo Sports in 2011. “We were buddies. I think he thought it’d be comical if he made me 99 out of 100.” King of 94. HANDOUT / NHL94.COM Fittingly, the reigning King of 94 is a Vancouver resident as well. Richmond-born Jamil Karimani had only just recently rediscovered the game. After downloading a ROM on the NHL94.com fan site, he received an email about the tournament, and decided to buy a ticket to Las Vegas to try his luck with two of his friends. He wound up winning the whole thing thanks to an overtime winner from former Quebec Nordique Valeri Kamensky. “It was a magical OT kind of Game 7 finish with a huge celebration at the end,” he said. Karimani raved about the tournament, which boasted commentators and streamed live on Twitch, and the community, which was nothing but positive and encouraging — a rarity in the often heated gaming community. Little wonder, then, that Karimani plans to attend the Vancouver tournament to defend his title — although he’s not confident about a repeat victory. “I think I’m good for a top ten finish in Vancouver,” he said. Anything can happen. I will be there with my “A” game. But I’ll have a big bull’s-eye on my back.” “As long as somebody from Vancouver takes it home, it’s great.” That’s very likely, said Sampson. Karimani and his friends were three of the best players in Las Vegas, and Sampson has found, in his time among the NHL ’94 fan community, that Vancouverites are often standout players — at least on a particular console. “Literally the best players in Super Nintendo come from your own city,” Sampson said, offering one more reason Vancouver was selected as the site of the 25th anniversary tournament. The King of 94 tournament features separate brackets for the Super Nintendo and Sega Genesis versions of the game, as most players grew up playing one particular console or the other, and the gameplay has some major differences. Dedicated fans of NHL ’94 have a lot to say about them, but mostly it comes down to goaltending. “What differentiates the Super Nintendo version is the ability to control a manual goalie with a click of the button,” Karimani said. “But for Sega you have to hold down the button for two seconds before you activate it.” In other words, by the time you get control of your goalie in the Sega version, the puck may already be in the net. But that particular frustration is just about the only complaint NHL ’94 fans have with the game. Otherwise, they love it like no other EA release. “It just has that lingering passion surrounding it,” said Karimani. “These games turn over year on year, but NHL ’94 to this day, even EA sports would admit, it had the most lingering effect, that year, that game.” What makes it so special? In part, it’s the historical impact: NHL ’94 was the first hockey video game to be officially licensed by both the National Hockey League and the NHL Players’ Association — a landmark achievement in gaming. But that’s only part of it. “It was also the first time they had manual goalie, and the first time they introduced the one-timer into the hockey game,” said Sampson. “The replay value on it is kinda timeless,” Sampson added. For many, playing the game takes them back to a time when developments as simple as a one-timer were literal game-changers. Nostalgia is a powerful drug. Karimani pointed to the game’s primitive simplicity. In the quarter-century since, the graphics have improved, as has the artificial intelligence and the complexity of the game’s engine, but it’s only served to underscore how invitingly simple the 25-year-old game really was. “The new versions, the AI has a big factor,” he said. “There’s a lot of cheapness involved. It’s not as pure and genuine.” Sampson wouldn’t disclose where Vancouver’s King of 94 tournament will be held just yet, saying he wants it to be a surprise. Neither could be confirm the registration cost, although he did say it will be less than the poetic $94 the pair charged in Las Vegas. “We’re not in it to make a profit,” he said. “We don’t do it for that. We do it just because we love people to come out and play in these and see how competitive they are.” “People come from all walks of life. Obviously, the one thing that brings them together is that this was their favourite game growing up and it still is, 25 years later.” hmooney@postmedia.com
  17. 5 points
    We agree that weight seems to be the primary factor in check success. I haven't done the testing, but some of my anecdotal (based on thousands of hours of gameplay, no research) thoughts: * Point of contact, or angle of check is a big factor. A check right to the "chest" of a player will have a much higher success rate than if the player is moving away/sideways. Basically I think of it as a radius of contact for each player and the more in contact (overlap) they are at the time of impact, the greater the checking success. Picture a semi-circle in front of each player, and the more they overlap when they are in a check, the higher the success. * In this way, agility is important as it gives you the ability to dodge quickly and cause your opponent to partially check your player. Or in my radius analogy, one player moves his radius of contact away, so only 50% of that semi-circle is in contact with the other players. * CB has a higher success rate than plain C, or another way to put it I think the weight difference needed is smaller for higher success. Also, I'm pretty sure checking rating factors in here as Coffey (9 wgt, 2 chk) can't CB worth a damn, but Tikkanen (9 wgt, 5 chk) has tremendous CB success. I'd say Tikkanen can take out any 9 weight player with high frequency. * Being near the boards is no mans land. Everyone dies there. Lindros can flatten Fleury. Those are my two cents to add to this thread. I am intrigued about looking at the code though as I've gotten better at deciphering over the last few months with my '95 hack. To be continued...
  18. 5 points
  19. 5 points
    I've been typing up notes over the last few days as I can to try and capture my thoughts as fresh as I can, so here they are! First, many thanks to @King of 94' WI for organizing this event. He has been a great member of this community, embracing the game, helping others during classic, as well as stepping up his own level of play in a relatively short period of time. Putting together an event like this is no small task -- getting a location, procuring the equipment, promoting, figuring out structure, setting up, taking down, etc. requires a lot of work. Trojan was relentless in his promotions, even creating a promo video (!), and ran a wonderful tournament. Somewhere during that time, he welcomed another baby to his family! Most people can barely function in life after that, so major stick tap for all those months of work! The BEST part of any of these live tournaments is meeting up/hanging out with all the guys that I've come to know over the years, and meeting some people for the first time. After every tournament, it's always something I wish I had more time to do! Some quick shout outs to these guys, in the order that I remember running into them: @IAmFleury'sHipCheck - One of the original '94 legends (GDL 02 champ!) that truly has a love and passion for this game and community. He was gracious enough to drive me 2 mins away to McDonald's for a late meal when I arrived (McD's closed at 10pm, but drive-thru was open until 11pm), and picked up a sack of cheeseburgers for everyone else who was playing the Friday Tecmo tourney/'94 exis. He hooked up a Genesis in his room for late night exis, lent us the Genesis the next night for MOAR exis, gave me a protective case for my '94 sealed copy (thanks again), and generally played until he could no longer keep his eyes open! I was glad we got to play some exis, and at least one tournament game, but he definitely got the draw from hell in the Genesis tournament (explained later). @Arda Ocal - Our celebrity retro video game fan, Arda really adds a lot of fun and character to these events, promotes and creates excitement all day. Simply can't say enough about what he does for this community, and on top of all of that, he's just an awesome dude to hang out with! He may have been a part of establishing a 4 man record fro NHL'96...TBD. @CoachMac - So happy Coach made it out to Green Bay for the event. As usual he dropped some old school hockey knowledge on everyone, crushed it at '94, was amazing doing commentary, and just overall a blast to hang out with. @angryjay93 - Doesn't get any better than this guy competing. The most traveled '94 player made it out again to defend his KO'94 WI title. From the "storybook" mode, he was the guy I wanted to play as he knocked me out in Vegas, but overall I just enjoy that level of competition that he brings. I wish I had gotten some more time to play exis and talk, but the days go by so quickly! @RetroSportsGamer - Tom, aka the RetroSportsGamer. Was great to meet you in person, and absolutely loved the stream you had set up for the tournament (looking forward to watching more). I encourage all to subscribe to his YouTube channel, he's keeping tabs on the retro scene! - The Retro Sports Gamer (YouTube link) @jer_33- Missed this guy at Vegas, so was awesome to catch up here in WI. Talked hockey, curling, Canada, and got to team up to go undefeated in 2v2 at night! We also may have been a part of establishing a 4 man record for NHL'96...TBD. @corbettkb - Texas Pachyderm! He was my main exi opponent going into the tournament and knew how dangerous he could be. Aside from '94 related talk (which is always great with fellow enthusiasts), it was just fun to hang out, drink some Spotted Cow beer, shoot the breeze. @Coffey - Rocking the Pat Verbeek Detroit Red Wings jersey, it was great to hang out and chat. Nice that you were able to just be a player/spectator for the first time without having to worry about streaming/production equipment! Amazing insights to Twin Galaxies history, and the fact that it was HE who started this whole '94 world record recognition on this site from this post. I'm looking forward to watching the new stream location for Settle It On The Screen (you should all check it out): https://www.twitch.tv/settleitonthescreen @Kevin Cabarello - Not exactly a '94 member specifically, Kevin is just a retro gamer who has been at all these events. First got to hang out with Kevin in Vegas and it was nice to see him again here! @smozoma - One of my personal '94 heroes, I was happy to see him make the trip from Canada for this event. Just like the rest of the guys I mentioned, I always appreciate the time hanging out during these events and rooting for my friends to win. Some amazing games vs AJ (both in SNES and Genesis), it was fun to watch. @Tyler Votaw - Turns out I played a test game with him a while back and now he's here for the '94 tournament! Was great to meet you and play some great '94 games all weekend. Also rocked some 2v2 and he may have been part of establishing a 4 man record for NHL'96...TBD. @LeifErikson - Sooo cool for Leif to bring that awesome NHL'94 themed cabinet to the tournament! I didn't even realize at first that the guy I was talking to wearing the '96 Penguins jersey was you! Unfortunately I didn't get a chance to play some exis or tournament matches against you, but I DID have to play Leif Jr. in my Genesis Round Robin play! Special shout out to Leif jr, who stopped what was supposed to be my 5th goal with an amazing manual goalie save in the 3rd, to keep me at 4-0! Kid is 10, btw; an awesome little dude who seemed to really be enjoying himself all day. Great again to see you guys there, I hope to be able to meet up again one day. THE REST - Great crowd overall! Nice to meet Moe Man and TheShield specifically, local players better known for their Tecmo prowess, but'94 players as well. We got to enjoy some cold ones after the festivities at the nearby sports bar. Okay...now the actual tournament. Loved the room full of CRT setups, there was enough systems to go around and keep things moving. @King of 94' WI kicking it off with the Canada and US national anthems was pretty damn cool. And Dan Rafferty playing the organ throughout the day was an 11 out of 10. Can't say enough how amazing that was. The music choices were fantastic, and if you were playing on the streamed game, Dan would do the Dragnet music on a penalty, etc. He was also having a good time, and it just created an amazing atmosphere for the opening of the games. Going into the SNES bracket, we knew none of the top SNES players were able to make the tournament (Bob K, Annatar, Jamil, etc) and it was likely going to be AJ and me going deep as we had the most SNES experience out of the group. I had gotten pretty good at SNES leading up to the Vegas tournament in September and I took over a team in Fall Classic to give me some more reps against the big dogs. Still, you never knew what was going to happen since a lot of Genesis skills transfer to SNES. Group play was a nice way to break the ice, but since we all made the brackets, I don't think much changed from group play to brackets. My bracket run was pretty uneventful to the finals (no disrespect to others). I did enjoy the semifinals vs Trojan when I ended up with the NJ Devils, put in Ken Daneyko, and had Arda and CoachMac doing the play by play. I got to play against Ken Daneyko in the Prudential Center on the jumbotron back in December thanks to Arda, so this was fun to put him in the game. AND he made the last two game winning checks to stave off Trojan's Montreal attack! Videos can be found here via the links that @jer_33 posted above. The big upset in the SNES bracket was smozoma taking out AngryJay93 in the quarterfinals. It went down to game 03 in a best of 03, Smozoma was leading by one goal in the 3rd period when AJ ties it with ONE SECOND LEFT! An amazing feat to tie the game. Smozoma keeps his composure and wins it in OT to complete the upset. Smozoma also took out corbettkb in the semis to face me in the finals. I had smozoma’s number on defense in our series, and with a little bit of luck, kept him scoreless in our two games to win the SNES championship. It felt great to win the tourney, but the focus was still on winning the Genesis brackets. Given the SNES tournament took longer than anticipated, we went straight into the Genesis tournament. We also had some unexpected drops, so in an attempt to quickly re-seed everybody, Trojan ran a 3 game swiss-style round robin. I think the intention was good, but ended up with some different-than-expected seeds. My first match was against EA! Having just played about 4-5 hours of SNES, EA was one of the last guys I wanted to play my first Genesis match against. Knowing that it was just for seeding purposes (can’t be eliminated) made me feel slightly better, but it was very tough. We played back and forth for 2 periods, and I pulled away slightly in the 3rd to win by 2. I think the final was something crazy like 8-6 or 9-7. We picked Vancouver Calgary, I believe. My 2nd swiss opponent was none other than CoachMac! Another ‘94 veteran who (by his own admission) was playing better than ever. I won the toss and chose New York Islanders and Washington Capitals. Coach decides to roll with the Capitals. After about 1 minute of play I realize that I have a major cold team/momentum/disadvantage/whatever going and it doesn’t seem to be changing. I went down 2-0 early and said “I’m probably not going to win this game”. Coach was playing extremely patient, not making any silly mistakes with the goalie. I couldn’t complete a pass to Hogue, and Turgeon’s slappers looked like he was using a foam stick to shoot the puck, so I continued struggling go get anything going. If I remember correctly, we were in the 3rd period knotted up at 5, when Coach wristed one past Healy to go up by 1 with about 1 minute left. I threw everything I had at the end, but Coach held me off to go 2-0 in his swiss RR and I was now 1-1, with a low goal differential. I knew then that the brackets were going to be strange, with me going 1-1 and EA (likely) 1-1 as well. My 3rd and final opponent was Brock, aka LeifErikson jr, who was 10 years old. I wanted to win 5-0, and before I knew it we were in the 3rd period with about a minute to go and I was up only 4-0 (we had a good conversation about RoBlox). I thought I had a sure one-timer, but he manuals to make quite a great save! It was truly fun to play, and fun to chat with him, I sure hope he enjoyed his time at the tourney. SO, as expected, we had some surprise seeds in the bracket. The first thing I noticed is that I was the 11th seed, playing the number 6 seed, who was none other than CoachMac! Well, having just lost to him a few minutes ago, I knew I needed to wake up quickly! Luckily I downed a large coffee a few minutes ago and it started kicking in. Our games were on the main FB stream, so the replays should be available. Coach, as the higher seed, picked MTL and NYR to start, and I unexpectedly chose MTL, not giving Patrick Roy to Coach. I went up 8-0 and Coach put in the NYR enforcers at the end to knock some of those Canadiens around, but survived and gave Roy the shutout. I chose two high powered teams in Buffalo and Vancouver for game 02, and took out my friend in the round of 16. It never feels good, but Coach always has fun and also put in the May Day line for Buffalo to send a message to those pesky Canucks in the 3rd period! Ggs Coach, I always root for you at these tournies, but two times now I had to be the one to knock you out. Meanwhile, in the “bracket from hell”, EA ended up as the 16th seed and had to face the #1 seed AJ in the opening round of 16! To me, this should have been a featured matchup, but it wasn’t on the streams. They had started playing their first game during my matchup with Coach, so I caught the end of their first match where AJ won 4-1 using Edmonton vs Philly. I scrambled to get my phone and realized that I could stream directly from my phone on Twitch, so I managed to snag the 3rd period between their 2nd game, AJ using Dallas and EA Calgary. https://youtu.be/ilSn3hLPWIw Really wish we had captured this one more, that was high level ‘94. AJ wins 3-1, the one goal I captured was a deflected pass into a goal, so tight defense on both sides there. Things were moving quickly, so my next opponent was corbettkb, which was the quarterfinal match. I was anticipating playing him in semis or finals, but the way it shook out we were set to duel now. I had played a bunch of exhibition games online vs corbettkb leading up to the tournament and knew he could win 2 out of 3 against me. He's done it before, and in general he is very tough to beat. He was the higher seed and chose Florida vs San Jose. I took San Jose as I felt they were better skilled than Florida, if ever so slightly. We played a pretty tight match, a bounce here or there and things could have been different, but I took the first game 3-1. The second game I chose Toronto and Dallas. I was pretty sure corbettkb would take Dallas, and I was okay with that. For some reason I do very well with Toronto, even though I don’t particularly like the makeup of the team. And if he went with Toronto, I was happy to fly with Russ and Modano. I don’t remember the score, but I don’t think it was a particularly close game. We have 1 period on stream before Facebook cutoff at the 4 hour mark, and I was very fortunate to have Potvin make a stop late in the 1st to be up 2-0. Always good games vs. corbettkb, another guy I’d always root for if he wasn’t playing me! Because things had to move along quickly, I played TheShield in the semifinals at the same time that smozoma was playing AJ. I had wanted to watch that match, especially after smozoma took AJ out in SNES, but was only able to catch the end of the game. Meanwhile TheShield was the higher seed, so he chose Florida vs Ottawa. I generally don’t like these matchups, but went with Florida to have the use of Gord Murphy. Now, TheShield was definitely the beneficiary of the swiss group play, making it to the semis. He’s a great dude, great Tecmo player, but not known for his ‘94. I took game 01 10-2. I chose Boston vs LA for game 02, and TheShield took the Kings. He scored the first goal, but I ended up winning that game 9-2, cruising to the finals. I caught the end of the smozoma/AJ game 02, where AJ won 4-0 with SJ over Florida. I will watch those matches on The Retro Sports Gamer YouTube stream sometime soon. Anyway, AJ was battling some food poisoning from something he ate earlier, so I wasn’t entirely sure he was going to be able to play. That dude popped an Advil and said “let’s go”, and we were set for the rematch from Vegas just a few months earlier. I was definitely excited and nervous; AJ was going to be the toughest guy I faced all night, and he beat me 4 straight the last time we met! As usual with a finals game, we had a good crowd around us, with Arda and Trojan calling the game. AJ was the higher seed, so he started things off with a Quebec vs Montreal game. Now, I don’t like either of these teams in particular, but I felt that Montreal was the stronger of the two teams, and I LOVE having Roy in net. However, I really don’t like using Montreal. Plus, nothing is by accident with AJ. Having thought about it for what seemed like forever, I went with Montreal. I honestly don’t remember much of the game. I remember winning, and it was close as always, but not VERY close. I have to go back and watch the game footage. Game 02 I decided to go with Vancouver and Buffalo, same as I did vs. Coach. My thought here was to “out-offense” AJ, if possible. I love both these teams, and was hoping for Vancouver. I don’t think I’ve lost with Vancouver in a live event. However, AJ took Vancouver, which was fine because Buffalo is a pretty high powered team as well and I could cause a lot of damage with Mogs. Shmelik/Bodger would be a good CB defensive pair against those high-flying Canucks, however, I couldn’t take Svoboda out of the game. I had every intention, but when the edit lines came up, I just left him there. Again, I was going to focus more on the offense, so maybe I didn’t want to overthink the defense. All I remember from this game was exchanging goals back and forth all the way through, but never being able to take the lead. I threw the kitchen sink, including making a bunch of ridiculous pass shots to keep up. Most notably one late pass shot by 89 that even I was surprised went in, lol. Nonetheless, AJ “out-offensed” me in this one, winning 7-6. Coin flip and I win. My strategy from game 02 didn’t necessarily work (or really fail), and I thought it’d be exciting to continue with high powered teams again. This time I go with Chicago and Detroit. I wanted Chicago here, having just played a Classic season with them I was most comfortable, and the best matchup with Chicago in case AJ went with them was Detroit (I wanted to leave Buffalo and Vancouver off as we just used them). AJ immediately picked Detroit, and I was good with that. I LOVE Smith/Chelios/Belfour on D, and figured I could pick apart Cheveldae with JR. I sub in Rutuu for some more defense. I mean, what’s not to love about Chicago lineup? Plus I was home, in case there was some home ice benefits. However, in exchange for that deal I had to arm AJ with Yzerman, Fedorov, Dino, and Coffey. Yikes, here we go. I remember scoring 2 quick goals early, and I honestly felt like AJ was struggling at the beginning of this game. It’s hard enough mentally to play at a high level, and to be dealing with any stomach issue, no matter how small, will throw you off. Well, any sympathy I felt for AJ stopped once he knocked JR out for the game somewhere early in the 1st period! Chicago’s forwards severely drop off after JR, so I really remember thinking I had to rely on my defense. But damn, AJ had arguably the most potent offense out there! I don’t remember much else until the end of the 2nd period. I was up 5-1, and I remember thinking I have a 4 goal lead with one period to go, with a solid D...just focus. Weeellllllll, AJ had something to say about that. He came out in the 3rd on fire, relentlessly pushing and being much more aggressive on defense, and I remember he scored 3 unanswered early and I was reeling. I wasn’t panicked, because I knew this was possible, but man I felt a whole lot better 2 minutes earlier! The crowd was screaming at the comeback, and it was an electrifying atmosphere. I felt the pressure mounting as I was trying to hold onto my lead, and really unable to muster anything offensively as AJ was stifling my attempts. I scored a late goal to seal the deal at 6-4, in a thrilling finish to a tournament. Always the class act at these live events, AJ let me know “I earned that one”, which I appreciated. I was very happy to win the tournament, obviously, and glad that the games ended up being exciting. We shutdown rather quickly afterwards as we were over our time at the venue, went to local watering hole to have a few drinks. Ended the night playing some 2v2 at the hotel, watching the gold medal Olympic match OT between Russia/Germany, and finally trying to set a ‘96 4-man world record, which was hilarious because none of knew how to play, stay onside, or score. I am looking forward to watching some of that footage from both streams and thinking ahead to the next tournament, which will likely be the one I run with Chaos and Evan in Long Island in August. Thanks again for an awesome live tournament, and especially to all the good buds who took the time, money, effort to make it out last weekend. Cheers!
  20. 5 points
    When I find some time, I'd like to post the match-ups recorded on the streams for future reference. Also want to mention that I really like to look of Tom's stream, the retro design looks awesome. Brackets: Challonge (SNES Bracket) [link] Challonge (SEGA Swiss) [link] Challonge (SEGA Bracket) [link] Streams: Retro Sports Gamer Channel - Youtube - (SNES) [link] 0:02:40 - Matt S. @ @Green Majik (SNES - Round Robin Game PIT@LAK) [link] 0:15:34 - @angryjay93 @ Tom S. (SNES - Round Robin Game DET@CHI) [link] 0:30:14 - @angryjay93 @ @Green Majik (SNES - Round Robin Game NJD@EDM) [link] 0:44:35 - Tom S. @ Matt S. (SNES - Round Robin Game LAK@CHI) [link] 0:56:00 - @angryjay93 @ Matt S. (SNES - Round Robin Game SJS@TBY) [link] 1:09:21 - @Green Majik @ Tom S. (SNES - Round Robin Game DET@PIT) [link] 1:22:52 - @Green Majik @ Matt S. (SNES - Round Robin Game WSH@PHI) [link] 1:41:38 - Tom S. @ @Green Majik (SNES - Round Robin Game STL@WPG) [link] 2:50:39 - @Green Majik @ Chewy (SNES - Exi DAL@CHI) [link] 3:13:20 - Chewy @ @jer_33 (SNES - Round of 32 Game 1 QUE@VAN) [link] 3:24:54 - @jer_33 @ Chewy (SNES - Round of 32 Game 2 BUF@CGY) [link] 3:55:48 - @Green Majik @ @Edge of 94' WI (SNES - Round of 16 Game 1 WPG@CGY) [link] 4:12:18 - @Edge of 94' WI @ @Green Majik (SNES - Round of 16 Game 2 SJS@TBY) [link] 4:27:45 - @kevincabarello @ @Edge of 94' WI (SNES - Round of 8 Game 1 STL@HFD) [link] 4:41:20 - @Edge of 94' WI @ @kevincabarello (SNES - Round of 8 Game 2 NYR@DET) [link] 5:05:27 - @smozoma @ @corbettkb (SNES - Semifinals Game 1 VAN@BUF * bonus OT period) [link] 5:23:11 - @corbettkb @ @smozoma (SNES - Semifinals Game 2 BOS@LAK) [link] True Game Fans Network - Facebook Live - (SNES Bracket) [link] 0:19:00 - coachmac / kevincabarello (DET@CHI) 2:06:00 - Arda O. @ Graham T. (SNES - Round of 32 Game 1 LAK@CGY) 2:18:24 - Graham T. @ Arda O. (SNES - Round of 32 Game 2 CHI@BUF) 2:28:25 - Matt S. @@Edge of 94' WI (SNES - Round of 32 Game 1 SJS@ANH) 2:40:00 -@Edge of 94' WI @ Matt S. (SNES - Round of 32 Game 2 SJS@ANH) 3:08:00 - @CoachMac @ @jer_33 (SNES - Round of 16 Game 1 MTL@EDM) 3:20:40 - @jer_33 @ @CoachMac (SNES - Round of 16 Game 2 BOS@DET) 3:36:14 - @smozoma @ @angryjay93 (SNES - Round of 8 Game 1 CGY@CHI *3rd per. audio only) 3:48:00 - @angryjay93 @ @smozoma (SNES - Round of 8 Game 2 PIT@BOS *audio only) 3:59:00 - @smozoma @ @angryjay93 (SNES - Round of 8 Game 3 VAN@WPG *brief audio) True Game Fans Network - Facebook Live - (SNES Finals - SEGA Swiss) [link] 0:42:00 - @smozoma @ @kingraph (SNES Finals Game 1 BUF@CHI) 0:56:30 - @kingraph @ @smozoma (SNES Finals Game 2 NJD@HFD) 1:40:00 - @jer_33 @ Moe Man (SEGA - Swiss Round 1 DAL@WSH) 1:56:00 - @King of 94' WI @ @Green Majik (SEGA - Swiss Round 2 DAL@NYR) 2:22:55 - Moe Man @ @LeifErikson (SEGA - Swiss Round 3 BUF@LAK) 2:35:00 - @Green Majik @ @Coffey (SEGA - Swiss Round 3 LAK@DET) 2:55:00 - @kingraph @ @CoachMac (SEGA - Round of 16 Game 1 MTL@NYR) 3:08:30 - @CoachMac @ @kingraph (SEGA - Round of 16 Game 2 BUF@VAN) 3:41:20 - @kingraph @ @corbettkb (SEGA - Round of 8 Game 1 SJS@FLA) 3:56:00 - @corbettkb @ @kingraph (SEGA - Round of 8 Game 2 DAL@TOR *1st per. only) Retro Sports Gamer Channel - Youtube - (SEGA) [link] 0:01:48 - @kevincabarello @ Tom S. (SEGA - Swiss Round 1 CHI@PIT) [link] 0:21:00 - Chewy @ @angryjay93(SEGA - Swiss Round 2 PIT@STL) [link] 0:35:10 - Carter @ Tom S. (SEGA - Swiss Round 2 CHI@DET) [link] 0:50:21 - Chris K. @ Graham (SEGA - Swiss Round 3 CGY@BOS) [link] 1:03:55 - @jer_33 @ Tom S. (SEGA - Swiss Round 3 LAK@PIT) [link] 1:22:40 - @Coffey @ @kevincabarello (SEGA - Round of 16 Game 1 DAL@QUE) [link] 1:34:14 - @kevincabarello @ @Coffey (SEGA - Round of 16 Game 2 DET@LAK) [link] 1:47:54 - @Edge of 94' WI @ @smozoma (SEGA - Round of 16 Game 1 BOS@DAL) [link] 1:59:24 - @smozoma @ @Edge of 94' WI (SEGA - Round of 16 Game 2 EDM@TOR) [link] 2:09:46 - @smozoma @ @Edge of 94' WI (SEGA - Round of 16 Game 3 MTL@CGY) [link] 2:25:26 - @kevincabarello @ @smozoma (SEGA - Round of 8 game 1 DET@VAN) [link] 2:39:11 - @smozoma @ @kevincabarello (SEGA - Round of 8 game 1 DAL@LAK * bonus OT period) [link] 3:15:30 - @smozoma @ @angryjay93 (SEGA - Semifinals Game 1 DET@VAN) [link] 3:26:29 - @angryjay93 @ @smozoma (SEGA - Semifinals Game 2 SJS@FLA) [link] 3:42:09 - @smozoma @ The SHield (SEGA - Battle for 3rd Place NJD@HFD) [link] KingraphNHL94 - Youtube (SEGA) [link] 0:00:00 - @angryjay93 @ @IAmFleury'sHipCheck (SEGA - Round of 16 Game 2 CGY@DAL *3rd per. only) True Game Fans Network - Facebook Live - (SEGA Bracket) [link] 0:00:00 - @kingraph @ The SHield (SEGA - Semifinals Game 1 FLA@OTT *missing 1st per.) 0:05:33 - The SHield @ @kingraph (SEGA - Semifinals Game 2 LAK@BOS) 0:38:00 - @kingraph @ @angryjay93 (SEGA - Finals Game 1 MTL@QUE) 0:50:20 - @angryjay93 @ @kingraph (SEGA - Finals Game 2 VAN@BUF) 1:03:00 - @kingraph @ @angryjay93 (SEGA - Finals Game 3 DET@CHI) BONUS FEATURES Tom the Retro Gamer interviews @smozoma [link]
  21. 4 points
    Alrighty folks, I'm gonna put this up. It should be good to go, please let me know if you find any bugs! NHL 2018 1.31 by naples39.zip NHL 2018 outdoor by naples39.zip
  22. 4 points
    I got the Gens and the NES HD versions from these guys yesterday. The Gens one looks very good and sounds very good, not quite as good as a CRT, but very close. The lag however is noticeable and unacceptable to me. Keep your CRT and Original equipment!
  23. 4 points
    I plan on being there and I'm hoping to get back into the money, but I expect stiff competition. Might be the toughest ever for SNES. I could be the person coming from the farthest east in Canada but I hope there are other east coast buds who will make the trip. Vancouver is beautiful and accommodations should be reasonable in October. Let's dooo this.
  24. 4 points
    Body checks work 99% of the time if the checker is two points lighter than the receiver. The exceptions to this are when the receiver has high stick handling (5 or 6), when the receiver has a strong enough home advantage and >=4 stick handling. Sometimes a check just won't have any effect at all. I'm not sure what causes this, but it's a lot more common when you play against the CPU. That is what I consider to be the remaining 1%. Anyone can check anyone, but if the general rule doesn't apply, I'd say it's about a 15% chance. Also, body checks should be done with enough distance between the players. If you are too close when you start your check, you will just brush up against your opponent. When you are very close to someone you want to check, watch the legs of your player, and start your body check when you are on your back leg so you can get enough momentum. This doesn't apply to ALL situations, but usually you can tell when you are too close to body check. Raph summed up the rest.
  25. 4 points