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NotJustGamesThisIsMyLife

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About NotJustGamesThisIsMyLife

  • Birthday 05/13/1987

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    Michigan, USA
  • Interests
    Sports, computers and computer games, Video games, modding, creating, making lists and groups and custom games/teams in games, that sort of thing. Hockey cards and sports card collecting, retro game fixing and collecting.

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    Genesis
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    The One Timer or sneaking one in the 5 hole!

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  1. UPDATE: Not sure how but when editing rosters 1 VERY IMPORTANT player somehow was missing. Noticed it when I was playing as Washington, Rod Langway back to back Norris winner, Hall of Famer, somehow got overwritten when I was touching up rosters and wasn't there. So I re added him here, that's the only change from the other download NHL All-Time.bin
  2. MY FINISHED HACK! Wayyy better with wayyy more stuff than my original. Now it's an actual 34 team romhack and not just rosters lol.
  3. Here it is! Completely revamped and powered up, my All Time Legends roster hack! I'll try and re-explain and summarize what this hack is about I wanted to keep it as Vanilla 95 as far as the aesthetics as possible, other than splash/intro screens and some of the team banners/logos (Special Thanks to von Ozbourne for helping with that stuff!) I considered making the ice darker like NHL 94 for example but, kept it the light default color, since 95 players probably prefer that. Other small changes that are unique are the pre-game menu team ratings, they're all high of course, based on how many finals they reached, stanley cups each team won, how often they made the playoffs, the actual level of legends their franchise has had over the years, etc. The goal of this was to have rosters for each team made up of players who 1. Played for that franchise for the most games/seasons 2. Scored the most points for that specific franchise 3. Were important players during a special season or winning season for that team. Most players are around the top 20 of all time scorers for the specific franchise, with some exceptions for defenseman, and other situations. Some examples of this would be: Ray Bourque being on Colorado even though he only played there for 2 seasons, because he won the cup there, or Chris Pronger on Anaheim for the same reason. No player will be on more than 3 teams total in this game! This game was meant to be played for Season Mode with Edit Lines on and Penalties on (no offsides of course). Specifically it was made for doing full-control seasons, without simulating any games automatically, since simulating typically is unbalanced as far as team records are concerned. See what team is truly the greatest team in a whole season! I've been doing it by having the cpu play eachother in many of the games (7 minutes is recommended for that with fast forward on your emulator, gets more goals from the cpu!) and then just playing a few games for each team. It's kind of a cool way to nerd out, follow your own season and all the stats for each player/team if you're bored and just wanna play offline! But also, it was meant to be played in historically accurate playoff series! Playoff mode was carefully edited to have every single season's 16 playoff teams be from an actual NHL season, from 91-92 through 22-23. Of course later seasons use the 1-4 1-4 so, for those they simply match up so the top two matchups on the playoff tree in each conference are from one division, and the bottom two matchups are from the other! Some adjustments to the schedule had to be made but all 26 original teams are in Season Mode, yet still all 32 teams (plus all star teams) are in the game! This is a big issue for all the other NHL 95 34 team hacks out there. The teams used in Season Mode are alphabetical, so if you put them A-Z, some important teams are left out. Instead, The original 26 franchises are A-Z, and then the 6 new franchises are A-Z following. Since it's a 'All Time Hack' it makes more sense to use franchises that have been around for 3 decades or more. The 1 team I was unsure what to do with was Winnipeg, as they take up two franchises, so I just decided to have Winnipeg be used in Season Mode as that city has a much richer hockey history than Arizona, and I simply combined players from both franchises since they are both technically Winnipeg from a historical standpoint! Arizona is just players from the original Winnipeg franchise and Phoenix/Arizona. So of course, there have been many other all time roster hacks over the years, so I needed to do something different for this to stand out. The main difference is: Using different players from many different decades for more variety. I wanted to have current players who are still increasing their points and games played for their current franchise on every team! So for example you might see a roster like Montreal and think hey, a few of these guys aren't among their 'best players ever.' Mind you there's a Max of 26 players on each team, with at least 2 being goalies, so Original 6 teams were the hardest to do. But I wanted players from the important seasons for each team, and spread across many decades on those teams. Teams like Montreal might not have as many 'historic legends' from the last 30 years but, those players still are important to their history, especially the ones up there in the all time games played list for the team. It would be boring and repetitive to just have only dynasty players for those teams! Take Philadelphia, players included would be from Philadelphia's 70s, 80s, 97, and 2010 finals teams, mixed in with a couple of their best current players, and other players among the top 15 in Games/Points. It makes the rosters different from these other hacks, and you still have the choice to use only those dynasty and top top legend teams for your Edit Lines. Hopefully I've explained the rosters well enough! I know some people will see a few players and think 'WHY IS HE HERE, AND NOT HIM?' But I can assure you pretty much all the obvious players for each franchise will be there. I definitely didn't go back further than the 1940s as my knowledge doesn't go that far back, and there's already such a wide player pool for the original 6. On top of that, you're really only using 9 forwards and 6 defenseman for the lines, 1 goalie, so I figure hey, the important guys will be on the lines, and if you disagree with some of them, change the lines, open NOSE and change the default lines or edit a few players yourself if you want, make it your own! Anyway, forgive the essay of describing lol I'll shutup now Hope some people truly enjoy this hack! NHL 95 All-Time Legends.bin
  4. This is so awesome, like I'm just a noob who edits rosters here lol. This is like, a literal masterpiece. If this was just a small project to scratch the itch, I can't imagine how amazing some of the stuff you've done is! Can I hire you to help me make hacks? Lol!
  5. Just wondered if anyone would be willing to edit something for me in my romhack. I can use NOSE but that's about it when it comes to hacking. I dont really know anyone well around here yet so I guess I just am hoping someone with a heart of gold could give me 20 minutes (assuming this would be easy for a pro) to help! I put 2 weeks into making this cool roster hack and I just wish I could get someone to help me finish this final thing so it would be a respectable hack for people to enjoy. I want to replace the Colorado and Carolina center ice logos, and the banners that show up like in the playoff menu and whatnot. Maybe even the pause menu names where it says Nordiques and Whalers on the scoreboard. There's romhacks like Macks Hacks that already have these logos, it seems like it'd be easy for someone that knows how to use hex to just copy and paste it? Ive not been able to learn how to do any of the hex stuff at this point, for several reasons, Im not trying to seek pity but I live with a lot of mental and physical disabilities and learning something new like this, is extremely frustrating and difficult. And I dont wanna put myself into an all night migraine and ruin an entire day just because my game doesnt have the right logos. I already did that once while trying to figure it all out! I guess I just feel really stupid here, and I have to just accept that I'll never be able to finish my hack fully myself so, I may as well ask if anyone's willing to help
  6. Heres the link to the other post! Wanted to share this here for people who are only into NHL 95. I didnt wanna just copy/paste it all though. Let me know if anyone wants to pick a team and join my special simulation season! The picker of the Stanley Cup winning team will win a game donated from me on Steam!
  7. INTRO: Yo! So as the title says, my goal for this romhack was to create an all-time rosters game for NHL 95, specifically used for season mode will line changes ON! This of course means 26 teams. Now I'm not a romhacking pro so, I don't know how to change logos and banners. IF ANYONE WOULD LIKE TO HELP UPDATE THIS, LET ME KNOW! I'd love to have Carolina/Colorado get their proper logos on center ice, and proper banners in the menus. I'm having people choose the team they think will win the cup, and I will be donating a game on Steam to the person who controls the winning team! A few teams are already taken but, feel free to follow and check for updates to see who's ahead. There's going to be stuff people disagree with as there's only so much space on a rom but, I wanted this to be different than every other 'all time' rom. When I say 'all time' that means teams will have players from every era, even if some era's don't have any hall of famers for a specific team, I still want 1-2 players from every decade represented! So all your obvious players will be there but, many of the extra slot players will be more uniquely selected than your average 'all time' romhack. Stuff like, playing longer than anyone else did in a specific era for that franchise and being on a finals team would make someone eligible, over someone who was the 10th best player on a dynasty type team with 9 other players on the roster already. Eventually I'll shift some stuff up though for future seasons! UPDATE: Have found someone to help with replacing Colorado/Carolina, and I also have added some players to teams with space via moving around the free bytes. I also am going through teams I may have done faster and correcting the left/right handedness. A few of the teams I rushed through and messed up the handedness as I was so anxious to finally start playing it and testing it out. I am going to wait until I complete the fixes before releasing an update! I also will be eventually porting this to NHL 94 with the hack applicator to fix the 94 weight bug, and a few other small 94 changes that aren't doable for 95. THE ROSTERS: THE BEST PART! I spent 2 weeks just doing these rosters with Hockey Reference up the entire time. The players chosen are based on 3 things: How many seasons and games played, and points scored for that franchise (not in their whole career, JUST FOR THAT TEAM!), players who did something special for a specific team that they also were on for several seasons, and players who were on stanley cup teams, and also finals appearing teams, especially for those who've never won the cup or been to only a few finals. Players need to have generally played 5-6 years for each franchise. There's a few exceptions of course, if they did something important for a team like, Ray Bourque on Colorado winning the cup, Selanne on the Jets scoring 76 goals and winning the Calder, etc. The players were made with accurate weights, numbers, hands, and ratings based on how each player played for that specific team. So Gretzky is going to have a better rating on the Oilers than the Kings or Rangers, for example. No player will be on more than 3 teams. I wanted to have some very oldschool players, some 80s 90s players, some 00s-10s players, and some current roster players, for each team as well. Also, because of the limit on number of forwards, some forwards will be forced to be listed as defenseman. But you can still use NOSE to put them as forward in lines easily if you want! THE RATINGS: Player ratings will also have specific balances. Endurance will be 4 or 5 for every player, since it's an Edit Lines rom. All ratings will between 3-6 except roughness, checking, and aggression which will be between 1-4. This is simply how the games ratings work, as generally there's only a few players with a 4 rating on checking and none are higher. Otherwise, you get 50 penalties a game. Your overall ratings for each player will be all over 70, with only the best of the best at 90 and higher. Goalies will generally be around 80-85 since goaltending is kinda easier in NHL95, but none will be over 91. Again, this is the GOAT players/teams. There's no reason to have anyone under a 70 on your legend team, that's just not fun! The average rating in the game is probably like 83. Also, weights are balanced, generally between 6-A with a few higher and a few lower. None will be above B. EXTRA NOTES: I'm using Winnipeg with players from BOTH FRANCHISES since they do have two franchises worth of history. They're the only team with this unique situation but, I feel it's only fair. There's a few other tiny issues like player name length, I tried using full names but, some I shortened a bit, and may have to shorten some more like Ryan Nugent-Hopkins or Oliver Ekman-Larsson so they don't stretch off the right side! I did on one occasion score with Ryan and it had a small bug where a letter stayed on the screen after the goal. Simply pressing start twice to go into and out of the options fixed that in literally 1 second. But there's only 2 players with names this long so, I wouldn't worry about it. Player numbers are accurate BUT, in some cases I used a number that a player wore on a different team, due to there being 3 players on the same team with the same number. In some cases, I just left 2 players with the same number but, only if I absolutely had to, to avoid using a fictional number. But those players are generally separated between offense defense, and it's easy to tell anyways with the position indicators. Some teams I did a bit faster than others, so some of the left/right handed is still incorrect, and simply balanced. However a very good portion of the players have their correct hand. I plan on redoing some ratings and re checking things after my first season, but this took forever, and I wanted to just play the game already! NHL 95 WIDE! ALL TIME!.bin
  8. Thanks for the info guys! I assumed it just did nothing as I'd goofed around with it before. A few stats in the games seem to have pros and cons to them being maxed out, just been goofing around with that! There's so much knowledge out there on retro games now, including the NHL EA games, but there's still stuff people haven't figured out. Like adding a season mode to NHL 94 and really crazy stuff like that. The chase never ends!
  9. Right on Thank you! I assumed that was the case I specialize in offline content more than online, I hope to share some things with the community that others will be able to enjoy and I feel like this patch is a big help to that! I got a lot to learn with hacking though. I'd love if somehow 95 could get the same stat usage but it's really not the end of the world. You'd think it would be possible though. Weirdly Stick Handing actually uses 0-9 and A-F but the same number is used for 3 in a row, like 6 7 and 8 all being 47-62 This is just a side question but, you clearly know way more than me so Id love to see if you know. So all of the stats in NOSE actually go behind 99, except they simply say !!!! Hex 7, !!!! Hex 8, etc all the way up to !!!! Hex F. BUT you can see they raise the player's overall when you use 1 of these. But my question is, what would happen if you actually used these? Would it simply break the game and it wouldn't run, would it make the player's abilities extremely overpowered, or would it do absolutely nothing? If you put everything to F, the player overall is 273 lmao!
  10. Gotcha TY for the reply, I just wondered cause I was working on a 'legends teams' hack for 95 to do a special season with and figured if it did work, I could use the stats from that, then port it to 94. But it's taking FOREVER to individually do like 625 or so players stats to be realistic lol. So I'll likely have to use the normal game. Question though, what would happen if I had a NHL 94 rom with all edited player rosters/stats/lines and used this hack applicator? I assume it would still work to apply the patches if I'm only making simple changes in NOSE right?
  11. That's wild that they're backwards like this! I honestly never had a clue about that. Checking always seemed funky compared to 95 though so it makes sense. Things like this absolutely happened frequently in games back in the day though. Pokemon games, which may be the most romhacked games on the planet if you're not familiar, are famous for the original Red/Blue generation having literally the same reverse effect with Critical hit boosting. Making it higher actually lessened the chance of a critical hit lmao. Just a random example! The price to pay for games not being updatable on console back then. But I'd still take a few issues like this over the constant patches/updates/DLC/Pay2Win of modern games
  12. I was unable to get this to work sadly. After properly applying the update and replacing the ini files, and then attempting to open the updated NHL94 rom file in NOSE, I get that message saying this does not appear to be a usable rom. Any ideas?
  13. Is there a way to use any of this on games besides NHL 95? Specifically the 0-15 ratings? That would be amazing to have for other NHL games! Im assuming even if you update NOSE to have 0-15 ratings, it won't just automatically work with NHL 95?
  14. Hi there, so I realize this is a very old post and this might not get seen but, Could someone explain what the weight bug is? And is it JUST for NHL 94? Or other games too? I could take a few guesses as what the weight bug is but, I really am not sure, could anyone explain it? And also couldn't someone just use NOSE to make all the players in the game have the same weight so they all can check eachother equally? That might be boring but, IDK. Maybe make all of them close? Instead of say, 1-10 skill, make everyone between 4 and 6 so even the lower ones still have a good chance to check? Or is that not how it works. Please explain lol!
  15. I know this is old but, love that theres an actual post on this! I used to go through and try to figure out who everyone was. Its cool they put some effort into these! And a lot of the best teams at the time did have a team here, the Rangers, Bruins, Canadiens, Kings, Red Wings, Blues, Penguins, Flyers, Blackhawks,,, the only team that really wasnt, cause they were a brand new team in 92-93, was the Sharks lol. Funny they put them in and not say, the Leafs who were 1 game from the finals, or Quebec who was the #1 seed in the east in the playoffs that year I believe with that stacked offense! I always wished this game got a romhack. Would have been amazing to see the non-NHL teams turned into NHL teams with more spoofs for example. Oh and just a quick edit, I always thought the Screaming Evils woulda been the New Jersey Devils but, Eagles makes sense too lol. Maybe they're like the Ice Slashers where it's a copied over team that's meant to be the Devils but without proper gimmick names?
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