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About budddean

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    Cut across the goal line and slapshot
  1. The player draft might be the way to go. If this doesn't work out for me that'll be the fall back plan ... but... i have a secret pleasure for complicated point allocation systems ever since I made my own warhammer / dnd rules as a kid Thanks again everybody, i'll provide updates as I go
  2. That's some amazing advice, thanks for the responses everyone We're located out of Calgary, Alberta, Canada. We had 8 players first season, 12 in the second... maybe some more in the 3rd depending. We're a small company and pretty much 70% of the people area already playing, lol. Thanks for the feedback on the scaling for the points, that was my number 1 concern. I'd like people to be able to make a pretty average well rounded team, or sink much more of their 'point investment' to get some 5s or even 6s in the mix. The team draft isn't working out well, lots of people not happy
  3. Hey Guys, First time poster At work we have a 12 man NHL94 Hockey League we're coming up to our 3rd season. There's some disgruntlement about team disparity throughout the league and we're playing with the idea of everyone being able to customize their own player stats based on an equal allocation system in the hope to make everything fair but still diverse in how they divvy out their points. I haven't messed around with editing players yet, but does anyone have any recommendations on how to handle this? Is every individual stat point worth the same, or is the difference between 4-5 a