Europia79
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Posts posted by Europia79
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On 11/22/2022 at 11:16 PM, Sean said:
Hey all, 4.0 just went up.
heya @Sean I'm a little confused on the versioning ? ...From reading thru all these posts, I am assuming that you reset the version back to 1.0 because this project went thru several brand changes ? ...So... essentially, I'm curious that the download on the 1st page is the most up-to-date, which was last modified on 3/22/2023 and that 1.0 is the correct version ? ...Or is 1.0 a mistake ? Thanks !!!
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On 1/23/2014 at 5:44 PM, floating said:
@floating @corky @kingraph @smozoma
The dropbox link is dead, so I was hoping that someone saved all those ROMs ? ...Because there are a few that I'm really interested in trying out.
On 1/23/2014 at 5:44 PM, floating said:01/24/2014 12:03 AM <DIR> . 01/24/2014 12:03 AM <DIR> .. 05/01/2005 06:13 PM 1,048,576 2vs2.bin - This actually seems to be 3v3 bin. The line changes must be set on, otherwise 5v5. NHL rosters 04-05 season. 05/23/2005 10:48 AM 1,048,576 AHL2003.bin - AHL from 2003. Top lines player overalls around 60 something. Goalkeepers ~90. 07/09/2005 08:00 PM 1,048,576 AHL2005.bin - AHL 2005. Top lines player overalls slightly better (some 70 overalls max). Goalkeepers over 90. 10/13/2009 11:34 AM 1,048,576 allstars.bin - NHL legends. Includes legendary players from each teams. Includes teams like California Seals and New York Americans. About same attributes as AHL2005.bin. 07/07/2006 11:01 PM 1,048,576 elite.bin - nhl 2006 rom edited for draft league that was held 2006. Top players ~70-80 overall, goalies ~80+ 06/26/2006 12:05 AM 1,048,576 eliteplayoffs.bin - playoff edition for above 05/23/2005 01:14 PM 1,048,576 Fantasy.bin - The league participants decided the name for their team and their players, and designed team colors. Every edited team is identical. Overalls 50-70, GKs 80-90 01/19/2011 11:17 PM 2,097,152 ICL_NHL2011.bin - Ilves dot Com League season 2011. NHL season 2011 rosters. Player ratings 70-90, goalies the same. 05/21/2005 12:58 PM 1,048,576 IHWC2005.bin - IIHF WC 2005 rosters + additional countries from B and C leagues. Every team identical. Player overalls around 70, GKs 90. 0x/xx/2014 xx.xx PM 2,097,152 NHL14online.bin - Clockwise's NHL14 bin. The clockwise's bin has been edited online compatible by removing the added GK control. Modded by swos. 10/12/2009 10:04 PM 1,048,576 nhl2003a.bin - The 2nd oldest modified bin. (Oldest nhl2002.bin is missing) Top player overalls 70-80, GKs 80-90. 05/23/2005 10:48 AM 1,048,576 NHL2005a.bin - Top player overalls 70, GKs 80-90. All NHL teams excl. Atlanta, Nashville 05/23/2005 10:48 AM 1,048,576 NHL2005b.bin - Top player overalls 70, GKs 80-90. All NHL teams excl. Minnesota, Columbus 05/28/2006 07:58 PM 1,048,576 NHL2006a.bin - Top player overalls 70-80, GKs 80-90. All NHL teams excl. Atlanta, Nashville 06/06/2006 08:55 PM 1,048,576 NHL2006b.bin - Top player overalls 70-80, GKs 80-90. All NHL teams excl. Minnesota, Columbus 10/12/2009 10:07 PM 2,096,884 NHL2007.bin - Top player overalls 80, GKs 80-90. 10/12/2009 10:08 PM 2,096,884 NHL2008.bin - Top payer overalls 80, GKs 80-90. 12/22/2008 06:35 PM 2,097,152 NHL2009.bin - Top player overalls 80-90, GKs 80-90. 01/23/2014 11:44 PM 2,097,152 NHL2010.bin - Top line player overalls 60-80, GKs 60-80 04/26/2012 05:58 PM 2,097,152 NHL94Kevat2012.bin - Clockwise's rom for our spring 2012 league. Player overalls 90, GKs 80-90 10/13/2009 11:34 AM 1,048,576 original.bin - The original NHL'94 10/13/2009 11:45 AM 2,096,884 practice08.bin - NHL'08 rosters. Teams having unique number of players on ice varying from 0 to 5. e.g. Vancouver 4, while San Jose 1. 01/17/2008 02:53 PM 2,097,152 SM94.bin - swos's result report script (used in GDL leagues from GDL06 onwards, year 2009) was introduced for this league (year 2006?) . Finnish SM League '94. Players mostly around 70, GKs 70-80 05/23/2005 10:48 AM 1,048,576 smliiga.bin - Finnish SM League '03 + IIHF WC '03. Players around 80, GKs 80. 12/19/2005 02:31 PM 1,048,576 smliiga2006.bin - Finnish SM League and 2nd top div Mestis 2006. Identical teams. Players around 60, GKs 99 Missing bins: nhl2002a.bin, nhl2002b.bins, nhl2003b.bin, nhl2004a.bin, nhl2004b.bins. The most rosters are edited by Mahavishnu, while the most graphics (if not all) are edited by swos. Some (possible) exceptions include the smliiga2006.bin (rosters by onla (floating)), ICL_NHL2011.bin (who?), practice08.bin (team sizes and names edited by onla), smliiga2006.bin (rosters by Maha or someone else?), IHWC2005.bin (Maha or someone else?) and the NHL94kevat2012.bin (we used Clockwise's rom, some possible edits by maha/swos)
01/24/2014 01:07 AM <DIR> . 01/24/2014 01:07 AM <DIR> .. 01/23/2014 11:49 PM 2,097,152 1tronromtest1.bin 01/23/2014 11:47 PM 2,097,152 2011 Summit Series.bin 01/23/2014 11:47 PM 2,097,152 2012summitseries.bin 01/23/2014 11:47 PM 2,097,152 2on2 no icing.bin 01/23/2014 11:47 PM 2,097,152 2on2.org Final.bin 01/23/2014 11:48 PM 2,097,152 2on2_Summit_Series_2.bin 01/23/2014 11:47 PM 2,097,152 2on2_Summit_Series_2010_fix.bin 01/23/2014 11:48 PM 2,097,152 2on2_summit_v.4X.bin 01/23/2014 11:49 PM 2,097,152 6_Aside_Soccer.bin 01/23/2014 11:50 PM 1,650 87.txt 01/23/2014 11:50 PM 2,097,152 87deadlineV3.bin 01/23/2014 11:50 PM 1,002 89.txt 01/23/2014 11:50 PM 2,097,152 89deadlineV3.bin 01/23/2014 11:50 PM 342 92.txt 01/23/2014 11:50 PM 2,097,152 92deadlineV3.bin 01/23/2014 11:50 PM 653 94.txt 01/23/2014 11:50 PM 2,097,152 94deadlineV3.bin 01/23/2014 11:50 PM 667 95.txt 01/23/2014 11:50 PM 2,097,152 95deadlineV3.bin 01/23/2014 11:50 PM 526 97.txt 01/23/2014 11:50 PM 2,097,152 97deadlineV3.bin 01/23/2014 11:50 PM 523 99.txt 01/23/2014 11:50 PM 2,097,152 99deadlineV3.bin 01/23/2014 11:49 PM 2,117,988 Ball Hockey 4v4.bin 01/23/2014 11:49 PM 2,117,988 Ball Hockey 5v5.bin 01/23/2014 11:49 PM 2,097,152 BeerLeague1a.bin 01/23/2014 11:47 PM 1,048,576 Blitz94_Farm_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_02ab.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_02ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_03ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_03ab_v3.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_04ab.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_04ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_05ab_PLAYOFFS.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_05ab_v3.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_06ab.bin 01/23/2014 11:47 PM 2,097,152 Blitz94_Season_06ab_PLAYOFFS.bin 01/23/2014 11:47 PM 1,048,576 blitz_nhl94_s01ab_reboot.bin 01/23/2014 11:47 PM 1,048,576 blitz_nhl94_s01ab_reboot_PLAYOFFS.bin 01/23/2014 11:50 PM 1,398 deadline_roms_readme.txt 01/23/2014 11:46 PM 1,048,576 GDL_Season1.bin 01/23/2014 11:46 PM 1,048,576 GDL_Season2.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season3.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season4.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season5.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season6.bin 01/23/2014 11:46 PM 2,097,152 gdl_season7_final_v3.bin 01/23/2014 11:46 PM 2,097,152 gdl_season8.bin 01/23/2014 11:46 PM 2,097,152 GDL_Season9.bin 01/04/2013 02:54 PM 2,097,152 GDL_Season9Playoffs.bin 01/23/2014 11:46 PM 2,097,152 GDL_SeasonXFINALV2.bin 01/23/2014 11:49 PM 2,097,152 IIHF_94.bin 01/23/2014 11:49 PM 2,097,152 Minnesota_State_HS_Hockey_Tournament_2010.bin 01/23/2014 11:49 PM 2,097,152 Mutant League Hockey.bin 01/23/2014 11:44 PM 2,097,152 NHL '12.bin 01/23/2014 11:41 PM 2,097,152 NHL '13Playoffs.bin 01/23/2014 11:42 PM 2,097,152 NHL 11 by clockwise.bin 01/23/2014 11:48 PM 2,097,152 NHL12-2on2 Playoffs.bin 01/23/2014 11:42 PM 2,097,152 nhl12playoffs.bin 01/23/2014 11:48 PM 830,505 NHL13-2on2_Playoffs.zip 01/23/2014 11:41 PM 2,097,152 nhl14.bin 01/23/2014 11:48 PM 2,097,152 NHL2007_2on2.bin 12/20/2009 09:17 PM 2,097,152 NHL91.bin 01/23/2014 11:54 PM 1,048,584 NHL94-10thAnniversaryEdition.bin 01/23/2014 11:48 PM 1,048,576 NHL941on1.bin 01/23/2014 11:56 PM 1,048,576 nhl9420.bin 01/23/2014 11:48 PM 1,048,576 NHL943on3.bin 01/23/2014 11:41 PM 1,048,576 nhl94nohassle.bin 01/23/2014 11:53 PM 1,048,576 nhl94_classic.bin 01/23/2014 11:41 PM 1,048,576 NHL94_NoWgtBug.bin 01/23/2014 11:41 PM 1,048,576 nhl94_playoffs.bin 01/23/2014 11:47 PM 1,048,576 nhl94_smozoma_v1.bin 01/23/2014 11:41 PM 1,048,576 NHL94_WgtChkFix.bin 01/23/2014 11:55 PM 1,048,576 nhl94_with_goaliecontrol.bin 01/23/2014 11:48 PM 2,097,152 phl2on2FINAL.bin 01/23/2014 11:41 PM 1,048,576 Survivor_S02.bin 01/23/2014 11:49 PM 2,097,152 The Tourney 11.1.bin 01/23/2014 11:49 PM 2,097,152 VancouverOlympics2010.bin
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On 11/29/2016 at 8:16 PM, skip said:
V3 Update - It's hard to keep up with players, but V3 will have a few guys added (fringe players). Updates to player ratings based on this year's performance is already underway, but mainly slight tweaks. Player transactions will also be up for V3, not sure when I'll release it...probably Christmas :-)
On 2/6/2017 at 1:35 PM, skip said:haha yeah Schultz is already bumped up, now he is the 52nd ranked Dman, by overall (75 right now).
I'll probably do the next update at the trade deadline since that is approaching quickly.
On 3/5/2017 at 11:28 AM, skip said:Trade deadline being posted now!
hey @skip
You still have that v3 on your hard drive ? ...Or maybe there weren't enough major changes to justify another update ? So, v2 was the final release ?
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On 12/7/2018 at 1:43 PM, dwyersp said:
Actually, it looks like I found a fix: I just copied and pasted the playoff matchups for Naples' 2018 game, seems like it stopped the freezing (now let's just hope I didn't break something else in the meantime!).
Thanks for the response!
-Sean
Can you post the fixed ROM ? ...Or at least post the diff ?
diff <(xxd 'NHL 2019 1.1 by naples39.bin') <(xxd 'NHL 2019 1.2 by naples39.bin')
...the above line obviously only works on Linux (possibly Mac), or Git for Windows (msys2 or cygwin)... and that particular example has the version number incremented after the change.
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Load the ROM in snes9x and click File -> Rom Information.
For NHL94, it says the header checksum is 9B52 and the header checksum compliment is 64AD.
Open it up in a hex editor & search for AD64529B and you'll see that the checksum compliment is at 7FDC & the checksum is right next to it, at 7FDE (however, these offsets will be different if your ROM has the blank header at the beginning of the file that some ROMs do).
The checksum compliment equals FFFF minus the checksum value from snes9x ROM info.
There are tools out there that can fix the checksum for you, but they don't always work (which is why it's good to know how it's done). For example, there are some 8 MB Final Fantasy hacks that have the checksum artifact in two locations as a result of the rom expansion... So, to fix it, you have to fix it in two different locations.
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On 3/4/2021 at 3:16 AM, Desired display name said:
It isn't a perfect science but every player is on only one team, no duplicates
If you decide to do another Era-style or Greatest-style ROM, then me personally, I wouldn't mind duplicates: It'd be really interesting seeing (for example), Wayne Gretzky on Edmonton, Los Angeles, St.Louis, & New York R.
Of course, then, you'd have instances like Jagr on like 9 different teams !!!
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This is f**king AWESOME !!! ...but if you do an update, just an FYI that Europa on the Celestial Planets is actually female. And I agree that she should be one of the "stronger" players considering that her "planet" (moon) hosts one of the biggest hockey rinks in the Galaxy: Hence, my name (but no bias).
Really, I'm not a "defensemen", but in high school & college, I was so fast that I did play both ends of the rink
Also, I took a screenshot of the title screen & flipped it horizontally: Lemme know what you think.
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On 8/23/2021 at 6:44 PM, Sauce said:
*The ROM is based off of the Slapshot67 32-team template.
hey Sauce, you know where I can find the 32-team ROM template ?
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wow, this is absolutely amazing ! ...How did i not know about this, lol ? Thanks for sharing!
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Yeah, the two NBA Jams were 1994 and 1995... Hang Time and College Slam were 1996. The original NBA Jams have 28 teams while Hang Time has 29 teams and College Slam has over 40 teams.
Like I told Magnus, I don't keep up with the NBA, but it looks like they have 30 teams. ...But the 32x version does have an extra MB to work with... but i guess you could just expand the BIN also from 3 MB to 4 MB (the max before you have to start using page tricks i think) ? Not Sure
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What's the maximum total player cards you can have for the 32-team rom ?
Also, for the Player Card Tutorial VS the Player Card Reference...
https://nhl94.com/html/editing/player_card_tutorial/Player-Card-Tutorial.htm
https://forum.nhl94.com/index.php?/topic/2977-reference-tile-molester-reference-screenshots/
One says that the 1st player card is 120294 (ANA goalie) and the other one implies that the 1st pic would be C75E0 (a few after the Template, Handiness & Goalies) ?
I'm looking at the 2020 rom, and each team has 6 player cards and the last team (NHL-94 All-Stars) has all 26 player cards.
i guess once i learn about assigning the pointers, it'll make more sense, Not Sure
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On 4/23/2020 at 8:45 PM, smozoma said:
This only works on Windows 8/10.
Gee, I wonder why it doesn't work on Windows 7 ?
Is this more proof that Windows 10 is spyware ?
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Can you release other versions of Pond Hockey ? ...Like 1on1, 2on2, 3on3 ? Would that be fairly easy ? ...Or would it be too time consuming ?
At first, I was little perplexed at no penalties, but now that I think about it... I think you are right... It makes a more fair matchup in online games, i guess ? (by removing RNG)
Also, how did you choose the rosters ? ...because it wasn't that long ago that Mike Ribeiro played for the Nashville Preadators...
...he's one of my favorites because of his amazing stick handling & sic shoot-out goals !
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Looks good: Also, the checksum at offset 18E should be DB05 (for v1.2).
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Here are the teams & rosters so far...
https://gist.github.com/Europia79/ac04844bf5e0e402676df7a9514f42b2
This is just a rough draft.
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The XHL-All-Stars is a league comprised of mostly mutants & aliens that fight it out on the ice... FOR THE FATE OF THE UNIVERSE !!!
Well... That's the general idea... There are exceptions to the rule... Like billionaire Scrooge McDuck making a risky investment to buy the Aniheim Mighty Ducks in order to turn a handsome profit by winning the Stanely Cup.
The console-wars have also made its way onto the ice... Sony, Sega, & Nintendo have entered teams into the XHL in order to determine once and for all, WHO IS THE BEST CONSOLE !!!
Not to be outdone... Disney, Koei, & Square-Enix have entered teams in a bid to gain prestige and promote their brand !
The XHL contains many all-star characters past, present, & future: Including Sith Lords, Jedi Masters, supervillians, & superheroes... as well as the Teenage Mutant Ninja Turtles and the X-Men.
Right now, I'm in the concept stage. And I was hoping for a peer review of the rosters & team names.
Hockey Stars 1 [the proper one]
in Genesis Roms
Posted
I used to play a lot of the 1st Baseball Stars but I never played the 2nd one... just out of curiosity tho, i loaded it up... And I noticed that it actually has two Title Screens: One has a bigger font, which is kinda cool. So, I made an alternative Title Screen for this using the larger font. Your Hockey Stars 2 Title Screen is really cool: This one has a Hockey Stars 2 only because i ripped it directly from Baseball Stars 2 ...So, just ignore that one, as it's merely an artifact leftover from doing all the bit manipulation.
...Also, if you need more Female portraits, there's an entire team of girl players on Baseball Stars 1 called the Lovely Ladies.
HockeyStars.zip