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Micklberry's Achievements


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  1. This is exactly what EA should have done. A "champion edition" then again we all know EA is devoid of any original thinking. I love what you did here. I'm currently building a mini Gen game roster and this is definitely going it there. I had thought of this idea, but my version started with the 83 Islanders, and moved forward to present from there. I would have put in the 94 Canucks with Trevor Linden and Pavel Bure for sure. But this is close enough to that dream. The only thing I don't like is the score box on the lower right corner which shows the year (which isn't necessary) then letter or team like 30B 0. (1930 Boston) It really doesn't look right. It kinda looks like a number glitch actually. So ya thats my only gripe. Anyway great job though! I've posted elsewere here on potentially hacking the display settings of NHL94 to output 480i and have vertical display out. So you can see 2/3rds of the ice and all the players. Now that would be a dream game. Is there a later version of Champ Edition coming? a 1.3
  2. OK you guys definitely know your stuff. I was perusing the official 1989 Megadrive/Genesis software guide and came across a few tidbits that relate to this. I took some screenshots. It seems to me that its also possible to change the display scroll window size and dimensions. It would make sense since they would want to have the capability to render and display a vertical game (like a shooter). They mention that in the manual. Although I don't believe sega made any vertical (display) games for the genesis, although maybe they did in Japan. But such games wouldn't display properly unless paired with a wide CRT (put vertically in a cabinet) which they had back in the day for special arcade games. According to the manual, the machine renders the game (mostly) on a 512x512 square, but only 320x240 is displayed (the display window). This is to account for scrolling or moving to the right horizontally, or going up down vertically. Obviously you know this but, I wonder. You said it may only work in a emulator if its possible and that probably is true, but the hardware (from what I've read) may have been technically capable, even though they never used it. I mean everyone used a standard 4/3 display TV in 1989 so it would make sense not to bother with that feature. (480i 8x16v + vert display) I honestly don't know enough to make total sense of it, hence I'm forwarding this info to more capable individuals. LOL the rabbit hole deepens.
  3. Hey guys I have a mod request that if actually done, would be kinda mind blowing. I've been working on various hardware mods on the genesis and have come across tons of info from various sites on the graphical output of the system and the games. Even though the system outputs 240p, it can also out put 480i. This is demonstrated in sonic and knuckles for split screen. BUT the image is squished into 4/3 even though if displayed correctly would be sorta a 16/9 but vertically. I was thinking it may actually be possible to display NHL94 or any of them in 480i and also edit the resolution output of the rom to correlate. Theoretically this could display 2/3rds of the arena, as the full length of the live rendered game is about 3 full screens. So you would still get some scrolling near the net. This would open the game up considerably, allowing to see way beyond the blue line. Also it would frankly look better as the sprites look so blocky when they are blown up on a 40+ inch HDTV. This would make for a better looking/playing game. The reason I think its worth trying is that the full game is rendered when playing, and there is a ton of vertical scroll / display options in addition the the 480i configuration when you get into the different register settings. This could open up so many other vintage games if possible. Mick
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