Jump to content
NHL'94 Forums

majasskkicker

Members
  • Posts

    6
  • Joined

  • Last visited

Previous Fields

  • Preferred System
    Genesis
  • Favorite Way To Score
    Off-wing Slapshot

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

majasskkicker's Achievements

Explorer

Explorer (4/14)

  • One Year In Rare
  • Dedicated Rare
  • First Post Rare
  • Conversation Starter Rare
  • Week One Done Rare

Recent Badges

1

Reputation

  1. Here's a compilation of the scoreboard GIFs. for reference, I did this for an All-Star Game in Ottawa. 2022-08-31_1-13-23.mp4
  2. The framerate is due to the captures being done in the Instant Replay mode on the game, so I did it at half speed for portions to allow time for the captioning. I've got whole periods and games recorded at full speed with no disruption.
  3. Funny, I'm doing a series against the Rangers and my guys are tiring out quick, while NYR's SC1 has ice time that would make the Energizer Bunny dry heave. Gretzky pulling a Scott Stevens hit repeatedly, while Ulf Samuelsson looks like he's up for the Lady Byng. Richter's a brick wall, and yet I can light up Roy or Hasek on this game with ease.
  4. I've used SnagIt to create screen capture videos and structured them with PowerDirector to make DVDs. The latter gives you the option of adjusting the sound quality. I used this when inserting commercial breaks and even inserted GIFs over the game menu options to make the scoreboard look like a big screen during intermission. Also on Power Director you can add captions, which I did for a highlight reel of captures from instant replays. The only drawback is if you do the capture from a replay at half speed, you lose sound. The upside to that was it gave me more time for captioning, since I don't sound like an announcer and can't hire one. Here's a couple samples: Game2CGY@CHI050597SavardEndToEnd.mpg Game4CGY@CHI050997ProbertShorty.mpg
  5. I've noticed a big difference in gameplay with the Gens ROMs versus playing on the console years ago. Though it was never a guarantee, there were many times the computer would match your line choice (you pick SC1, it does the same for the opponent; you pick CHK and it does the same to match) Playing on the Gens Emulator, I see this as occurrence as far and few between. This used to be something I'd do on the console out of habit at the start of the second period, so when the inevitable fight happens, I could have a Probert scrap with Domi instead of Wendel Clark vs. Chelios. Now what I find with the ROMs (96,97,98 to be exact) is the CPU team's SC1 plays 45 mins of the game and only occasionally tires. Then SC2 comes in for a minute or less, and SC1 is fully recharged and we never see CPU's CHK line at all. I'm trying to do video captures of the game and want to make it realistic as possible, except of course, the 100 shots against per 60 mins. Anyone know how to fix that, I'd be glad to know. I'd most like to see rolling lines, so if anyone knows how to fix it, a cheat code, or a process to go through, please let me know. FYI, I have flirted with using NOSE to adjust Endurance ratings on the opponent's roster to "0" for the top lines, yet they still play 4 minute or more shifts . I had thought there was something you can do with the controller setup on the pregame menu to fix this, but I've hit a wall on this. Any help would be appreciated.
  6. Is it possible to alter player ratings? If so, how do you locate them? BTW, this has been very helpful. Nice to see JR wearing 27 for the Hawks on the game!
×
×
  • Create New...