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MattiaBellora88

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  1. After trying for several weeks, I coincidentally have found the solution to this problem by myself yesterday. 3d-accelleration was turned Off. As soon as i turned it on, the modded mask appeared without being messed up. Thread can be closed.
  2. Hello guys, I'm new here but have some years of experience in NHL-Modding since the mid 2000s. Some weeks ago, I managed to run NHL 98 on my Win11-Notebook. So far so good, but when checking the custom-masks of each team, I realized that Dallas (Belfours Eagle mask) and Toronto (Potvins Cat mask) were missing. From my time back as NHL-modder, i have the custom mask-templates of Belfour and Potvin and wanted to import them to NHL 98 using EA Graph Editor, as BIGGUI does not work. Whenever I open a NHL 98 .viv-file with BIGGUI, i get the error message "invalid header". Working with EA Graph was no problem. I imported the .bmp-mask-file and replaced the original Toronto Team mask-file with the Potvin-custom-mask. When running 98 after the file import, potvins mask/face in game was completely messed up (see screenshot). Can anyone of you tell me, what went wrong? Thanks for your support in advance Potvin Mask Messed-up Matt.
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