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Lou Is God

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Posts posted by Lou Is God

  1. Lou! Yeah, one and the same.

    True, which is why I prefer line changes. I actually found it odd that the online leagues here don't use them.

    I'll concede the point. I'd happily join one of these leagues, but I don't really play enough of 94 to pose much of a challenge.

    We considered playing NHL 94 for the second year of the league, but after playing around with it for a couple of weeks, decided pretty much unanimously to stick with '93. It has nothing to do with the fighting or blood, which are both great, it's just a lot more chaotic, more wide open and fun. I don't think EA has topped it yet.

    I'm assuming you play as Joisey in one of these leagues?

    Well, my "team" is Calgary.. I have a hard time scoring with NJ sometimes.. they feel a bit lathargic when I play with them. But right now I play as Tampa, what a challenge it's been.. they can surprise a lot of people sometimes. I believe I'm 18-20 and man, some of the players in this league make you work real hard for some of these wins, some real great talent out there.

    BTW... don't confuse me with the moderator, LouIsGod.. I'm a different guy but come from the same place, opinion wise :D

    PS.. I saw the name, Moneyp..and thought hmmm maybe it's the dude from hfboards and then after I read your post it was clear to me it was you. I always stopped to read your posts as they were always clear, concise and insightful.

    PPS.... Who's winning the cup this year?

  2. I prefer NHLPA '93 and it's not even close. The one-timer, to me, leads to a homogeny of scoring, as players wind up relying on it to an extreme extent. If you play NHLPA '93 with a player of relatively equal skill, you're forced to be creative on offense and defense, rather than just lining up one-timers from between the circles, which go in half the time. Yes, you can score on a deke or a wraparound in '93 with any halfway decent speedy player, but there are defensive strategies you can use to minimize that. Even if the skills between players aren't so equal, the disparity in talent amongst the teams allows for some pretty good handicapping.

    The other thing is that in NHLPA '93, more than any other EA game, imo, the abilities of the players mean more, especially, as I've been discovering, offensive and defensive awareness, which pretty much dictate the effectiveness of your AI-controlled teammates. Not only that, the various teams are constructed, ability-wise, to employ a variety of different strategies. Playing a game with Washington isn't the same as playing a game with Detroit. And some of my friends have even figured out a way to use fighting as a weapon. It's a huge boost to remove a certain key player for the length of a period (in five minute games) with your otherwise-wortheless goon.

    Some friends and I have also developed a league system that we think is pretty ingenious. You need twelve players (less than they have in some of the NHL 94 online leagues). Every player controls two teams, one from the Campbell, one from the Wales. A draft order is randomly determined. The first player can pick from either conference, but if he picks the first team in the Campbell Conference, he picks last in the Wales. For instance, the guy who got the first pick this year picked Detroit in the Campbell, meaning he got the last pick in the Wales (and wound up with Ottawa). He picked wisely, anyway, as Detroit wound up winning the league in our first year.

    Each team plays 32 games, four each against teams in the same division, two each against teams in the other division in conference (none against teams in the other conference). Playoffs are old-school division style. Settings are five minute periods, line changes on, all penalties on except offsides (although we're considering adding it for this upcoming season). The only house rules are that you can't do the "pass goal" (penalty is playing without a goaltender until the other team scores, and if you do it in the final minute, you forfeit the game). There was only one violation of this rule, accidently committed by yours truly when Jeff Brown's center ice feed to Brendan Shanahan abruptly sailed forward and beat Kelly Hrudey five-hole. Thankfully, it occurred in the second period, and I promptly shoved the puck into my own net to get the game back on track.

    Money, great post.. you're on the hfboards.com forum, right?

    " Playing a game with Washington isn't the same as playing a game with Detroit. And some of my friends have even figured out a way to use fighting as a weapon. It's a huge boost to remove a certain key player for the length of a period (in five minute games) with your otherwise-wortheless goon. "

    -This would be true in a standard no line changes game but in a game with line changes on each team definitely has their own character and feel.

    "I prefer NHLPA '93 and it's not even close. The one-timer, to me, leads to a homogeny of scoring, as players wind up relying on it to an extreme extent. If you play NHLPA '93 with a player of relatively equal skill, you're forced to be creative on offense and defense, rather than just lining up one-timers from between the circles, which go in half the time. "

    -Okay, I'd agree with you here if there weren't ways to stop this "homogeny" of scoring. Play me one time and I'll stop all those silly one timers with manual goalie. As a matter of fact.. you should probably play in our league and you'll find the plethora of ways to score and how to counteract the "usual" one timer setup. Also, not being creative on offense is not a result of the game but a result of how the end user is playing the game. If I'm playing someone who knows how to stop certain one timers and slap shots, i have to adjust my style to wrist shots, hoping for a rebound and quick put in...

  3. NHL'93 WINS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D:D:D:D;):super_man::victory:

    NHL94 has the nostalgia, the flow, the feel, the sounds, the moves, the one timers, the character....

    Yes, it's missing blood and fighting and i do miss the fighting - but ask yourself, is that what makes a game? Is that makes a game a great game?

    In my opinion, 94 is hands down the best hockey game ever released and probably forever.

  4. I suggest next season editing the ROM to have ALL goalies with a MINIMUM rating of 80.

    I am slowly getting less interested in this game because I find all the 'good' players only have 3 ways of scoring, which work 60% of the time.

    1) Slapper

    2) Across the crease

    3) One-timer

    Lets face it low rated goalies almost always let these shots in then say Roy, Belfour and Fuhr.

    If we bumped up the ratings of the goalies these goals wouldnt go in quite so much.

    Meaning there would be more competiveness across the league.

    This is a serious suggestion and if not taken that way, I may consider not playing next season unless I get a 'goalie' team.

    This is not a threat, just trying to make things more fair.

    I'm confused here, how else do you suggest people score? I think the only method you left out was a break away.

    Any good player who understands how to use manual goalie will negate 90% of these methods, especially the worst move, cutting across the crease - which I absolutely despise.

  5. Thanks for pointing this out Schwartz -

    Like you suggested, I've downloaded GAIM. Here is a pic that may be useful for SNES players. Notice the Team Names beside each AIM user.

    aim_94.jpg

    Not for nothing, but who the hell has a computer and doesn't use some sort of messaging? It's 2006, come back to reality please. My mom freaking uses it.

  6. ONLY 8 TEAMS HAVE EVEN PLAYED A GAME SO FAR.....out of 24 that is pretty bad

    i see some guys from the .tk league and this was happening alot so lets get on other guys to play, i added every team with aol to my list and i harass them whenever i see them...if your not gonna play dont sign up, simple as that, there are other people that would fill in so LETS GET IT ON

    rangers :blink:

    Once again it proves which console the hardcore, serious NHL94 dudes use :)

  7. hey thanks for letting me into your league evan but i am calling it quits. i have serious video game rage man and i get way to stressed out .maybe i will try next season if i learn to deal with being scored on and losing i have already broken my desk,keybord and just about my knuckle and my women is ready to kill me so thanks anyways see you guys later i will be discontinueing my messengers and email.i hate to give it up but its the logical thing to do for now haha ....later................ps i wont be coming back under any different names haha.

    This is the most ridiculous thing I've read on these forums!

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