Jump to content
NHL'94 Forums


  • Posts

  • Joined

  • Days Won


Posts posted by halfMANhalfDONUT

  1. This is amazing.

    1. I'm a huge Devils fan, so I'm jealous.

    2. LOL @ Daneyko (keep that bum on the bench!)

    3. The Rock is a great arena, and that screen looks awesome.

    Too bad you didn't play the superior SNES version :P


    Edit: If I were Ken, I would've stuck with the Stastny - Zelepukin - Holik line, keeping Stevens - Fetisov in on D -- does that line work at all in Genesis? It's my go-to in SNES!

  2. Haha, that's exactly how I feel about nhl94hockey -- I'm fine with only tracking me vs kero5hin/heatrash. I've archived a bunch of our games, but we have over 4000 games between us over the past 5 years of that site's existence.

    Btw, I did have an old open source version of my site, but it's well out of date now (sorry, I haven't been a good open sourcer :o ). I have been thinking of replatforming it and re-releasing it with all the new stuff. If I do that, I'll let you know.

  3. This was the whole idea I had behind nhl94hockey.com but no one wanted it because "I don't have time for exhibition games." I had about 40 or so people signed up at any given time, but it ended up being largely me and my buddy Kero5hin doing all the gaming. Admittedly, my playtime has dropped in the last couple years, but I still update the site with minor bug fixes and stuff. Actually doing a couple bugfixes at the moment!

    Hopefully it works out for you where it didn't for me. I honestly think the largest problem I had was no instant name recognition in this community. It's very insular and cliquey.


    EDIT: btw my name on https://nhl94hockey.com is halfMANhalfDONUT and Kero5hin is HeatRash (in case any of you want to play us at any point)

    • Like 1
  4. There is no expiring link. It still works, I just tested it. You can join on your own.

    EDIT: What killed it was the total lack of buy-in from lifer folks. Some people complained that they had to use an email address to sign up (as though you can't create a throwaway). Some people complained that AIM was fine and needed no substitution.

    If leagues don't demand people use Slack/Discord, no one will bother. It's a very stubborn community at times. I've never been a large part of it, and I don't expect it to change because of or for me. That said, I haven't used AIM in a long ass time, so I have no reason to join any of the leagues.

  5. I've added kingraph and halifax as admins, although I don't think there's really all that much to do in the slack team. I guess they can delete messages or kick people out if necessary.

    So far only a few people have signed up, but I'm hoping more people test it out and we can come to a consensus on whether or not to use it. I use slack for a few different teams/games, and it's been worlds better than aim. We could have integrations in slack that ping people to remind them about game deadlines, or push notifications to dedicated league channels when games are uploaded (showing team/player/score or whatever we want to put in there). There's just a lot of stuff you can do with it.

    My main push for slack vs aim is that you don't need to manage a buddy list, it's automatically managed as people join/leave the team.

  6. Aim is ok overall. But you still have to get everyone's handle from somewhere, and someone has to maintain the list and keep it current. Slack lets people join with their handle and it's automatically listed for everyone to see. The chat history isn't dependent upon one person having aim log the conversations, it's automatically saved on the slack server for you.

    Want to leave a message for someone that's never online? Just send the message and they'll get it when they pop in. Aim doesn't reliably do that. If everyone on the site were using it, I think communications would be much smoother.

  7. The expiring link is only for signing up, I'll keep updating it. The other option is to just allow a list of @whatever domains for signup in the room. Slack is pretty nice. Chat history, file drops, shared rooms, etc.

    I understand we have some stubborn folks here, but if they want to stay on aim, that's fine.

  8. I know a lot of you enjoy using AIM, but it's kind of beat and can be a pain to track people down. I created a Slack team for everyone to use. You can use the web UI to chat, or download the client on your desktop/phone and be in contact whenever.

    https://nhl94slack.herokuapp.com/ Go there, enter your email, and it will send you an invite link.

    I've created channels for genesis/snes/test games. If you need a custom channel, you should be able to make one (like, say, for a league) and invite whoever you want into it. Or you can privately message 1 or more people into one chat.

    Or you can ignore it and not join! Whatever floats your boat.

  9. He really is quite good for the auto goalie, but their team is SO abominably slow and inept at shooting. That's what really kills them. Some games, when they're hot (and usually if you put Hough in), they can get a little fire in their bellies. But for the most part, yeah, awful team.

    Someone who is good with maths should create some sort of X-Factor for these teams. It'd come in handy when comparing teams in a head-to-head for user stats.

    Maybe something like:

    -0.7 DET
    -0.6 LAK
    -0.5 BOS
    -0.5 CAL
    -0.5 CHI
    -0.5 PIT
    -0.4 NYR
    -0.3 MTL
    -0.3 VAN
    -0.2 QUE
    -0.1 TOR
    -0.1 WPG
    0.0 BUF
    0.0 NYI
    0.0 WAS
    0.1 DAL
    0.1 EDM
    0.1 STL
    0.2 PHI
    0.3 NJ
    0.4 HFD
    0.7 TB
    0.8 SJ
    0.9 OTT
    0.9 ANA
    1.0 FLA

  10. Ok, we got 10 responses. Here are the results:

    Here are individual responses:


    And here is a chart of the averages:


    TEAM RANKINGS (10 Responses)
    1. (4.7) Detroit Red Wings
    2. (4.5) LA Kings 
    T-3. (4.3) Boston Bruings
    T-3. (4.3) Calgary Flames
    T-3. (4.3) Chicago Blackhawks
    T-3. (4.3) Pittsburgh Penguins
    7. (4.1) NY Rangers
    T-8. (3.9) Montreal Canadiens
    T-8. (3.9) Vancouver Canucks
    10. (3.7) Quebec Nordiques
    11. (3.6) Toronto Maple Leafs
    12. (3.5) Winnipeg Jets
    13. (3.3) Buffalo Sabres
    T-14. (3.2) NY Islanders
    T-14. (3.2) Washington Capitals
    T-16. (3.1) Dallas Stars
    T-16. (3.1) Edmonton Oilers
    T-16. (3.1) St Louis Blues
    19. (3.0) Philadelphia Flyers
    20. (2.9) New Jersey Devils
    21. (2.6) Hartford Whalers
    22. (1.6) Tampa Bay Lightning
    23. (1.4) San Jose Sharks
    24. (1.2) Ottawa Senators
    25. (1.1) Anaheim Mighty Ducks
    26. (1.0) Florida Panthers
  11. Now for the real tactic: If you swing the momentum of your player in the exact OPPOSITE direction a hit is coming from, on the moment of contact ,you can do a little bounce off the player and negate the hit. I especially used to do this with light players vs heavy.

    Yeah, this works really well. It doesn't ALWAYS work, but I'd say it's a huge chunk of the time that it does.

  12. I want you guys, the SNES players, to rank the teams. I think the team ratings that come with the game are pretty bogus, but I want to see how the community feels about it.


    This is a simple form, just rate the teams on a scale of 1 to 5. Think of it like Amazon reviews. If that team is amazing, they should be a 5. If they're garbage, they should be a 1. Try to be as objective as possible and leave your love or hate for a given team to the side :)

    I'm going to leave the responses hidden for a bit, but I'll open them up in about a week.

  13. For example, here is a list of some (not all, I just got this off the top of my head) community members that I feel like have somewhat of a vendetta with me:

    (the not so serious ones)



    :what: To be honest, I don't think I've ever played you and I don't even really know who you are beyond this post. I mean, I've seen your name on the forums, but I can't remember ever having an interaction with you.

    I don't have anything against anyone, really. I barely play with people on here (not in any leagues), and the only person I can recall having a serious issue with was one unnamed guy for disconnecting when he was losing. That was a long time ago, though. I just wouldn't bother playing him now.

  • Create New...