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Kiba

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Everything posted by Kiba

  1. "As always, multiplayer is well implemented with the ability to play on LAN or use EA Sports match making service via TCP/IP. " Source: NHL 2002 Review http://www.blackviper.com/2001/10/13/nhl-2002-review/
  2. I programmed this for Windows. There could be tons of reasons why it would not run on wine, cannot help you there. There is a source code available on this thread if you can and want make your own version to other platform.
  3. Is there excel sheet for stats available?
  4. Answered to this problem already on other thread, but GFXPAK will not work with dos version of nhlinfo. So, use wnhlinfo. For that, it seems that you need get a computer with Windows OS.
  5. As much I hope L1011Widebody would know how to add music in NHL95PC, I think he added music in video on video editing.
  6. I dunno if GFXPAK will work with dos version of nhlinfo.
  7. comgren, are you using 3.01 version of JED? This is from JED 3.01 manual.txt file: "JED 3.01 beta completed. This version does not yet supports NHL Hockey'93, so it can be used only with NHL Hockey'95. JED 3.02 will support both versions of the game." My version of JED is 3.01. I dunno if there is somewhere that 3.02 version available.
  8. OK, but you still got to place nhlinfo.exe on same directory where hockey.exe is. Otherwise nhlinfo could not detect the game. Or did you ment that Boxer could not detect any games and you could not run NHL95 or nhlinfo in it? There I cannot help you.
  9. Did you place nhlinfo on same directory where hockey.exe is?
  10. and you remembered edit both jerseys, home and away?
  11. After importing pcx-logo, did you remembered to save with F2?
  12. KOHL12 league games are starting today. You can follow us in Twitch: https://www.twitch.tv/gamingkiba and in Discord: https://discord.gg/72SAtVN From this forum there is parcitipating me, Mav and jer_33. Come to see and comment about games with us.
  13. I played with EA Graphics Editor and I noticed that VIV-files are actually TAR (the Unix designation for Tape Archive) files. In XBRUCE2.VIV file there is a lot of audio in it, for example all announcer voice files. I did extract these files and noticed that if I change the audio speed in Audacity (Free, open source, cross-platform audio software), I can to get out somewhat recognizable audio. Maybe there is a way to edit audio in NHL95PC? I do not have time (or skills) to examine this further now, but I just wanted to bring this out if someone is interested about this in future. EA Graphics Editor can exctract audio from VIV-files and SNDVIEW can extract/import audio from/to VIV-files. I include here EA Graphics Editor and SNDVIEW if someone wants to investigate this. sndutil.zip eazip110b.zip EA Graphics Editor: ://forums.nba-live.com/downloads.php?view=detail&df_id=3
  14. Here is my blue rink. It is not exactly same color as in NHL Hockey. If I remember correctly, I could not get palettes match or something like that. Anyhow here it is. RINK.QFS
  15. I did adjust rink little bit, also adding trapezoid while ago: I have also somewhere rink where I changed rink color as blue ice like in the PC hockey version. I will post that here too when I found it.
  16. Update: 15 teams in, still 11 teams available. Join us!
  17. KOHL11 starts on june, last day to apply for league is 4.6.2018 15:00 UTC+3 (Finland). KOHL is GM/coach league, games are simmed by NHL95PC. All games are proacasted by a video stream. If you have interest to join, send email to kibamail@gmail.com and I send you further info if you will get "license" to our league Please be sure that you have enough time and effort to coach your team during about next 4 weeks from 6.4.2018 before you apply. Rules: http://kiba.kapsi.fi/php/forum/viewtopic.php?f=26&t=114 Team selection: http://kiba.kapsi.fi/php/forum/viewtopic.php?f=26&t=115 You can find us from Ircnet-channel #KOHL and from Discord: https://discord.gg/72SAtVN Some goals from season 7:
  18. I did not knew that this is possible, always thought programmers left "time out" text on game, but they never implemented it. Would be nice to know how to call it.
  19. Might be a good idea, I wrote import tool to NHL95PC and never tested how it would behave with NHL Hockey. I have source code with it here, so if you find it useful you can alter it for NHL Hockey: http://forum.nhl94.com/index.php?/topic/15180-more-rosters-to-nhl95pc/&do=findComment&comment=140677 Also, I did not include free agents on importing. Happy hacking!
  20. Seems that there is no right answer to this... carry on!
  21. https://gamefaqs.gamespot.com/pc/564743-nhl-hockey-93/faqs/1968
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