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trudatman

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Everything posted by trudatman

  1. the two largest television markets are represented in the finals. David Stern, is that you? discuss.
  2. cool. playing with the numbers but no icons is good stuff. I did a Genesis ROM that way and it makes good sense. an option you have for playoffs is duplicate teams.
  3. you might want to rephrase that question, as it didn't really translate well into English.
  4. so... if I do a final update, what would I do besides roster/line updates for the final two teams? is there anything I need to fix in the rest of the thing? anybody notice any errors? PLEASE repsond if you have anything to contribute.
  5. how many times do we need to hear/read this story? every time I see Ron, he's telling somebody this story. at least he knows not to tell me this one any more.
  6. good stuff. I've got $20 for somebody who brings cool backup goalie action(s) to SNES '94.
  7. pass from one side to the other to the guy near the net and have him onetime it. deke the goalie out of position. crash the net. cut across the goalmouth. dance with the puck by turning away from checks until a defender bumps his own netminder and clogs the crease and then take a slapshot. practice shootouts.
  8. roughness is really shoot/pass bias for the computer-controlled players.
  9. the original '94 had 29-100 for SNES and 29-99 on Genesis. 25 is possible. less is not. I stick with this range, but I find myself giving more higher ratings than '94 had. but I think Campbell and Paille would skate circles around Kocur and Hartman. today's league has a much deeper talent pool, skillwise. today's scrubs aren't terrible. some of the players from twenty years ago were, uh, not skaters. that shift holds true all the way up to the best players. tere might not be players better than Lemieux, but there are many more in that range.
  10. I don't go against the grain for the sake of it. my ratings are based in statistics. they may not be the perfectly applicable statistics (I'm not much of a "shots for/against" guy), but I think they work. Ovechkin certainly has that "controller disconnected" issue when the computer has him, but if you control him, he's excellent. lazy dudes with great skills just have low awarenesses, mostly, so they are fine when you tell them how to play, but they suck when left to their own whims. I think EA sucks at player ratings and has sucked since the late nineties. '94 through '98 were pretty damned good for ratings, generally.
  11. I don't think awareness does much in reality, but it sure impacts their ratings. I'd say agility is the most important, followed by puck control and stick/glove ratings.
  12. this is fairly true for the whole league, though. it's a lot harder to get an NHL job that it was in each previous decade. the inflation of talent was drastic. while our hundreds my not really be better than those classic dudes, those guys don't play now and certainly current scrubs are a lot less scrubby than the old-school useless mopes with fists, skates and a stick each.
  13. nobody likes the way I do ratings, right guys? anybody is always welcome to do whatever short of pulling a profit with my games, though, so feel free to use anything you want for an(y) other hack(s). I certainly do put a lot of work into ratings and they are very much based in (public/official) statistics of measured skills. not quite the way EA does it, from what I can tell; they seem to employ a bit of a popularity mechanism. mine's pretty much about if a team benefits from a player being on the ice or not. help the team = high overall rating hurt the team = low overall rating versus sell jerseys = high rating play few minutes = low rating kind of bugs me the latter is popular, but, by definition, it is what it is.
  14. yes, my child. I sense your prayers and command you to secure your place in my eternal paradise by adding roster expansion options and any other appropriate features to an updated version of the application. amen or something.
  15. http://hfboards.hockeysfuture.com/showthread.php?t=1658279&page=6
  16. it's looking like the coach should be more willing to make the choice that seems so glaringly obvious to me. well, the coach makes the roster calls, but y'all can select backups and substitutes when they are available. Quick is very much overrated.
  17. great goal by Kreider tonight. sorry he isn't there. the Rangers are one of the most shallow rosters in the original game. they had what, 1, 13 and 7? and most of their dudes had pretty short names. I would have loved to hold a spot for Kreider because he's the guy most likely to rejoin the team when he's down and/or out. if somebody can help me with roster expansion, I'd like to learn it. the one guy who was doing it hasn't responded to my inquiries and I just don't understand it well enough to figure it out on my own. if/when I do figure it out, I'll have to make it the last step for every update -- after a few careful preparation steps done in the editor -- because it breaks compatibility with the editor and I am definitely not continuing this project without the editor. blah, blah, blah. I wish Chrissy Kreider was there, too.
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