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trudatman

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Everything posted by trudatman

  1. damnit! something interesting happened and I missed it by less than an hour. mother f u c k e r s ! I wonder what "taste in judgment" means...
  2. I'm curious about the idea of no offside, but no two-line passing... would that work? it SOUNDS good. I want to see a few games played that way. hmm...
  3. http://allyourbasearebelongtous.com/
  4. "all your base are belong to NHL '94"
  5. there are some great mistakes in this set (ex: "Courtnall - 26 - Min"). also, it is based on the Genesis version (with the duplicate players and exclusives like reverse angle replays) of the game. good stuff. glad it's all up on the website to browse through.
  6. well, I've done it before and I guess I need to do it again. for you Genessisies: get out your Speak-And-Spell and your Crybaby-to-English dictionaries, because I don't want you to claim you didn't understand this. the following is why the SNES NHL '94 is supremely better than the Genesis NHL '94. Genesis pluses: -line changes fatigue bars reflect substitutions made (not just original lineups). -battery for records SNES pluses: -line change button has only one use -- line changes. -instant goalie control with the simple press of a button -instant right defenseman control with the simple press of a button -instant left defenseman control with the simple press of a button -players are not on two teams at once -more precise puck/stick control -more precise skating control -instant stand-fallen-player-up control with the simple press of a button feel free to say that the Genesis version of NHL '93 is better than the SNES version of NHL '93, because that is tru (I could itemize that for you, too, but I don't want to overwhelm you with the truth). feel free to say that the Genesis NHL '92 is better than the SNES NHL '93 (again, it's tru), but for the sake of your own appearances, folks, please don't ever say that the Genesis version of NHL '94 is better than the SNES version of NHL '94. thank you. stay smiling. soon. -Tru
  7. ooh, I suck because I can't play online? yeah. I'm not going to go out and buy a computer just to play a game I have on a real system.... yeah, whatever, fool. I'm not the loser, here. come by and show me how well you play, in person.
  8. I can't do online play, but I've played enough Genesis to know that I'll take the worse sound over the worse gameplay. it's all about player, stick and puck control, buddy. you stay there and I'll stay here. good.
  9. ooh! I've got one! here we go: NHL '94 on the Genesis! hahahahahahahaha! that was great.
  10. it can make sense to pull the superstar goalie. fast goalies get faked out too quick. a slower goalie may let in less goals by "the move."
  11. what?! maybe I need to play Genesis' '93 again, but in the SNES version the skaters have one-legged semi-circle bursts of skating. is that not how the Genesis version is? [makes a plan]
  12. what did you like better about '93? is it the semi circle skating? it makes every player seem like an amateur who can't skate with any level of strength or skill. '94 is CLEARLY better. have you played the SNES '94? talk about play control! it still amazes me to this day. like once per month I will pull off a move and declare "that is EXACTLY what I was trying to do! how often do you get the feeling of PERFECTION in the movement of an athlete in video games? new madden games come close, but this game is TRULY AMAZING. again, what do you like better about '93?
  13. can one button replace the hold for goalie action that Genesis suffers from? s h i t, I'd rather have to hold down pass than hold down switch to goalie. worst sports game flaw ever. most frustrating experience in all of life. hold for goalie killed my mother.
  14. I have scored around 110 in 20 on SNES multiple times. pull the goalie so when they break it gets back to the faceoff center quickly (goal against). also, make sure the teams extra player isn't already on the ice or someone will go to the box (!?!). average one goal every thirty seconds and it can be done. I think my highest was 111, but it was at least that. I don't think I could come close on the Genesis. I should try, though.
  15. it is possible to lose to the computer on a Genesis. it is not possible on a Super Nintendo.
  16. depends. Toronto and Montreal are so deep, that if subbing is on, they get the nods. if you only play with six players per team, Boston is fine. if you have penalties on, some guys with high aggression ratings "hurt" (I like being down one player, but not two!) the team. so many variables. SNES New York Chicago Los Angeles Vancouver Toronto Montreal Calgary Boston Detroit too many options and variables.
  17. huh. I guess I'm not convinced that the AI gets harder (it doesn't do this on the SNES version, I promise). thanks for the description, if you ever get a video of said phenomenon, I'd like to see it. stay smiling.
  18. please describe this in greater detail. anybody else have similar results?
  19. only five goals with Smyth? I like playing games where he's the only one allowed to shoot. that plus goalie pulled (plus all scrubs) equals a loss.
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