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willsolo

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Everything posted by willsolo

  1. Hey Kiba! Just curious, how exactly are you running the manager league? Do you mean one-player style against the computer? Just curious how you do it, it sounds like fun and I'd like to give it a try with the SM-liiga 97 season mod. I played the mod for awhile but the schedule would skip 5-6 games at a time after I played 1 so I gave up.
  2. I THINK it's the same username but I'm not 100% sure. I tried to login as "willsolo" which is what I assumed I had used, but it wouldn't let me log in. I may have used another username. Anyway, it's no big deal but if anything I was hoping to have the records to show that I played all my games on time etc. I'm not too worried about it, but I figured I would ask just in case.
  3. Are there any records for previous seasons played? I played in a league a couple years back and played all the games, met all deadlines etc, but had to re-register. No big deal, but I signed up for GENS B when I really should've signed up for GENS C. Been practicing the past few days but will probably get beat up pretty bad. Anyway, excited to play, looking forward to the season!
  4. So I think I've figured out how to load the palette, but I also am 90% sure there is something wrong with my monitor/graphics card and as a result it isn't displaying things correctly. For example, in the game, the lights reflecting off the ice and ice scratches etc aren't visible, it's just plain white ice with no reflections or anything. But anyway, try this and let me know if it works. When I do this, it LOADS the palette into the rink.qfs, but (I think) due to my computer, it isn't doing it properly. I'm doing the NHLinfo stuff on my PC that isn't connected to the internet so I can't post screenshots, but I hope this makes sense: 1) Open NHLinfo, go to the image editor. 2) Press F1 to switch to viewer 2 3) Scroll down and highlight RINK.QFS, and double click it so it shows the image of the rink with bad/wrong colors. 4) Press F1 to switch back to viewer 1. 5) Scroll down and highlight RINK.PAL, once it is highlighted, press the 'P' button on your keyboard. 6) Press F1 to switch back to viewer 2, which should now be on the rink again. 7) Press the 'P' button while you're on the rink, and that should toggle you back and forth between the rink's internal palette and the RINK.PAL file. So when it says you are using RINK.PAL, it SHOULD display the rink with the correct colors. The problem is, due to my computer acting up I can't be sure if I'm doing this right as I can't see the results for myself. Anyway, let me know if that works for you. At the least, that IS the way to load the palette file into the rink file. Let me know how it works!
  5. Yes, I was able to load the palette and then export the rink in .gif format. So I have a .gif version of the rink saved on the computer (actually several different versions of the rink, the original and a modified one). I just wasn't able to import it back into the game properly, but since you've been able to do that we should be in good shape. I'll work on loading the palette tomorrow and let you know what I come up with. I agree, let's figure this out and make this the great game we know it can be!
  6. Thanks so much man! This is a big breakthrough. I haven't had much time the past few days to experiment, but I do know for a fact that a couple months ago I was able to correctly load the palette for the rink and display rink.qfs properly in NHLinfo. The problem is, I forgot how I did it and I'm pretty sure I need to reinstall NHL '95 to get the original rink back because I did something to it that is making it not display at all in NHLinfo. So in conclusion, my problem was that I was not able to load a .gif of the new rink image into the game properly, which you have figured out how to do. You haven't been able to load a palette into NHLinfo, but I have been able to do that. I have some days off work coming up and I'm going to get NHL '95 reinstalled and figure out how to load the palettes. Once I do that, I'll post on here and maybe with our efforts combined we can fully figure out how to mod most of the graphics. I'll keep you updated, thanks again for your help!
  7. Can you give step by step instructions on what you did in NHLinfo to import the new ice? I had (at one point) been able to load the palette for the rink and save it as a .gif, but I could never figure out how to replace the rink image - it would appear all messed up when I played a game. So to make sure I understand, you were able to properly load the palette to the rink in NHLinfo and display it correctly? And you were able to export the rink and edit it, and then import it back into the game and it worked? Could you PLEASE give me step by step instructions on how to do this? I've been trying desperately to do this for a long time and have had no success.
  8. Hello everyone. I have been scouring the internet trying to figure out how to edit the rink and in-game logos for NHL 95 pc. I know that some people have been able to successfully do this, but I haven't been able to find anything out despite messaging all people who have successfully modded the game. I've been able to load the rink and palette in NHLinfo, but haven't been able to edit it or replace it with my own edited version. I also want to edit the center ice logos and if possible, the pre-game logos (the logos displayed before a game when it shows the team ratings). If ANYONE has any information, please let me know. Any help would be greatly appreciated. Thanks for your time.
  9. That is the best post I've ever seen on here. It's hard to say "man I'm glad he's gone" but you can't help but be happy about the doors this opens for the Blackhawks. Everyone wants to give that guy credit for helping merge the WHA with the NHL but he helped stop it from happening on several different merger proposals prior to that (read a book called 'the Rebel League' about the WHA and it talks about the multiple merger proposals that the NHL blocked because they refused to take the league seriously [until it started taking their superstars]). He only agreed to it when the NHL was in bad shape and needed the merger to survive. He was a dinosaur who was too stupid to understand how important it was for the Hawks franchise to have a television deal for home games, and with the NHL slipping in popularity, a move like that would be a HUGE help for the team. I'm not going to back down from my opinions (and the public's general opinion) of Wirtz because he died - it is a shame and I of course send my condolences to his family, but in terms of the success of the Blackhawks franchise this is fantastic, if that isn't too inappropriate of a word to use. However, I'm assuming that Wirtz's son is going to take over and as far as I know he was kinda like his "right hand man" and that scares me - however, maybe the apple falls a little farther from the tree and he realizes the opportunity this entails. I'm optimistic. Maybe we'll know more by the season opener, which I will of course be attending, but it won't make a difference until next year anyway.
  10. Consistency. The phrase that perhaps best surmises the New Jersey Devils' current season is, ironically, a concept that has all but evaded the 5-13 team, who seem to be building a comfortable nest in the basement of the Wales Conference Atlantic division. "All around, we definitely need to improve," laments captain Scott Stevens. Offense, defense, everything. It's one of those 'chicken or the egg' situations. We can't win if we don't score, but scoring is irrelevant when we don't play good defense." Stephen Richer takes the role of the prodigal son; on fire one game and then scoreless the next two. A frustrated Richer comments, "I guess it is kinda weird, if I don't score, we don't seem to win." Coupled with the barely-there performances of Claude Lemiuex and Alexander Semak (despite a big game against Winnipeg this week, an indicator of a turnaround?), the problems at the Meadowlands are very apparent, yet the team still struggles to do anything about them. Says coach Will Tallman, "It is common knowledge that the Devils suck in NHL '94. I can't turn crap into gold. If I did, I'd be rich for several reasons; the fact that I can turn crap into gold and the literal value of the golden crap."
  11. Jamie 'Home Run' Baker for Ottawa. Not really, but it's fun to play with him and call him Home Run Baker, and if anybody on that team scores for me, it's him. I know he's a starter so it doesn't count anyway, but maybe some baseball enthusiasts will at least appreciate the reference. In all seriousness, it seems like most people have caught on to the sleepers. Yake, Savard, Burt, sometimes Ruuttu for CHI always seem to work for me. Kristich (though a starter) is one of my favorites, always kills when he's on a hot streak.
  12. In the NHL Forever .zip file there are several roster updates up to 98 or so, I believe.
  13. Quick question - is it possible to re-enter team preference? I filled it out kinda quickly not knowing that there would be a random draft, I thought it was first come/first serve SO I picked some crappy teams for some of my early preferences, thinking that I would have more of a chance of getting in. If not, I'm not worried, just curious if it is possible to change them.
  14. Yeah, apologies for the occasional lag, we did the test game kinda out of the blue and I had some stuff running in the background that was probably contributing to it, but in the future it should be smooth. Looking forward to playing, can't wait!
  15. Hey everyone. I am currently working on an AHL update for NHL '95 for PC. So far I have done all the jerseys/in-game logos and have 10 rosters/ratings done. I've done extensive research for prospects' ratings and all in all I think this is going to be a really cool project. Here is a screenshot of some of the jerseys: Also included will be a 3rd jersey switcher and HTML webpage-style team reports. ALSO, I could REALLY REALLY use any experienced rom hackers' help. I've gotten ahold of a couple avid NHL 95 pc users who have been very helpful - but anyone who has attempted to edit graphics in this game knows that it's real pain to edit the ice and logos for starting lineup screen/schedule. I'm VERY experienced with graphic editing in itself, and I've painstakingly tried to follow the guides in NHLinfo for editing the graphics, but I'm having a hard time - I can find the stuff to edit but I can't load the palettes properly. There was a guy who posted on here saying he did graphic updates years ago, basically anyone who might be able to help, it would be most appreciated and I promise you would be contributing to a worthwhile project (and would of course recieve credit). If someone could figure it out and just give me a brief tutorial, I am willing to and anticipating doing the leg work. You can email or personal message me if need be. Other than that, I'm hoping to have the rosters completed within 2 weeks and will then upload them here!
  16. I think your best bet is doubleminor.net, as previously mentioned. Ironically, compared to editing the 16-bit roms, graphic editing in the 3D NHL games are relatively easy. Useful downloads for the 3d games, should be able to find them on doubleminor.net with no problems: EA Graphics Editor FSHed NHLview bigGUI photoshop or any other good graphics editor Since it's 2002 you'll have to rely on whatever is in the archives, but there is such a large amount of stuff available for those games that it shouldn't be too hard. Good luck.
  17. What all do you have in your collection? I'm very interested, maybe you could upload a .zip with anything that might be of interest? Props for uploading the editor/draft thing, I'll check it out a little later tonight. I agree wholeheartedly about the speed issue. I will stick by my theory that there are a large number of NHL series players out there who are so used to the incredibly (and in my opinion, excessively) fast gameplay of '94, that the more realistic-paced '95 for PC seems slow to them. I like playing at least a semi-realistic game with all the penalties on, and in '94, I can't go 5 f**king seconds without an offsides penalty because the gameplay is so goddamn fast. In '95, the fun of it is battling in the neutral zone for puck possession and being able to set up a strategic offense; you have so many deflections and checks and interceptions that it makes the anticipation of a goal that much more exciting. If fighting were included, I would say this is the king of the series. bcrt2000, you are my hero, and I was really hoping you'd pop up in here. Please do post more info when you get the opportunity, and again, any and every add-on or patch or anything you've got, I would love to have my hands on. Do you know anything of a modified .exe for NHL 95 that changes the AI? Anyway, thanks for posting, looking forward to hearing from you.
  18. JED301b.zip Ok, so HERE'S the original .zip file for the NHL 95 jersey editor, complete with manual and everything. Also included are updated jerseys for all the teams (I'm not sure what season, maybe 97 or 98) - so if you want to keep the original jerseys make sure to back up homepals.bin, awaypals.bin, and crests4.ppv. Cool stuff, anyone with the game should at least play around with it. Let me know if you try it out.
  19. What do you do to load a palette file? I know there is a way around it, because back when nhl95.com was around, some guy made a rink that had a skated on appearance, and had ads on the ice and boards and stuff. I've edited the in-game logos and the EA desk screen and stuff, so I know it's possible, and if we can do this, the possibilities really are endless. If you look in the /hockey folder, there are rink.pal, rinkpal.qfs files so maybe that has something to do with it? Man, we should really try to get this going. Somebody made a post about an AI editor for 95, does anyone know anything about that? It might sound crazy, but I play 20 minute periods, and I play with the keyboard, and it makes it a little more challenging to set up one timers and aim passes and stuff, and I actually like that a lot, it makes the game more fun and challenging, where I'm focusing more on setting up passes and scoring chances, and maybe I just haven't played 94 enough, but I swear by the fact that if you're playing a good team, they generate a lot of offense, the teams with less talent don't generate as much.
  20. I also forgot to mention a mistake I made - rather than using the EA Graphics Editor to edit the graphics, it is MUCH MUCH easier to use NHLinfo. Just click the bar for editing graphics at the beginning instead of the one for editing ratings/data. Just looking around, I can open the player pictures/logos with no problem, but when opening the rink it won't display it properly, do any of you NHL 94 graphic editing geniuses have any idea what it might take to fix that?
  21. Ctrl+F8 is frameskip, so if you do that too much you're going to lose a lot of fluidity of the gameplay. Ctrl+F12 till it gets to about 11000 and try to put the frameskip at 1, maybe that will help. Also, close out any other programs you're running or any software running that is resource-demanding.
  22. Yeah, hats off to everybody for being very helpful & enthusiastic with this. I played the PC version more than any of the console games back when they came out, so it's been really cool to see that it's still just as much fun as it ever has been and get a glimpse of what the console NHL 95 COULD HAVE been. Did anyone try that jersey editor? Just curious to see if anybody had the chance to get it to work or if I fucked it up.
  23. Actually I should've elaborated, a virtual drive doesn't neccessarily have to be drive D:\, I'm not sure what kind of computer you have, but when you go to My Computer, under 'hard disk drives' there should be several listed, c:\ and another, which would serve as a virtual drive. As an alternative, you could probably just put the game files in another folder on your c:\ drive and mount that as your cdrom. Extract all the files from the NHL 95 zip into whatever folder on your virtual drive you have mounted as your cdrom. If they're not extracted, the game will try to read them and they won't be there, thus you get the error messages. There is a different method for mounting an .iso file directly (and I'm not sure how it works) but if you're mounting from a folder on a virtual drive you have to extract all the files from the NHL 95 zip. Again, this is probably overly complicated but whatever works works.
  24. You CAN compile the unzipped files into an .iso but you don't really need to. Here's what I did: 1) Unzip the files to a folder on a virtual drive as well as a folder in your C:\ drive. We'll use d:\nhl95 as an example for the virtual drive and c:\hockey for your hard drive.. 2) Open dosbox and type this: mount d d:\nhl95 -t cdrom (this mounts the virtual drive as your cd rom) 3) then type mount c c:\hockey And that's all she wrote. I'm sure there's a more simple way but this works for me. Also, I uploaded the jersey editor, HOWEVER I couldn't get it to work so it might be a case of a file missing or this computer just won't run it for some reason. Unzip the file to your NHL 95 folder and just click it to run. Let me know if it works for anybody, and if not, I'll have to harass my brother (again) to send me the original zip file. JED.zip
  25. Thanks wboy, you are indeed the man. You're exactly right, the cool thing about it is that you can edit everything on the jerseys, like the designs on the sleeves and shoulders and stuff, and for example, the Nordiques have the little crest designs on the bottom of the jerseys. I have to catch my brother online to send me the jersey editor file. Again, the rest of the graphics in the game ARE easily editable with the EA Graphics Editor, which can be downloaded here: http://www.nba-live.com/eagraph/index.php, and though I never was skilled enough with editing to do anything with it, it leaves it pretty open ended to do what you want with it. NHLinfo lets you edit all the team/player info and ratings and stuff.
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