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skip

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Posts posted by skip

  1. Welcome to VHL7!

    League Format: "Classic" style league using 2018-19 ROM.

     

    28 game regular season with 1 conference of 15 teams (2x vs. Every Opponent)

    *Weight bug fixed (smoz ROM) - just like old Blitz league

    *Hot/Cold accurate in edit lines (all categories hot or cold - smoz ROM fix)

     

    GAME RULES!

    5 minute periods, no line changes, penalties on/offside off. Penalties will be 1 minute in length.

    Overtime will be one 3-minute period. Playoffs are 99-min OT.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------

    VHL 7 - Important Dates

    League Start Date: ~March 11th

    League Regular Season End Date (Target):  April 15th (5 week regular season)

    ----------------------------------------------------------------------------------------------------------------------------------------------------------

    PLAYOFFS

    Full playoffs (7-game series) 

    Top 8 teams make the A playoffs, and all other "qualifying" teams will be added for a B playoff.

    Tiebreaker's for qualification (after Points) are:

    *Wins

    *Most Games Played

    *Head-to-Head vs. Tied Opponent(s)

    *Goals Differential

    *Goals For Overall

    *Goals Allowed Overall

    *Goals Scored in Games vs. Tied Opponent(s)

    Note: If three or more teams are tied for one spot, we use winning % in common games between all tied opponents as the tie-breaker in lieu of H2H.

     

    Quarterfinal Round: (Win % determines seed after qualification (re: DNP's, etc.) will be played immediately after the regular season. If not played within 5 days, teams will be replaced.

    #1 vs. #8, #2 vs. #7, #3 vs. #6, #4 vs. #5

    Semi-Final Round: We will re-seed for each round. #1 vs. lowest seed left, etc. Highest Seed gets Home Ice.

    Regular Season DNP's will work like classic (2 point deduction for each DNP). This will heavily affect your playoff standing.

    ****You must play at least 22 of your games to qualify for playoffs (over 80%)****

  2. Here is the info for team selection draft, Exi ROM and Excel sheet with all team and player info also attached.

    ON THE CLOCK: Done

    Team Selection Order:
    1.       Spaceghost - Tampa Bay 

    2.       Chef - Philadelphia

    3.       GoCanes - Washington

    4.       Bear - Montreal

    5.       Kuefner - NY Islanders

    6.       Jer - Toronto

    7.       Flatcrusher - Winnipeg

    8.       AtomicRaven - Columbus

    9.       AquaLizard - Boston

    10.   Buc - Nashville

    11.   AdamWoodrow - Pittsburgh

    12.   Skip - San Jose

    13.   Tex - Colorado

    14.   Dcicon - Edmonton

    15.   Lupz - Calgary

     

    The order was done by grouping 5 players each into 3 tiers. Those 5 players were then given 1 ball and each tier was randomly generated for the final draft order.

    Roster Note: I made an edit at 10:55pm on 2/27 to fix an error on Mrazek. It is now accurate. 1 person downloaded it since I last updated it ~20 mins prior.

     

    VHL7exis.zip

     

    VHL7.xls

  3. On 2/8/2019 at 2:43 PM, corbettkb said:

    Using skips 6 tiers for a dice roll...

       SEGA :
    Tier 1 - DET, CHI, BUF, VAN
    Tier 2 - WPG, MTL, BOS, LA
    Tier 3 - CGY, DAL, TOR, NYR
    Tier 4 - QUE, PIT, PHI, EDM
    Tier 5 - STL, WSH, NJD, HFD, NYI
    Tier 6 - OTT, SJ, TB, FLA, ANA

    Getting closer...

    - Comments?
    - For/Against having random team drawn for each player once a tier is established?

     

    Nice. I'd say against. You need to have some control over who you use. 

  4. 14 hours ago, jer_33 said:

    If you need numbers, I'm willing to play it out. But 10 min periods is a stretch for me too. I get it though, if you want to force people to use the other lines - 5min periods is not enough.

    Maybe shorten the schedule to H/A within your division, and alternate H/A with inter-divisional games?

    Maybe you guys could do 7 min periods?

  5. Not yet, this is my fault. I am helping out but haven't had a chance to add my rosters from the '94 update. It takes some time because NHLPA did the ratings differently, have to go into each player. I hope to have it out with the trade deadline '94 ROM. Been tough to find time lately.

    • Like 2
  6. 9 hours ago, baronsfan88 said:

    Yesterday I noticed while playing Washington that when the player cards begin to cycle, the game freezes up as well.  I didn't notice anyone having this issue so I thought I would mention it.  Thanks for all your hard work on these roms.  I look forward to playing them each year a new one comes out!  Game on!

    Thanks! I just went through it and it only freezes with Winnipeg, no freeze on Washington. 

  7. 23 hours ago, The Sauce said:

    Anytime bud!

    Your V2 wasn't sloppy.  The MacKenzie retirement wasn't big news and is an easy miss.  I knew of it because I live on HFboard's website.  To be honest, it's easy to forget that Florida has two teams when only one has ever been relevant.  lol

    Maybe next season, I can put together a post of all 2020 season transactions so we can all stay on top of things.  With surprise retirements, weekly waivers and minor (in addition to occasional noteworthy) trades, it may prove helpful.

    Love it, thanks bud! 

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