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Showing results for tags 'NHL 94'.
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How to: Fixing the "Handedness" in the Face-Off Insets It's always annoyed me how during a face-off, the inset displays the player on the right (bottom) with the wrong hand. The errors seem to be there from the original, up to and including '94 for SNES. I've played with the code, and can reverse the handedness etc, but can't figure out how to affect the player on the right only. In fact, I can't see any evidence that the flag for the bottom team is even being read in the source code (below). If anyone had any suggestions as to how to handle this (other than a Psychiatrist), I would greatly appreciate it. EDIT: Solution below. cheers, -Adam NHL Hockey (92) Code to Modify Original Logic to Set Handedness for Face-Off Graphics @ 0x63CC 4A2B 0074 6600 0004 5640 Revised In this code I've specified that the patch will be at 0x0007FEDC, but you can change this to wherever you have space. 4EF9 0007 FEDC 4E71 4E71 New Code to Insert Insert this code wherever you specified above. 0x0007FEDC 082B 0007 0062 6700 000E 4A2B 0074 6600 000E 6000 000C 4A2B 0074 6600 0004 5640 4EF9 0000 63D6 NHL 94 Code to Modify Original Logic to Set Handedness for Face-Off Graphics @ 0x63CC 4A2B 0074 6600 0004 5640 Revised In this code I've specified that the patch will be at 0x001FFEA0, but you can change this to wherever you have space. 4EF9 001F FEA0 4E71 4E71 New Code to Insert Insert this code wherever you specified above. 0x001FFEA0 082B 0007 0062 6700 000E 4A2B 0076 6600 000E 6000 000C 4A2B 0076 6600 0004 5640 4EF9 0000 63D6 If you want to understand how this works, check out this post.
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NHL '94: Wide Display Mode (“widescreen”) Hack v2.0 Status: Stuck at ~93% ~94% ~95% ~96% ~98% updated 2024 12 27 The existing Wide Display Mode patches change the game to use the 320 pixel wide video mode instead of the 256 pixel wide video mode in most gameplay screens. This causes many cosmetic bugs, and I've been on a quest to try to fix every single last issue myself, for both the original and 32-team ROMS. Alas, I could't quite get it to 100%. You can see my progress my downloading my latest ROM, and using the included Wide Mode patch. It's almost perfect, but there are a few issues I need your help with. If you can help me finish this, I can write up an easy to use tutorial that will work on every '94 ROM, as well as output new patches. Known Issues #1. Instant Replay View. Does not properly erase the overlays for the scoreclock etc. #2. Unknown Errors. I've had some people report memory errors, particularly in long playoff series using teams #29-32. I've not yet been able to recreate these errors. Everything I have done I've taken this thing as far as I could on my own. Here are all my notes and research. I'm hopeful that some folks who're better at this stuff can help me get this project over the finish line! There are three sections separated into three different posts. 1. Patch v1.2 Analysis & Recommendations 2. Wide Mode Patch v1.2 Issues & Fixes 3. tldr; What do you need to get this to 100%? 1. Patch v1.2 Analysis & Recommendations I tested the existing patch v1.2 by paul294met, and tried to identify every single thing that it was doing. This is what I found. 1. Remove Checksum @ 0x300 4E B9 00 0F FA C0 v1.2 4E 71 4E 71 4E 71 Recommendation Use as-is. 2. Clear Screen Y-Axis when exiting Pause / Sideboards View @ 0x7D9F 00 v1.2 02 Recommendation Do not use. Leave with default setting of 0. 3. Fixes Pause Screen to be 256 wide @ 0x7DD3 0031 7C91 0000 0431 7C92 1C00 04 v1.2 0430 BC91 0030 BC92 1C30 BC8C 00 Recommendation Use as-is. 4. Unknown: ??? @ 0x7E82 58 78 B0 28 v1.2 4E 71 4E 71 Recommendation Use as-is. 5. Change Address of Referenced Code, to point to new code. @ 0xA012 / 0xA5C6 (Instant Replay Regular / Reverse View) 00 00 A4 48 v1.2 00 0F FA C0 32-Team Recommendation 00 1F FA 00 6. Instant Replay None of these Instant Replay changes are necessary. 6.1 Instant Replay Overlay Controls Y-Axis @ 0x0A456 02 v1.2 03 Recommendation Do not use. Keep default value. 6.2 Instant Replay Overlay Controls CLEAR Y-Axis @ 0x0A494 02 v1.2 03 Recommendation Do not use. Keep default value. 6.3 Instant Replay Overlay Option/Reverse/Exit Y-Axis @ 0x0A4B4 00 v1.2 03 Recommendation Do not use. Keep default value. 6.4 Instant Replay Overlay Option/Reverse/Exit CLEAR Y-Axis @ 0x0A4E2 02 v1.2 03 Recommendation Do not use. Keep default value. 7. Camera / Viewport Horizontal Pan Maximums 7.1 Horizontal Pan Maximum - RIGHT Side - 1/2 (Instant Replay) @ 0x0A641 3C v1.2 20 Recommendation 1C 7.2 Pan Maximum - RIGHT Side - 2/2 (Instant Replay) @ 0x0649 3C v1.2 20 Recommendation 1C 7.3 Pan Maximum LEFT Side - 1/2 (Instant Replay) @ 0x064D C4 v1.2 E0 Recommendation E4 7.4 Pan Maximum LEFT Side - 2/2 (Instant Replay) @ 0x0655 C4 v1.2 E0 Recommendation E4 7.5. Pan Maximum LEFT Side - Mid-Ice (In-Play) @ 0x0B0AB C4 v1.2 E0 Recommendation E4 7.6 Pan Maximum LEFT Side - Against Boards (In-Play) @ 0x0B0B3 C4 v1.2 E0 Recommendation E4 7.7 Pan Maximum RIGHT Side - Mid-Ice (In-Play) @ 0x0B0C9 3C v1.2 20 Recommendation 1C 7.8 Pan Maximum RIGHT Side - Against Boards (In-Play) @ 0x0BOD1 3C v1.2 20 Recommendation 1C 8. Unknown: Affects top two block rows @ 0x0115C4 3F v1.2 3B Recommendation Do not use, or use with caution. 9. Change Address of Referenced Code, to point to new code. This is the main code that changes the gameplay view to 320 pixels wide. @ 0x012B5C 00 01 17 38 v1.2 00 0F FA DA Classic / 32-Team Recommendation 00 0F FA DC / 00 1F FA 1C 10. Score Clock 10.1 Score Clock position @ 0x012C7B 17 v1.2 1F Recommendation Use as-is. 10.2 Home Team Name / Visitor Team Name @ 0x012C8D / @ 0x012C9F 18 v1.2 20 Recommendation Use as-is. 10.3 Score position @ 0x012D1F 1C v1.2 24 Recommendation Use as-is. 11. Rink Background X-position @ 0x015F3F C0 v1.2 E0 Recommendation Use as-is. 12. Sideboards Crowd Animation X-position @ 0x0161F7 C0 v1.2 E0 Recommendation Use as-is. 13. Rink Crowd Animation X-position @ 0x016287 90 v1.2 B0 Recommendation D0 14. Rink Player Visibility This sets the visual range where players sprites should be drawn, otherwise they are invisible. 14.1 Rink Player Visibility Right Side @ 0x016941 90 v1.2 B0 Recommendation Use as-is. 14.2 Rink Player Visibility Left Side @ 0x016949 70 v1.2 50 Recommendation Use as-is. 15. Gameplay X-position @ 0x016950 0100 v1.2 0120 Recommendation Do NOT use. Instead use the revised codes included in the next section. 16. Unknown @ 0x01695B 90 v1.2 B0 Recommendation Use with Caution. 17. Unknown @ 0x016963 70 v1.2 50 Recommendation Use with Caution. 18. Patch Code @ 0x0FFAC0 700091C8223C0003FEB0B0FC018C660458486002D09853816EF00C808AB9F12166024E75287C00C0000438BC8F0238BC800438BC870038BC814438BCC000323C003F33FC000E00C0000051C9FFF660FE v1.2 33FC920E00C0000433FC8C8100C000045278B00E4EF90000A44833FC920200C0000433FC8C8100C000044EF900011738FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF Recommendation Do NOT use. Instead use the revised codes included in the next section. Continued in the next post…
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This might seem like a weird question/issue. I've done ROM editing for NES/SNES. But this is my first time trying Genesis. I want to edit logos in NHL 94. I'm using Tile Layer Pro. But have also tried using Tile Molester. Everytime I edit some tiles, I press save. But when I try to load up my edited rom in an emulator, it won't play. The emulator just stays at a black screen. I tried then loading the rom in Tile Layer Pro again, and this time I just edited ONE TILE in the pittsburgh pengiuns logo just to try it again. Saved the Rom in Tile Layer Pro. Loaded it in several emulators, but it won't play. Again, it just shows a black screen. Any Ideas? It seems like I must have some sort of setting wrong. (I have tried the auto-fix checksum feature, but that didn't do anything either). Any help out there?
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I need serious help... I want to add custom names to players, maximize skill points and stats and change some rules... I also want to change the photos of players in NHL '94 with other images for private use... How did I go about all this!?!? Can someone please help me???
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I need help trying to change team cities, names and arenas, players, numbers and names and logos for all EA NHL games for the Sega Genesis and Super Nintendo (my preferred games: NHLPA 93 [GEN/SNES], NHL '94 [SNES], NHL '97 [GEN/SNES] and NHL '98 [GEN/SNES])... NOSE and EARE don't go as far nor as customary as I hoped for...
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- rom editor
- hacking
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Good afternoon everyone. My name is George and I am a new poster to NHL94.com. I am the new Volunteers Coordinator for the Long Island Retro Gaming Expo which is planned to take place on August 13th, 2016 at the Upsky Hotel in Hauppauge, Long Island, New York. Here is the link to information about the expo: http://expo.liretro.com/ The expo held a NHL 94 Genesis tournament last year, and had only 6 participants. After the tournament, I looked at the popularity of the game from the community standpoint and felt that the tournament should of had more participants. This year, I am currently gathering information so I can advise the organizers to get the tournament back on the advertised tournament list. If it does get added back to the list, I hope to promote the tournament to the community through this forum and other avenues. If there is anyone from New York/Long Island Metro area who would be able to assist me with the rules and format, and give me feedback on how to make it successful, I would greatly appreciate it. Also, if you would like to run an NHL 94 tournament at the expo, I can provide you the contact information to the Events Coordinator and continue further discussion with him. Plus, if you are in the area and want to be a general volunteer, please let me know. We do not have the incentives program finalized at the moment, but we are trying to make it reflect our appreciation for your sacrificed time and dedicated volunteerism. Thanks for all your feedback and support. I really hope to create a successful NHL 94 tournament for everyone and get to meet the NHL 94 community at the expo! P.S. I am also trying to get Tecmo Bowl into the expo as a tournament. I am currently gathering information for that tournament, as well. If anyone has suggestions on how to run a Tecmo Bowl tournament or is interested in volunteering, please message me. Any feedback would be greatly appreciated. Thanks!
- 15 replies
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- NHL 94
- Long Island
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Not sure who's noticed this as well but on the NHL94.com homepage but the site features "Genesis, Sega CD & SNES". However, I searched the forums and there are no threads about the Sega CD version of 94! I don't want to start anything but it's funny how Sega CD is listed before SNES. Just sayin' ;-) So this is going to be the thread to discuss all things Sega CD (which considering the popularity of this system will most likely be the shortest discussion this site has seen) About a month ago, I purchased a Sega CD recently and then bought a couple copies of '94. I fired it up on Sunday and here are my initial reactions. 1. It's like the Gens & SNES had a little b@stard child. 2. It looks and feels more like the Gens version but the goalies play more like the SNES version. (take that with a grain of salt since I haven't played the SNES too much) 3. Goals you would think are gimmes... forget it. 4. The game sound fx are so much worse than Gens 5. Loading times are annoying. 6. No Hot/Cold lists 7. Big PRO -- Ron Barr speaks during the team roster comparison where the hot/cold lists should be 8. Biggest PRO -- the organ music never sounded so good! Not sure how many others out there have played but would enjoy to hear your feedback.
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Limited Edition 16-Bit EA SPORTS Hockey T-Shirt
sportiqe posted a topic in General NHL'94 Discussion
Just released a limited edition 16-bit EA SPORTS Hockey player t-shirt to kick off the Winter Olympics. Here's the product page: http://sportiqe.com/products/ea-sports-16-bit-hockey-player-t-shirt We read on this forum that $35 seems like a high price, so feel free to use the code UNIQE for 20% off. GO USA! -
hello! i'm back again with another updated rom... NHLPA Hockey '94 is the update for the original NHL '94 onto the NHLPA Hockey '93 rom. The game menu for picking teams has Los Angeles vs Montreal. All uniforms are all up to date (like Hartford's away uniform from green to dark blue) Ottawa and Tampa Bay roster are all updated with new players.All player rosters are exact as per NHL '94 and also www.nhl94.com,and even the all-star teams. The rink is slightly changed as well with a darker touch as the original blue rink. on another note there is no Mighty Ducks and Panthers. I might edit the All-Star teams into Anaheim and Florida at another date. Anyways...here's the update...NHLPA '94.bin If you have any comments...Please be free to do so. Enjoy!!!
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Hey all, Any tips on dirty gear you've found to rep NHL 94? I found these wicked EA Sports shirts, and then saw Chris Kreider was rocking them, with a few other celebs (TJ Galiardi, Brent Burns). What do you think? Website seems legit, gear seems comfortable enough to play in. http://sportiqe.com/collections/ea-sports-shirts/products/ea-sports-blood-on-ice-hockey-shirt http://sportiqe.com/collections/ea-sports-shirts/products/ea-sports-hockey-shirt