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Showing results for tags 'editing & hacking'.
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Hey all, I've been working on a hack of the original nhl 94 rom for a while, but I learned about wboy's 30-team rom, which, to be honest, is much easier to edit. So since I already had about 20 teams implemented into my game, I decided to transfer the data over to wboy's rom. So since I had a lot of typing to do, I tried to copy and paste a team on top of the data of the Boston Bruins (the team was just an edited version of the bruins so it worked fine) and it worked, but there is just one little issue: It seems the data for the players (and just the players, I only copied the players and not the entire block of code for the team) is just a little bit shorter than the data on the 30-team rom. Based on the screenshots below, I can tell that this extra chunk of data (highlighted in red) in the team's code is throwing the game off a bit, and it seems to be reading the arena name as a player but with no stats, which is probably the cause of the issue. I tried deleting this chunk of data and replacing it with empty bytes, but nothing worked. Can anyone help me out here?
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- editing & hacking
- wboy
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