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Hey Everyone. Ive been discussing with a few of the users on the site, specifically @SirPurr3 regarding updated TSB3 for Genesis. Since, there isnt an editor for SEGA, I've found a loop whole to edit the rosters through the NES/SNES editor. To do so, Ive created this step by step editing process to allow you do so yourself. What you'll need: Tecmo Super Bowl Manager 2000. (Attached below) A Version of TSB 3 for the genesis. (Attached below) HxD editor to make some the team name changes. (Attached below) 1. Download the 2 items, and extract the TSB3 editor and open it. Best case is to copy file first and rename it something else to keep the original file in tact. You will see why later. 2. Go to FILE and select IMPORT DATA and select your TSB3 rom. 3. At this stage it appears nothing has happened. But if you click on, EDIT, you will have the ability to DEFINE TEAMS/PLAYERS and GENERAL INFORMATION. 4. Next, select DEFINE TEAMS, and a pop window will open and select the drop down to find the team you are looking for. Lets say Oakland Raiders and select them. 5. At this point you can edit the city name, abbreviations, schedule name, and team name. Ive changed it to the LAS VEGAS RAIDERS and click APPLY. The name above will change to the new name. As you can see it has changed and than make all the changes you want and click APPLY for each team you change. Then, when finished with the team names, click OK. 6. Next step, is to change some player names. Go to EDIT, and DEFINE PLAYERS. There will be a window that pops open and your will see the ARIZONA CARDINALS QBs. Go to the team(s) you want to change players on and following these steps. Will go to the RAIDERS. You'll see the team name is now LAS VEGAS. Update the names you want to see in the game. To prevent overlapping of the screen to wrap the names, which messes the screen up. Keep the play names to 16 characters (ie. Trayveon Williams would be the max letters. So, abbreviations should be used or initials where possible.) I choose DEREK CARR for this test. To change their profile pic select the button DETAILS. IMPORTANT to select the skin color and image you want and press OK. Click back on details if your unsure if you selected the right image. Once, you've completed all the players you wanted to edit. Select OK in the bottom right. 7. MOST IMPORTANT STEP - Once your ready to save, please follow these steps to ensure everything sticks. Click FILE, and than EXPORT DATA Find the file you would like to apply the changes to (This to make sure you keep the original in tact). Ill use the original for this. Select SAVE. Once, you click it a window will pop-up and this is important. Select AUTO, which will fill the team names, regardless if you made changes or not. Then, press NEXT. Do this for each division. This step is basically taking all your changes and applying them to the teams and players. It is important to make sure you do this everytime you make changes to the rom. Once you finished all the teams to be added, click finished. 8. At this point, go to your emulator and test the game. You will see your changes applied as below with the team names and player update. 9. Some to spots where the team name hasn't changed, go into the HxD editor to make those changes to show in the game throughout. At this point you should be set to get TSB3 experience in 2020! Ive also attached the 2020-21 Season rom below that Ive completed with all the changes and teams, if interested. Also, Ill be doing an update of the graphics and logos, where possible. tsbm2k-w-71update.rar Tecmo Super Bowl 3 Final Edition (U).bin HxD.rar Tecmo Super Bowl 3 '20.bin
I have made a Windows command line tool for the NHL 95 PC version that allows you to increase or decrease all players' or goalies' attributes, hopefully it will be useful for someone else too. For example, I find the pace of the game a bit too slow by default, so I can increase the players' speed attribute by 30 or something. The tool is described in more detail on its GitHub page where you can also download it. The tool can also add a team to the database (by copying the first team's data), which you can use as a starting point if you want to try adding a team to the game. The added team will show up in some menus but trying to use it will crash the game. By debugging the crashes someone could possibly figure out what changes need to be made to really add teams. I tried starting it myself but I haven't done any DOS debugging before and it seemed it would just require too much time to be worth it.