Desyncing and stuttering

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Does anyone know what the CPR button actually does?  I mean hardware/software wise.  Does it reset the connection?  Drop all frames in queue or something?

Since the summer, I have been CPR'ing alot during games (twice on average).  Never had to do it before then.  Same router, conn, modem, computer as before I started having the issue.

My hope is that if anyone knows exactly what that button does it will help me troubleshoot (or even hack the game to auto CPR!)


Also this is of interest:

"This project contains an improved version of the public domain okai peer to peer kaillerclient.dll file supported by many game system emulators.
I have fixed issues with permanent lockups where even the CPR button didn't help and prevented ping being detected as over 500ms - this both caused packet misorder issues and made the game unplayable.
Also I have added ability to manually switch ping as ping detection can be too unreliable for some connections.
For more details check readme.txt"

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