kingraph Posted March 20, 2018 Report Share Posted March 20, 2018 ROM: NHL95_34_Team_ROM.bin This is an editable 34-team ROM for NHL'95 (hack details in this thread). At this time, you can't play the season mode (it'll crash on player stats), but can create custom ROMs for exhibition play, or playoff play. I figured I would make this like wboy's tile molestor screenshots, but with text that you can copy/paste to make it a bit easier. First, in order for this to work in NOSE, you have to add the following text (and save) to the roms.ini file: [GM T-50856 -34] Comments=NHL 95 - 30 Team ROM OriginalROMProductCode=GM T-50856 -00 Teams=34 1st splash screen TM Offset: 1CE1D8 Palette (decimal): 1928696 2nd splash screen TM Offset: 1C4C6A Palette (decimal): 1890442 Title screen TM Offset: 18DAB2 Palette (decimal): 1657522 Title Screen Logo TM Offset: 195240 Palette (decimal): 1665216 Team Start Menu Logos They are all 4D6 (hex) in size, so you can use relative location in TM of 4D6 and press F5 to repeat to scroll through easily. 19A99C 19AE72 19B348 19B81E 19BCF4 19C1CA 19C6A0 19CB76 19D04C 19D522 19D9F8 19DECE 19E3A4 19E87A 19ED50 19F226 19F6FC 19FBD2 1A00A8 1A057E 1A0A54 1A0F2A 1A1400 1A18D6 1A1DAC 1A2282 1A2758 1A2C2E 1A3104 1A35DA 1A3AB0 1A3F86 1A445C 1A4932 Palette: 1723904 Size is 544 (12 x 34). Each palette is in team order 1-34. Take special note of colors 1-7. Team Center Ice Logos Each is 36A (hex) in length, so you can use relative location in TM of 36A and press F5 to repeat to scroll through easily. 1AE50A 1AE814 1AEB1E 1AEE28 1AF132 1AF43C 1AF746 1AFA50 1AFD5A 1B0064 1B036E 1B0678 1B0982 1B0C8C 1B0F96 1B12A0 1B15AA 1B18B4 1B1BBE 1B1EC8 1B21D2 1B24DC 1B27E6 1B2AF0 1B2DFA 1B3104 1B340E 1B3718 1B3A22 1B3D2C 1B4036 1B4340 1B464A 1B4954 Palettes will be the home strip offsets in NOSE. Meaning, the center ice logo must use the same palette as the home jerseys strips in NOSE. The location will change with any change in team data. I suggest anyone modding the ROM to change the strips/logos first before changing team data as the following palette locations are pretty handy. These will only work if you haven't changed the team data: 1733388 1734108 1734842 1735500 1736216 1736884 1737588 1738298 1738912 1739612 1740346 1741072 1741780 1742400 1743092 1743742 1744474 1745178 1745854 1746568 1747262 1747936 1748612 1749260 1749884 1750584 1751320 1752092 1752818 1753538 1754178 1754850 1755604 1756358 Menu Banners TM Offset: 142910 Palette (decimal): 1345168 Scoreboard Banners TM Offset: 1B4C6A Palette (decimal): 1810826 1995/2018 Stanley Cup Champions TM Offset: 197176 Palette (decimal): 1676822 Player Cards TM Offset (3bpp linear): A2C42 Palette (decimal): 663022 Each card is 36A (hex) apart, and they use the same palette, so easy to skip through by using relative Go To and F5 in TM. Starting with Team 01 through 34, each team has 6 cards - G, LD, RD, LW, C & RW. The names that are associated to these player cards are determined by the team best line, the line used when the game is played with no line changes (NLC). Thanks @wboy Music Table Offset: C60 Same as '94, each team has 6 music slots, one byte each. 1st # - face off music 2nd # - power play music 3rd # - 2nd period random music 4th # - goal music 5th # - penalty kill music 6th # - 3rd period random music If anyone wants to figure out the description of each music block, let me know. 30 - Let's Go Band 31 - Here We Go 32 - Charge 33 - 34 - Sabre Dance 35 - 36 - 37 - Beatles - They Say It's Your Birthday 38 - 39 - 3A - 3B - 3C - 3D - 3E - 3F - 40 - 41 - 42 - William Tell 43 - 44 - 45 - 46 - 47 - 48 - 49 - 4A - 4B - 4C - 4D - 4E - Montreal (Halte la Les Canadiens sont la) 4F - 50 - 51 - 52 - 53 - 54 - 55 - 56 - 57 - 58 - 59 - 5A - 5B - 5C - 5D - 5E - 5F - 60 - 61 - 62 - 63 - 64 - 65 - 66 - 67 - 68 - 69 - 6A - 6B - 6C - 6D - 6E - 6F - 70 - 71 - 72 - 73 - 74 - 75 - 76 - 77 - Change selectable teams 85EAB - Player 01 85EAC - Player 02 Change selectable teams for playoffs 85F92 85FE2 85FF0 87A14 Any questions, just let me know. 1 2 6 Quote Link to comment Share on other sites More sharing options...
smozoma Posted March 21, 2018 Report Share Posted March 21, 2018 The forum only lets me Like this once, unfortunately 1 1 Quote Link to comment Share on other sites More sharing options...
CoachMac Posted March 21, 2018 Report Share Posted March 21, 2018 Strong Work! Thanks for posting the info. 1 Quote Link to comment Share on other sites More sharing options...
Jlnhlsegafan Posted March 23, 2018 Report Share Posted March 23, 2018 Whenever I try this tool, I get random pixels, with the only things legible being the font. Quote Link to comment Share on other sites More sharing options...
smozoma Posted April 2, 2018 Report Share Posted April 2, 2018 On 3/23/2018 at 3:34 PM, Jlnhlsegafan said: Whenever I try this tool, I get random pixels, with the only things legible being the font. Notice the numbers and values at the bottom row of the window. Make sure yours matches. (except maybe the ones in brackets like "(36,26)", I think that may just be where your mouse is pointing to on the image.. Quote Link to comment Share on other sites More sharing options...
mitch13 Posted July 11, 2018 Report Share Posted July 11, 2018 Hi @kingraph, Is it possible to avoid this "shared tiles-player cards-problem"? I can edit some cards, but not those... I know how to avoid that for NHL 94, but is there any solution for 95? Thanks for your time Quote Link to comment Share on other sites More sharing options...
Jlnhlsegafan Posted July 11, 2018 Report Share Posted July 11, 2018 On 4/2/2018 at 7:18 AM, smozoma said: Notice the numbers and values at the bottom row of the window. Make sure yours matches. (except maybe the ones in brackets like "(36,26)", I think that may just be where your mouse is pointing to on the image.. It wasn't. It was the rom showing these pixels whenever I use Tile Molester. Quote Link to comment Share on other sites More sharing options...
kingraph Posted July 11, 2018 Author Report Share Posted July 11, 2018 58 minutes ago, mitch13 said: Hi @kingraph, Is it possible to avoid this "shared tiles-player cards-problem"? I can edit some cards, but not those... I know how to avoid that for NHL 94, but is there any solution for 95? Thanks for your time Can you give me a specific example? I though I made sure none of the player cards in the ROM had shared tiles. Quote Link to comment Share on other sites More sharing options...
mitch13 Posted July 12, 2018 Report Share Posted July 12, 2018 Sorry I was not precise enough. Actually I worked these days on an old macks hack NHL 95 rom, with 2008/2009 rosters in it. I can change most of the pictures, but for those with shared tiles, I can't. You also have repeated pictures for the added teams in this rom, like Minnesota, Atlanta etc. So for example you'll have same pictures for both Anaheim and Minnesota. But I suppose that it's impossible to fix this? Quote Link to comment Share on other sites More sharing options...
kingraph Posted July 12, 2018 Author Report Share Posted July 12, 2018 10 minutes ago, mitch13 said: Sorry I was not precise enough. Actually I worked these days on an old macks hack NHL 95 rom, with 2008/2009 rosters in it. I can change most of the pictures, but for those with shared tiles, I can't. You also have repeated pictures for the added teams in this rom, like Minnesota, Atlanta etc. So for example you'll have same pictures for both Anaheim and Minnesota. But I suppose that it's impossible to fix this? I'm pretty sure I have player card spots for all 34 teams in the ROM, none are shared and none of the graphic tiles are shared. If there are some repeated pictures, it may be that I just used the same picture OR I copied the pointer locations for the new teams in the table to reference the same picture. http://forum.nhl94.com/index.php?/topic/18130-nhl95-expanded-rom-project/&do=findComment&comment=168386 I guess a better way to do this is to try and update player cards for any of the 34 teams in the ROM and let me know if you come across an issue. This is a completely new hack from Mack's older hack, so the two ROMs are not related. Quote Link to comment Share on other sites More sharing options...
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