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SNES "Hustler" Online NHL94 Tournament

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Edge of 94 Midwest is proud to present the 4th qualifier tournament, The Hustler  SNES Edition!


The Hustler movie review & film summary (1961) | Roger Ebert


All credit given to Toolie/Luckytool for having a very successful Tecmo Super Bowl tournament with this format.  He has given us his blessing to use this format for NHL94.  It has some tweaks to account for a different number of teams within NHL94.


Cost of entry is $15 is paid via PayPal to Trojan1979@gmail.com.  You MUST use the friends and family method so no fee is applied to us.

50% of the fees collected will be added our eventual live event prize pool.  The other 50% goes to the winner of the tournament.  The winner of this online tournament also wins free entry to said live event.  Because this is our first SNES qualifier tournament, all previous qualifiers of NES/Genesis tournaments are permitted to enter.(Ice Hockey, NHL94 Heroes, Genesis Hustler)

Tournament Goal is to start May 3rd and be completed sometime around the first week of June or sooner.

Games will be played on the Retroarch SNES emulator found on www.nhl94online.com

The Official signup link is here : https://forms.gle/CMmCVKAd5UcBYmLRA


Format(based on 32 entrants, number of players and games played will be adjusted if we do not have 32 players):  32 players will be RANDOMLY drawn(not seeded) into four pools of eight players.  They will play a round robin with the top four players advancing to the next round.  Players will be ranked, not by record, but by goal differential.  For the duration of the tournament each player may use each team on the ROM only once.  The two players that advance to the finals will use every team on the ROM exactly once.  



Below rounds are based on 32 players, will modify if we do not have 32 players:

Round 1 (Round of 32):  Four pools of eight, the top four in each pool advance.

Round 2 (Round of 16):  Two pools of eight, the top four in each pool advance.

Round 3 (Round of 8):  One pool of eight, the top two advance to the finals. 

Finals: Five-game series (winner determined by point-differential).


Pool Play:  Each pool play round will last a maximum of 5 days (each player will have 7 games to complete in 5 days).  Tie breakers in the standings will be the H2H result followed by performance vs. the highest finisher in the group (and then the highest after that, etc.). 

Round Advancement : Players that advance into rounds with multiple groups will be seeded based on their performance, not their original position.  If multiple players with the same group position finish(IE Seeding/rank) for the next round also have the same goal differential, then their win/loss record will be the tie-breaker for said grouping.  Please see the graphic below for an example of what this would look like.


Finals:  If the point differential is tied after the five game series, then the H2H record will be the tie breaker.   Again, the number of games in the series is dependant on a 32 player pool, and may be adjusted to compensate for a different number of competitors.



Additional Tiebreakers for group advancement(if needed):

Out of Group it's W/L Record

Goals Allowed(lower is better)

Goals scored(higher is better)

Edited by Edge of '94 Midwest
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Posted (edited)

Gameplay:  The standard NHL94 rom(non playoffs) will be used for each game.  Before each game there will be a coin toss.  The winner of the toss chooses to be P1(home) or P2(away).  The player who is P2 then decides which player will select their team first.  Players may select any team from the ROM that they have not previously used.  Available teams for all players will be viewable on a shared Google Doc.  If the available teams on the Google Doc has not been updated prior to a game starting, the players must notify their opponent of any discrepancies (e.g. “The Doc says I have CHI available but I just used them in a game so I cannot use them”).   Games are 5 minute periods, no line changes, penalties on no offsides (no intentional stalling always trying to advance the puck and score, must possess the puck to pull the goalie, all in game glitches permitted, home team gets final adjustment if away team makes a substitution).  A game ending in a tie is allowed.  


For the finals a coin toss will take place before the first game only.  After that, the “coin toss winner” will alternate each game.  


Tournament Theme / Rationale:  There are some major deviations here from a standard tournament.  The first is that goal differential is the deciding factor in advancing, NOT YOUR RECORD!  This means you have to play every possession with your goal differential in mind.   If you’re up at the end of a game then trying to score still makes sense.  If you get down big, keep fighting!  If you get up big, sweep the leg!


The other major deviation is that matchups are not called, but each player gets to choose their team.  When picking your team first you have the option of taking any team at your disposal. When picking second you know what team you’ll be facing, so you get to decide whether to go with an even matchup or perhaps use a lesser team and try to save your better teams for later (or go with a much better team if your opponent has selected a more mediocre team).  It may work to your advantage sometimes to go with an imbalanced matchup, but you can’t exactly tank a game (like choosing FLA going up against DET), as if you get blown out your goal differential may not recover.  If you wind up in an imbalanced matchup then scoring as fast as possible or “eating out the clock”(grotesque Toolie quote) could be a key strategy.  This format requires a little more planning and strategy than “just win baby!”

We do require use of a wired ethernet connection for this tournament for all players.

Edited by Edge of '94 Midwest
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8 hours ago, annatar said:

Good initiative bud.

In and paid in full. Curse the Canadian dollar (and PayPal fees!). Let's get this to 32.

We only accept Republic Daktari here.  Your Canadian Rubles don't spend well. 

Glad to see so many SNES guys getting involved after years of my ebegging.  After less than a day, we're at 15, just 1 shy of halfway to our goal.  Now if we can swist some additional arms through DMs, and whatnot, I think we can get to 32 easy. 

For that, I rely on you guys who are in all these leagues, who know the right humans to tag are.

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  • 2 weeks later...

We are currently up to 25 participants, just 7 shy of our goal.  We have 10 days to make our goal, so please help us get there!

Phone a friend, twist an arm, whatever it takes!

The Official signup link is here : https://forms.gle/CMmCVKAd5UcBYmLRA

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  • 2 weeks later...

If you missed the action from last night's NHL94 Hustler Genesis finals between @kingraph and @scribe99, you can catch all the action here:


If you prefer the Twitch version with all of the chat replay, you can catch that here:


Make sure to like/comment on the video if you haven't.  @angryjay93 @chaos and I did our first and only 3 way broadcast of the tournament.  It was a long journey, but it was worth it.

Thank you to @Toolie for the format love and letting us adapt it to NHL94
Thank you to @Chris O @kingraph @angryjay93 and @chaosfor their contributions on stream and/or behind the scenes.

Make sure to follow/sub both channels as we are already underway with the SNES Hustler tournament.


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