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REFERENCE: NHL'95 Stat Extract Offsets


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Here are the offsets to extract stats (similar to NHL'94) from RetroArch.  The Retroarch Savestate Offsets are 32 bytes larger than the RAM offsets.  Note, RetroArch stores stats in Little Endian.  No need to get into that (here), but note that any stat that is 2 bytes long will need to be pulled by the larger offset first.  So it's reversed -- instead of 12-34, the pull will be 34-12).  You may notice that in the individual stats and scoring/penalty summaries that the order is a little funky because this as well.   

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