So using a value of 4 gives the following odds for hot/cold? 2/8 odds of -1   (random values -4 and -3) 5/8 odds of 0   (random values from -2 to +2) 1/8 odds of +1  (random value of +3) And the +/-1 translates to +/-0.2 on the 0-6 scale (internally the game uses 0-30)