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Delay of game penalty?


Setar

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This is highly unlikely...not only would we have to find where the penalty triggers were in the code, but we would have to add one for delay of game. In addition to that, we would have to somehow write it into the game to trigger a delay of game when the puck is shot into the crowd.

The only way I could see this happening is if someone was able to look at and edit the code in assembly, and even then I'm not sure it could be done without having the actual source code of the game.

Maybe someone else reading this has a solution?

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