RetroGameplayer Posted October 9, 2022 Report Share Posted October 9, 2022 Does anyone have any insight into the processes and memory addresses for how the 94' Genesis cartridge handles injuries? Specifically, how and where does the Genesis decide if a hit will result in an injury? I'm assuming there a set of values for that probability - has that has been identified? Given how rarely injuries happen in game, it's been quite a task to ID, beyond me. Appreciate any help. Thanks! Quote Link to comment Share on other sites More sharing options...
smozoma Posted October 10, 2022 Report Share Posted October 10, 2022 Nope, I don't think anyone's found anything about that. Anecdotally, I think when guys turn around and suddenly get hit head on, they have a higher chance of getting knocked out. Quote Link to comment Share on other sites More sharing options...
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