Drezz Posted March 8 Report Share Posted March 8 (edited) If you read my original post about editing the background tile (found here) you can see how we can finally have our own branded backgrounds for custom ROMs. The issue I found though, was that it didn't work for the backgrounds in the game menu (Edit Lines, etc). I have now figured how to get them to display correctly. It takes a couple of steps, but now YOU can have your very own custom background tile for your modding pleasure.STEP ONE: Complete the first part of the background tile tutorial. Follow the EASY WAY if you don't care how it's done and you just want it done. (LOL) Then come back here for the next stages.STEP TWO: There are 6 instances where the tile data is accessed. We already changed one in the first part. Here are the remaining 5. 0x9C53 - Edit Lines Screen 0x9C85 - Game/Player Stats, Crowd Meter, League Records etc 0x173D9 - Playoff Tree 0xFB0EB - Record Holders (?) 0xFC99D - ? I'm not 100% certain on some of them, but when I changed the offsets from the old to the new background tiles it worked. So do this: Navigate to each of those offsets, and where it says 054E24, CHANGE that to 1EC070 (if that is where your new graphic was placed). STEP THREE: Go to offset 055B7E. This is part of the OLD tile data structure which I believe contains some kind of return function and will render the background properly. I copied 64 bytes (including the FFs) and pasted that at the end of the new data we created in Part One - you paste it right after the tile layout data (see the example below - 003B is the last tile in the layout) STEP FOUR: Now, speaking of tile layout data... we need to copy this NEW tile layout data and overwrite the OLD data for this hack to work. Scroll up to offset 1EC8FE . This is where the tile layout data starts (if you placed your tile in the same location as the Part One tutorial). You'll know you're in the right place if you see 0028 001C. That is the area that the tiles will cover (40 x 32) and is the equivalent of a full screen, so we know we're in the correct spot. Copy all of the data starting after 001C until you hit the spot with the data with those FFs you pasted in earlier. You have now copied the tile layout. Now we're going to PASTE that in the old location and finish up. STEP FIVE: Go to offset 0552BE. If you see 0028 001C before it, you've come to the right place, my friend. Paste your tile layout data here. It should be the EXACT same number of bytes. Save a BACKUP... in case you missed a step. Fire it up in an emulator and go through the menus to see if your new tile showed up. It should look something like this. (disregard the playoff matchups, it's still a WIP hahaha) And there you have it, folks. The elusive background tile mystery has been solved. Now get out there and make some custom ROMs. Edited March 8 by Drezz 2 2 Quote Link to comment Share on other sites More sharing options...
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