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Faster intro skip for NHL94


elfor

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Attached are 3 patches for quicker NHL94 intros (ea sports & high score)!

What does it do? It lowers the two intro duration timer values.

To immediate skip, slightly quicker or half the duration.

 

Or as Game Genie codes:

0FFAD8:6008 Master Code, required to work, black screen without
0FEE2C:0050 EA Sports intro screen, 50 is default timer setting
017AAC:0050 High Score developer logo, 50 is default timer setting

Immediate skip (Decrypted):
0FFAD8:6008
017AAC:0000
0FEE2C:0000

Just faster skip (Decrypted):
0FFAD8:6008
017AAC:0008
0FEE2C:0008

Half the intro time (Decrypted):
0FFAD8:6008
017AAC:0028
0FEE2C:0028

Immediate skip (Encrypted):
BD7A-8A82
AB7A-CAFN
AD1A-8ABN

Just faster skip (Encrypted):
BD7A-8A82
BB7A-CAFN
BD1A-8ABN

Half the intro time (Encrypted):
BD7A-8A82
FB7A-CAFN
FD1A-8ABN

Credit & Thanks to: BillyTimeGames!

NHL94_Faster_StartUp_Immediate.ips NHL94_Faster_StartUp_Quicker.ips

NHL94_Faster_StartUp_Half.ips

Edited by elfor
added half values
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6 hours ago, smozoma said:

This is going to extend the lives of controller buttons greatly

I often need to start games sessions with a test ROM, and need to pound the Enter key like six times to get each test game session started. Reducing the amount of times I need to hit the keyboard from six times to three times will double my productivity, according to Homer Simpson logic.

 

 

Edited by AdamCatalyst
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Question: What does this do?

0FFAD8:6008 Master Code, required to work

It's working fine for me without that code when modifying the ROM, so I am wondering if that change is really necessary, or at least, what that's all about.

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Hmm.. As someone who spends a fair bit of time making fancy splash screens, I am kind of morally opposed to this.
But as someone who spends a fair bit of time testing out changes to ROMS, I see this taking out save states as the most common time/button saver.

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11 hours ago, AdamCatalyst said:

Question: What does this do?

0FFAD8:6008 Master Code, required to work

It's working fine for me without that code when modifying the ROM, so I am wondering if that change is really necessary, or at least, what that's all about.

Are you sure? I get a black screen without the master code.

 

What does it do, someone on sega-16 said:

"The master code changes the compare condition to avoid the original command that hangs the program execution."

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1 hour ago, elfor said:

Are you sure? I get a black screen without the master code.

 

What does it do, someone on sega-16 said:

"The master code changes the compare condition to avoid the original command that hangs the program execution."

Thanks! I appreciate knowing that!

Hmmm… I can think of a bunch of reasons why I may not be seeing this error… no access to original hardware, testing on an already modified ROM, etc.

 

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19 hours ago, kidswasted said:

If only there was one for SNES. That intro takes forever.

Make a request for it - it seems like a similar operation. Doesn't hurt to try lol

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  • 5 weeks later...

While initially figured this idea was not for me, I did have a moment of inspiration.

Although I'm not sure what kind of game I would use this in, figured I'd share crude mock up of a possibility for the quick transition.

 

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