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First of all I want to thank wboy and all the others for their great tutorials and references. Without those I wouldn't have made it this far. Currently I am working on a ROM for my fantasy league, but that is basically a tune-up so I can better know what I am doing when I start work on my first real project- either a WHA or 80's NHL ROM.

My problem is that my rink logos don't match the palette I am using. I imported the team home strip palette from NOSE, but the center ice logo still looks funky, using colors not even found in the palette. Any help is appreciated, I have attached screenshots below.

Thanks

screen1.jpg

screen2.jpg

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First of all I want to thank wboy and all the others for their great tutorials and references. Without those I wouldn't have made it this far. Currently I am working on a ROM for my fantasy league, but that is basically a tune-up so I can better know what I am doing when I start work on my first real project- either a WHA or 80's NHL ROM.

My problem is that my rink logos don't match the palette I am using. I imported the team home strip palette from NOSE, but the center ice logo still looks funky, using colors not even found in the palette. Any help is appreciated, I have attached screenshots below.

Thanks

screen1.jpg

screen2.jpg

Have you imported a png image (or otherwise) over the logo or is that an existing logo in your TM photo?

Judging from the pic of the rink you posted it appears that your using swos's rom for your edit?

I'm not sure how far you are along with your project but it's advisable to use wboy's 30 team rom template with the graphics decompressed.

I used it for my NHL '91 edit and it makes editing logos player cards intro screens etc a breeze.

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Make sure you specify the byte order as Motorola when you import the 16 colors from the decimal offset in TM's Palette Import dialog.

Also, save the rom in NOSE, lookup the decimal offset of the teams home strip and then immediately load that in TM to see if it appears as expected. Just incase changed rosters has changed the offset since you last saved....????

If you are still stuck, attach the logo you are trying to add just for curiosities sake.

PS. Clockwise, no probs with using swos's recent NHL07 rom as it too is now based on the 30 team rom template.

post-11-1177110907_thumb.png

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PS. Clockwise, no probs with using swos's recent NHL07 rom as it too is now based on the 30 team rom template.

My bad I wasn't aware of that.

Spike,

Don't forget to set the team pallet size to 480 or you won't be able to cycle home / away.

I was messing around with this and I am wondering how come I cant enter letters into the offset when I try to import the palette. It will only let me type numbers.

Tile molester doesn't support the loading of pallets in hex only decimal.

To get the decimal pallet for a team(s) in NOSE go to options> offset> decimal. Or CTRL + D.

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Below is the file I have trying to use as the center logo. Maybe the problem is in that?

Wboy and Clockwise- I double checked on all your suggestions and I have all of that stuff correct.

Load the rom in gens. with the rink/center logo in screen, select CPU > Debug > Genesis VDP.

Scroll down the VDP pattern by using the [ + ] on the numpad until you find your logo tiles.

Press the numpad [ * ] key to cycle the loaded palettes. You should only need to press it twice to get to the 3rd palette, being the home team strip colors.

Are the tiles showing their their correct colors now? Which palette is being used to match what you are seeing? I'm guessing the second (second half of the rink palette used for the crowd etc.). Note, to cycle back to the 1st VDP palette (after the fourth), you'll need to hit the [ * ] 11 times.

Which exact roms of swos's did you use originally?

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Thanks for the help fellows.

I have finished all of the rink logos. Does anyone have suggestion for changing the overall ratings of each team? Most of the info I can find is 26 team '94 based, is the 30 team ROM (which I am now using) any different? Some of my teams are showing odd ratings such as "; 7"

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Thanks for the help fellows.

I have finished all of the rink logos. Does anyone have suggestion for changing the overall ratings of each team? Most of the info I can find is 26 team '94 based, is the 30 team ROM (which I am now using) any different? Some of my teams are showing odd ratings such as "; 7"

To find the team rating bytes search for 000102030405060708 (drop the 00 if that does work and search again.)

The data should live just before where the team roster data exists towards the end of the rom data.

00 for team 1, 01 for team 2, 02 for team 3 etc... change to the desired hex (decimal equivalent) value.

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Thanks for the help fellows.

I have finished all of the rink logos. Does anyone have suggestion for changing the overall ratings of each team? Most of the info I can find is 26 team '94 based, is the 30 team ROM (which I am now using) any different? Some of my teams are showing odd ratings such as "; 7"

Hex offset: 0x001DCA24

Here's a pic in case you have trouble finding it.

post-194-1177390402_thumb.jpg

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That did it. Thanks clockwise.

Does anyone know how the game determines which six player cards to display/rotate on the main menu? I would like it to be the top line for each team but can only get a *seemingly* random assortment.

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That did it. Thanks clockwise.

Does anyone know how the game determines which six player cards to display/rotate on the main menu? I would like it to be the top line for each team but can only get a *seemingly* random assortment.

Download wboy's player card tutorial from his site to help you get started..If you still need help come back and I'll explain the method I use to do them.

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  • 4 weeks later...
How did you solve the issue? I'm having the same problem with the rink logos.

Swos changed the pallet for the logo tiles, they need to be switched so they will match with your uniforms. Change the following hex:

0x0005AA52: 21AE to 41AE
0x0005AA54: 21AF to 41AF
0x0005AA56: 21B0 to 41B0
0x0005AA58: 21B1 to 41B1
0x0005AA5A: 21B2 to 41B2
0x0005AA5C: 21B3 to 41B3

0x0005AAB2: 21B4 to 41B4
0x0005AAB4: 21B5 to 41B5
0x0005AAB6: 21B6 to 41B6
0x0005AAB8: 21B7 to 41B7
0x0005AABA: 21B8 to 41B8
0x0005AABC: 21B9 to 41B9

0x0005AB12: 21BA to 41BA
0x0005AB14: 21BB to 41BB
0x0005AB16: 21BC to 41BC
0x0005AB18: 21BD to 41BD
0x0005AB1A: 21BE to 41BE
0x0005AB1C: 21BF to 41BF

0x0005AB72: 21C0 to 41C0
0x0005AB74: 21C1 to 41C1
0x0005AB76: 21C2 to 41C2
0x0005AB78: 21C3 to 41C3
0x0005AB7A: 21C4 to 41C4
0x0005AB7C: 21C5 to 41C5

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Swos changed the pallet for the logo tiles, they need to be switched so they will match with your uniforms. Change the following hex:

0x0005AA52: 21AE to 41AE
0x0005AA54: 21AF to 41AF
0x0005AA56: 21B0 to 41B0
0x0005AA58: 21B1 to 41B1
0x0005AA5A: 21B2 to 41B2
0x0005AA5C: 21B3 to 41B3

0x0005AAB2: 21B4 to 41B4
0x0005AAB4: 21B5 to 41B5
0x0005AAB6: 21B6 to 41B6
0x0005AAB8: 21B7 to 41B7
0x0005AABA: 21B8 to 41B8
0x0005AABC: 21B9 to 41B9

0x0005AB12: 21BA to 41BA
0x0005AB14: 21BB to 41BB
0x0005AB16: 21BC to 41BC
0x0005AB18: 21BD to 41BD
0x0005AB1A: 21BE to 41BE
0x0005AB1C: 21BF to 41BF

0x0005AB72: 21C0 to 41C0
0x0005AB74: 21C1 to 41C1
0x0005AB76: 21C2 to 41C2
0x0005AB78: 21C3 to 41C3
0x0005AB7A: 21C4 to 41C4
0x0005AB7C: 21C5 to 41C5

Thank you so much! Now I can finish my rom!

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Hey, the hex in the left column didn't correspond perfectly to that list, which made me start by overwriting

0x0005AA56: 21B0 to 41AE

of course it ended up like this:

ex1gj2.jpgex2nh2.jpg

I realised the error and put in the hex according to the list, disregarding the hex didnt match the left side of the list.

It ened up screwing up all my logos. tiles were all over the place and a players head seemed to sneak in as well...

I thought what the hell and edited the hex one more time, starting on the first offset by putting in 41B0.

-------------------------------

0x0005AA52: 21B0 to 41B0
0x0005AA54: 21B1 to 41B1
0x0005AA56: 21B2 to 41B2
0x0005AA58: 21B3 to 41B3
0x0005AA5A: 21B4 to 41B4
0x0005AA5C: 21B5 to 41B5

0x0005AAB2: 21B6 to 41B6
0x0005AAB4: 21B7 to 41B7
0x0005AAB6: 21B8 to 41B8
0x0005AAB8: 21B9 to 41B9
0x0005AABA: 21BA to 41BA
0x0005AABC: 21BB to 41BB

0x0005AB12: 21BC to 41BC
0x0005AB14: 21BD to 41BD
0x0005AB16: 21BE to 41BE
0x0005AB18: 21BF to 41BF
0x0005AB1A: 21C0 to 41C0
0x0005AB1C: 21C1 to 41C1

0x0005AB72: 21C2 to 41C2
0x0005AB74: 21C3 to 41C3
0x0005AB76: 21C4 to 41C4
0x0005AB78: 21C5 to 41C5
0x0005AB7A: 21C6 to 41C6
0x0005AB7C: 21C7 to 41C7

--------------------------------

Result:

ex3yc2.jpg

Naturally I should have realized that there was a slight mismatch when I first put in the hex, but I was so eager to get started!

Just thought I'd share this change if anyone else has a problem with these and thanks again for the help clockwise!

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  • 3 weeks later...
Currently I am working on a ROM for my fantasy league, but that is basically a tune-up so I can better know what I am doing when I start work on my first real project- either a WHA or 80's NHL ROM.

A WHA rom would be sweet

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  • 3 weeks later...
Looking good Refuse. #2 on the Aviators should be rated a 110.

fixed.

when i saw the castlegar and vancouver logos, it caught me off guard. i wasn't expecting to see BHL stuff in that thread. lol.

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