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Posted

This topic will give you a few different ways to remove injuries from the game, or modify them.

 

There are a few options we have:

1 - Remove them totally (just a regular check will occur)

2 - Remove injuries, but stop play, show player on the ground, and still give a penalty for the hit (if Penalties ON)

3 - Make all injuries only for the period

4 - Make all injuries only for the game

 

Option 1: Remove all types of injuries from the game (regular check will occur)

1 - Open ROM in a hex editor. Navigate to 14440 in hex, or 83008 in decimal.

2 - Change 66 to 60. This will branch over the injury code completely.

Screenshot 2024-08-30 at 5.25.04 PM.png

In a case where an injury would occur, now it will just be a knock down from a check.

 

Option 2: Remove injuries, but still show player on ground and give a penalty for the hit

1 - Open ROM in a hex editor. Navigate to 14450 in hex, or 83024 in decimal.

2 - Change 61 00 00 5A to 4E 71 4E 71.

Screenshot 2024-08-30 at 5.37.51 PM.png

This will skip over the injury type subroutine, while everything else will happen. I haven't tested this out to see if the screen will pop up with the injury information or not, but the injury will not be applied.

 

Option 3: Make all injuries for the period

1 - Open ROM in a hex editor. Navigate to 14536 in hex, or 83254 in decimal.

2 - Change 67 to 60. This will ignore the check for game injuries.

Screenshot 2024-08-30 at 5.46.09 PM.png

All injuries will now be for the period.

Option 3: Make all injuries for the game

1 - Open ROM in a hex editor. Navigate to 14508 in hex, or 83208 in decimal.

2 - Change 66 to 60.

Screenshot 2024-08-30 at 5.51.40 PM.png

3 - Navigate to 14520 in hex, or 83232 in decimal.

4 - Change 67 to 60.

Screenshot 2024-08-30 at 5.51.50 PM.png

All injuries will be for the game.

 

I plan on making a tool to apply these changes automatically.

 

 

 

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Posted
On 8/30/2024 at 5:55 PM, chaos said:

This topic will give you a few different ways to remove injuries from the game, or modify them.

 

There are a few options we have:

1 - Remove them totally (just a regular check will occur)

2 - Remove injuries, but stop play, show player on the ground, and still give a penalty for the hit (if Penalties ON)

3 - Make all injuries only for the period

4 - Make all injuries only for the game

 

Option 1: Remove all types of injuries from the game (regular check will occur)

1 - Open ROM in a hex editor. Navigate to 14440 in hex, or 83008 in decimal.

2 - Change 66 to 60. This will branch over the injury code completely.

Screenshot 2024-08-30 at 5.25.04 PM.png

In a case where an injury would occur, now it will just be a knock down from a check.

 

Option 2: Remove injuries, but still show player on ground and give a penalty for the hit

1 - Open ROM in a hex editor. Navigate to 14450 in hex, or 83024 in decimal.

2 - Change 61 00 00 5A to 4E 71 4E 71.

Screenshot 2024-08-30 at 5.37.51 PM.png

This will skip over the injury type subroutine, while everything else will happen. I haven't tested this out to see if the screen will pop up with the injury information or not, but the injury will not be applied.

 

Option 3: Make all injuries for the period

1 - Open ROM in a hex editor. Navigate to 14536 in hex, or 83254 in decimal.

2 - Change 67 to 60. This will ignore the check for game injuries.

Screenshot 2024-08-30 at 5.46.09 PM.png

All injuries will now be for the period.

Option 3: Make all injuries for the game

1 - Open ROM in a hex editor. Navigate to 14508 in hex, or 83208 in decimal.

2 - Change 66 to 60.

Screenshot 2024-08-30 at 5.51.40 PM.png

3 - Navigate to 14520 in hex, or 83232 in decimal.

4 - Change 67 to 60.

Screenshot 2024-08-30 at 5.51.50 PM.png

All injuries will be for the game.

 

I plan on making a tool to apply these changes automatically.

 

 

 

are these specific to 94, or all genesis?

Posted (edited)

Found the ones for 95 atleast so far for Option 3.

Option 3: Make all injuries for the game

1 - Open ROM in a hex editor. Navigate to 9F084 in hex, or 651396 in decimal.

2 - Change 66 to 60.

Screenshot 2024-08-30 at 5.51.40 PM.png

3 - Navigate to 9F0A0 in hex, or 651424 in decimal.

4 - Change 67 to 60., 

Screenshot 2024-08-30 at 5.51.50 PM.png

All injuries will be for the game.

 

Edited by UltraMagnus
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