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Posted (edited)

NHL 94: 2025 Edition by Adam Catalyst


v1.0 released 2024 11 10

NHL 94 - Screenshots - 2024 1.0 - Title Screen - 8x7.png

Hello there friendly strangers,

Here is the launch version of my 2025 ROM. The goal is to try to provide the most refined and realistic up-to-date versions of this all-time classic game. I'm thrilled to be able to share this with you. Here are the top reasons you might want to give it a try…
 

NHL 94 - Screenshots - 4. Face-Off - Centre Ice - 2024 11 09 - 4x.png

New in '25

Gameplay has been completely rebalanced, and optional patches provide alternate Arcade, Classic, and Rookie gameplay balance modes and more. Plus, for the first time, an optional wide display mode! 800 players obsessively rated, up-to-date rosters and realistic lines, based on even more extensive 2020-2024 regular season data. New player Photos, updated Logos, Colours, Uniforms, Arena names… everything up-to-date for the 2025 season.
 

NHL 94 - Screenshots - 4. Face-Off Inset - 2024 11 11 - 8x.png

Gameplay Revisioned

The gameplay has been carefully re-balanced for a more realistic modern hockey feel, with harder to score goals, easier to hit crossbars and posts, more realistic speed burst, fewer penalty calls, custom energy depletion and recovery rates (balanced for more realistic line rolling and shift length), and player rating distribution curves that have been carefully calibrated for more realistic gameplay on the ice.
 

NHL 94 - Screenshots - 2. In-Game Bench Side - Teams - 2025 - 4x.png

Graphical Refinements

Hundreds of refinements have been made including title screens, banners, player photos, scoreboard, audience, face-offs, bench area, player sprites, nets, ice markings, scorekeepers, Zamboni driver, and more. The goal is to bring the most graphically refined version of NHL 94 ever made, remastered for modern flat screens, while remaining faithful to the spirit of the original art direction.
 

image.png

And so much more

Of course there is the weight bug fix, but also a custom weight scale, less variance in Hot/Cold rating randomization, immediate goalie control by pressing the (Y) button with a six-button controller, a custom 3-Stars of the Game rating formula, numerous bug fixes, and so much more.
 

Every single feature & modification is documented below. I would love it if you would give it a try, and leave me any feedback!


-Adam

 


 

Current Version 

NHL 94 [h] 2025 AC v1.0 - 2024 11 10.zip


Previous Versions 

NA
 

Box Art

Box Art - SMD - NHL '94 [h] 2025.png 

 


 

Features & Modifications

Title Screens & Under the Hood

  • ROM Header: Updated to indicate support for Japan region, 6-Button Controller, both domestic & foreign ROM names, and updated checksum.
  • Title Screen: Opening Logo screens display time reduced by 30%.
  • Graphics: EA logo screen heavily modified and updated to reflect current Stanley Cup winner.
  • Graphics: High Score Production screen refined.
  • Graphics: Custom splash image.
  • Graphics: Masthead re-drawn to match EA’s current NHL25 lettering.
  • Text: Credits re-coloured & edited.

Uniforms - 4x.png

Above: The player sprites design was revised to more accurately accommodate the wide range of colourations for all 32 NHL teams. Taped composite sticks complete the more realistic contemporary look.

Above & Beyond: Teams have been systemically coloured to have as accurate a representation as possible, with a consistent sense of depth, and realistic colour shifts for shadows and highlights. Tests were done with demo play, and final colour decisions were made to give the most accurate impression in motion, and not necessarily what looked the best in stills.
 

Main Menu

  • Settings: Default teams set for the 2024 Stanley Cup finals.
  • Settings: Playoff brackets updated to the 2024 seedings.
  • Settings: 7-minute period length option added.
  • Settings: Line Changes & Penalties defaults set to on "On," because that's how I roll.
  • Graphics: Team Banners & Logos updated and refined.
  • Graphics: Team Banner names removed, and replaced with "VISITORS" and "HOME" for clarity.
  • Graphics: Player Photos all updated with official NHL headshot images, custom cropped & colour graded.
  • Graphics: Error removed from the selection box.
  • Hack: Player Photo carousel cycling order modified.
  • Hack: Bug that would causes crashes upon cycling through the Player Photos for Vegas, Washington, and Winnipeg has been eliminated. Please note, this comes at the cost of preventing saved stats from showing under player names.
  • Text: Re-wording of a couple menu options for greater clarity.
  • Typesetting: Player names centred vertically.

Menu Logos - Comp - 2025 - 4x.png

Above Right: All logos were revised or re-drawn by hand, and matched for visual weight. Official team colours were relatively mapped to the Sega MD/Genesis colour space, and banners were matched to key logo colours, with some minor re-wording in the menus.
 

Pre-Game

  • Graphics: Banners typesetting improved, and colours improved for greater clarity and consistency with the team colours used throughout.
  • Graphics: The Pre-Game Announcer's picture frame has been revised for consistency with similar elements.
  • Graphics: Ron Barr image restored to be closer to original.
  • Arena Names: All up-to-date as of December 2023.
  • Pre-Game: Match-up position names have been simplified to “Forward,” “Defence,” & “Goaltender.”

Play-Off Banners - 2025 - 2x.png

Above: When EA released Rewind (left), they kept the same colour palette as the original, despite decades of new teams and new team colours. I've optimized this restrictive colour palette (right) so that all teams now look much closer to their authentic colours, and improved the typesetting to be better than Rewind.
 

Rink

  • Audio: Organ Music track assignments updated for TOR and all post '94 expansion teams.
  • Graphics: Colour Palette has been altered to improve the audience effect with more uniform tonal contrast, improve the accuracy of the team banners, and to give the nets more realistic colouring.
  • Sprites: Audience members design and animations have been refined.
  • Graphics: Goal light & animation revised.
  • Graphics: Instant Replay Reverse view inconsistencies fixed.
  • Graphics: Minor refinements throughout the arena.

Rink - On the Ice

  • Graphics: Ice Colour lightened slightly.
  • Graphics: Centre ice logos updated, adapted from NHL Rewind designs.
  • Graphics: Face-off circles modification. (author unknown)
  • Graphics: Net re-drawn to the most recent (2013) NHL proportions, with an updated goalie crease.
  • Graphics: Trapezoid area lines drawn to NHL scale.
  • Graphics: Glass & stanchions behind bottom net revised to be symmetrical and parallel to glass & stanchions at the top, horizontal seam in top glass has been removed, and on-ice reflections of stanchions have been fixed throughout.

Rink - Comparison - 2024 11 09 - 4x.png

Above: There have been hundreds of refinements to the rink design. Beyond the obvious things like the redesigned bench area and time keepers, there are far more subtle touches like the symmetrical glass re-design at the bottom, the updated net designs, and the refined audience member designs & animations.
 

Rink - On the Sidelines

  • Graphics: Bench area completely re-designed, including refined animations, and the addition of animated coaches and backup goaltenders inspired by @slapshot67
  • Graphics: Time-keepers officials added, and time-keeper area Stanchion misalignment fixed.
  • Graphics: Bench, Penalty Box, & Time-keepers area Stanchions modified to be consistent with the Sideboards view.
  • Sprites: Bug fixed that would stack multiple Visitors players in the Penalty box incorrectly.

In-Game Bench Side - Teams - Comp - 2025 - 4x.png

AboveThe original (Left) benches had floors coloured like the ice, and the players chirped with unhinged jaws, with no supervision from a coach. I've completely re-designed the bench area, including revised players, refined animation, an animated coach, and more. Plus, a new more three-dimensional puck design!
 

Rink - Sideboards view

  • Graphics: Sideboards Bench, Boards, Glass, Ice, Stanchions, etc. revised. 
  • Graphics: Scoreboard Banners refined to improve typesetting, and colours modified for clarity and consistency throughout.
  • Graphics: Sideboard Scoreboard has custom drawn NHL logo.
  • Graphics: Side-boards Score-Keepers added. (Based on the SNES version)
  • Sprites: Zamboni driver revised to better match the perspective of the side-boards.
  • Sprites: Player in Penalty box refined, and placement revised.

NHL 94 - Screenshots - 7. Sideboards - Comp - 2024 - 4x.png

Above Below: The original Zamboni driver (Left) looked like a small ruddy-faced hunchback. I re-designed him to fit the style and perspective of the scene better, adapted the design of the scorekeepers from the SNES version to match, improved the design of the player in the penalty box (who disturbingly had no lower body in the original), and have made hundreds of minor refinements to the audience, animation, bench, stanchions, the light refraction on the edge of the glass, etc.

Above Top: Beyond the improved banners, the scoreboard features brighter lettering and scores along with custom drawn a modern NHL logo.
 

In-Play

  • Sprites: Player design was revised to more accurately accommodate the wide range of uniform colourations for all 32 NHL teams. Tests were done with demo play, and final colour decisions were made to give the most accurate impression in motion, and not necessarily what looked the best in stills.
  • Sprites: Face-off animations revised.
  • Sprites: Players given grey composite sticks, because grey pixels have better puck feel, more flex, and are lighter weight.
  • Sprites: Goaltenders masks revised to reveal their faces.
  • Sprites: Player Helmet colour patch. (@clockwise)
  • Sprites: Player Eye, Boots & Gloves, and Stick Tape patches. (@clockwise)
  • Sprites: Improved Checking animations patch. (@clockwise)
  • Sprites: Player stick animations refined.
  • Sprites: Puck design & animation revised.
  • Graphics: On-Ice Player Numbers changed to white for better legibility against the ice.
  • Graphics: On-Ice Player indicator (star) for Player 1 lightened to be less conspicuous and increase relative on-ice contrast for the Player 2 indicator.
  • Graphics: Penalty box player colour error fixed. (@Slapshot67)

Face-Off Comp - 2024 11 09 - 8x.png

Above Top Row: The original face-off animations had a linesman that was looking in the wrong direction (Top Left & Centre), freakishly long & thin stick blades, stick shadows that would overlap incorrectly (Top Left), disproportionally dark shadows that sometimes overlapped the image frame (Top Right), and a frisbee instead of a puck.

Above Bottom Row: I’ve painstakingly gone through the 108 possible graphic combinations that can occur during a face-off, revised every issue I could find, re-drew the sticks to be more realistically shaped & taped, and perhaps most importantly, turned the linesman’s head to face the right direction. We all need to do our part to improve NHL officiating.
 

Rosters

  • Rosters & Lines: Updated based on extensive 2020–2024 regular season player usage data.
  • Rosters & Lines: 800 total players have been included, covering the 25 players (14F, 8D, & 3G) with the most ice-time in 2023-2024 on each team. 

Player Photos.png

Above. 192 official NHL headshots used in-game), all individually cropped and colour graded for visual balance.
 

Ratings

  • Team Ratings: Team attribute & overall ratings updated as per April 19, 2024 end of regular season data.
  • Player Ratings: Underlying system has been changed from the default 1-6 scale to a 0-15 scale for more accurate differentiation of players. (@smozoma)
  • Player Ratings: ustom player ratings based on a mix of real-world data and gameplay oriented parameters. The goal is to make gameplay more contemporary, and individual player performance more realistic.
  • Player Ratings: Custom overall rating formula.
  • Player Ratings: More parity between the best and the worst of the league, with all players having a minimum 52 rating.
  • Player Ratings: Weight scale modification patch. (@smozoma)
  • Player Ratings: Edit lines bug fix patch. (@smozoma)
  • Player Ratings: Hot & Cold variance is hidden from the menus, so you will have to feel which players are hot or cold through gameplay. (@smozoma)

Spreadsheet 2025.png

Behind the Scenes: Rosters, ratings, and lines are based on extensive real-world data and advanced analytics. All of this is conformed to custom ratings distribution curves, which give the gameplay its unique feel. This single most important feature can't be shown in stills. You have to play it to feel it.
 

Gameplay

  • Controls: Goalie control can now be accessed immediately by pressing the (Y) button with a six-button controller. (clockwise)
  • Gameplay: Goalies without the puck can move slightly farther towards centre ice. (@smozoma)
  • Gameplay: Goalies can hold the puck very slightly longer before the play is whistled dead. (@smozoma)
  • Gameplay: Body Checking and Aggressiveness have been balanced to reduce the penalty rate from the original, and approximate the real body checking and penalty rates of each team in the 2023–2024 season.
  • Gameplay: Hot & Cold range of variance has been reduced by ~25%, and the frequency of variance has been reduced by ~50%.
  • Gameplay: The "goal" area of the net has been reduced slightly, making it more difficult to score, and more likely that you will hit the post.
  • Gameplay: Player Start/Stop Crossover rate increased for more responsive skating.
  • Gameplay: Player Speed Burst set to 25% of the original, for a more realistic feel and higher difficulty.
  • Gameplay: Custom Stamina Depletion & Recovery rates.
  • Gameplay: Weight / Checking bug fix patch. (@smozoma)
  • Gameplay: Second-Assist bug fix patch. (@smozoma)
  • Gameplay: CPU pulls Goalie with 2 minutes left when trailing by 1 or 2 goals. (@McMarkis, @smozoma, & @chaos)
  • Gameplay: Overtime set to 5 minutes, Penalty Shots set to 20 seconds.
  • Player Ratings: Attribute rating distributions have been careful set and thoroughly tested to produce a faster more contemporary feel to puck movement & gameplay, with better goaltending.
  • Stars of the Game: New custom formula.

NHL 94 - Screenshots - 9. Centre Ice, Scorekeepers, Player Selectors - Comp 2024 11 09 - 4x.png

Above Right: The Timekeeper design has been adapted from the SNES version, and modernized with touchscreens. The players in the penalty box have been re-designed (and errors fixed), the puck & animation have been redesigned along with a "translucent" shadow, and the scorebox has been nudged off to the side.

Above: Note how in the original (Left) the player one indicator is distractingly high contrast, while the player two indicator is more difficult to see with low tonal contrast. I’ve re-balanced the colours (Right) so that both players visual indicators are equally easy to see, and the player numbers are much clearer to read against the ice.
 

In-Game Overlays

  • Graphics: Linesman & Referee pop-overs refined.
  • Graphics: In-Game Timer logo has been re-drawn. (based on @Sauce's design)
  • Graphics: Score Clock and Line Change overlays relocated.
  • Graphics: Line Change Energy bars have been re-drawn to have an inverse quasi-logarithmic gradation.
  • Graphics: Overlays for Shoot-Outs, Penalty Shots, Goals, and Injuries revised.
  • Graphics: Instant Replay controls graphic revised.
  • Graphics: Stars of the Game overlay re-designed.
  • Text: "Cross Check," "Face-Off," and "Fight Instigator" renamed to "Cross-checking," "Face-off," and "Instigator" as per the official NHL rulebook.

NHL 94 - Screenshots - 11. Crease, Goalie, Timer, & Stars of the Game - Comp 2024 11 09 - 4x.png

Above: Various evolutions…

  1. Updated ice markings, including a to-scale trapezoid area and crease.

  2. The Net has been re-drawn to closely match the current NHL proportions, and to slightly reduce the scoring area.

  3. Improved sprite designs, including details like the Goalie’s mask now showing a bit of their face underneath (Right).

  4. The Stars of the Game overlay has been redesigned, along with the underlying selection formula.

In-Game Menus

  • Graphics: NHL & NHLPA Logos re-drawn.
  • Graphics: "Hockey Night" Banner slightly re-coloured.
  • Hack: Player Cards bugs that would causes crashes upon cycling through Cards for WSH (and possibly also VGK & WPG) have been eliminated.
  • Hack: Player Stats now showing Checks instead of Penalty Minutes. (@smozoma)
  • Text: The “Change Goalie” option for “no goalie” is now in ALL-CAPS for greater visibility.
     

Extras

  • Box Art: Matching box art was made! The artwork is high resolution, print quality, and stays very close to the original North American box design.
  • Player Ratings: The distribution includes a CSV with all the player ratings.
  • Thumbnail Art: The distribution includes thumbnail artwork for popular emulators.

     

Known Issues

  1. The Main Menu and Player Cards do not show saved User Records, in order to prevent crashes that on these pages with Vegas / Washington / Winnipeg.
  2. User Records may incorrectly store user data if playing with Vegas / Washington / Winnipeg.

Builds are tested with Genesis Plus 1.7.4.15 and Genesis Plus GX 1.7.5-RC1 r24-10-2021. If you are having any technical issues, you may want to try one of these emulators. If you are reporting a technical issue, please note the exact console or emulator version that you are using for me.
 


Future Wish-List

I'm not sure how much time I will have to work on this in the future, but if I did find more time, here is what I would like to focus on next…

  • Gameplay: Increase the wrist shot speed.
  • Gameplay: Increase the puck ice friction slightly.
  • Gameplay: Reduce the force with which pucks rebounds off the boards, etc.
  • CPU play: Increase the goaltenders lateral stopping abilities, reduce five-hole stopping effectiveness.
  • Gameplay: Enable line changes to be initiated without possession of the puck, preferably with a dedicated button.
  • CPU play: Prevent the goaltenders from skating into the trapezoid areas.
  • Gameplay: Decrease accuracy of One-Timers.
  • Gameplay: Reduce the passing speed slightly.
  • Gameplay: Reduce the energy cost for each time a speed boost is used.
  • Gameplay: Enable players in the Penalty Box to re-generate energy as if they were on the bench.
  • Gameplay: Improve logic for how icings and offsides are calculated to use puck position instead of player position.

If you are able to help me with any of these changes, please let me know!

 


Credits

This project was built decades of work by the NHL94.com community, and never would have been possible without them. I’m sure there are more contributors than I could ever possibly know, let alone acknowledge, but I will do my best…

Contributors

This ROM contains contributions from the following individuals…

Brodeur30

  • Rink & Net collision logic.

chaos

  • Hot/Cold variation logic.
  • Team Attribute bonus logic.
  • Image Updater tool development.

Clockwise

  • Goalie Control with a six-button controller.
  • Player sprites boots & gloves colour patch.
  • Player sprites eye colour patch.
  • Player sprites helmet colour patch.
  • Player sprites hockey tape patch.
  • Player sprites improved checking animations patch.

Dervin10

  • Roster extractor & importer tool development.

Drezz

  • Team uniforms Yoke colour isolated.

Kline

  • Organ Music cataloguing.

kingraph

  • Animation block logic.
  • Sideboards modification logic.
  • Stars of the Game modification logic.

McMarkis

  • CPU Goalie pull logic. (+ Smozoma & Chaos)

Paul294met (offsite)

  • Wide display mode hacking.

slapshot67

  • 30 to 32 team ROM re-structuring.
  • Bench backup goalie hack and original design.
  • Penalty Box player sprite colouring fix.

smozoma

  • 0–15 Player Rating scale patch.
  • Checking / Weight bug fix patch.
  • Credits editing logic.
  • Displayed Ratings bug fix patch.
  • Goalie range of motion.
  • Goalie puck hold time before whistle.
  • Organ Music assignment logic.
  • Period lengths logic.
  • Player Overall rating formula logic.
  • Player Stats Checking patch.
  • Player Weight scale modification patch.
  • Second-Assist bug fix patch.
  • Stars of the Game formula logic.

swos

  • Organ music sampling.

Tony H.

  • Stopping & Crossover Rate logic.

wboy

  • 28 to 30 team ROM re-structuring.
  • Default settings logic.
  • Player photo logic.
  • Player energy depletion & recovery rates logic.
  • Rink modification logic.
  • Speed burst rate logic.
  • NOSE tool development.

Author unknown

  • Face-off circles graphic modification.
  • Team uniforms colour restructuring.
     

Special Thanks to…

@Drezz - selflessly sharing original work & resources.
@Jkline3 - tips, resources, & candor.
@kingraph - tips, resources, & encouragement.
@naples39 & @Sauce - inspiration.
@Sean - tips, encouragement, & inspiration.
@smozoma - utterly invaluable tips, resources, tools, & support.
@von Ozbourne - brainstorming, resources, wit, wisdom, & cryptic wordplay.

…and everyone at nhl94.com who tested Betas or provided feedback.
 

Extra Special Thanks to…

Ena - I never could have done this without her support.

 


 

I hope you enjoy!

 

Edited by AdamCatalyst
fixed formatting
  • Love 3
  • Thanks 4
  • Wow 2
Posted (edited)

Change-Log


2024 11 10 - Version 1.0

Opening Night Edition.

This year, it's all about the gameplay. Gameplay has been completely rebalanced, and optional patches provide alternate Arcade, Classic, and Rookie gameplay balance modes and more. All the updates that you would expect, plus an optional wide display mode.

Title Screens

  • Graphics: EA logo screen updated to reflect FLA Stanley Cup win.
  • Graphics: Masthead updated based on EA's NHL 25.
  • Graphics: Custom Splash image.
  • Graphics: Title screen Logos re-drawn.
  • Text: Credits re-coloured & edited.

Main Menu

  • Settings: Default teams set for the 2024 Stanley Cup finals.
  • Teams: ARI changed to UTA, & teams re-ordered accordingly.
  • Graphics: Team Banners & Logos updated for ANA, BOS, LAK, & UTA.
  • Graphics: All Player Photos updated.

Pre-Game

  • Graphics: Play-off banners colours updated for UTA.
  • Arena Names: UTA updated.
  • Team Ratings: Overall Ratings use a new formula that better correlates to how teams play in-game.

Rink

  • Audio: Organ Music track assignments updated for TOR and all post '94 expansion teams.

Rink - On the Ice

  • Graphics: Centre ice logos for ANA, BOS, LAK, & UTA updated.
  • Graphics: Uniforms for ANA, BOS, EDM & UTA updated.

Rosters

  • Rosters & Lines: Updated based on extensive 2020–2024 regular season player usage data.
  • Rosters & Lines: 800 total players have been included, covering the 25 players (14F, 8D, & 3G) with the most ice-time in 2023-2024 on each 

Ratings & Lines

  • Player Ratings: New attribute rating system, all-new ratings for every single player.
  • Player Ratings: New overall rating formula.
  • Lines: Scoring 1/2 & Checking renamed Line 1/2/3.

Gameplay

  • Team Attributes: Home & Away Ratings & underlying bonuses / penalties use a new formula which gives much more accurate results.
  • Gameplay: Player Start/Stop Crossover rate decreased slightly for gameplay balance.

In-Game Overlays

  • Graphics: Line Change overlay box given appearance of beveled corners. 
  • Text: Sc1, Sc2, & Chk lines renamed Ln1, Ln2, Ln3.

Extras

  • Downloadable: Box Art released, with updated custom screenshots that mimic the original.
  • Gameplay: New gameplay "Mode" and "Feature" patches provided.
Edited by AdamCatalyst
Included missing changes.
  • Love 1
Posted
10 hours ago, The Dopefish said:

Yay, I've been waiting for this! Looking forward to playing it on my Steam Deck!

Thanks! Looking forward to your feedback when you have time. Hopefully there is a gameplay mode in there that suits you!

Posted
2 minutes ago, R0B0T_ST0P said:

Yo, this deserves so much more love! Thank you so much! Can't wait to add it to my retropie and miyoo mini plus. Awesome work!

THANK-YOU!

Posted

I put er out on social media bud. 63 downloads right now. Hopefully it booms for ya. 
 

thanks for making this!

  • Love 1
  • Thanks 1
Posted
3 minutes ago, halifax said:

I put er out on social media bud. 63 downloads right now. Hopefully it booms for ya. 
 

thanks for making this!

Thanks man!

Posted

Brilliant work mate, looking forward to giving this a go. Ever thankful 👍

  • Like 1
Posted
13 hours ago, AdamCatalyst said:

Thanks! Looking forward to your feedback when you have time. Hopefully there is a gameplay mode in there that suits you!

I've been very satisfied with the gameplay of the default mode so far! Thank you for all your work to keep NHL '94 up with the times! :D

My only feedback right now, reiterating from previously, is my wish that the playoff pairings were more diverse instead of just one pairing for every team.  I'd like to have some hope that the Penguins would play in the first round, if only just in a video game ;)

  • Love 1
  • Thanks 1
Posted (edited)
13 hours ago, AdamCatalyst said:

Thanks! Looking forward to your feedback when you have time. Hopefully there is a gameplay mode in there that suits you!

IMG_3224.HEIC

 

I'm not even kidding when I say I've played a dozen versions of NHL 94 and this is by far my new favorite. It just feels better.

It looks great, plays the best it ever has. Great job!

Edited by R0B0T_ST0P
  • Love 1
Posted
26 minutes ago, The Dopefish said:

I've been very satisfied with the gameplay of the default mode so far! Thank you for all your work to keep NHL '94 up with the times! :D

My only feedback right now, reiterating from previously, is my wish that the playoff pairings were more diverse instead of just one pairing for every team.  I'd like to have some hope that the Penguins would play in the first round, if only just in a video game ;)

@The Dopefish I totally forgot! YES. Going to make an optional add-on patch that will put the playoff matchups in blender, with lots of options for each team. Once I get that done, can I PM it to you to test out for me? Thanks for the feedback as always. 

  • Thanks 1
Posted
9 minutes ago, R0B0T_ST0P said:

IMG_3224.HEIC 1.01 MB · 1 download

 

I'm not even kidding when I say I've played a dozen versions of NHL 94 and this is by far my new favorite. It just feels better.

It looks great, plays the best it ever has. Great job!

Thank-you so much for taking the time to leave me a comment. I put so much obsessive work into re-balancing the gameplay, I can't tell you how much I appreciate hearing that the effort was worth it. :)

  • Love 1
Posted
4 hours ago, AdamCatalyst said:

@The Dopefish I totally forgot! YES. Going to make an optional add-on patch that will put the playoff matchups in blender, with lots of options for each team. Once I get that done, can I PM it to you to test out for me? Thanks for the feedback as always. 

Sure can!

Posted

Very cool. I'm gonna check this out. Do you guys have the source code where you can add new features?  If so can we add fighting?

Posted
1 hour ago, pixelbit78 said:

Very cool. I'm gonna check this out. Do you guys have the source code where you can add new features?  If so can we add fighting?

Please do, and let us know what you think! There's lots of other great ROMs on the site you should check out if you have the time.

I think someone here has a copy of the source code for SMD '94, but not me, nor do I have the skills to do something like that. I imagine that adding fighting back in would be no trivial task, since the logic was stripped out, and so a very serious time commitment. 

Posted
On 11/12/2024 at 9:56 PM, Ronnie said:

Thank you so much for this @AdamCatalyst!!!  I'm gonna download it now and play a little tonight!  :-)

Thanks man! Please let me know if you have any feedback, or requests for optional patched.

  • Love 1
  • Like 1
Posted
22 hours ago, nastynacho said:

@AdamCatalyst

Thanks so much 🙏 👍🍺

i have tested it on my laptop, android phone and android tablet and works perfectly amazing work have a great holiday 

Good to see you Mr. Nacho! All the best to you and yours as well.

  • Thanks 1
Posted

This is an absolutely fantastic mod! I am blown away by how you managed to get the Widescreen patch to work with it. It's a vast improvement. Just curious, do you think the cosmetic issues with the penalty box screens are fixable, or is it something we will just have to live with for the foreseeable future?

  • Like 1
Posted
14 minutes ago, dwyersp said:

This is an absolutely fantastic mod! I am blown away by how you managed to get the Widescreen patch to work with it. It's a vast improvement. Just curious, do you think the cosmetic issues with the penalty box screens are fixable, or is it something we will just have to live with for the foreseeable future?

Thanks so much!!!
I've pretty much exhausted my technical skillset (and available time) trying to get the wide mode hack to 100%. We're going to need someone better at this stuff to get it done. I'm planning on posting all my notes and research on how to do the wide screen hack, with a hope that it will help someone else find those last few elements that need to be tweaked. So we've got to live with it for now, but I'm hoping the info I can share will help spark interest to get us there.

  • Love 2
Posted

Long time lurker who decided to join so my first post might as well be a thank you for your work on this ROM. 

Very excited to drop the puck on this one.

Cheers.

  • Like 1
Posted

could you make a version where the bruins are actually good and the best team ever 😃 please help us 😀 we have no coach now just joking but really enjoying this edition hope everyone has a great Thanksgiving

  • Haha 1
Posted

Hey folks,

It seems like every few days there is a minor trade or waiver claim. Please let me know when you want another roster update. For now I going to keep waiting until something more major happens, and work on v2.0 in the background. Just let me know when you want an v1.x roster update.

cheers,

-a

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Posted

@AdamCatalystfor your sanity and convenience i say after the chaos is over maybe after new years when family time is complete and we will be bored in the snow would be a nice pick me up during the cold nights 

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