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Posted (edited)

Was wondering if anyone would be able to help with something I've been trying to do for a while now, remove the passing windows in Madden 93.  Always felt like the Passing Windows cluttered the screen too much where you couldn't see, which is why they added the menu option in Madden 95 to disable them.

I've been trying to figure this out, on and off for a VERY long time, basically when a QB drops back you press C to bring up the passing windows then A,B or C to pass to a receiver.  In Madden 95 there is a menu option to disable these passing windows so I'm sure there's a way to disable them in the earlier versions (Madden 91, ,92, 93, 94).

I've used GensTracer mostly to try and debug the code, got as far as actually disabling the passing window but then it turns the QB into a running back, meaning A dives, B spins and C sprints as opposed to throwing the ball to the receiver.  This was done by changing the hex from 6700 to 6000 at a certain point in the file.  

But I know there's a "skip" code of 4EF9, was thinking this would be the way to do it, having the code skip past bringing up the passing windows and going right to the point where A,B or C passes to the receiver.

I've attached pics of the menu in Madden 95 where you can choose whether or not you want the passing windows on/off.

If anyone would be able to hep/assist, please let me know, would really appreciate it....

EDIT: Attached 3 ROM files

John Madden Football '93 - Orig (Original ROM)

John Madden Football '93 - PW (Changed 6700 to 6000 at offset 11472 - This removes the passing window but QB can't pass after this)

Madden NFL '95 (Original ROM with menu option to disable passing windows)

 

 

PassWindows3.png

PassWindows1.png

PassWindows2.png

John Madden Football '93 - Orig John Madden Football '93 - PW Madden NFL '95.bin

Edited by Goldglv
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Posted
55 minutes ago, kingraph said:

Can you post the ROMs here, or update your original message for reference?

Added to original message.  I can give more details if needed.  I found a Madden 93 ROM a while back that removed the code that automatically reduced the runner's speed to a 7 after a few seconds.  I guess this was needed in the original game so that a player with a 10 speed could eventually catch up to a player with 15 speed.

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  • 2 weeks later...
Posted

Just wanted to see if anyone could possibly help with trying to go about removing these passing windows in Madden....

Posted
On 2/12/2025 at 1:33 PM, Goldglv said:

I've used GensTracer mostly to try and debug the code, got as far as actually disabling the passing window but then it turns the QB into a running back, meaning A dives, B spins and C sprints as opposed to throwing the ball to the receiver.  This was done by changing the hex from 6700 to 6000 at a certain point in the file.  

 

The code 6700 is the instruction in the game to "Branch on Equal" and the code 6000 is "Branch Always".  

I haven't delved into the code, but I assume the game was doing a test to see if the player was supposed to have the QB functions or if it was a player after a catch/run.  

Again, this is just a guess but the code you changed was probably something like:

* Check if the active player is QB or runner.  If it's a runner (branch on equal), go to (branch) to the function to make the player a runner. 

Changed to 

* Always goto runner (branch always).  

So from it sounds like, when you press the pass button, that routine now just says "this is a runner".  Which yes, bypasses the passing window, but is not the desired outcome.  

I agree, the leading assumption would be that there is a function that calls up thet passing window routine and you can just bypass that.  I'll try to help.

 

Posted
23 hours ago, kingraph said:

The code 6700 is the instruction in the game to "Branch on Equal" and the code 6000 is "Branch Always".  

I haven't delved into the code, but I assume the game was doing a test to see if the player was supposed to have the QB functions or if it was a player after a catch/run.  

Again, this is just a guess but the code you changed was probably something like:

* Check if the active player is QB or runner.  If it's a runner (branch on equal), go to (branch) to the function to make the player a runner. 

Changed to 

* Always goto runner (branch always).  

So from it sounds like, when you press the pass button, that routine now just says "this is a runner".  Which yes, bypasses the passing window, but is not the desired outcome.  

I agree, the leading assumption would be that there is a function that calls up thet passing window routine and you can just bypass that.  I'll try to help.

 

Thanks @kingraph, been trying to figure this out off and on for the last few years, would love to get this working!

  • Like 1
Posted
14 hours ago, Goldglv said:

Do you mean update Madden 95 rosters?

Yes. It has season mode and stats .

Posted
21 hours ago, Engelby77 said:

Yes. It has season mode and stats .

I wrote a Madden Football Editor for multiple versions of the game, including Madden '94 and Madden '98 if you're interested.  The link to the editor contains a spreadsheet with early 2024 player ratings for all 32 teams.  I added logic to import all 32 teams with just one click of a button.  

https://tecmobowl.org/files/file/879-madden-football-roster-editor/

I can look into adding Madden '95 into the Editor as well....

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  • 2 weeks later...
Posted (edited)
On 3/2/2025 at 9:53 AM, Goldglv said:

I wrote a Madden Football Editor for multiple versions of the game, including Madden '94 and Madden '98 if you're interested.  The link to the editor contains a spreadsheet with early 2024 player ratings for all 32 teams.  I added logic to import all 32 teams with just one click of a button.  

https://tecmobowl.org/files/file/879-madden-football-roster-editor/

I can look into adding Madden '95 into the Editor as well....

If we could edit to add names to the editor for Madden 95 SNES instead of just having numbers that would great. 

Thanks!

Edited by Faikan3s3

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