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Problem:
There is a bug in the SNES code responsible for calculating the Hot/Cold Bonus for every player attribute (Speed, Agility, etc.). The details can be found here.
TLDR; As a result, no attribute receives a negative bonus; instead, the attribute is consistently given the maximum boost (100) if the bonus was negative.

Solution:
This patch will show the true attribute value (100) in Edit Lines when the bug happens.
image.png

Patch:

Download the patch tool to create your own ROM or patch an existing ROM.
image.png

 

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