McMarkis Posted March 8 Report Posted March 8 Problem: There is a bug in the SNES code responsible for calculating the Hot/Cold Bonus for every player attribute (Speed, Agility, etc.). The details can be found here. TLDR; As a result, no attribute receives a negative bonus; instead, the attribute is consistently given the maximum boost (100) if the bonus was negative. Solution: This patch will show the true attribute value (100) in Edit Lines when the bug happens. Patch: Download the patch tool to create your own ROM or patch an existing ROM. 1 Quote
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