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Adding Fighting in NHL94 - Genesis

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On 8/21/2025 at 4:29 PM, CoachMac said:

I would love to come back, but of course, I'm living in a cabin in the mountains and have no internet.
Only access is at work.

I miss you guys.  Almost 10 years since original King.

We'll see what happens.  I'm making TSB College Football roms and playing lots of solitaire of those roms and my Original 6 roms.

I'm not getting your messages.

You still in Chicago?

Perhaps... CoachMac Could work on an updated version of little league baseball ...that is of course of ots possible..and are you gunna post the TSB Rims on here when completed?

 

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  • So we've figured out the layout of the sprites and animation frames for 92-94. The frame data is a little different for 92 than it is for 93/94 (which are the same). Sprites and animation frames have

  • To give an update (it's been awhile, though plenty of updates on the Discord server): Everything is working. All major bugs have been fixed. There was a bug where sometimes the game would "freeze

  • Official release date of the ROM will be January 1st, 2026. - Right now, everything is done. I've also made a python script to apply the patch to custom ROMs (28, 30, and 32 team ROM hacks). It w

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  • Author

If anyone is willing to beta test the patch, DM me. I'll added some testing variables to mess around with how to start a fight. I believe with the default values, there will rarely be fights, so it will need some messing around with.

Also I will note that this patch will be compatible with 30 and 32 team ROMs, once I check for open space in them so I'm not overwriting anything.

I would like to be a beta tester, yes please

I'm going back and forth between
"I would like to see what help I can offer in testing"
and
"Am I even capable of conducting any tests where the goal is literally anything other than 'Is there a limit?' and mapping the border between bonkers and broken?"

Yes, please. 
It’s like asking if I’d like to sit in on the first flight to the moon. No duh.

Do I have enough clout to get a beta test request LOL. I’ve been playing nhl on sega since its inception and been playing it ever since. This game literally turned me on to hockey since I grew up in east Texas in the 80’s and ‘90’s pre hockey there. No ice there then so pretty sure me and my buddy were the only kids in a town of 100k playing roller hockey. Still playing to this day except on ice now. 
 

hopefully,

michael

1 hour ago, AdamCatalyst said:

Somebody give this man a ROM to test!

That’s me LOL. Thanks AdamCatalyst!

  • 3 months later...
  • Author

To give an update (it's been awhile, though plenty of updates on the Discord server):

Everything is working. All major bugs have been fixed. There was a bug where sometimes the game would "freeze" for a few frames during knockdown (hesitation bug) and also the fighting players would be punching air during reverse replay (wouldn't flip them in the X direction). It's all fixed. 

Fighting can be turned ON and Off in the Main Menu (thanks to @McMarkis). Also, an Arcade mode is added. It just makes it more likely to fight as more players can start a fight in Arcade mode along with more injuries from fighting.

I adjusted the H/F attribute (Hand/Fighting) of players based on Fighting data that I could find from the 92-93 season. Also made some "historic" adjustments to some players. Every team now has at least 1 player that can fight in the regular mode. You can see the fighting attribute listed in the Edit Lines or Team Roster screens (have to be above a 71 to start a fight). 

The ROM was also expanded to 3MB, which is a first. This is to allow room for 30 and 32 team ROM hacks, which take up a lot of the extra 1MB space of a 2MB ROM. In order to do this, the SaveRAM code had to be modified to allow it to work with a 3 or 4MB ROM size. This was done and is working as expected.

This has been a long trip, but it's almost done. I am making a script to make the patch more custom ROM friendly. There will be a standard NHL '94 ROM available very soon with fighting for everyone to play. 

I want to thank everyone who helped along the way, and their input to help make the patch better! Now watch Gary Roberts destroy Jeff Brown, from multiple angles!

 

 

A modern-day Jim Simmons, you've attacked this idea with incredible professionalism and taught us even more about the game in the last 10-12 months. All it took was learning to code in a 20+ year-old dead programming language. Thanks for pushing this idea through to completion - incredible work.

Edited by jer_33

You guys are in for a treat. It's absolutely awesome.

Can't wait to try this out. Been waiting for this to come along for a really long time.

  • 2 weeks later...

Wow ! Can't wait :)

  • Author

Official release date of the ROM will be January 1st, 2026.

- Right now, everything is done. I've also made a python script to apply the patch to custom ROMs (28, 30, and 32 team ROM hacks). It will be up to the custom ROM designer to update the H/F values accordingly.

I listed info here - 

 

 

 

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