indycar_si Posted May 8 Report Posted May 8 (edited) here you can find rosters for the EA Sports NHL (HOCKEY) '94 PC-version. rosters are updated to june 2025 DONE ---> all player names, jersey numbers, positions updated <--- ---> BOS, BUF, CGY, CHI, DET, EDM, CAR (HFD), LA, MTL, DAL (MIN), NJ, NYI, NYR, OTT, PHI, PIT,COL (QUE), STL, SJS, TB, TOR, VAN, WSH, WPG <--- ---> player left/right handed <--- ---> attributes - yikes lots of work ---- spying on adam catalysts attribs ^^ <--- TO BE DONE ---> maybe add expansion teams if game doesnt crash --- far future <--- ---> player faces, team logos --- no clue how to do that <--- THANKS to EVERYONE involved with tips, editors, lines and all the other stuff NHL94_25_season25end_06_25.ZIP Edited June 11 by indycar_si final version of 2025 rosters 1 Quote
AdamCatalyst Posted May 9 Report Posted May 9 You can always rip off the ratings from another current ROM, and adapt them to your liking. Feel free to use mine if it helps! 1 Quote
indycar_si Posted May 9 Author Report Posted May 9 9 hours ago, AdamCatalyst said: You can always rip off the ratings from another current ROM, and adapt them to your liking. Feel free to use mine if it helps! hmmm you think i can extract from snes rom with pc tools? Quote
Sauce Posted May 9 Report Posted May 9 (edited) 36 minutes ago, indycar_si said: hmmm you think i can extract from snes rom with pc tools? You're in luck... @chaos created such a tool from extracting/importing csv files from/into SNES files. Details in the link below. Edited May 9 by Sauce 1 Quote
von Ozbourne Posted May 10 Report Posted May 10 I've always been curious about trying modding the PC version. One option if you didn't necessarily borrow someone else's ratings is to just borrow EA's. In the past when I needed some quick ratings I'd just copied the player stats from nhlratings.net and I had a spreadsheet with formulas to convert the percentages into the Base-6 numbers that NHL94 uses. That spreadsheet was on an old computer so I don't know if I still have it, but I can always redo the numbers if you want to try that. 1 Quote
indycar_si Posted May 10 Author Report Posted May 10 (edited) 5 hours ago, von Ozbourne said: I've always been curious about trying modding the PC version. One option if you didn't necessarily borrow someone else's ratings is to just borrow EA's. In the past when I needed some quick ratings I'd just copied the player stats from nhlratings.net and I had a spreadsheet with formulas to convert the percentages into the Base-6 numbers that NHL94 uses. That spreadsheet was on an old computer so I don't know if I still have it, but I can always redo the numbers if you want to try that. any help appreciated 9 hours ago, Sauce said: You're in luck... @chaos created such a tool from extracting/importing csv files from/into SNES files. Details in the link below. thx for this i was looking yesterday for something but couldnt find anything because i didnt know what to look for edit: tried with snes roster tool. opens original rom fine but when trying adams rom gives an error and i get no players/player ratings out (error make sure you use valid rom) Edited May 10 by indycar_si Quote
Sauce Posted May 10 Report Posted May 10 3 hours ago, indycar_si said: any help appreciated edit: tried with snes roster tool. opens original rom fine but when trying adams rom gives an error and i get no players/player ratings out (error make sure you use valid rom) His is a GENS file (.bin format) not a SNES file/format. There is a different tool for GENS files. 1 Quote
indycar_si Posted May 10 Author Report Posted May 10 41 minutes ago, Sauce said: His is a GENS file (.bin format) not a SNES file/format. There is a different tool for GENS files. cheers i feel dumb now snes....gens... i think i need to take a break ive been crunching numbers and letters for few hours now without any success. when i replace player names csvtogame doesnt work anymore or it works but WNHLifno doesnt or the game doesnt start anymore... Quote
AdamCatalyst Posted May 10 Report Posted May 10 16 minutes ago, indycar_si said: cheers i feel dumb now snes....gens... i think i need to take a break ive been crunching numbers and letters for few hours now without any success. when i replace player names csvtogame doesnt work anymore or it works but WNHLifno doesnt or the game doesnt start anymore... Been there done, that, many times. For me personally, these tasks are often so much easier once I walk away, and come back after some time. I *WANT* to keep going, non-stop, but I can bang my head against the wall for hours to no avail, and later realize what I need to do in minutes. 1 Quote
indycar_si Posted May 10 Author Report Posted May 10 ffs now i broke everything... i only change one playername without changing stats wnhlinfo doesnt work i get some error scanteamrosters9496() player 0x00008ABC team (26) >= totalteams < 255 (26) Quote
indycar_si Posted May 11 Author Report Posted May 11 hey guys any idea why am i getting this after changing attributes.csv trying "csvtogame" Quote
von Ozbourne Posted May 11 Report Posted May 11 I'm only drawing a reference to stuff that I've tried in the Mega Drive/Genesis version, but without knowing how you changed the player name, did the new player name have the same number of characters as the one it replaced? I ask because I know that if you change a line of text but not the offset reference for that line of information, it's going to come back with some weird stuff. Without knowing more, that's just the thing I think of when you see "address" come up in your error messages. Something at that address is not not adding up to what the game code is expecting. Quote
indycar_si Posted May 11 Author Report Posted May 11 the name has different number off letters, but ive tried to change only L/R stick and i got same not responding thingy. the black nhlinfo should have text with number of players and teams but it only returns blank. ive been tryin to edit in wscite, notepad and libre office with the same result Quote
indycar_si Posted May 12 Author Report Posted May 12 (edited) *deleted* Edited May 25 by indycar_si Quote
Kiba Posted May 13 Report Posted May 13 On 5/11/2025 at 12:07 PM, indycar_si said: hey guys any idea why am i getting this after changing attributes.csv trying "csvtogame" Hi, is this "csvtogame" my old tool from here?: If so, it probably won't work. I wrote that for NHL95PC version. 1 Quote
indycar_si Posted May 14 Author Report Posted May 14 (edited) On 5/13/2025 at 1:27 PM, Kiba said: Hi, is this "csvtogame" my old tool from here? yes indeed it is. as you can see from the screens in the first post it did work but then something happened and it stopped working. gametocvs still extracts the attributes file so i can edit it but i cannot make cvstogame to work. i think i can change attributes but i cant open database with wnhlinfo after i use cvstogame but im not sure. i dont want to screw my work ive done so far atm im renaming playernames so i might find out whats wrong by the time im done or maybe you can "make" one for the '94 ^^ Edited May 14 by indycar_si Quote
Kiba Posted May 15 Report Posted May 15 Pure luck that it did work at least partly. I suppose you did not add any free agent players? Those are not included code and therefore can cause problems. Quote
indycar_si Posted May 15 Author Report Posted May 15 (edited) 9 hours ago, Kiba said: Pure luck that it did work at least partly. I suppose you did not add any free agent players? Those are not included code and therefore can cause problems. no just trying to rename existing ones and edit their stats. even if i only change stick side L->R or R->L or edit entire attributes i cant open database with WNHLinfo after editing. also im starting to suspect nhl.com rosters arent the best place to look for players 😕 my goal 1st is just to update existing teams to current date and when thats done and workin add new teams and maybe add player pics Edited May 15 by indycar_si Quote
AdamCatalyst Posted May 17 Report Posted May 17 You can just open my ROM ZIP, take the roster CSV that is in there, and use that to get started. Alternately, I use MoneyPuck and PuckPedia for my roster information. NHL.com is the best place for official player name spelling, the most up-to-date weights, but not much else. 1 Quote
indycar_si Posted May 27 Author Report Posted May 27 (edited) On 5/17/2025 at 4:18 PM, AdamCatalyst said: You can just open my ROM ZIP, take the roster CSV that is in there, and use that to get started. Alternately, I use MoneyPuck and PuckPedia for my roster information. NHL.com is the best place for official player name spelling, the most up-to-date weights, but not much else. cheers. done with all the player names, numbers and lines now started work on attribs and stick side. your attrib file has a "RGH" attrib which i dont know what it is and it also lacks faceoff and shot/bias attrib values so i guess ill have to get some creativity and math in action Edited May 29 by indycar_si Quote
indycar_si Posted June 1 Author Report Posted June 1 some screens from simulated season with BOS, BUF, CGY and MTL done Quote
AdamCatalyst Posted June 10 Report Posted June 10 On 5/27/2025 at 6:22 AM, indycar_si said: cheers. done with all the player names, numbers and lines now started work on attribs and stick side. your attrib file has a "RGH" attrib which i dont know what it is and it also lacks faceoff and shot/bias attrib values so i guess ill have to get some creativity and math in action oh sorry, I just saw this now! RGH IS the Shot/Pass bias attribute! And FYI, my Shot/Pass bias attribute is based on the previous three seasons of shot attempts /60, conformed to a bell curve. Quote
indycar_si Posted June 11 Author Report Posted June 11 9 hours ago, AdamCatalyst said: oh sorry, I just saw this now! RGH IS the Shot/Pass bias attribute! And FYI, my Shot/Pass bias attribute is based on the previous three seasons of shot attempts /60, conformed to a bell curve. ohhhh well shot/pass is set to 50 for every player maybe ill go and recheck if some players need raising/lowering later Quote
Flame4Life Posted June 11 Report Posted June 11 Nice work! Cool to see an old classic brought back to life this way! 1 Quote
indycar_si Posted June 11 Author Report Posted June 11 rosters done. if anyone has the time, willpower and knowledge to change graphic side of the rosters feel free to chip in. i need a break from editing and will just play from now on... maybe ill do the same for nhl'95... if i find the willpower lol Quote
PenguinFan1985 Posted June 19 Report Posted June 19 I just started playing this again recently and didn't realize that in the season mode, the trade players option never fails like it does a lot in the NHL95PC version. Anyone know why that is? Was it the addition of Anaheim and Florida that made the game so glitchy? I've probably made 50 trades in my season mode and not once has the game crashed. Whereas in NHL95PC, it's better just setting up your team in the central registry and not making any trades during the season because it crashes so much and screws up the rosters. Anyone else notice this? Quote
bcrt2000 Posted June 19 Report Posted June 19 2 hours ago, PenguinFan1985 said: I just started playing this again recently and didn't realize that in the season mode, the trade players option never fails like it does a lot in the NHL95PC version. Anyone know why that is? Was it the addition of Anaheim and Florida that made the game so glitchy? I've probably made 50 trades in my season mode and not once has the game crashed. Whereas in NHL95PC, it's better just setting up your team in the central registry and not making any trades during the season because it crashes so much and screws up the rosters. Anyone else notice this? I'm wondering if maybe your config.sys settings are messed up. There is something in the manual about setting buffers to a certain value. Without that setting, season mode doesn't work properly in 95. It doesn't work properly in 94 either (but maybe the buffers setting is lower for 94?). I remember this was something me and my brother couldn't figure out when we first got NHL94 on PC as to why season mode would crash when we tried to move the season mode forward using the merge option.. Quote
PenguinFan1985 Posted June 19 Report Posted June 19 54 minutes ago, bcrt2000 said: I'm wondering if maybe your config.sys settings are messed up. There is something in the manual about setting buffers to a certain value. Without that setting, season mode doesn't work properly in 95. It doesn't work properly in 94 either (but maybe the buffers setting is lower for 94?). I remember this was something me and my brother couldn't figure out when we first got NHL94 on PC as to why season mode would crash when we tried to move the season mode forward using the merge option.. that's interesting, might have to look into it and compare. Right now, I'm having no issues with the trading/merging in NHL94.. almost done month 1 in the season. Maybe i'll compare the config.sys settings for each game as I have both of them installed and see if there's a difference. Quote
bcrt2000 Posted June 19 Report Posted June 19 12 minutes ago, PenguinFan1985 said: that's interesting, might have to look into it and compare. Right now, I'm having no issues with the trading/merging in NHL94.. almost done month 1 in the season. Maybe i'll compare the config.sys settings for each game as I have both of them installed and see if there's a difference. I’ve added the troubleshooting sections from the NHL 94 & 95 pc manuals. I think you need to make sure you have enough conventional memory, and you need to make sure your memory configuration is correct, and have files=30 and buffers=30 in your config.sys 1 Quote
indycar_si Posted June 23 Author Report Posted June 23 im running both 94 and 95 tru d-fend reloaded and seasons work normal. only time i had a crash was with 95 and expansion teams ive checked my autoexec.bad and only thing there is sound settings it doesnt even load memory=HIGH tho d-fend might do that on its own Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.