June 6Jun 6 comment_215802 So I’ve managed to get goalie fights to occur. When the fight occurs, the goalie quickly transforms into a normal skater for the graphics of the fight.so I have 2 questions…would it be feasible to create the sprites/animations for a goalie fight, where he’s still got his pads on but his stick and mask hit the ice?And second, I can see in Nose that there are several blank attributes for goalies. Could these be used as aggression and h/f (handedness/fighting) so we could make goalies like Burke, Hextall, and Billy Smith more likely to fight than more goalies?, Report
June 6Jun 6 comment_215804 in 94? i did all that crap with the 92 source... you can re-enable fights after the whistle too, goalie checking, goalie penaltiesim being censored by the moderators here, so it takes days/weeks for them to approve the replygo to the rom hacking channel on the NHL94 discord, you might be able to search for the informationand yes, goalies need fighting skill otherwise they are a 1 punch KO Edited June 6Jun 6 by 77 Report
June 6Jun 6 comment_215806 1 hour ago, 77 said:im being censored by the moderators here, so it takes days/weeks for them to approve the replyFixed for you Report
June 6Jun 6 Author comment_215807 4 hours ago, 77 said:in 94? i did all that crap with the 92 source... you can re-enable fights after the whistle too, goalie checking, goalie penaltiesim being censored by the moderators here, so it takes days/weeks for them to approve the replygo to the rom hacking channel on the NHL94 discord, you might be able to search for the informationand yes, goalies need fighting skill otherwise they are a 1 punch KOI have been posting there a bit, though I don't think I've asked about goalie stuff there. I tried re-enabling fights after whistles but haven't seen any, but then, my tests have been demo games, not actually playing myself. The few goalie fights I've seen, it seems the goalies take just a few punches, 3-5. I'll have to see if I can figure out how to assign fighting skill to the goalies (and aggression, which I've switched more to represent likelihood to FIGHT as opposed to non fighting penalties. So right now what I'm using uses the agg to see if they accept fights, and the H/F for how good they are at fighting. So guys like Clark Gillies theoretically can have a 100 fighting but low agg, or Warren Rychel and Steven Leach can have a low H/F but high agg Report
June 7Jun 7 comment_215818 fights after the whistle in 93/94 are hard to do when enabled but it can be done, normally after goals ill see themFIGHT AFTER WHISTLE - $103EF from 00 to 04but yah, those 0s in the goalies will actually be used when penaltys and fighting are enabled Report
June 10Jun 10 comment_215855 On 6/6/2026 at 6:04 AM, bradu said:So I’ve managed to get goalie fights to occur. When the fight occurs, the goalie quickly transforms into a normal skater for the graphics of the fight.so I have 2 questions…would it be feasible to create the sprites/animations for a goalie fight, where he’s still got his pads on but his stick and mask hit the ice?And second, I can see in Nose that there are several blank attributes for goalies. Could these be used as aggression and h/f (handedness/fighting) so we could make goalies like Burke, Hextall, and Billy Smith more likely to fight than more goalies?,We've bandied about the idea for goalie sprite fight animations, yes. Chaos is kinda busy and he spent a year figuring all this out and deserves a bit of a break. It'll come back around if enough people are interested. Right now I think one of the priorities is figuring out how to get the fight and menu mods to play nice with certain roms. Report
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.