77 Posted March 8, 2005 Report Posted March 8, 2005 There's a new BETA Test Rom on my website... CHECK IT OUT!! http://www.freewebs.com/nhl93/ Quote
cyber Posted March 10, 2005 Report Posted March 10, 2005 Solution, that looks AWESOME! How did you increase the fighting amount per game? The only way I thought it'd be possible was to alter the crowd meter! Quote
77 Posted March 10, 2005 Author Report Posted March 10, 2005 call me 77 anyway i think it IS the crowd meter... but just the fact that you have those type of players running around, no line changes, with no penaltys and 20 min periods... >=) Quote
cyber Posted March 10, 2005 Report Posted March 10, 2005 77, here is a link to a "guide" I found on the net regarding NHLPA 93. http://retailsupport.ea.com/tech_support/hints/nhlpa1.html One of the quotes there goes like this: Using Crowd Meter When playing at home, keep an eye on the crowd meter. If the crowd gets rocking, your player ratings will be boosted one point. Keep in mind that a hard hitting game is more likely to get the crowd going. An active crowd will also increase the likelihood of fights, so you may want to bring in your heavy bruisers when the arena starts quaking. I think that pretty much confirms the crowd meter controls the fighting, the question is, how do we raise it? Quote
77 Posted March 20, 2005 Author Report Posted March 20, 2005 BAD NEWS =/ i dont think the crowd meter has anything to do with fighting... i found the meter the default dB level is 65 65 = 41 in hex i changed it to C8, which = 200 dB and the gameplay was pretty much the same... fights happened middle to late in the 1st period. id have to say the game did seem rougher though =) Quote
pavel Posted April 5, 2006 Report Posted April 5, 2006 wow dave shultz shoebottom clark hey dont forget donald ur rom is cool Quote
Lou Is God Posted April 5, 2006 Report Posted April 5, 2006 wow dave shultz shoebottom clark hey dont forget donald ur rom is cool We still need to find a way to implement fighting in NHL94. I'm convinced that there is just hex code that is giving a no statement to fighting. Quote
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